foundryvtt-shadows-over-sol/module/item-sheet.js

76 lines
2.1 KiB
JavaScript

import { SoSUtility } from "./sos-utility.js";
/**
* Extend the basic ItemSheet with some very simple modifications
* @extends {ItemSheet}
*/
export class SoSItemSheet extends ItemSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["foundryvtt-shadows-over-sol", "sheet", "item"],
template: "systems/foundryvtt-shadows-over-sol/templates/item-sheet.html",
width: 550,
height: 550
//tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}]
});
}
/* -------------------------------------------- */
_getHeaderButtons() {
let buttons = super._getHeaderButtons();
// Add "Post to chat" button
// We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
buttons.unshift(
{
class: "post",
icon: "fas fa-comment",
onclick: ev => {} //new RdDItem(this.item.data).postItem()
})
return buttons
}
/* -------------------------------------------- */
/** @override */
setPosition(options={}) {
const position = super.setPosition(options);
const sheetBody = this.element.find(".sheet-body");
const bodyHeight = position.height - 192;
sheetBody.css("height", bodyHeight);
return position;
}
/* -------------------------------------------- */
async getData() {
let data = super.getData();
data.isGM = game.user.isGM;
return data;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
}
/* -------------------------------------------- */
get template()
{
let type = this.item.type;
return `systems/foundryvtt-shadows-over-sol/templates/item-${type}-sheet.html`;
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
return this.object.update(formData);
}
}