Add all systems effects scripts + translations
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@ -1,6 +1,5 @@
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if (args.opposedTest.result.differenceSL >= 0 && args.opposedTest.result.differenceSL <= 2 && args.opposedTest.result.winner == "attacker")
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{
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this.actor.update({"system.status.fortune.value" : Math.max(0, (this.actor.system.status.fortune?.value - 1) || 0)})
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this.script.scriptMessage(`Fortune point stolen from <strong>${this.actor.name}</strong>`, {blind : true, whisper : ChatMessage.getWhisperRecipients("GM")})
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this.script.scriptMessage(`1 Point de Fortune volé à <strong>${this.actor.name}</strong>`, {blind : true, whisper : ChatMessage.getWhisperRecipients("GM")})
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}
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