{
  "label": "Critiques",
  "mapping": {
      "location": {
          "converter": "generic_localization",
          "path": "data.location.value"
      },
      "effects": "effects"
  },
  "entries": [
    {
        "description": "Gagnez 4 États Hémorragique. Tant que vous n'avez pas été la cible de Chirurgie, à chaque fois que vous subissez des Dégâts à cette Localisation, vous gagnez 2 États Hémorragique.",
        "effects": [
            {
                "_id": "fcOYmx9WLncp95Sl",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 4
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "7JMNhRyCgMlmfLLK",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "takeDamage",
                        "script": "if (args.opposeData.hitloc.value == \"body\")\n    args.actor.addCondition(\"bleeding\", 2)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Artère endommagée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Arterial Damage",
        "name": "Artère endommagée"
    },
    {
        "description": "Le coup fracasse votre bassin, coupant une jambe et atteignant la seconde. Vous mourez instantanément à cause du choc traumatique.",
        "effects": [
            {
                "_id": "JyeUMIMAfyK0ZjUn",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "this.actor.addCondition(\"dead\")"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Bassin fracassé",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Shattered Pelvis",
        "name": "Bassin fracassé"
    },
    {
        "description": "<p>Le coup s&eacute;pare presque enti&egrave;rement le biceps et le tendon de 1 os, laissant une blessure effrayante de laquelle le sang gicle, autant sur votre adversaire que sur vous. Vous l&acirc;chez automatiquement ce que vous teniez dans la main correspondante et subissez un traumatisme @Compendium[wfrp4e-core.injuries.qn4ZpvTQIX4rcJDl]{D&eacute;chirure Musculaire Bras (Majeure)}&nbsp;en plus de gagner 2 Etats H&eacute;morragique et 1 &Eacute;tat Assomm&eacute;.</p>",
        "effects": [
            {
                "_id": "DRpsrtMYsEn6RXb4",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémoragie",
                "transfer": true
            },
            {
                "_id": "1hf8KQbl7iZKhhzD",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assomé",
                "transfer": true
            },
            {
                "_id": "zyFwXMjRg8797kTY",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.qn4ZpvTQIX4rcJDl\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Biceps déchiqueté",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Mauled Bicep",
        "name": "Biceps déchiqueté"
    },
    {
        "description": "Vous contractez une Blessure Purulente (voir Maladie et Infection) et gagnez 2 États Hémorragique.",
        "effects": [
            {
                "_id": "KSraZUHBV7dm7jom",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.diseases.kKccDTGzWzSXCBOb\").then(disease=> {\n args.actor.createEmbeddedEntity(\"OwnedItem\", disease.data)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Blessure au ventre",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "4eZoTEFC5ZbQifn7",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            }
        ],
        "id": "Gut Wound",
        "name": "Blessure au ventre"
    },
    {
        "description": "Gagnez 3 Etats Hémorragique. Tant que vous n’avez pas été la cible de Chirurgie, pour chaque Blessure supplémentaire que vous recevrez à cette Localisation, vous gagnerez 1 Etat Hémorragique, car la blessure se sera réouverte.",
        "effects": [
            {
                "_id": "fcr0kAJMhiUc1n7k",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "rKSl42ZfhRErzUTS",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.opposeData.hitloc.value == \"body\") \n    args.actor.addCondition(\"bleeding\", 1)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Blessure béante",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Gaping Chest Wound",
        "name": "Blessure béante"
    },
    {
        "description": "Le coup ouvre une profonde blessure béante. Gagnez 2 Etats Hémorragique. ]usqu'à ce que vous soyez la cible de Chirurgie afin de recoudre la blessure, tout nouveau Dégâts au Bras que vous subirez vous fera gagner 1 Etat Hémorragique à cause de la blessure qui se sera réouverte.",
        "effects": [
            {
                "_id": "fcr0kAJMhiUc1n7k",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "rKSl42ZfhRErzUTS",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.opposeData.hitloc.value == \"body\") \n    args.actor.addCondition(\"bleeding\", 1)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Blessure béante",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Gaping Chest Wound",
        "name": "Blessure béante"
    },
    {
        "description": "Le coup lézarde votre orbite. Gagnez l’État Hémorragique. Gagnez également l’État Aveuglé qui ne pourra être soigné que lorsqu’on vous appliquera Aide Médicale.",
        "effects": [
            {
                "_id": "dJsRgSNjJtohBYPc",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "749ILWkBSZeetB7y",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "blinded"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Tests relatifs à la Vue",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
                        },
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/blinded.png",
                "label": "Aveuglé",
                "transfer": true
            }
        ],
        "id": "Major Eye Wound",
        "name": "Blessure majeure à l'oeil"
    },
    {
        "description": "Le coup endommage votre oreille, causant une perte auditive permanente. Vous subissez une pénalité de -20 à tout Test ayant un rapport avec l’audition. Si vous tombez une seconde fois sur cette blessure, vous perdez totalement l’audition, car votre deuxième oreille devient elle aussi silencieuse. Ne peut être guéri que par la magie.",
        "effects": [
            {
                "_id": "bpo2NXwpg23AKY9y",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectData": {
                            "description": "Test relatifs à l'audition",
                            "difficultyStep": null,
                            "modifier": -20,
                            "slBonus": null,
                            "successBonus": null
                        },
                        "effectTrigger": "dialogChoice"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Blessure majeure à l'oreille",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Major Ear Wound",
        "name": "Blessure majeure à l'oreille"
    },
    {
        "description": "Vous recevez une blessure importante au torse qui arrache la peau de ses muscles et de ses tendons. Recevez 4 Etats Hémorragique. Tant que vous n’êtes pas soigné par Chirurgie afin de recoudre la blessure, toute nouvelle Blessure que vous recevrez à cette Localisation vous fera gagner 2 Etats Hémorragique supplémentaires à cause de la réouverture de la blessure.",
        "effects": [
            {
                "_id": "T2qqXZGkwHjeIG23",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 4
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "pZD9xrlAHiaRru0d",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.opposeData.hitloc.value == \"body\") \n    args.actor.addCondition(\"bleeding\", 2)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Blessure majeure au torse",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Major Chest Wound",
        "name": "Blessure majeure au torse"
    },
    {
        "description": "Une fine entaille qui va du front jusqu’à la joue. Gagnez 1 Etat Hémorragique. Une fois que la blessure est guérie, l’impressionnante cicatrice vous permet d’obtenir DR +1 à certains Tests sociaux.",
        "effects": [
            {
                "_id": "TPyAKE9d05Y7HuxL",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "pnqEtu6lQlejU6CV",
                "changes": [],
                "disabled": true,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectData": {
                            "description": "Tests sociaux appropriés en fonction de la cicatrice",
                            "difficultyStep": null,
                            "modifier": null,
                            "slBonus": 1,
                            "successBonus": null
                        },
                        "effectTrigger": "dialogChoice"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Blessure spectaculaire",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Dramatic Injury",
        "name": "Blessure spectaculaire"
    },
    {
        "description": "Tous les Tests basés sur l’Agilité sont effectués avec une pénalité de -10 pendant <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> jours.",
        "effects": [
            {
                "_id": "vIjf5xtB3kGSjrwR",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "prefillDialog",
                        "script": "if (args.type == \"skill\" && args.item.data.characteristic.value == \"ag\")\n   args.prefillModifiers.modifier -= 10\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n   args.prefillModifiers.modifier -= 10"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Bleus aux côtes",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Bruised Ribs",
