From 4c18110f51645aac41859977b1c6c8fbbb5dc9a5 Mon Sep 17 00:00:00 2001 From: sladecraven Date: Sat, 7 Nov 2020 00:43:59 +0100 Subject: [PATCH] Fix spells bugs --- modules/fr-actor-wfrp4e.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/fr-actor-wfrp4e.js b/modules/fr-actor-wfrp4e.js index 2b39ff6..147b8ad 100644 --- a/modules/fr-actor-wfrp4e.js +++ b/modules/fr-actor-wfrp4e.js @@ -1410,7 +1410,7 @@ DiceWFRP.renderRollCard() as well as handleOpposedTarget(). if (!options.suppressMessage) - DiceWFRP.renderRollCard(cardOptions, result, options.rerenderMessage).then(msg => { + game.wfrp4edice.renderRollCard(cardOptions, result, options.rerenderMessage).then(msg => { game.wfrp4e.opposed.handleOpposedTarget(msg) // Send to handleOpposed to determine opposed status, if any. }) return {result, cardOptions};