From 8af38741b764084edbe555baa79b5d70639d653e Mon Sep 17 00:00:00 2001 From: LeRatierBretonnien Date: Tue, 24 Mar 2020 09:08:31 +0100 Subject: [PATCH] Sync en->fr --- fr.json | 56 ++++++++++++++++++++++++++++---------------------------- 1 file changed, 28 insertions(+), 28 deletions(-) diff --git a/fr.json b/fr.json index 0fcc32a..bc47ca2 100644 --- a/fr.json +++ b/fr.json @@ -1,9 +1,9 @@ { - "WFRP4E.system.title" : "Warhammer Fantasy Roleplay 4th Edition", - "WFRP4E.system.description" : "A comprehensive system for running grim and perilious games of Warhammer Fantasy Roleplay in the Foundry VTT environment.", + "WFRP4E.system.title" : "Warhammer 4ième édition", + "WFRP4E.system.description" : "Un système de jeu pour Warhammer 4 dans l'environnemenbt de Foundry VTT.", - "SETTINGS.InitRule" : "Initiative Rules", - "SETTINGS.InitHint" : "Configure which method is used to determine who acts first in combat.", + "SETTINGS.InitRule" : "Règles d'initiative", + "SETTINGS.InitHint" : "Configurez quelle méthode appliquer pour l'ordre d'initiative.", "SETTINGS.InitDefault" : "Default (Highest to Lowest Initative, Agility Tiebreaks)", "SETTINGS.InitSL" : "Roll an Initiative test, higher SL goes first", "SETTINGS.InitD10" : "Roll a d10 and add Initiative, higher goes first", @@ -37,18 +37,18 @@ "SETTINGS.PlayerBrowser" : "Player access to browser", "SETTINGS.PlayerBrowserHint" : "Allow players to access the Item browser.", - "SHEET.Close" : "Close", - "SHEET.Configure" : "Configure Sheet", - "SHEET.Token" : "Configure Token", - "SHEET.Import" : "Import", - "SHEET.Post" : "Post to chat", + "SHEET.Close" : "Fermer", + "SHEET.Configure" : "Configurer la feuille", + "SHEET.Token" : "Configurer le Token", + "SHEET.Import" : "Importer", + "SHEET.Post" : "Envoyer au tchat", "SHEET.NestedWarning" : "Cannot add container past the 4th nested container.", "SHEET.LocationWarning" : "Remove the container before changing its location", "SHEET.SkillMissingWarning" : "You don't have this skill", - "SHEET.AddSkillTitle" : "Add Career Skill", + "SHEET.AddSkillTitle" : "Ajouter une compétence de carrière", "SHEET.AddSkillPrompt" : "Do you want to add this skill?", - "SHEET.AddTalentTitle" : "Add Career Talent", + "SHEET.AddTalentTitle" : "Ajouter un Talent de carrière", "SHEET.AddTalentPrompt" : "Do you want to add this Talent? (Costs 100 Exp)", "SHEET.RefundXPTitle" : "Add XP Back?", "SHEET.RefundXPPrompt" : "Do you want to refund the experience?", @@ -56,24 +56,24 @@ "SHEET.CareerSkillPrompt" : "You are changing the specialization of a skill in your current career. Do you want to apply this change to the career as well?", "SHEET.MeleeWeaponHeader" : "Melee Weapon(s)", "SHEET.RangedWeaponHeader" : "Ranged Weapon(s)", - "SHEET.ArmourAP" : "Armour AP", - "SHEET.ShieldAP" : "Shield AP", + "SHEET.ArmourAP" : "PA d'armure", + "SHEET.ShieldAP" : "PA Bouclier", "SHEET.TB" : "Toughness Bonus", - "SHEET.CreateItem" : "Create Item", - "SHEET.PostItem" : "Post Item to chat", - "SHEET.EditItem" : "Edit Item", - "SHEET.Dropdown" : "Dropdown Item", - "SHEET.DeleteItem" : "Delete Item", - "SHEET.RemoveItem" : "Remove Item", - "SHEET.EncCount" : "Encumbrance Counter", - "SHEET.MaxEnc" : "Max Encumbered", - "SHEET.VeryEnc" : "Very Encumbered", - "SHEET.Encumbered" : "Encumbered", - "SHEET.UnEnc" : "Unencumbered: No Modifiers", + "SHEET.CreateItem" : "Créer un item", + "SHEET.PostItem" : "Envoyer l'Item au tchat", + "SHEET.EditItem" : "Editer l'item", + "SHEET.Dropdown" : "lacher l'Item", + "SHEET.DeleteItem" : "Supprimer l'Item", + "SHEET.RemoveItem" : "Enlever l'Item", + "SHEET.EncCount" : "Encombrement", + "SHEET.MaxEnc" : "Encombrement Max", + "SHEET.VeryEnc" : "Très encombré", + "SHEET.Encumbered" : "Encombré", + "SHEET.UnEnc" : "Encombrement OK : pas de modificateurs", "SHEET.EncAbbrev" : "Enc", - "SHEET.QtyAbbrev" : "Qty", - "SHEET.CountEncOn" : "Click to not count encumbrance of this container (such as a cart)", - "SHEET.CountEncOff" : "Click to count encumbrance of this container (such as a backpack you are carrying)", + "SHEET.QtyAbbrev" : "Quant.", + "SHEET.CountEncOn" : "Cliquer pour ne pas compter l'encombrement de ce conteneur (chariot par exemple)", + "SHEET.CountEncOff" : "Cliquer pour compter l'encombrement de ce conteneur (sac à dos porté sur soi par exemple)", "SHEET.CountEncTT" : "Add this encumbrance to character's encumbrance (uncheck if not carried around e.g. a cart)", "SHEET.PettySpell" : "Petty Spell", "SHEET.LoreSpell" : "Lore Spell", @@ -526,4 +526,4 @@ "WFRP4E.SymptomTreatment.Wounded" : "A daily successful Heal Test ensures the Wound is clean and does not require an Endurance Test to be further infected.", "WFRP4E.SymptomTreatment.Delirium" : "Some authorities treat delirium as part of a fever, prescribing the same measures. Remedies cost from a few pennies to a few shillings, and 10% are genuine.

With the correct medicine, a successful Challenging (+0) Heal Test banishes the hallucinations for 1d10 hours.

It is also common to sedate delirious patients with a tranquillising drug, such as Moonflower or even Nightshade, to keep the patient comfortable until the condition has passed, sending them into a Fitful Sleep until they either recover or die.", "WFRP4E.SymptomTreatment.Swelling" : "Most treatments involve plunging the affected part, or sometimes the whole body, into an ice-water bath to reduce the heat that accompanies the swellings. An Extended Hard (-20) Heal Test requiring +3 SL reduces the swelling by 2d10 hours. Each Test takes an hour. The patient is left with +1 Fatigued Condition for every Test made in the process.

Some physicians instead bleed the patient with a blade or leeches. A successful Extended Heal Test requiring +4 SL and Trade Tools (Physician) reduces the swelling by (1d10 + the patient's Toughness Bonus) hours. Each Test has a base Difficulty of Impossible (-50) and takes half an hour." -} \ No newline at end of file +}