        "name": "Bleus aux côtes"
    },
    {
        "description": "<p>Votre bouche se remplit de sang et de dents cass&eacute;es avec un bruit r&eacute;pugnant. Gagnez 2 &Eacute;tats H&eacute;morragique. Perdez <strong><a class=\"chat-roll\">1d10</a></strong> dents - @Compendium[wfrp4e-core.injuries.fBcZhOBn8IpoVqQ1]{Dent perdue Amputation (Facile)}</p>",
        "effects": [
            {
                "_id": "9qPw0U171RIZCiO4",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "N5WsBzINexkLMQVY",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.fBcZhOBn8IpoVqQ1\").then(injury => {\n let teeth = new Roll(\"1d10\").roll().total\n ChatMessage.create({content : `<b>${this.actor.data.token.name}</b> a perdu ${teeth} dents`, speaker : {alias: this.effect.label}})\ninjury.data.data.location.value = `${teeth} ${injury.data.data.location.value}`\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury.data)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Bouche explosée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Smashed Mouth",
        "name": "Bouche explosée"
    },
    {
        "description": "<p>Gagnez 1 Etat Assomm&eacute; qui ne peut &ecirc;tre retir&eacute; que par Aide M&eacute;dicale, et subissez un Traumatisme @Compendium[wfrp4e-core.injuries.EaqlLRQigwnsEAXX]{Torse Fractur&eacute; (Majeure)}.</p>",
        "effects": [
            {
                "_id": "XWadxhMkEKpv03Mk",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "zdZncZOvjLblz909",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.EaqlLRQigwnsEAXX\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Cage thoracique perforée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Smashed Rib Cage",
        "name": "Cage thoracique perforée"
    },
    {
        "description": "Un craquement significatif se fait entendre au moment ou le coup s’abat sur votre bras. Lâchez tout objet tenu par la main correspondante et subissez un Traumatisme Fracture (Mineure). Réussissez un Test de Résistance Complexe (-10) ou gagnez 1 État Assommé.",
        "effects": [
            {
                "_id": "sVTAurntsVHWamj6",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "if (args.actor.owner)\n{\n   args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"difficult\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"stunned\")\n        })\n     })\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.4lj1ik958mbgAlaF\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\n}"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Cassure nette",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Clean Break",
        "name": "Cassure nette"
    },
    {
        "description": "Un coup massif au niveau des yeux, très douloureux et qui fait pleurer. Gagnez 2 Etats Aveuglé.",
        "effects": [
            {
                "_id": "jIlysiOZ0LFz6cgj",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "blinded"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Tests relatifs à la vue",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
                        },
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/blinded.png",
                "label": "Aveuglé",
                "transfer": true
            }
        ],
        "id": "Black Eye",
        "name": "Cécité temporaire"
    },
    {
        "description": "Gagnez 2 Etats Hémorragique.",
        "effects": [
            {
                "_id": "hWDMK94Lo7Vlo7qF",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            }
        ],
        "id": "Ragged Wound",
        "name": "Chairs déchirées"
    },
    {
        "description": "<p>Vous vous foulez la cheville ; subissez un Traumatisme @Compendium[wfrp4e-core.injuries.nF5z1OEhpi4t6a6S]{D&eacute;chirure musculaire Jambe (Mineure)}</p>",
        "effects": [
            {
                "_id": "rtWfTN6wJ4BbJslf",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.nF5z1OEhpi4t6a6S\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Cheville foulée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Sprained Ankle",
        "name": "Cheville foulée"
    },
    {
        "description": "Vous vous tordez la cheville, vous blessant au passage. Tous vos Tests d’Agilité subissent une pénalité de -10 pendant <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> rounds.",
        "effects": [
            {
                "_id": "9dEo6xx3LZwu32td",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "prefillDialog",
                        "script": "if (args.type == \"skill\" && args.item.data.characteristic.value == \"ag\")\n   args.prefillModifiers.modifier -= 10\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n   args.prefillModifiers.modifier -= 10"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Cheville tordue",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Twisted Ankle",
        "name": "Cheville tordue"
    },
    {
        "description": "Votre bras prend un choc au cours de l’attaque. Lâchez ce que vous teniez.",
        "effects": [],
        "id": "Jarred Arm",
        "name": "Choc au bras"
    },
    {
        "description": "Vous recevez un coup particulièrement violent au cours de l'attaque. Vous lâchez ce que vous teniez en main, et cette dernière devient inutilisable pour <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> - Bonus d'Endurance rounds (minimum 1). Pendant ce temps, considérez votre main comme perdue.",
        "effects": [],
        "id": "Badly Jarred Arm",
        "name": "Choc violent au bras"
    },
    {
        "description": "<p>Gagnez 1 Etat Inconscient jusqu&rsquo;&agrave; ce que vous soyez soign&eacute; par Aide M&eacute;dicale et subissez un Traumatisme @Compendium[wfrp4e-core.injuries.rlDZZTj5PXjuRXa2]{Bras Fractur&eacute; (Majeure)}</p>",
        "effects": [
            {
                "_id": "yYBsiXJGftVmMEeQ",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "unconscious"
                    },
                    "wfrp4e": {
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/unconscious.png",
                "label": "Inconscient",
                "transfer": true
            },
            {
                "_id": "QaSpvCS9KAifTCNw",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid('Compendium.wfrp4e-core.injuries.EaqlLRQigwnsEAXX').then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Clavicule cassée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Broken Collar Bone",
        "name": "Clavicule cassée"
    },
    {
        "description": "Choisissez un bras au hasard. Lâchez ce que la main correspondante tenait ; le bras est inutilisable pendant <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> rounds.",
        "effects": [],
        "id": "Wrenched Collar Bone",
        "name": "Clavicule tordue"
    },
    {
        "description": "Votre bras est pratiquement arraché de son logement. Lâchez immédiatement ce que la main correspondante tenait ; le bras est inutilisable pendant <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> rounds.",
        "effects": [],
        "id": "Wrenched Arm",
        "name": "Clef de bras"
    },
    {
        "description": "Votre cerveau va percuter votre boîte crânienne alors que le sang coule à flots de votre nez et de vos oreilles. Gagnez les États suivants : 1 Assourdi, 2 Hémorragique et <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> Assommé. Gagnez également l’État Exténué qui va durer <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> jours. Si vous recevez une autre Blessure critique alors que vous êtes Exténué, réussissez un Test de Résistance Accessible (+20) ou gagnez l’État Inconscient.",
        "effects": [
            {
                "_id": "4o8C5gO5JrPMQy7V",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "deafened"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Tests realtifs à l'audition",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/deafened.png",
                "label": "Assourdi",
                "transfer": true
            },
            {
                "_id": "F77tiXuPleKy6QKB",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "TYzxQVbjCM2iyLVl",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "args.actor.addCondition(\"stunned\", new Roll(\"1d10\").roll().total)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Commotion cérébrale",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "zirzZTdRx8xz8RI6",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "takeDamage",
                        "script": "if(args.opposeData.hitloc.value == \"head\" && (args.opposeData.attackerTestResult.extra.critical || args.actor.data.data.status.wounds.value - args.totalWoundLoss < 0))\n{\n\n  if (args.actor.owner) {\n    args.actor.setupSkill(\"Résistance\", { absolute: { difficulty: \"average\" } }).then(setupData => {\n      args.actor.basicTest(setupData).then(test => {\n        if (test.result.result == \"failure\")\n          args.actor.addCondition(\"unconscious\")\n      })\n    })\n  }\n}"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Commotion - Etat Extenué",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "AyoqSH1wIlPXFrdJ",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "fatigued"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/fatigued.png",
