Add all systems effects scripts + translations
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@ -1,5 +1,5 @@
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let roll = await new Roll("1d10 + 1").roll()
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await roll.toMessage(this.script.getChatData());
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this.script.scriptNotification(`Healed ${roll.total} Wounds`)
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this.script.scriptNotification(`Soins de ${roll.total} Blessures`)
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this.actor.corruptionDialog("moderate")
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await this.actor.modifyWounds(roll.total)
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