/** * RdD system * Author: LeRatierBretonnien * Software License: GNU GPLv3 */ /* -------------------------------------------- */ /* -------------------------------------------- */ // Import Modules import { SoSActor } from "./actor.js"; import { SoSItemSheet } from "./item-sheet.js"; import { SoSActorSheet } from "./actor-sheet.js"; import { SoSUtility } from "./sos-utility.js"; import { SoSCombat } from "./sos-combat.js"; import { gearConverter } from "./gears_convert.js"; import { SoSGMDeck } from "./sos-gm-deck.js"; import { ClassCounter} from "https://www.uberwald.me/fvtt_appcount/count-class-ready.js" /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ /************************************************************************************/ Hooks.once("init", async function () { console.log(`Initializing Shadows Over Sol System`); /* -------------------------------------------- */ game.settings.register("foundryvtt-shadows-over-sol", "gmDeck", { name: "gmDeck", scope: "world", config: false, type: Object }); /* -------------------------------------------- */ // preload handlebars templates SoSUtility.preloadHandlebarsTemplates(); // Create useful storage space let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/gm-deck.html', {} ); let gmDeck = new SoSGMDeck(html); game.system.sos = { gmDeck: gmDeck, } /* -------------------------------------------- */ // Set an initiative formula for the system CONFIG.Combat.initiative = { formula: "1d3", decimals: 2 }; /* -------------------------------------------- */ game.socket.on("system.foundryvtt-shadows-over-sol", data => { SoSUtility.onSocketMesssage(data); }); /* -------------------------------------------- */ // Define custom Entity classes CONFIG.Actor.documentClass = SoSActor; CONFIG.Combat.documentClass = SoSCombat; CONFIG.SoS = { } /* -------------------------------------------- */ // Register sheet application classes Actors.unregisterSheet("core", ActorSheet); Actors.registerSheet("foundryvtt-shadows-over-sol", SoSActorSheet, { types: ["character"], makeDefault: true }); Items.unregisterSheet("core", ItemSheet); Items.registerSheet("foundryvtt-shadows-over-sol", SoSItemSheet, { makeDefault: true }); // Init/registers Hooks.on('renderChatLog', (log, html, data) => { SoSUtility.registerChatCallbacks(html); }); // Init/registers Hooks.on('updateCombat', (combat, round, diff, id) => { SoSUtility.updateCombat(combat, round, diff, id); }); }); /* -------------------------------------------- */ function welcomeMessage() { //ChatUtility.removeMyChatMessageContaining('
'); ChatMessage.create({ user: game.user.id, whisper: [game.user.id], content: `
Welcome !
` }); } /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ Hooks.once("ready", function () { // User warning if (!game.user.isGM && game.user.character == undefined) { ui.notifications.info("Warning ! You are not linked to any actor !"); ChatMessage.create({ content: "WARNING Player " + game.user.name + " is not linked to an actor !", user: game.user._id }); } ClassCounter.registerUsageCount() welcomeMessage(); }); /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ Hooks.on("chatMessage", (html, content, msg) => { if (content[0] == '/') { let regExp = /(\S+)/g; let commands = content.toLowerCase().match(regExp); console.log(commands); if ( commands[0] == '/gmdeck') { game.system.sos.gmDeck.render( true ); return false; } } return true; }); /* -------------------------------------------- */ Hooks.on("getCombatTrackerEntryContext", (html, options) => { //SoS.pushInitiativeOptions(html, options); } )