Add all systems effects scripts + translations
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reference_scripts/FZFOC7bip0oiWEzk.js
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5
reference_scripts/FZFOC7bip0oiWEzk.js
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if (args.opposedTest.result.hitloc.value == this.item.system.location.key && args.totalWoundLoss > 0)
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{
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args.actor.addCondition("bleeding", 2);
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this.script.scriptNotification("Added Bleeding")
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}
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