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Author SHA1 Message Date
5221d5ceed v11 update 2023-06-09 11:21:56 +02:00
f4607cbd8d Sync with latest version 2023-01-25 22:03:37 +01:00
c3c8d3e5bc Sync with latest version 2023-01-25 22:02:07 +01:00
3 changed files with 750 additions and 861 deletions

128
fr.json
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@ -651,70 +651,7 @@
"Use": "Utiliser",
"Consumables": "Consommables"
},
"EmptyRacialAbilitiesHint": "Lespèce '{race}' ou l'archétype '{archetype}' n'a pas encore de capacités. Faites des 'glisser/déplacer' sur la fiche pour commencer."
},
"ACTOR": {
"TypeCharacter": "Personnage",
"TypeNpc": "PNJ",
"TypeVehicle": "Véhicule"
},
"ITEM": {
"TypeWeapon": "Arme",
"TypeArmor": "Armure",
"TypeShield": "Bouclier",
"TypeGear": "Équipement",
"TypeEdge": "Atout",
"TypeHindrance": "Handicap",
"TypeSkill": "Compétence",
"TypePower": "Pouvoir",
"TypeAbility": "Capacité",
"TypeConsumable": "Consommable"
},
"CARD": {
"TypeAdventure": " Cartes d'aventure",
"TypePoker": " Cartes de poker"
},
"Actor": "Acteur",
"Vehicles": "Véhicules",
"Ground Vehicles": "Véhicules terrestres",
"Civilian Vehicles": "Véhicules civils",
"Futuristic Military Vehicles": "Véhicules militaires futuristes",
"World War II Military Vehicles": "Véhicules militaires de la Seconde Guerre mondiale",
"Aircraft": "Aviation",
"Civilian": "Civil",
"Bestiary": "Bestiaire",
"Modern Military Aircraft": "Avions militaires modernes",
"World War II Military Aircraft": "Avions Seconde Guerre mondiale",
"Watercraft": "Maritime",
"Equipment": "Equipement",
"Armor": "Armures",
"Ammo": "Munitions",
"Common Gear": "Matériel de base",
"Modern Firearms": "Armes à feu modernes",
"Personal Weapons": "Armes de contact",
"Special Weapons": "Armes spéciales",
"Natural/Improvised Weapons": "Armes naturelles/improvisées",
"Skills": "Compétences",
"Edges": "Atouts",
"Background Edges": "Atouts de background",
"Combat Edges": "Atouts de combat",
"Leadership Edges": "Atouts de commandement",
"Legendary Edges": "Atouts légendaires",
"Power Edges": "Atouts de pouvoirs",
"Professional Edges": "Atouts professionnels",
"Social Edges": "Atouts sociaux",
"Weird Edges": "Atouts étranges",
"Hindrances": "Handicaps",
"Powers": "Pouvoirs",
"Special Abilities": "Capacités spéciales",
"1. Characters": "1. Personnages",
"2. Gear": "2. Matériel",
"3. Rules": "3. Règles",
"5. Powers": "5. Pouvoirs",
"6. Bestiary": "6. Bestiaire",
"7. Game Mastering": "6. Conseils aux Maîtres de Jeu",
"Character Creation": "Création de personnages",
"The Adventure toolkit": "Boite à outils des aventures",
"EmptyRacialAbilitiesHint": "Lespèce '{race}' ou l'archétype '{archetype}' n'a pas encore de capacités. Faites des 'glisser/déplacer' sur la fiche pour commencer.",
"AdditionalStats": {
"SelectHint": "Entrezune liste d'options, séparés par une virgule"
},
@ -808,4 +745,67 @@
"WildDieSides": "Faces du dé joker",
"WildDieTheme": "Thème du dé Joker",
"WildDieThemeDesc": "Sélectionnez un thème DSN pour votre dé joker. Choisissez 'Custom' si vous voulez créer le votre, ou 'Aucun/None' si vous ne voulez pas que votre dé joker soit différent. Gardez en tête que les thèmes 'custom' ne seront que vus par vous. Les autres joueurs le verront différents"
