Add all systems effects scripts + translations
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@ -1,7 +1,7 @@
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this.script.scriptNotification(`Healed ${this.actor.characteristics.t.bonus * 2} Wounds`)
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await this.actor.modifyWounds(this.actor.characteristics.t.bonus * 2)
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let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {skipTargets: true, appendTitle : ` - Side Effects`,fields : {difficulty : "difficult"}})
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let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {skipTargets: true, appendTitle : ` - Effets secondaires`,fields : {difficulty : "difficult"}})
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await test.roll();
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if (test.failed)
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{
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