Sync to latest WFRP release

This commit is contained in:
2026-02-26 21:53:55 +01:00
parent e0383def30
commit 786afeab74
480 changed files with 4221 additions and 91 deletions

View File

@@ -0,0 +1,18 @@
// Every living creature within 10 yards, other than the wielder of the hammer,
// must make a Challenging (+0) Endurance Test
let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {
skipTargets: true, appendTitle : " - " + this.effect.name,
fields: {difficulty: "challenging"}
})
await test.roll();
if (test.failed)
{
// or gain a Deafened Condition
this.actor.addCondition("deafened");
// and suffer 1d10 Wounds which bypass armour but not Toughness Bonus.
let damage = (await new Roll("1d10").roll());
await damage.toMessage(this.script.getChatData());
this.script.message(await this.actor.applyBasicDamage(damage.total, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP, suppressMsg: true}))
}