                "label": "Exténué",
                "transfer": true
            }
        ],
        "id": "Concussive Blow",
        "name": "Commotion cérébrale"
    },
    {
        "description": "<p>Le coup fracture une ou plusieurs c&ocirc;tes. Gagnez 1 &Eacute;tat Assomm&eacute;. Subissez un @Compendium[wfrp4e-core.injuries.QluSTTTq3viHJJUh]{Torse Fractur&eacute; (Mineure)}.</p>",
        "effects": [
            {
                "_id": "GHwgHe9nIfj3RsTG",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.QluSTTTq3viHJJUh\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Côtes fracturées",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "vc2JuBUI00H1WZwf",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            }
        ],
        "id": "Cracked Ribs",
        "name": "Côtes fracturées"
    },
    {
        "description": "<p>Le coup fracasse votre coude, faisant voler en &eacute;clat 1 os et le cartilage. Vous l&acirc;chez imm&eacute;diatement ce que vous teniez dans la main correspondante et subissez un Traumatisme @Compendium[wfrp4e-core.injuries.rlDZZTj5PXjuRXa2]{Bras Fractur&eacute; (Majeure)}.</p>",
        "effects": [
            {
                "_id": "sw8YrBAP6gfhSTSH",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.2A7SW9eXsm7MvLsk\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Coude fracassé",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Crushed Elbow",
        "name": "Coude fracassé"
    },
    {
        "description": "Un coup violent sur le haut de la cuisse. Gagnez 1 Etat Hémorragique et réussissez un Test de Résistance Accessible (+20) sous peine de trébucher et de gagner l’Etat A Terre.",
        "effects": [
            {
                "_id": "LkPmb8RmlhPowqfB",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "HgsptGxBG4CYhlk2",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.owner)\n    args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"average\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Coup à la cuisse",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Thigh Strike",
        "name": "Coup à la cuisse"
    },
    {
        "description": "Gagnez 1 État Assommé. Réussissez un Test de Résistance Facile (+40), ou vomissez et gagnez l’Etat A Terre.",
        "effects": [
            {
                "_id": "cTrI8BgwwT6KbOcx",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "3EKhg6lJsU12PXIN",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"easy\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Coup au ventre",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Gut Blow",
        "name": "Coup au ventre"
    },
    {
        "description": "Le coup vous explose le visage, crevant un oeil et vous brisant le nez. Gagnez les États suivants : 3 Hémorragique, 3 Aveuglé et 2 Assommé. Perdez votre oeil et votre nez - Amputation (Difficile).",
        "effects": [
            {
                "_id": "hawmXZ36uvoIAWpv",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "waGy0xtIvPj1cT0D",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "blinded"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Tests relatifs à la vue",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
                        },
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/blinded.png",
                "label": "Aveuglé",
                "transfer": true
            },
            {
                "_id": "348txVEUS8rth7YB",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "7j3RINGp5K4ejLTp",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.weczkAMPlTjX7lqU\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.SpPRZZRHxly7uo2G\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Coup défigurant",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Disfiguring Blow",
        "name": "Coup défigurant"
    },
    {
        "description": "Le sang obscurcit votre vision, et vous percevez des points blancs et des flashs de lumière. Vous obtenez 1 État Assommé.",
        "effects": [
            {
                "_id": "VJ0bwQJne0HNmtph",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            }
        ],
        "id": "Rattling Blow",
        "name": "Coup percutant"
    },
    {
        "description": "<p>Gagnez 1 &Eacute;tat H&eacute;morragique. Une fois la rencontre termin&eacute;e, effectuez un Test de R&eacute;sistance Interm&eacute;diaire (+0). Sur un &eacute;chec, vous perdez un orteil &mdash; @Compendium[wfrp4e-core.injuries.ZhMADOqoo0y8Q9bx]{Orteil Amput&eacute; Amputation (Moyen)}.</p>\n<p>&nbsp;</p>",
        "effects": [
            {
                "_id": "2NSVzeLs6V2jWa8K",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "nlxBZY9R2qxa7bkC",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "endCombat",
                        "preventDuplicateEffects": false,
                        "script": "if (this.actor.owner)\n    this.actor.setupSkill(\"Résistance\").then(setupData => {\n      this.actor.basicTest(setupData).then(test => {\n        if (test.result.result == \"failure\") {\n          fromUuid(\"Compendium.wfrp4e-core.injuries.ZhMADOqoo0y8Q9bx\").then(injury => {\n            this.actor.createEmbeddedEntity(\"OwnedItem\", injury.data)\n            this.actor.deleteEmbeddedEntity(\"ActiveEffect\", this.effect._id)\n          })\n        }\n      })\n    })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Coupure à l'orteil",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Badly Cut Toe",
        "name": "Coupure à l'orteil"
    },
    {
        "description": "Le coup vous entaille la joue et le sang dégouline partout. Gagnez 1 État Hémorragique.",
        "effects": [
            {
                "_id": "C28zNPsk79lesc2H",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            }
        ],
        "id": "Minor Leg Cut",
        "name": "Coupure mineure"
    },
    {
        "description": "Gagnez 1 État Hémorragique car vous saignez abondamment au niveau de 1'avant-bras.",
        "effects": [
            {
                "_id": "C28zNPsk79lesc2H",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            }
        ],
        "id": "Minor Leg Cut",
        "name": "Coupure mineure"
    },
    {
        "description": "Gagner 1 État Hémorragique.",
        "effects": [
            {
                "_id": "C28zNPsk79lesc2H",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            }
        ],
        "id": "Minor Leg Cut",
        "name": "Coupure mineure"
    },
    {
        "description": "<p>Gagnez 2 &Eacute;tats H&eacute;morragique alors que votre bras subit une forte mutilation. Gagnez 1 &Eacute;tat Assomm&eacute; et subissez un traumatisme&nbsp;&nbsp;@Compendium[wfrp4e-core.injuries.GlShFJF2TpsNh1FX]{D&eacute;chirure Musculaire Bras (Mineure)}. R&eacute;ussissez un Test de R&eacute;sistance Difficile (-20) ou gagnez l&rsquo;Etat Inconscient.</p>",
        "effects": [
            {
                "_id": "GlKd8FG7CTvU8JRC",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "AgeemYAqqhNVFHBz",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "nOCDyzwdMDX9kunm",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.GlShFJF2TpsNh1FX\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\nif (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"unconscious\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Coupure profonde",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Deep Cut",
        "name": "Coupure profonde"
    },
    {
        "description": "Gagnez 3 États Hémorragique alors que l’arme entaille profondément votre cuisse. Réussissez un Test de Résistance Intermédiaire (+0) ou gagnez l'Etat A Terre. Tant que vous n’aurez pas été soigné par Chirurgie afin de refermer la plaie, chaque fois que vous subirez des Dégâts à cette Jambe, gagnez 1 Etat Hémorragique.",
        "effects": [
            {
                "_id": "RorPd1gHCj5K5e5E",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "jYEOUXmmtfU0bnjS",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "takeDamage",
                        "script": "if (args.opposeData.hitloc.value == \"LEG_LOCATION_HERE\") // rLeg or lLeg\n    args.actor.addCondition(\"bleeding\", 1)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Cuisse lacérée",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "53D0C2BXQCCAMXSu",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Cuisse lacérée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Torn Thigh",
        "name": "Cuisse lacérée"
    },
    {
        "description": "Les Personnages mâles doivent réussir un Test de Résistance Difficile (-20) ou gagner 3 États Assommé.",
        "effects": [
            {
                "_id": "3hbs7SBwqUyfpvFs",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"stunned\", 3)\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Dans les bijoux de famille!",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Low Blow!",
        "name": "Dans les bijoux de famille!"
