Fix old script library

This commit is contained in:
2024-10-25 11:14:29 +02:00
parent bfe160cc00
commit 77cc368a7e
60 changed files with 133 additions and 118 deletions

View File

@ -1,4 +1,4 @@
let spells = await game.wfrp4e.utility.findAll("spell", "Loading Spells")
let spells = await warhammer.utility.findAllItems("spell", "Loading Spells")
let text = (await game.wfrp4e.tables.rollTable("random-caster", {hideDSN: true})).result

View File

@ -7,7 +7,7 @@ let god = await ValueDialog.create("Enter a Deity", "Blessed")
if (god)
{
let prayers = await game.wfrp4e.utility.findAll("prayer", "Loading Prayers")
let prayers = await warhammer.utility.findAllItems("prayer", "Loading Prayers")
let blessings = prayers.filter(p => p.system.god.value.split(",").map(i => i.trim().toLowerCase()).includes(god.toLowerCase()) && p.system.type.value == "blessing")
if (blessings.length)
{

View File

@ -1,4 +1,4 @@
let mutations = await game.wfrp4e.utility.findAll("mutation", "Loading Mutations")
let mutations = await warhammer.utility.findAllItems("mutation", "Loading Mutations")
let roll = Math.floor(CONFIG.Dice.randomUniform() * mutations.length);
this.actor.createEmbeddedDocuments("Item", [mutations[roll]]);
this.script.scriptNotification(`Added ${mutations[roll].name}`)

View File

@ -1,4 +1,4 @@
let spells = await game.wfrp4e.utility.findAll("spell", "Loading Spells")
let spells = await warhammer.utility.findAllItems("spell", "Loading Spells")
let lore = (await game.wfrp4e.tables.rollTable("random-caster", {hideDSN: true})).text
this.script.scriptNotification(lore)

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@ -1,4 +1,4 @@
let spells = await game.wfrp4e.utility.findAll("spell", "Loading Spells", true);
let spells = await warhammer.utility.findAllItems("spell", "Loading Spells", true);
let choice = await ItemDialog.create(spells, 1);

View File

@ -1,4 +1,4 @@
let careers = await game.wfrp4e.utility.findAll("career", "", true);
let careers = await warhammer.utility.findAllItems("career", "", true);
careers.forEach(c => {
if (!c.id)
{

View File

@ -1,4 +1,4 @@
let spells = await game.wfrp4e.utility.findAll("spell", "Loading Spells");
let spells = await warhammer.utility.findAllItems("spell", "Loading Spells");
spells = spells.filter(s => ["fire", "heavens", "beasts", "shadow", "light", "life", "death", "metal"].includes(s.system.lore.value)).sort((a, b) => a.system.lore.value > b.system.lore.value ? 1 : -1)
let choice = await ItemDialog.create(spells, 1, "Choose Spell");

View File

@ -1,4 +1,4 @@
let spells = await game.wfrp4e.utility.findAll("spell", "Loading Spells");
let spells = await warhammer.utility.findAllItems("spell", "Loading Spells");
spells = spells.filter(s => ["slaanesh"].includes(s.system.lore.value))
let choice = await ItemDialog.create(spells, 1, "Choose Spell");