},
"ACTOR": {
"TypeCharacter": "Personnage",
"TypeNpc": "PNJ",
"TypeVehicle": "Véhicule"
},
"ITEM": {
"TypeWeapon": "Arme",
"TypeArmor": "Armure",
"TypeShield": "Bouclier",
"TypeGear": "Équipement",
"TypeEdge": "Atout",
"TypeHindrance": "Handicap",
"TypeSkill": "Compétence",
"TypePower": "Pouvoir",
"TypeAbility": "Capacité",
"TypeConsumable": "Consommable"
},
"CARD": {
"TypeAdventure": " Cartes d'aventure",
"TypePoker": " Cartes de poker"
},
"Actor": "Acteur",
"Vehicles": "Véhicules",
"Ground Vehicles": "Véhicules terrestres",
"Civilian Vehicles": "Véhicules civils",
"Futuristic Military Vehicles": "Véhicules militaires futuristes",
"World War II Military Vehicles": "Véhicules militaires de la Seconde Guerre mondiale",
"Aircraft": "Aviation",
"Civilian": "Civil",
"Bestiary": "Bestiaire",
"Modern Military Aircraft": "Avions militaires modernes",
"World War II Military Aircraft": "Avions Seconde Guerre mondiale",
"Watercraft": "Maritime",
"Equipment": "Equipement",
"Armor": "Armures",
"Ammo": "Munitions",
"Common Gear": "Matériel de base",
"Modern Firearms": "Armes à feu modernes",
"Personal Weapons": "Armes de contact",
"Special Weapons": "Armes spéciales",
"Natural/Improvised Weapons": "Armes naturelles/improvisées",
"Skills": "Compétences",
"Edges": "Atouts",
"Background Edges": "Atouts de background",
"Combat Edges": "Atouts de combat",
"Leadership Edges": "Atouts de commandement",
"Legendary Edges": "Atouts légendaires",
"Power Edges": "Atouts de pouvoirs",
"Professional Edges": "Atouts professionnels",
"Social Edges": "Atouts sociaux",
"Weird Edges": "Atouts étranges",
"Hindrances": "Handicaps",
"Powers": "Pouvoirs",
"Special Abilities": "Capacités spéciales",
"1. Characters": "1. Personnages",
"2. Gear": "2. Matériel",
"3. Rules": "3. Règles",
"5. Powers": "5. Pouvoirs",
"6. Bestiary": "6. Bestiaire",
"7. Game Mastering": "6. Conseils aux Maîtres de Jeu",
"Character Creation": "Création de personnages",
"The Adventure toolkit": "Boite à outils des aventures"
}

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@ -38,7 +38,7 @@
}
],
"url": "https://www.uberwald.me/gitea/public//foundryvtt-swade-fr",
"version": "2.2.0",
"version": "3.0.0",
"esmodules": [
"modules/swade-fr-init.js"
],
@ -54,7 +54,7 @@
}
],
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/raw/branch/master/module.json",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-2.2.0.zip",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-swade-fr/archive/foundryvtt-swade-fr-3.0.0.zip",
"name": "swade-fr",
"id": "swade-fr",
"relationships": {
@ -71,7 +71,8 @@
"minimumCoreVersion": "0.8.0",
"compatibleCoreVersion": "9",
"compatibility": {
"minimum": "0.8.0",
"verified": "10.285"
"minimum": "9",
"verified": "11",
"maximum": "11"
}
}

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@ -116,14 +116,11 @@
"Reach": "Reach",
"Torch": "Torch",
"Invisible": "Invisible",
"ColdBodied": "Cold Bodied",
"Smite": "Smite",
"Armor": "Armor",
"Protection": "Protection",
"Dmg": "Damage",
"DmgOver": "Action Damage",
"Resist": "Resist",
"ResistRolls": "Resistance Rolls",
