Add all systems effects scripts + translations

This commit is contained in:
2024-05-17 09:19:48 +02:00
parent 7b97578bd7
commit 039df5c10a
119 changed files with 255 additions and 232 deletions

View File

@ -5,8 +5,8 @@ let test = await this.actor.setupSkill(game.i18n.localize("NAME.Endurance"), {fi
await test.roll()
if (test.failed)
{
this.script.scriptMessage(`<p><strong>${this.actor.prototypeToken.name}</strong> notices nothing amiss save that they become tired a little earlier than usual. At this point it is still possible to save the victim via a powerful antidote or magical means.</p>
<p>Once they fall asleep however, it is almost impossible. At this point the victim must make a <strong>Hard (-20) Endurance</strong> Test. If they fail, they never awaken.</p>`,
this.script.scriptMessage(`<p><strong>${this.actor.prototypeToken.name}</strong> Jo ne remarque rien d'anormal si ce n'est qu'ils se fatiguent un peu plus tôt que d'habitude. À ce stade, il est encore possible de sauver la victime via un antidote puissant ou des moyens magiques.</p>
<p>Cependant, une fois quils sendorment, cest presque impossible. À ce stade, la victime doit effectuer un test d'Endurance <strong>difficile (-20)</strong>. S'il échoue, il ne se réveille jamais.</p>`,
{
whisper: ChatMessage.getWhisperRecipients("GM"),
blind: true