Add all systems effects scripts + translations
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								reference_scripts/2zeP2nMSURjxrqYz.js
									
									
									
									
									
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								reference_scripts/2zeP2nMSURjxrqYz.js
									
									
									
									
									
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| let wounds = this.actor.system.status.wounds | ||||
| if (wounds.value == 0) | ||||
|   return this.script.scriptNotification("No effect at 0 Wounds", "error") | ||||
|  | ||||
| this.script.scriptNotification(`Healed ${this.actor.characteristics.t.bonus} Wounds`) | ||||
| await this.actor.modifyWounds(this.actor.characteristics.t.bonus) | ||||
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