"Ap": "AP",
"APLong": "Armor Piercing",
"RoF": "RoF",
@ -218,16 +215,14 @@
"OpSkill": "Operation Skill",
"ShowBennyAnimation": "Show Benny Animation",
"ShowBennyAnimationDesc": "Play an animation when spending a Benny. Only available if Dice So Nice! is installed",
"WildDiePreset": "Wild Die Preset",
"WildDiePresetDesc": "Select a DSN Preset design for your Wild Die.",
"WildDieTheme": "Wild Die Theme",
"WildDieThemeDesc": "Select a DSN Theme for your Wild Die. Select 'Custom' if you want to create your own or 'None' if you don't want your Wild Die to look differently. Please keep in mind that self-created Wild Dies currently can only be seen by you. Other players will see them differently.",
"WildDiePreset": "Wild Die Theme",
"WildDiePresetDesc": "Select a DSN Theme for your Wild Die. Select 'Custom' if you want to create your own or 'None' if you don't want your Wild Die to look differently. Please keep in mind that self-created Wild Dies currently can only be seen by you. Other players will see them differently.",
"SettingConf": "Setting Configurator",
"SettingConfLabel": "Open Setting Configurator",
"SettingConfDesc": "Fine tune the system to fit the setting you're playing",
"DiceConf": "Wild Die Configuration",
"DiceConf": "Dice Configuration",
"DiceConfDesc": "Configure the settings for the SWADE/Dice So Nice integration",
"DiceConfLabel": "Open Wild Die Configuration",
"DiceConfLabel": "Open Dice Configuration",
"Formula": "Formula",
"SitMod": "Situational Mod",
"RollMode": "Roll Mode",
@ -252,6 +247,10 @@
"ConvictionExtend": "Do you want to extend your conviction?",
"ConvictionEnd": "wavers in their conviction",
"NoBennies": "You don't have enough bennies!",
"SBT": "Small Blast Template",
"MBT": "Medium Blast Template",
"LBT": "Large Blast Template",
"Cone": "Cone Template",
"GM": "Game Master",
"Vehicles": "Vehicles",
"AddStats": "Additional Stats",
@ -288,14 +287,12 @@
"String": "Text",
"Number": "Number",
"Checkbox": "Checkbox",
"Selection": "Selection",
"WealthDie": {
"Label": "Wealth Die",
"Broke": {
"Label": "Broke",
"Hint": "You are Broke!"
},
"Sides": "Wealth Die Sides"
}
},
"TraitRolls": "Trait Rolls",
"Trait": "Trait",
@ -304,7 +301,6 @@
"Quick": "Quick",
"BonusDamage": "Bonus Damage",
"Joker": "Joker",
"CustomWildDie": "- Custom Wild Die -",
"Subtract": "Subtract",
"DmgRolls": "Damage Rolls",
"SubtractPPDesc": "Subtract PP Cost from the available PP",
@ -450,9 +446,7 @@
"ActiveEffects": {
"Add": "Add Active Effect",
"Source": "Source",
"ResetDuration": "Reset Duration",
"AddGuided": "Open Wizard",
"AddUnguided": "Add Empty Effect"
"ResetDuration": "Reset Duration"
},
"Keybindings": {
"OpenFavoriteCards": {
@ -574,10 +568,6 @@
"Name": "No Power Points",
"Hint": "When enabled this option hides all Power Point interactions"
},
"AlwaysGeneralPP": {
"Name": "Always Show General Power Points",
"Hint": "When enabled the General Powers section always shows even if all powers have an associated Arcane Background"
},
"ApplyEncumbrance": {
"Name": "Apply Encumbrance Penalties",
"Hint": "Apply encumbrance penalties. Please keep in mind that this currently does NOT SUPPORT {vigor} tests to resist {fatigue}!"
