Manage wounds

This commit is contained in:
2021-02-16 21:14:13 +01:00
parent de4bdb2403
commit cfcc3b3201
8 changed files with 119 additions and 34 deletions

View File

@ -14,7 +14,7 @@ export class SoSActorSheet extends ActorSheet {
classes: ["sos", "sheet", "actor"],
template: "systems/foundryvtt-shadows-over-sol/templates/actor-sheet.html",
width: 640,
//height: 720,
height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
editStatSkill: false
@ -40,6 +40,10 @@ export class SoSActorSheet extends ActorSheet {
data.data.weapons = this.actor.data.items.filter( item => item.type == 'weapon');
data.data.armors = this.actor.data.items.filter( item => item.type == 'armor');
data.data.totalEncumbrance = SoSUtility.computeEncumbrance(this.actor.data.items);
data.data.wounds = duplicate(this.actor.data.data.wounds);
data.data.isGM = game.user.isGM;
data.data.currentWounds = this.actor.computeCurrentWounds();
data.data.totalWounds = this.actor.data.data.scores.wound.value;
data.data.subculture = this.actor.data.items.find( item => item.type == 'subculture');
data.data.geneline = this.actor.data.items.find( item => item.type == 'geneline');
@ -113,6 +117,11 @@ export class SoSActorSheet extends ActorSheet {
//console.log("Competence changed :", skillName);
this.actor.updateSkillExperience(skillName, parseInt(event.target.value));
});
html.find('.wound-value').change((event) => {
let woundName = event.currentTarget.attributes.woundname.value;
//console.log("Competence changed :", skillName);
this.actor.updateWound(woundName, parseInt(event.target.value));
});
html.find('.reset-deck-full').click((event) => {
this.actor.resetDeckFull();
this.render(true);

View File

@ -175,6 +175,13 @@ export class SoSActor extends Actor {
}
}
/* -------------------------------------------- */
async updateWound(woundName, value) {
let wounds = duplicate(this.data.data.wounds)
wounds[woundName] = value;
await this.update( { 'data.wounds': wounds } );
}
/* -------------------------------------------- */
async updateSkill(skillName, value) {
let skill = this.data.items.find( item => item.name == skillName);
@ -268,6 +275,26 @@ export class SoSActor extends Actor {
new SoSFlipDialog(flipData, html).render(true);
}
/* -------------------------------------------- */
async checkDeath( ) {
if ( this.data.data.scores.currentwounds.value >= this.data.data.scores.wound.value*2) {
let woundData = {
name: this.name,
wounds: this.data.data.wounds,
currentWounds: this.data.data.scores.currentwounds.value,
totalWounds: this.data.data.scores.wound.value
}
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-character-death.html', woundData );
ChatMessage.create( { content: html, whisper: [ChatMessage.getWhisperRecipients(this.name), ChatMessage.getWhisperRecipients("GM") ] } );
}
}
/* -------------------------------------------- */
computeCurrentWounds( ) {
let wounds = this.data.data.wounds;
return wounds.light + (wounds.moderate*2) + (wounds.severe*3) + (wounds.critical*4);
}
/* -------------------------------------------- */
async applyConsequenceWound( severity, consequenceName) {
if ( severity == 'none') return; // Nothing !
@ -293,6 +320,8 @@ export class SoSActor extends Actor {
}
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-consequence.html', woundData );
ChatMessage.create( { content: html, whisper: [ChatMessage.getWhisperRecipients(this.name), ChatMessage.getWhisperRecipients("GM") ] } );
this.checkDeath();
}
/* -------------------------------------------- */
@ -315,7 +344,7 @@ export class SoSActor extends Actor {
flipData.isBleeding = newSeverity;
}
await this.update( { 'data.scores.currentwounds': currentWounds, 'data.wounds': wounds } );
flipData.defenderName = this.name;
flipData.wounds = wounds;
flipData.currentWounds = sumWound;
@ -323,6 +352,7 @@ export class SoSActor extends Actor {
let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-damage-taken.html', flipData );
ChatMessage.create( { content: html, whisper: [ChatMessage.getWhisperRecipients(this.name), ChatMessage.getWhisperRecipients("GM") ] } );
this.checkDeath();
}
}

View File

@ -157,7 +157,7 @@ export class SoSCombat extends Combat {
}
if ( actionsDone ) {
this.actionsRequested = false;
ChatMessage.create( { content: `Action declaration phase has been completed ! Now proceeding with actions.`,
ChatMessage.create( { content: `Action declaration has been completed ! Now proceeding with actions.`,
whisper: [ ChatMessage.getWhisperRecipients("GM") ] } );
this.phaseNumber = 3;
this.nextTurn();