Add all systems effects scripts + translations
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@ -1,4 +1,4 @@
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this.actor.addCondition("entangled")
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let msg = `<b>${this.actor.prototypeToken.name}</b> loses 1 Wound and gains 1 <strong>Entangled</strong> Condition.`
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let msg = `<b>${this.actor.prototypeToken.name}</b> perd 1 Blessure et reçoit l'état <strong>Empêtré</strong>.`
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this.script.scriptMessage(msg)
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this.actor.modifyWounds(-1)
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