@ -605,20 +595,6 @@
"CardSound": {
"Name": "Card Sound",
"Hint": "Play a short card sound when dealing Initiative"
},
"StartingCurrency": {
"PC": {
"Name": "Player Character starting currency",
"Hint": "Set the amount of currency that Player Character Actors recieve upon creation"
},
"NPC": {
"Hint": "Set the amount of currency that NPC Actors recieve upon creation",
"Name": "NPC starting currency"
}
},
"NPCCurrency": {
"Name": "NPCs use currency",
"Hint": "When enabled, all NPCs have the same currency options as Player Characters"
}
},
"EffectCallbacks": {
@ -634,8 +610,7 @@
"Title": "Vigor Test to remove Stunned",
"Fail": "You remain Stunned",
"Success": "You are no longer Stunned but remain Vulnerable",
"Raise": "You are no longer Stunned nor Vulnerable",
"UnStunModifier": "Unstun Modifier"
"Raise": "You are no longer Stunned nor Vulnerable"
},
"BleedingOut": {
"Title": "Vigor Test to resist Bleeding Out",
@ -668,9 +643,7 @@
"Equipped": "Equipped",
"OffHand": "Off-Hand",
"MainHand": "Main Hand",
"TwoHands": "Two Hands",
"Added": "Added",
"Readied": "Readied"
"TwoHands": "Two Hands"
},
"DestroyOnEmpty": "Destroy when Empty",
"Charges": "Charges",
@ -678,91 +651,7 @@
"Use": "Use",
"Consumables": "Consumables"
},
"EmptyRacialAbilitiesHint": "This {race} or {archetype} doesn't have any abilities yet. Drag&Drop something onto the sheet to get started.",
"NoTokenSelectedForResistRoll": "To make a resistance roll, first select one token",
"Templates": {
"Cone": {
"Short": "Cone",
"Long": "Cone Template"
},
"Stream": {
"Short": "Stream",
"Long": "Stream Template"
},
"Small": {
"Short": "SBT",
"Long": "Small Blast Template"
},
"Medium": {
"Short": "MBT",
"Long": "Medium Blast Template"
},
"Large": {
"Short": "LBT",
"Long": "Large Blast Template"
},
"Available": "Available Templates",
"Possible": "Possible Templates"
},
"CompendiumTOC": {
"Toggle": "Toggle use Compendium TOC",
"Dialog": {
"Title": "Confirm Toggle",
"Content": "In order for the change to take effect, Foundry VTT and all connected clients will be reloaded. Please confirm."
},
"Header": "Contents"
},
"Category": "Item Category",
"ItemIsAmmo": "Is Ammunition",
"Vision": {
"SeeHeat": "See Heat",
"SenseHeat": "Sense Heat",
"Infravision": "Infravision"
},
"Attribute": "Attribute",
"BaseDie": "Base Die",
"AttributeManager": {
"Title": "Manage Attributes for {name}",
"Open": "Manage Attributes"
},
"HeavyArmor": "Heavy Armor",
"HeavyWeapon": "Heavy Weapon",
"UsesTOC": "Use Compendium TOC",
"TOCSettings": {
"Label": "Open Compendium TOC Settings",
"Name": "Compendium TOC Settings",
"Hint": "Configure the Compendum TOC Application"
},
"DieSides": "Die Sides",
"WildDieSides": "Wild Die Sides",
"EncumbranceSteps": "Encumbrance Steps",
"EffectWizard": {
"Preview": "Preview",
"Change": "Change",
"Mode": "Mode",
"Value": "Value",
"Changes": "Changes",
"SelectAttribute": "Select Attribute",
"EnterSkill": {
"Label": "Enter skill",
"Hint": "You can enter any skill name you like or select one from the list of suggestions"
}
},
"OtherStats": "Other Stats",
"HotbarDropOwnedItemWarning": "You can only create macro buttons for owned Items",
"AdditionalStats": {
"SelectHint": "Enter a list of options, seperated by semicolon"
},
"MessageOnUse": {
"Label": "Message on Use",
"Hint": "Display a chat message when this item is used"
},
"ItemGrants": {
"EmptyHint": "This item currently grants no items",
"Header": "Item Grants",
"When": "Grant Items When"
},
"IgnFatigue": "Ignore Fatigue"
"EmptyRacialAbilitiesHint": "This {race} or {archetype} doesn't have any abilities yet. Drag&Drop something onto the sheet to get started."
},
"ACTOR": {
"TypeCharacter": "Player Character",
@ -779,8 +668,7 @@
"TypeSkill": "Skill",
"TypePower": "Power",
"TypeAbility": "Ability",
"TypeConsumable": "Consumable",
"TypeAction": "Action"
"TypeConsumable": "Consumable"
},
"CARD": {
"TypeAdventure": "Adventure Card",