Add all systems effects scripts + translations
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@ -10,10 +10,13 @@ let characteristics = {
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"wp" : 25,
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"fel" : 10
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}
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let skills = ["Cool", "Dodge", "Intimidate", "Intuition", "Leadership", "Lore (Warfare)", "Perception"]
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//let skills = ["Cool", "Dodge", "Intimidate", "Intuition", "Leadership", "Lore (Warfare)", "Perception"]
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let skills = ["Calme", "Equive", "Intimidation", "Intuition", "Commandement", "Savoir (Guerre)", "Perception"]
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let skillAdvancements = [15, 15, 15, 15, 15, 10, 10]
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let talents = ["Combat Aware", "Combat Reflexes", "Feint", "Inspiring", "Resolute", "War Leader"]
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let trappings = ["Hand Weapon", "Shield"]
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let talents = ["Vigilance", "Combat Instinctif", "Feinte", "Exaltant", "Déterminé", "Seigneur de guerre"]
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// TODO
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let trappings = ["Arme simple", "Bouclier"]
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let items = [];
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let updateObj = this.actor.toObject();
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@ -48,7 +51,7 @@ for (let talent of talents)
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}
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else
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{
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ui.notifications.warn(`Could not find ${talent}`, {permanent : true})
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ui.notifications.warn(`Impossible de trouver ${talent}`, {permanent : true})
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}
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}
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@ -65,7 +68,7 @@ for (let trapping of trappings)
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}
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else
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{
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ui.notifications.warn(`Could not find ${trapping}`, {permanent : true})
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ui.notifications.warn(`Impossible de trouver ${trapping}`, {permanent : true})
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}
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}
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