Add all systems effects scripts + translations
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reference_scripts/2WBq5gW780C6zfCp.js
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9
reference_scripts/2WBq5gW780C6zfCp.js
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if (args.weapon && this.item.system.usesLocation(args.weapon))
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{
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args.bleedingHand = true;
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let success = await this.effect.manualScripts[0].execute({actor: this.actor})
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if (!success)
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{
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args.abort = true;
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}
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}
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