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@@ -0,0 +1,9 @@
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if (args.test.skill?.name == game.i18n.localize("NAME.Pray") || args.test.prayer)
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{
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if (parseInt(args.test.result.SL) > 0)
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{
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args.test.result.SL = "+0";
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args.test.result.description = game.i18n.localize("ROLL.MarginalSuccess");
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args.test.result.other.push(`<strong>${this.effect.name}</strong>: Maximum +0 SL`)
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}
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}
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