diff --git a/lang/fr.json b/fr.json similarity index 98% rename from lang/fr.json rename to fr.json index a6675b8..1f2822d 100644 --- a/lang/fr.json +++ b/fr.json @@ -363,19 +363,19 @@ "ROLL.ChannelSuccess" : "Focalisation réussie", "ROLL.TotalPower" : "Total Power", "ROLL.UnstoppableForce" : "Unstoppable Force", - "ROLL.CritCast" : "Critical Cast", - "ROLL.CritChannel" : "Critical Channel", + "ROLL.CritCast" : "Incantation critique", + "ROLL.CritChannel" : "Flocalisation critique", "ROLL.MinorMis" : "Minor Miscast", "ROLL.MajorMis" : "Major Miscast", "ROLL.PrayRefused" : "Prayer Refused", "Roll.PrayGranted" : "Prayer Granted", "ROLL.Wrath" : "Wrath of the Gods", - "ROLL.CancelOppose" : "Opposed Test Canceled", - "ROLL.HitLocation" : "Hit Location", - "ROLL.OpposedStart" : "started an opposed test!", - "ROLL.Targeting" : "is targeting", - "ROLL.MisfireText1" : "Your weapon explodes! Take", - "ROLL.MisfireText2" : "damage to your primary arm.", + "ROLL.CancelOppose" : "Test opposé annulé", + "ROLL.HitLocation" : "Localisation", + "ROLL.OpposedStart" : "test opposé démarré!", + "ROLL.Targeting" : "est en train de cibler", + "ROLL.MisfireText1" : "Votre arme a explosé! Subissez", + "ROLL.MisfireText2" : "dommages dans votre bras tenant l'arme.", "WFRP4E.GroupDescription.Cavalry" : "Cavalry weapons are assumed to be used when mounted. When not used from horse-back, all two-handed weapons in the Cavalry Weapon Group also count as Two-Handed weapons. Single-handed Cavalry weapons are not normally used when unmounted.", "WFRP4E.GroupDescription.Flail" : "Unskilled characters add the Dangerous Weapon Flaw to their Flails, and the other listed Weapon Qualities are not used.", @@ -386,12 +386,12 @@ "WFRP4E.GroupDescription.Explosives" : "Those with Ranged (Engineering) can use Explosive weapons without penalty. If you are using a Blackpowder, Engineering, or Explosive weapon, and roll a Fumble that is also an even number — 00, 88, and so on — your weapon Misfires, exploding in your hand. You take full Damage to your primary arm location using the units die as an effective SL for the hit, and your weapon is destroyed.", "WFRP4E.GroupDescription.Throwing" : "Thrown weapons are relatively simple to use. You can attempt a Ranged (Throwing) Test using your Ballistic Skill, but the weapon loses all Qualities whilst retaining its Flaws.", - "WFRP4E.Reach.Personal" : "Personal", - "WFRP4E.Reach.VShort" : "Very Short", - "WFRP4E.Reach.Short" : "Short", - "WFRP4E.Reach.Average" : "Average", + "WFRP4E.Reach.Personal" : "Personnel", + "WFRP4E.Reach.VShort" : "Très court", + "WFRP4E.Reach.Short" : "Court", + "WFRP4E.Reach.Average" : "Moyen", "WFRP4E.Reach.Long" : "Long", - "WFRP4E.Reach.VLong" : "Very Long", + "WFRP4E.Reach.VLong" : "Très long", "WFRP4E.Reach.Massive" : "Massive", "WFRP4E.Reach.PersonalDescription" : "Your legs and fists, perhaps your head, and anything attached to those.", diff --git a/module.json b/module.json index 49dc23f..705540d 100644 --- a/module.json +++ b/module.json @@ -3,8 +3,9 @@ "title": "Traduction du module WH4 en Français.", "description": "La traduction du module WH4.", "version": 0.1.1, + "minimumCoreVersion" : "0.5.1", "author": "LeRatierBretonnien", - "scripts": ["wh4_fr.js"], + "languages": [ { "lang": "fr", "name": "Français",