Add all systems effects scripts
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18
scripts/WTRYAEzwxRuGENyI.js
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18
scripts/WTRYAEzwxRuGENyI.js
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@ -0,0 +1,18 @@
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// Every living creature within 10 yards, other than the wielder of the hammer,
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// must make a Challenging (+0) Endurance Test
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let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {
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skipTargets: true, appendTitle : " - " + this.effect.name,
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fields: {difficulty: "challenging"}
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})
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await test.roll();
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if (test.failed)
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{
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// or gain a Deafened Condition
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this.actor.addCondition("deafened");
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// and suffer 1d10 Wounds which bypass armour but not Toughness Bonus.
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let damage = (await new Roll("1d10").roll());
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await damage.toMessage(this.script.getChatData());
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this.script.scriptMessage(await this.actor.applyBasicDamage(damage.total, {damageType : game.wfrp4e.config.DAMAGE_TYPE.IGNORE_AP, suppressMsg: true}))
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}
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