Add all systems effects scripts + translations
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10
reference_scripts/GzsuEg7gZy1f0ljy.js
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10
reference_scripts/GzsuEg7gZy1f0ljy.js
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let bleeding = this.actor.hasCondition("bleeding")
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if (bleeding)
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{
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this.script.scriptNotification(`Cleared ${bleeding.conditionValue} Bleeding Conditions`)
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bleeding.delete();
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}
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else
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{
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this.script.scriptNotification(`No Bleeding Conditions`)
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}
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