    },
    {
        "description": "Votre tête est tranchée au niveau de votre cou et part dans les airs, atterrissant à <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> mètres de votre corps dans une direction aléatoire (voir Dispersion). Votre corps s’effondre, mort sur le coup.",
        "effects": [
            {
                "_id": "v0B4racbne2RYIqD",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "this.actor.addCondition(\"dead\")\nChatMessage.create({content: game.wfrp4e.tables.formatChatRoll(\"scatter\")})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Décapitation",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Decapitated",
        "name": "Décapitation"
    },
    {
        "description": "<p>Le coup &eacute;crase votre avant-bras. Gagnez l&rsquo;&Eacute;tat H&eacute;morragique et un traumatisme @Compendium[wfrp4e-core.injuries.GlShFJF2TpsNh1FX]{D&eacute;chirure Musculaire Bras (Mineure)}.</p>",
        "effects": [
            {
                "_id": "kYbKdoUQIYq3zSTN",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "AdMOpRguQRPZCjVm",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.GlShFJF2TpsNh1FX\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Déchirure Musculaire",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Torn Muscles",
        "name": "Déchirure Musculaire"
    },
    {
        "description": "Gagnez 4 Etats Hémorragique. Tant que vous n’aurez pas été soigné par Chirurgie, chaque nouvelle Blessure à cette Localisation vous fera gagner 2 États Hémorragique.",
        "effects": [
            {
                "_id": "R8yyVjVN2G9uGe1Z",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 4
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "UGeKGGNmXVJAieTa",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "takeDamage",
                        "script": "if (args.opposeData.hitloc.value == \"ARM_LOCATION_HERE\") // lArm or rArm\n    args.actor.addCondition(\"bleeding\", 2)"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Dégâts artériels",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Damaged Artery",
        "name": "Dégâts artériels"
    },
    {
        "description": "Votre bras est coupé, faisant gicler le sang artériel jusqu’à <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> mètres dans une direction au hasard (voir Dispersion), avant que le coup termine sa course dans votre poitrine.",
        "effects": [
            {
                "_id": "Te5ujLd9jiLGSVJr",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "this.actor.addCondition(\"dead\")"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Démembrement brutal",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Brutal Dismemberment",
        "name": "Démembrement brutal"
    },
    {
        "description": "<p>L&rsquo;horreur vous saisit alors que votre doigt s&rsquo;envole &mdash; @Compendium[wfrp4e-core.injuries.SYjWiKDzMS6CtROJ]{Doigt Amput&eacute;e Amputation (Accessible)}. Gagnez 1 &Eacute;tat H&eacute;morragique.</p>",
        "effects": [
            {
                "_id": "HkPD4WDbEYIz83dy",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "rG3wXUaHLNu7IcYO",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.SYjWiKDzMS6CtROJ\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Doigt sectionné",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Severed Finger",
        "name": "Doigt sectionné"
    },
    {
        "description": "<p>Une douleur irradiante vous assaille alors que vous faites jouer vos muscles. Subissez un Traumatisme @Compendium[wfrp4e-core.injuries.eWPN3CV2Eddwz8aM]{D&eacute;chirure Musculaire Torse (Majeure)}.</p>",
        "effects": [
            {
                "_id": "AiDPNet52D6Mwycb",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.eWPN3CV2Eddwz8aM\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Dos froissé",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Pulled Back",
        "name": "Dos froissé"
    },
    {
        "description": "Un coup percutant vous atteint en plein front. Gagnez 2 États Hémorragique et 1 Etat Aveuglé qui ne peut pas être retiré tant que tous les États Hémorragique n’ont pas été éliminés.",
        "effects": [
            {
                "_id": "DhFtbgaZVeqb8kaH",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "sTAtmClXjBUnD5VO",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "blinded"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Tests relatifs à la Vue",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
                        },
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/blinded.png",
                "label": "Aveuglé",
                "transfer": true
            }
        ],
        "id": "Struck Forehead",
        "name": "En plein front"
    },
    {
        "description": "<p>L'arme passe &agrave; travers votre jambe au niveau du genou, touchant a la fois le tendon et l'os. Gagnez les &Eacute;tats Assomm&eacute; et &Agrave; Terre. De plus, subissez les Traumatismes @Compendium[wfrp4e-core.injuries.3S4OYOZLauXctmev]{D&eacute;chirure musculaire Jambe (Majeure)} et @Compendium[wfrp4e-core.injuries.7mCcI3q7hgWcmbBU]{Jambe Fractur&eacute;e (Mineure)}.</p>",
        "effects": [
            {
                "_id": "RW5eRZ7NxikYNagM",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "YS3kViPKuIu9Aaif",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "prone"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 20",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
                        },
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/prone.png",
                "label": "A Terre",
                "transfer": true
            },
            {
                "_id": "lanapxEmE0mai3mV",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.3S4OYOZLauXctmev\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.7mCcI3q7hgWcmbBU\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Entaille au tibia",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Carved Shin",
        "name": "Entaille au tibia"
    },
    {
        "description": "Gagnez 2 Etats Hémorragique et 1 État Assommé. Réussissez un Test de Résistance Difficile (-20) ou gagnez 1 Etat Inconscient, vous évanouissant sous la douleur. Et si vous n’obtenez pas au moins DR 4, vous hurlez de douleur.",
        "effects": [
            {
                "_id": "MeryWEfxh1qfb4qD",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "k8a0UhmO2dc0eg89",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "oScP7BQrypeVVVbf",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.owner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"unconscious\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Entaille douloureuse",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Painful Cut",
        "name": "Entaille douloureuse"
    },
    {
        "description": "<p>Votre bras est démis de son logement. Réussissez un Test de Résistance Difficile (-20) ou gagnez les États Assommé et À Terre. Lâchez ce que vous teniez dans la main : le bras est inutilisable et est considéré comme perdu (voir Membre Amputé). Gagnez l’État Assommé jusqu'à bénéficier d’Aide Médicale. Après application de cette Aide, un Test étendu de Guérison Accessible (+20) avec DR 6 est nécessaire pour pouvoir récupérer l’usage du bras. Les Tests effectués avec ce bras subissent une pénalité de -10 pendant <strong><a class=\"chat-roll\">1d10</a></strong> jours.</p>",
        "effects": [
            {
