Nombreuses corections de scripts...
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@@ -5,8 +5,8 @@ if (this.actor.uuid == this.effect.sourceActor.uuid)
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if (this.actor.has("À Sang Froid") && !this.actor.hasSystemEffect("nausea")) {
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let test = await this.actor.setupSkill(game.i18n.localize("NAME.Résistance"), {appendTitle : `- ${this.effect.name}`})
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await Test.roll();
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if (Test.Échoué)
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await test.roll();
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if (test.failed)
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{
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let myRoll = await new Roll("1d10").roll({allowInteractive : false});
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