Add all systems effects scripts + translations
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@ -2,4 +2,4 @@ let points = this.effect.sourceTest.result.overcast.usage.other.current;
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this.actor.update({"system.status.fortune.value" : this.actor.system.status.fortune.value + points});
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this.script.scriptMessage(`Gained ${points} Fortune Points`)
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this.script.scriptMessage(`Gagne ${points} Points de Chance`)
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