fix: correction des noms de méthodes, variables et clés de propriétés JS traduits par erreur (applyPeur→applyFear, postPeur→postFear, effet→effect, Test→test, Blessures→wounds)
Validation JSON / validate (push) Successful in 14s
Release Creation / build (release) Successful in 1m5s

This commit is contained in:
2026-07-24 13:22:31 +02:00
parent 636632063c
commit 05cc3eb9e2
42 changed files with 99 additions and 99 deletions
+2 -2
View File
@@ -4,12 +4,12 @@ let name = this.actor.prototypeToken.name
if (game.user.isGM && game.user.targets.size)
{
game.user.targets.forEach(t => {
t.actor.applyPeur(value, name)
t.actor.applyFear(value, name)
})
game.canvas.tokens.setTargets([])
}
else
{
game.wfrp4e.utility.postPeur(value, name)
game.wfrp4e.utility.postFear(value, name)
}