v12 support
This commit is contained in:
@@ -14,7 +14,7 @@ export class SoSCombat extends Combat {
|
||||
this.phaseSetup = {}; // Reset each new round/update
|
||||
for (let combatant of this.combatants) {
|
||||
this.setInitiative(combatant.id, -1); // Reset init
|
||||
let uniq = randomID(16)
|
||||
let uniq = foundry.utils.randomID(16)
|
||||
const name = combatant.actor ? combatant.actor.name : combatant.name;
|
||||
if (combatant.players && combatant.players[0] ) {
|
||||
// A player controls this combatant -> message !
|
||||
@@ -80,7 +80,7 @@ export class SoSCombat extends Combat {
|
||||
|
||||
// Now push specific messages
|
||||
for (let action of actionList) {
|
||||
let uniq = randomID(16);
|
||||
let uniq = foundry.utils.randomID(16);
|
||||
action.uniqId = uniq; // Easy tracking with chat messages
|
||||
const name = action.combatant.actor ? action.combatant.actor.name : action.combatant.name;
|
||||
if (action.combatant.players[0]) {
|
||||
|
||||
Reference in New Issue
Block a user