Add all systems effects scripts + translations
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@ -1,4 +1,4 @@
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args.actor.setupSkill("Dodge", { fields: { difficulty: "average" } }).then(async test => {
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args.actor.setupSkill("Esquive", { fields: { difficulty: "average" } }).then(async test => {
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await test.roll();
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if (test.failed) {
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await args.actor.addCondition("bleeding")
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