v10 branch - Update manifest
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@@ -30,7 +30,7 @@ export class SoSFlipDialog extends Dialog {
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if ( this.flipData.mode == 'skill' || this.flipData.mode == 'weapon' ) {
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let statKey = $('#statSelect').val();
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this.flipData.stat = duplicate( this.flipData.statList[ statKey ] );
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scoreBase = Math.floor(this.flipData.statList[ statKey ].value / 2) + this.flipData.skill.data.value;
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scoreBase = Math.floor(this.flipData.statList[ statKey ].value / 2) + this.flipData.skill.system.value
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} else { //Stat mode
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let statKey = $('#statSelect').val();
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scoreBase = this.flipData.stat.value;
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@@ -62,7 +62,7 @@ export class SoSFlipDialog extends Dialog {
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$('.edge-card').click((event) => {
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let flipData = this.flipData;
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flipData.modifier = $('#modifier').val();
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flipData.tn = (flipData.target) ? flipData.target.actor.data.data.scores.defense.value : $('#tn').val();
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flipData.tn = (flipData.target) ? flipData.target.actor.system.scores.defense.value : $('#tn').val();
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flipData.edgeName = event.currentTarget.attributes['data-edge-card'].value;
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flipData.edgeLuck = $('#edge-luck').is(":checked");
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flipData.cardOrigin = "Edge";
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@@ -94,7 +94,7 @@ export class SoSFlipDialog extends Dialog {
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for (let consequenceId of this.flipData.consequencesSelected) {
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let consequence = this.flipData.consequencesList.find( item => item._id == consequenceId);
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console.log(consequence, consequenceId);
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malusConsequence += SoSUtility.getConsequenceMalus( consequence.data.severity );
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malusConsequence += SoSUtility.getConsequenceMalus( consequence.system.severity );
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}
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$('#consequence-malus').text(malusConsequence);
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this.flipData.malusConsequence = malusConsequence;
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@@ -108,7 +108,7 @@ export class SoSFlipDialog extends Dialog {
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for (let consequenceId of this.flipData.consequencesSelected) {
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let consequence = this.flipData.consequencesList.find( item => item._id == consequenceId);
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console.log(consequence, consequenceId);
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bonusConsequence += SoSUtility.getConsequenceBonus( consequence.data.severity );
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bonusConsequence += SoSUtility.getConsequenceBonus( consequence.system.severity );
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}
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$('#consequence-bonus').text(bonusConsequence);
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this.flipData.bonusConsequence = bonusConsequence;
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@@ -164,7 +164,7 @@ export class SoSFlipDialog extends Dialog {
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flipData.stat = duplicate( flipData.statList[ statKey ] );
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}
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flipData.cardOrigin = "Deck";
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flipData.tn = (flipData.target) ? flipData.target.actor.data.data.scores.defense.value : $('#tn').val();
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flipData.tn = (flipData.target) ? flipData.target.actor.system.scores.defense.value : $('#tn').val();
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dialog.flipData.actor.cardDeck.doFlipFromDeckOrEdge(flipData);
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dialog.onFlipClose();
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});
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