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@@ -1,4 +1,4 @@
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if (args.opposedTest.result.hitloc.value == "body" && args.totalWoundLoss > 0)
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if (args.loc == "body" && args.totalWoundLoss > 0)
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{
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args.actor.addCondition("bleeding", 2)
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this.script.notification("Etat Hémmoragique appliqué : 2 niveaux de saignement")
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