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@@ -0,0 +1,6 @@
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let roll = await new Roll("1d10 + @sin", {sin: this.actor.system.status.sin.value || 0}).roll();
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roll.toMessage(this.script.getChatData());
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this.effect.updateSource({duration: {
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value: roll.total,
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units: "days"
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}});
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