Add all systems effects scripts + translations
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@ -3,5 +3,5 @@ if (caster)
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{
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let healed= caster.characteristics.wp.bonus
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this.actor.modifyWounds(healed);
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this.script.scriptMessage(`<strong>${this.actor.prototypeToken.name}</strong> regains ${healed} Wounds`)
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this.script.scriptMessage(`<strong>${this.actor.prototypeToken.name}</strong> regagne ${healed} Blessures`)
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}
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