Initial system development

This commit is contained in:
2021-01-18 22:05:02 +01:00
parent ca29af6b61
commit e78b2ac67d
15 changed files with 481 additions and 363 deletions

View File

@ -1,3 +1,4 @@
import { SoSCardDeck } from "./sos-card-deck.js";
import { SoSUtility } from "./sos-utility.js";
@ -36,18 +37,95 @@ export class SoSActor extends Actor {
}
/* -------------------------------------------- */
prepareData() {
async prepareData() {
super.prepareData();
const actorData = this.data;
if ( !this.cardDeck ) {
this.cardDeck = new SoSCardDeck();
this.cardDeck.initCardDeck( this );
}
this.controlScores();
}
/* -------------------------------------------- */
getEdgesCard( ) {
let edgesCard = duplicate(this.cardDeck.data.cardEdge);
for (let edge of edgesCard) {
edge.path = `systems/foundryvtt-shadows-over-sol/img/cards/${edge.cardName}.webp`
}
return edgesCard;
}
/* -------------------------------------------- */
drawEdge( ) {
this.cardDeck.drawEdge();
}
/* -------------------------------------------- */
/**
* Prepare Character type specific data
*/
async _prepareCharacterData(actorData) {
// Initialize empty items
getDefense( ) {
return this.data.data.scores.defense;
}
/* -------------------------------------------- */
computeDefense() {
return { value: Math.ceil((this.data.data.stats.speed.value + this.data.data.stats.perception.value + this.data.data.stats.dexterity.value) / 2),
critical: this.data.data.stats.speed.value + this.data.data.stats.perception.value + this.data.data.stats.dexterity.value
}
}
/* -------------------------------------------- */
getEdge( ) {
return this.data.data.scores.edge.value;
}
/* -------------------------------------------- */
getEncumbrance( ) {
return this.data.data.scores.encumbrance.value;
}
/* -------------------------------------------- */
computeEdge( ) {
return Math.ceil( (this.data.data.stats.intelligence.value + this.data.data.stats.charisma.value) / 2);
}
/* -------------------------------------------- */
getShock( ) {
return this.data.data.scores.shock.value;
}
computeShock() {
return Math.ceil( this.data.data.stats.endurance.value + this.data.data.stats.determination.value + this.data.data.scores.dr.value);
}
/* -------------------------------------------- */
getWound( ) {
return this.data.data.scores.wound.value;
}
computeWound() {
return Math.ceil( (this.data.data.stats.strength.value + this.data.data.stats.endurance.value) / 2);
}
/* -------------------------------------------- */
async controlScores() {
// Defense check
let defenseData = this.getDefense();
let newDefenseData = this.computeDefense();
if ( defenseData.value != newDefenseData.value || defenseData.critical != newDefenseData.critical) {
await this.update( {'data.scores.defense': newDefenseData});
}
// Edge check
if ( this.getEdge() != this.computeEdge() ) {
await this.update( {'data.scores.edge.value': this.computeEdge()});
}
// Encumbrance
if ( this.getEncumbrance() != this.data.data.stats.strength.value ) {
await this.update( {'data.scores.encumbrance.value': this.data.data.stats.strength.value });
}
// Shock
if ( this.getShock() != this.computeShock() ) {
await this.update( {'data.scores.shock.value': this.computeShock() });
}
// Wounds
if ( this.getWound() != this.computeWound() ) {
await this.update( {'data.scores.wound.value': this.computeWound() });
}
}
/* -------------------------------------------- */
rollStat( statKey ) {
console.log("STAT", this);
let result = this.cardDeck.doFlipStat( duplicate(this.data.data.stat[statKey]) );
}
}