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@@ -4,7 +4,7 @@ if (args.test.options.useOnesSupportive && (args.test.result.roll <= game.settin
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let ones = Number(args.test.result.roll.toString().split("").pop())
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if (ones > SL) {
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args.Test.data.result.SL = "+" + (ones + args.test.successBonus + args.test.slBonus)
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args.test.data.result.SL = "+" + (ones + args.test.successBonus + args.test.slBonus)
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args.test.result.other.push(`<b>${this.effect.name}</b>: Valeur d'unité utilisée comme DR`)
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}
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}
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