Nombreuses corections de scripts...
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@@ -1,7 +1,7 @@
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let test = await this.actor.setupCharacteristic("t", { appendTitle: ` - ${this.effect.name}`, fields: { difficulty: "challenging" } })
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await Test.roll();
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await test.roll();
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if (Test.Échoué)
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if (test.failed)
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{
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let ageAdded = Math.ceil(CONFIG.Dice.randomUniform() * 10) + Math.ceil(CONFIG.Dice.randomUniform() * 10)
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let ws = Math.ceil(CONFIG.Dice.randomUniform() * 10)
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