Fix scripts !
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@@ -16,6 +16,6 @@ if (location)
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let roll = await new Roll("max(1, 1d10 - @system.characteristics.t.bonus)", this.actor).roll()
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roll.toMessage(this.script.getChatData({flavor : `${this.effet.name} (Durée)`}));
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roll.toMessage(this.script.getChatData({flavor : `${this.effect.name} (Durée)`}));
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this.effet.updateSource({"duration.rounds" : roll.total})
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this.effect.updateSource({"duration.rounds" : roll.total})
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