Fix
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@@ -34,9 +34,35 @@ Hooks.once('init', () => {
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vo_conditions: vo_conditions }
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game.wfrp4e.apps.StatBlockParser.parseStatBlock = async function( statString, type = "npc") {
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return statParserFR( statString, type);
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return statParserFR( statString, type);
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}
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/*---------------------------------------------------------------------*/
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game.wfrp4e.utility.handleConditionClick = function(event) {
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let cond = $(event.currentTarget).attr("data-cond")
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if (!cond)
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cond = event.target.text;
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cond = cond.trim();
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let condkey
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// En vo, les noms d'états sont égaux aux clés en minuscules
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if ( game.wfrp4e.config.conditions[cond.toLowerCase()] ) {
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condkey = cond.toLowerCase();
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} else {
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try {
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condkey = game.wfrp4e.utility.findKey(cond.toLowerCase(), game.wfrp4e.config.conditions, {caseInsensitive: true});
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}
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catch {
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ui.notifications.error("L'état est inconnu : " + cond);
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}
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}
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let condName = game.wfrp4e.config.conditions[condkey];
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let condDescr = game.wfrp4e.config.conditionDescriptions[condkey];
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let messageContent = `<b>${condName}</b><br>${condDescr}`
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let chatData = game.wfrp4e.utility.chatDataSetup(messageContent)
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ChatMessage.create(chatData);
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}
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/*---------------------------------------------------------------------*/
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game.wfrp4e.entities.ItemWfrp4e.prototype.computeSpellDamage = function(formula, isMagicMissile) {
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try {
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