Add all systems effects scripts + translations
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@ -1,11 +1,11 @@
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if (this.actor.system.status.advantage.value >= 3)
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{
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this.actor.modifyAdvantage(-3);
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this.script.scriptNotification("Advantage Subtracted")
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this.script.scriptNotification("Avantage soustrait")
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}
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else
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{
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return this.script.scriptNotification("Not enough Advantage!", "error")
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return this.script.scriptNotification("Pas assez d'Avantages!", "error")
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}
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let test = await this.actor.setupTrait(this.item)
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