                "_id": "Ce9QAvROf94V16sJ",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            {\n                 args.actor.addCondition(\"prone\")\n                 args.actor.addCondition(\"stunned\")\n            }\n          \n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Epaule luxée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Dislocated Shoulder",
        "name": "Epaule luxée"
    },
    {
        "description": "Vous êtes littéralement coupé en deux. Les deux parties de votre corps atterrissent de façon parfaitement aléatoire au sol, et tout Personnage situé à moins de 2 mètres est recouvert de sang.",
        "effects": [
            {
                "_id": "Du7cZodgpEKD8eK8",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "this.actor.addCondition(\"dead\")"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Éventré",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Torn Apart",
        "name": "Éventré"
    },
    {
        "description": "Un coup à l’oreille provoque un bruit ignoble qui bourdonne sans s’arrêter. Vous gagnez 1 Etat Assourdi.",
        "effects": [
            {
                "_id": "7a3L530CIhnX5cTl",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "deafened"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Tests relatifs à l'audition",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/deafened.png",
                "label": "Assourdi",
                "transfer": true
            }
        ],
        "id": "Ear Bash",
        "name": "Frappe à l'oreille"
    },
    {
        "description": "<p>Le coup atteint la rotule, la brisant en plusieurs morceaux. Vous gagnez 1 &Eacute;tat H&eacute;morragique et 1 &Eacute;tat &Agrave; Terre, et subissez un Traumatisme @Compendium[wfrp4e-core.injuries.2iult41Jehz0F1O8]{Jambe Fractur&eacute;e (Majeure)}&nbsp;alors que vous vous effondrez au sol, empoignant votre jambe ab&icirc;m&eacute;e.</p>",
        "effects": [
            {
                "_id": "VeT5PVDzmP96JWCM",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "prone"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 20",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
                        },
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/prone.png",
                "label": "A Terre",
                "transfer": true
            },
            {
                "_id": "frTFfaHrrJxQMQvi",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "0wiLtR9wzYfqn7kK",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.2iult41Jehz0F1O8\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Genou cassé",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "zn1gNVJsB6wLvLmH",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            }
        ],
        "id": "Broken Knee",
        "name": "Genou cassé"
    },
    {
        "description": "Votre genou se déboîte de son emplacement. Gagnez 1 Etat A Terre, réussissez un Test de Résistance Difficile (-20) ou gagnez l’État Assommé, qui ne pourra etre retiré qu’avec Aide Médicale. Après cette Aide Médicale, il est nécessaire de réussir un Test étendu de Guérison Accessible (+20) avec DR 6 afin de remettre le genou à sa place et récupérer l’usage de la jambe. Le Mouvement est réduit de moitié et les Tests impliquant cette jambe subissent un malus de -10 pendant 1d10 jours.",
        "effects": [
            {
                "_id": "vGXj3JcQSik2Fof6",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.owner)\n    args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"stunned\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Genou démis",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Dislocated Knee",
        "name": "Genou démis"
    },
    {
        "description": "Votre genou pivote un peu trop loin. Vos Tests d’Agilité subissent une pénalité de -20 pendant <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> rounds.",
        "effects": [
            {
                "_id": "BjIyeZdTw8TPV9qC",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "prefillDialog",
                        "script": "if (args.type == \"skill\" && args.item.data.characteristic.value == \"ag\")\n   args.prefillModifiers.modifier -= 20\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n   args.prefillModifiers.modifier -= 20"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Genou tordu",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Twisted Knee",
        "name": "Genou tordu"
    },
    {
        "description": "<p>Vous vous tordez m&eacute;chamment le genou en tentant d'&eacute;viter votre adversaire. Subissez un Traumatisme @Compendium[wfrp4e-core.injuries.3S4OYOZLauXctmev]{D&eacute;chirure musculaire Jambe (Majeure)}.</p>",
        "effects": [
            {
                "_id": "BjIyeZdTw8TPV9qC",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "prefillDialog",
                        "script": "if (args.type == \"skill\" && args.item.data.characteristic.value == \"ag\")\n   args.prefillModifiers.modifier -= 20\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n   args.prefillModifiers.modifier -= 20"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Genou tordu",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Twisted Knee",
        "name": "Genou tordu"
    },
    {
        "description": "<p>Gagnez l&rsquo;Etat Assomm&eacute;. R&eacute;ussissez un Test de R&eacute;sistance Interm&eacute;diaire (+0) ou gagnez &eacute;galement l&rsquo;Etat A Terre. Subissez 1 Traumatisme @Compendium[wfrp4e-core.injuries.7mCcI3q7hgWcmbBU]{Jambe Fractur&eacute;e (Mineure)}.</p>",
        "effects": [
            {
                "_id": "EwflBBAdP3PfmQzC",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "WHjhLJT1O6cxIv8u",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.QluSTTTq3viHJJUh\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\nif (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Hanche fracturée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Fractured Hip",
        "name": "Hanche fracturée"
    },
    {
        "description": "Gagnez 1 Etat Hémorragique qui ne peut être retiré que par Chirurgie. Vous contractez Infection Sanguine.",
        "effects": [
            {
                "_id": "1WF2x6qda0OfmM8Y",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "bvNWTQ0W26esdMso",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "fromUuid(\"Compendium.wfrp4e-core.diseases.M8XyRs9DN12XsFTQ\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Hémorragie interne",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Internal Bleeding",
        "name": "Hémorragie interne"
    },
    {
        "description": "<p>Blessure profonde au niveau de la hanche. Gagnez 2 Etats H&eacute;morragique et 1 Etat A Terre, puis subissez un Traumatisme @Compendium[wfrp4e-core.injuries.7mCcI3q7hgWcmbBU]{Jambe Fractur&eacute;e (Mineure)}. De plus, r&eacute;ussissez un Test de R&eacute;sistance Difficile (-20) ou gagnez l&rsquo;&Eacute;tat Assomm&eacute; &agrave; cause de la douleur.</p>",
        "effects": [
            {
                "_id": "m5CJfHO2ZfBORtkr",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "prone"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 20",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
                        },
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/prone.png",
                "label": "A Terre",
                "transfer": true
            },
            {
                "_id": "SlYdtHgMRI6vCztC",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "xN966TmmV1zEtGy9",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.7mCcI3q7hgWcmbBU\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\nif (args.actor.owner)\n    args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"stunned\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Jambe charcutée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Hacked Leg",
