Add all systems effects scripts
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scripts/hCzxUyO6mjLNIpaM.js
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7
scripts/hCzxUyO6mjLNIpaM.js
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let woundsGained = Math.min(args.totalWoundLoss, args.actor.status.wounds.value)
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woundsGained = Math.floor(woundsGained / 2)
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args.attacker.update({ "system.status.wounds.value": args.attacker.status.wounds.value + woundsGained })
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this.script.scriptMessage(`Gains ${woundsGained} Wounds`)
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