        "name": "Jambe charcutée"
    },
    {
        "description": "<p>Vous l&acirc;chez imm&eacute;diatement ce que vous teniez dans la main correspondante. Subissez un Traumatisme @Compendium[wfrp4e-core.injuries.qn4ZpvTQIX4rcJDl]{D&eacute;chirure Musculaire Bras (Majeure)}.</p>\n<p>&nbsp;</p>",
        "effects": [
            {
                "_id": "MgpYZu22zgrLdxmf",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.qn4ZpvTQIX4rcJDl\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Ligament rompu",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Ruptered Ligament",
        "name": "Ligament rompu"
    },
    {
        "description": "<p>Le coup qui vous brise la m&acirc;choire est accompagn&eacute; d'un bruit ignoble. Gagnez 3 &Eacute;tats Assomm&eacute;. R&eacute;ussissez un Test de R&eacute;sistance Interm&eacute;diaire (+0) ou gagnez l'&Eacute;tat Assomm&eacute;. Subissez le Traumatisme @Compendium[wfrp4e-core.injuries.hCadFsTRvLN9faaY]{Fracture Cr&acirc;nienne (Majeure)}.</p>",
        "effects": [
            {
                "_id": "wAq76bdunkcb9wTw",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "WjHgjbRuh0M3H8g6",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.hCadFsTRvLN9faaY\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\nif (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"unconscious\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Mâchoire cassée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Broken Jaw",
        "name": "Mâchoire cassée"
    },
    {
        "description": "Le coup reçu vous fracture la mâchoire avec un bruit dégoûtant. Les vagues de douleur déferlent instantanément. Gagnez 2 États Assommé. Subissez le traumatisme Fracture (Mineure).",
        "effects": [
            {
                "_id": "g9ZNTiFKGxZBQkvT",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "OipdUoeetMzgA4m9",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.nbhn2wX35b7Jrcbg\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Mâchoire fracturée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Fractured Jaw",
        "name": "Mâchoire fracturée"
    },
    {
        "description": "<p>Le coup vous arrache presque compl&egrave;tement la m&acirc;choire, d&eacute;truit votre langue et envoie vos dents &agrave; plusieurs m&egrave;tres dans une pluie de sang. Gagnez 4 &Eacute;tats H&eacute;morragique et 3 &Eacute;tats Assomm&eacute;. R&eacute;ussissez un Test de R&eacute;sistance Tr&egrave;s Difficile (-30) ou gagnez l&rsquo;&Eacute;tat Inconscient. Subissez le traumatisme @Compendium[wfrp4e-core.injuries.hCadFsTRvLN9faaY]{Fracture Cr&acirc;nienne (Majeure)} perdez votre langue et <strong><a class=\"chat-roll\">1d10</a></strong> dents &mdash; @Compendium[wfrp4e-core.injuries.fBcZhOBn8IpoVqQ1]{Dent perdue Amputation (Difficile)}.</p>",
        "effects": [
            {
                "_id": "jXnxVAZFV82gebaR",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 4
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "6FBVi7EOhHnDesA0",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "Ru3d8ZlbJSm8NlaU",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.fBcZhOBn8IpoVqQ1\").then(injury => {\n let teeth = new Roll(\"1d10\").roll().total\n ChatMessage.create({content : `<b>${this.actor.data.token.name}</b> loses ${teeth} teeth`, speaker : {alias: this.effect.label}})\ninjury.data.data.location.value = `${teeth} ${injury.data.data.location.value}`\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury.data)\n})\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.rkJA1DlK51QuRlJy\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\nfromUuid(\"Compendium.wfrp4e-core.injuries.hCadFsTRvLN9faaY\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\nif (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"unconscious\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Mâchoire mutilée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Mangled Jaw",
        "name": "Mâchoire mutilée"
    },
    {
        "description": "Votre main est méchamment coupée, ce qui rend votre prise glissante. Recevez 1 État Hémorragique. Tant que vous êtes sous l’effet de cet État, effectuez un Test de Dextérité Accessible (+20) avant d’effectuer une action qui nécessite que vous teniez quoi que ce soit dans cette main ; sur un échec, l’objet vous glisse de la main.",
        "effects": [
            {
                "_id": "5EOJYNGGp4ZPXIGL",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            }
        ],
        "id": "Bleeding hand",
        "name": "Main ensanglantée"
    },
    {
        "description": "<p>Votre main n&rsquo;est plus qu&rsquo;un tas de chair h&eacute;morragique. Vous perdez votre main - @Compendium[wfrp4e-core.injuries.zyocWSzEZEC826NS]{Main Amput&eacute;e Amputation (Difficile)}. Gagnez 2 &Eacute;tats H&eacute;morragique. R&eacute;ussissez un Test de R&eacute;sistance Difficile (-20) ou gagnez les &Eacute;tats Assomm&eacute; et A Terre.</p>",
        "effects": [
            {
                "_id": "tyXuApNnqAV4JcJ5",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.zyocWSzEZEC826NS\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\nif (args.actor.owner)\n args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            { \n                   args.actor.addCondition(\"prone\")\n                  args.actor.addCondition(\"stunned\")\n             }\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Main mutilée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Mangled Hand",
        "name": "Main mutilée"
    },
    {
        "description": "<p>Votre main s&rsquo;ouvre sous la puissance du coup. Perdez 1 doigt - @Compendium[wfrp4e-core.injuries.SYjWiKDzMS6CtROJ]{Doigt Amput&eacute;e Amputation (Complexe)}. Gagnez 2 &Eacute;tats H&eacute;morragique et 1 &Eacute;tat Assomm&eacute;. Pour chaque round au cours duquel vous ne recevez pas d Aide M&eacute;dicale, vous perdez un autre doigt. Si vous perdez tous vos doigts, vous perdez votre main - @Compendium[wfrp4e-core.injuries.zyocWSzEZEC826NS]{Main Amput&eacute;e Amputation (Complexe)}.</p>",
        "effects": [
            {
                "_id": "lSn9Mr174doheAbo",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "3rDSK76g1cKpmn40",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "6KtIpUxSWrqIewki",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.SYjWiKDzMS6CtROJ\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Main ouverte",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Cleft Hand",
        "name": "Main ouverte"
    },
    {
        "description": "Gagnez 2 États Hémorragique à cause de la profonde blessure au niveau de votre tibia. Réussissez un Test de Résistance Intermédiaire (+0) ou gagnez l'État À Terre.",
        "effects": [
            {
                "_id": "MeZJb40J14iJng8X",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "kub1YScTxM1VNLHK",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Mauvaise coupure",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Bad Cut",
        "name": "Mauvaise coupure"
    },
    {
        "description": "Un coup violent porté au centre de votre visage déverse des flots de sang. Gagnez 2 États Hémorragique. Réussissez un Test de Résistance Intermédiaire (+0), ou gagnez l'État Assommé. Une fois cette blessure guérie, gagnez DR +1/-1 aux Tests sociaux, en fonction du contexte, jusqu'à ce que Chirurgie soit utilisée sur le nez pour le réparer.",
        "effects": [
            {
                "_id": "us244BgOUN1LRLnc",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "zYfCX8Eq2VkRFhNI",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"stunned\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Nez cassé",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Broken Nose",
        "name": "Nez cassé"
    },
    {
        "description": "<p>Le coup port&eacute; &agrave; votre oeil le cr&egrave;ve, ce qui provoque une douleur quasi insoutenable. Gagnez les &Eacute;tats suivants : 3 Aveugl&eacute;, 2 H&eacute;morragique et 1 Assomm&eacute;. Perdez votre oeil - @Compendium[wfrp4e-core.injuries.weczkAMPlTjX7lqU]{Oeil crev&eacute; Amputation (Complexe)}.</p>",
        "effects": [
            {
                "_id": "4G9KjSyQNM9UFOlS",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "blinded"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Tests relatifs à la Vue",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
                        },
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/blinded.png",
                "label": "Aveuglé",
                "transfer": true
            },
            {
                "_id": "pSm6zIWXDFmFg3Zq",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "jatRx58WzHQUA31m",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "SYIKc7QymcGfIwN9",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.weczkAMPlTjX7lqU\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Oeil crevé",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Devastated Eye",
        "name": "Oeil crevé"
    },
    {
        "description": "<p>Il ne reste plus grand-chose de votre oreille alors que le coup la d&eacute;chiquette. Gagnez 3 &Eacute;tats Assourdi et 2 &Eacute;tats H&eacute;morragique. Vous perdez votre oreille - @Compendium[wfrp4e-core.injuries.8piWcBKFlQ2J1E3A]{Oreille Amput&eacute;e Amputation (Accessible)}.</p>",
        "effects": [
            {
                "_id": "FZuPzqtWTtFMIciJ",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "deafened"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Tests relatifs à l'audition",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/deafened.png",
                "label": "Assourdi",
                "transfer": true
            },
            {
                "_id": "lDs43plzT9i4Jxzb",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "kaAFU5cxgv0idSQZ",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.8piWcBKFlQ2J1E3A\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/head.png",
                "label": "Oreille mutilée",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Mangled Ear",
        "name": "Oreille mutilée"
    },
    {
        "description": "Vous recevez un coup très violent sur le côté de la tête qui vous entaille profondément l’oreille. Gagnez 2 Etats Assourdi et 1 État Hémorragique.",
        "effects": [
            {
                "_id": "SbOvAmqaK31JREjI",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "deafened"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Tests relatifs à l'audition",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/deafened.png",
                "label": "Assourdi",
                "transfer": true
            },
            {
                "_id": "CwBoFiJqX5bc27F2",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            }
        ],
        "id": "Sliced Ear",
        "name": "Oreille tranchée"
    },
    {
        "description": "Dans le feu de la bataille, vous vous cognez l’orteil. Réussissez un Test de Résistance Accessible (+20) ou subissez une pénalité de -10 à tous vos Tests d’Agilité jusqu’à la fin du prochain tour.",
        "effects": [
            {
                "_id": "Uxp4sb58T0fiOXEB",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "prefillDialog",
                        "script": "if (args.type == \"skill\" && args.item.data.characteristic.value == \"ag\")\n   args.prefillModifiers.modifier -= 10\n\nif (args.type == \"characteristic\" && args.item == \"ag\")\n   args.prefillModifiers.modifier -= 10"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Orteil contusionné",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Stubbed Toe",
        "name": "Orteil contusionné"
    },
    {
        "description": "Dans le feu du combat, vous perdez l’équilibre. Réussissez un Test de Résistance Intermédiaire (+0) ou gagnez l’État A Terre.",
        "effects": [
            {
                "_id": "UEnlvAwvGq0076To",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\").then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Perte d'équilibre",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Lost Footing",
        "name": "Perte d'équilibre"
    },
    {
        "description": "<p>Le coup explose votre pied. Effectuez un Test de Résistance Accessible (+20) ; sur un échec vous gagnez l’État À Terre et perdez un orteil, plus un orteil par DR en dessous de 0 - Amputation (Accessible). Gagnez 2 États Hémorragique. Si vous n'êtes pas soigné par Chirurgie au cours des <strong><a class=\"chat-roll\">1d10</a></strong> jours suivants, vous perdez votre pied.</p>",
        "effects": [
            {
                "_id": "1nNGzJZNKnuXr9W7",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "nWRttvafUnh1XIZU",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "if(args.actor.owner) {\n    args.actor.setupSkill(\"Résistance\", { absolute: { difficulty: \"average\" } }).then(setupData => {\n      args.actor.basicTest(setupData).then(test => {\n        if (test.result.result == \"failure\") {\n          args.actor.addCondition(\"prone\")\n          fromUuid(\"Compendium.wfrp4e-core.injuries.ZhMADOqoo0y8Q9bx\").then(injury => {\n               injury.data.data.location.value = `${Math.clamped(Math.abs(test.result.SL) + 1, 1, 5)} ${injury.data.data.location.value}`\n              args.actor.createEmbeddedEntity(\"OwnedItem\", injury.data)\n          })\n        }\n      })\n    })\n  }"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Pied écrasé",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Crushed Foot",
        "name": "Pied écrasé"
    },
    {
        "description": "<p>Votre pied est sectionn&eacute; au niveau de la cheville et atterrit <strong><a class=\"chat-roll\">1d10</a></strong> m&egrave;tres plus loin dans une direction au hasard &mdash; @Compendium[wfrp4e-core.injuries.k00PimCWkff11IA0]{Jambe Amput&eacute;e Amputation (Difficile)}. Vous gagnez les &Eacute;tats suivants : 3 H&eacute;morrasique, 2 &Eacute;tats Assomm&eacute; et 1 Etat A Terre.</p>",
        "effects": [
            {
                "_id": "n4NWJIGZiDU9aWt4",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "rIF8c6C0BNeSjDv2",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "2ngJlZ488J7L1sD7",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "prone"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 20",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
                        },
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/prone.png",
                "label": "A Terre",
                "transfer": true
            },
            {
                "_id": "yZAbuVNb4ExBntt9",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.gz2xy41OSVZ8YBgI\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Pied sectionné",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Severed Foot",
        "name": "Pied sectionné"
    },
    {
        "description": "Gagnez 1 Etat Hémorragique.",
        "effects": [
            {
                "_id": "zZmnf7k6JvRb7ULV",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            }
        ],
        "id": "Tis But A Scratch!",
        "name": "Rien qu'une égratignure !"
    },
    {
        "description": "Gagnez l’État Assommé. Réussissez un Test de Résistance Accessible (+20) ou gagnez l’État À Terre. Votre Mouvement est réduit de moitié pendant <a class = 'chat-roll'><i class='fas fa-dice'></i> 1d10</a> rounds, le temps que vous récupériez votre souffle.",
        "effects": [
            {
                "_id": "NrZ8LRI1dsP46RmJ",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "uaaFc96JlTCALmeJ",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "script": "if (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"average\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"prone\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Souffle coupé",
                "tint": "",
                "transfer": true
            },
            {
                "_id": "5A8VfGUQYx8Q0M0G",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "prePrepareData",
                        "script": "args.actor.data.data.details.move.value /= 2"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Movement Halved",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Winded",
        "name": "Souffle coupé"
    },
    {
        "description": "<p>Un des tendons principaux &agrave; l&rsquo;arri&egrave;re de votre jambe est coup&eacute;, vous faisant hurler de douleur alors que votre jambe s&rsquo;effondre sous le poids de votre corps. Vous gagnez 2 &Eacute;tats H&eacute;morragique, 2 &Eacute;tats Assomm&eacute; et 1 Etat A Terre. 11 ne vous reste plus qu'&agrave; contempler, avec horreur, votre jambe dont vous venez de perdre 1 usage &mdash; @Compendium[wfrp4e-core.injuries.k00PimCWkff11IA0]{Jambe Amput&eacute;e Amputation (Tr&egrave;s difficile)}.</p>",
        "effects": [
            {
                "_id": "OV1vfh4PQRfDwofO",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "URt2bkWmWumsEP1k",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 2
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "wVKOGkIJf8YblbFA",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "prone"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 20",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
                        },
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/prone.png",
                "label": "A Terre",
                "transfer": true
            },
            {
                "_id": "r5t7w5lcG1iddbUt",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.k00PimCWkff11IA0\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Tendon coupé",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Cut Tendon",
        "name": "Tendon coupé"
    },
    {
        "description": "<p>Gagnez les &Eacute;tats &Agrave; Terre et Assomm&eacute; au moment ou votre tendon c&egrave;de. R&eacute;ussissez un Test de R&eacute;sistance Difficile (-20) ou gagnez 1 Etat Inconscient. Votre jambe devient inutilisable. Subissez un Traumatisme @Compendium[wfrp4e-core.injuries.3S4OYOZLauXctmev]{D&eacute;chirure musculaire Jambe (Majeure)}.</p>",
        "effects": [
            {
                "_id": "ixCa0FfjTQFA9Th6",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.3S4OYOZLauXctmev\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\nif (args.actor.owner)\n   args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"unconscious\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornleg.png",
                "label": "Tendon rompu",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Ruptured Tendon",
        "name": "Tendon rompu"
    },
    {
        "description": "<p>Vos tendons sont tranch&eacute;s par la force du coup, et votre bras est devenu inutilisable - @Compendium[wfrp4e-core.injuries.k00PimCWkff11IA0]{Jambe Amput&eacute;e Amputation (Tr&egrave;s difficile)}. Gagnez 3 &Eacute;tats H&eacute;morragique, 1 &Eacute;tat A Terre et 1 Etat Assomm&eacute;. R&eacute;ussissez un Test de R&eacute;sistance Difficile (-20) ou gagnez l&rsquo;Etat Inconscient.</p>",
        "effects": [
            {
                "_id": "9FdeaoISEUYHNkxv",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "bleeding"
                    },
                    "wfrp4e": {
                        "trigger": "endRound",
                        "value": 3
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/bleeding.png",
                "label": "Hémorragie",
                "transfer": true
            },
            {
                "_id": "3WIVf1QT93cut5OA",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "prone"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 20",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 20"
                        },
                        "value": null
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/prone.png",
                "label": "A Terre",
                "transfer": true
            },
            {
                "_id": "9qQs2OvZgvHzRHix",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "stunned"
                    },
                    "wfrp4e": {
                        "effectTrigger": "prefillDialog",
                        "script": "args.prefillModifiers.modifier -= 10 * getProperty(this.effect, 'flags.wfrp4e.value')",
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/stunned.png",
                "label": "Assommé",
                "transfer": true
            },
            {
                "_id": "0aCPrsOCLEVcZGxF",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.MnMZv7ZXoRqoH9dS\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})\n\n\nif (args.actor.owner)\n    args.actor.setupSkill(\"Résistance\", {absolute: {difficulty: \"hard\"}}).then(setupData => {\n       args.actor.basicTest(setupData).then(test => \n        {\n            if (test.result.result == \"failure\")\n            args.actor.addCondition(\"unconscious\")\n        })\n     })"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Tendons coupés",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Sliced Tendons",
        "name": "Tendons coupés"
    },
    {
        "description": "<p>Vous vous tordez le bras, vous occasionnant un traumatisme @Compendium[wfrp4e-core.injuries.GlShFJF2TpsNh1FX]{D&eacute;chirure Musculaire Bras (Mineure)}.</p>",
        "effects": [
            {
                "_id": "Xk9jhNPT42L2nloL",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.GlShFJF2TpsNh1FX\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornarm.png",
                "label": "Torsion",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Sprain",
        "name": "Torsion"
    },
    {
        "description": "<p>Subissez un Traumatisme @Compendium[wfrp4e-core.injuries.7rBhIRo96Mydo0Cv]{D&eacute;chirure Musculaire Torse (Mineure)}.</p>",
        "effects": [
            {
                "_id": "qfUJIoRqhr1u8ODw",
                "changes": [],
                "disabled": false,
                "duration": {
                    "rounds": null,
                    "seconds": null,
                    "startRound": null,
                    "startTime": null,
                    "startTurn": null,
                    "turns": null
                },
                "flags": {
                    "wfrp4e": {
                        "effectApplication": "actor",
                        "effectTrigger": "oneTime",
                        "preventDuplicateEffects": false,
                        "script": "fromUuid(\"Compendium.wfrp4e-core.injuries.7rBhIRo96Mydo0Cv\").then(injury => {\n args.actor.createEmbeddedEntity(\"OwnedItem\", injury)\n})"
                    }
                },
                "icon": "modules/wfrp4e-core/icons/injuries/tornbody.png",
                "label": "Torsion du dos",
                "tint": "",
                "transfer": true
            }
        ],
        "id": "Twisted Back",
        "name": "Torsion du dos"
    },
    {
        "description": "Le coup vous touche à l’orbite de l’oeil. Gagnez 1 Etat Aveuglé.",
        "effects": [
            {
                "_id": "megBKxKy2Xu8LoXg",
                "changes": [],
                "duration": {},
                "flags": {
                    "core": {
                        "statusId": "blinded"
                    },
                    "wfrp4e": {
                        "effectData": {
                            "description": "Tests relatifs à la Vue",
                            "modifier": "-10 * this.flags.wfrp4e.value"
                        },
                        "effectTrigger": "dialogChoice",
                        "secondaryEffect": {
                            "effectTrigger": "targetPrefillDialog",
                            "script": "if (args.type == 'weapon' && args.item.attackType=='melee') args.prefillModifiers.modifier += 10 * getProperty(this.effect, 'flags.wfrp4e.value')"
                        },
                        "trigger": "endRound",
                        "value": 1
                    }
                },
                "icon": "systems/wfrp4e/icons/conditions/blinded.png",
                "label": "Aveuglé",
                "transfer": true
            }
        ],
        "id": "Poked Eye",
        "name": "Vision brouillée"
    }
]
}