First flip management
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@ -71,24 +71,145 @@ export class SoSCardDeck {
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}
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/* -------------------------------------------- */
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doFlipFromDeck( ) {
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getCardSuit( cardName ) {
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if ( cardName[0] == 'c') return 'club';
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if ( cardName[0] == 'd') return 'diamond';
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if ( cardName[0] == 'h') return 'hearth';
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if ( cardName[0] == 's') return 'spade';
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if ( cardName[0] == 'j') return 'joker';
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}
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/* -------------------------------------------- */
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drawFromDeck() {
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let card = this.data.deck.pop();
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this.data.discard.push( card );
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console.log("CARD IS : ", card, this.data.deck.length );
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this.data.discard.push( card );
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return card;
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}
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/* -------------------------------------------- */
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getFromEdge( cardName) {
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let card = this.data.cardEdge.find( card => card.cardName == cardName); // Get the card
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let newEdge = this.data.cardEdge.filter(card => card.cardName != cardName); // Remove used card
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this.data.cardEdge = newEdge;
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return card;
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}
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/* -------------------------------------------- */
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getCardValue( cardName ) {
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console.log(cardName);
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let parsed = cardName.match( /\w(\d\d)/i );
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let value = Number( parsed[1] );
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if ( value > 10 ) value -= 10;
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return value;
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}
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/* -------------------------------------------- */
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isCardFace(cardName) {
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let parsed = cardName.match( /\w(\d\d)/i );
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let value = Number( parsed[1] );
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return (value > 10) ? true : false;
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}
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/* -------------------------------------------- */
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async doFlipFromDeckOrEdge( flipData ) {
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flipData.cardSlot = [ { total: 0}];
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flipData.isTrump = false;
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flipData.isJoker = false;
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flipData.fullTrump = false;
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// Select card origin
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if ( flipData.cardOrigin == "Deck") {
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flipData.cardSlot[0].card1 = this.drawFromDeck();
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} else {
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flipData.cardSlot[0].card1 = this.getFromEdge( flipData.edgeName );
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}
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let cardsuit = this.getCardSuit(flipData.cardSlot[0].card1.cardName);
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if ( cardsuit == 'joker' ) {
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console.log("THIS IS A JOKER !!!!");
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flipData.cardSlot[0].total = 0;
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flipData.cardSlot[0].isJoker = true;
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flipData.cardSlot[0].card1Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[0].card1.cardName}.webp`;
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} else {
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console.log("First card : ", flipData.cardSlot[0].card1);
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// Face check for first card
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flipData.cardSlot[0].value1 = this.getCardValue(flipData.cardSlot[0].card1.cardName);
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flipData.cardSlot[0].isFace1 = this.isCardFace(flipData.cardSlot[0].card1.cardName);
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flipData.cardSlot[0].card1Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[0].card1.cardName}.webp`;
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flipData.cardSlot[0].card2 = false;
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if ( flipData.cardSlot[0].isFace1 ) {
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flipData.cardSlot[0].card2 = this.drawFromDeck();
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flipData.cardSlot[0].value2 = this.getCardValue(flipData.cardSlot[0].card2.cardName);
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flipData.cardSlot[0].isFace2 = this.isCardFace(flipData.cardSlot[0].card2.cardName);
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flipData.cardSlot[0].card2Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[0].card2.cardName}.webp`;
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} else {
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flipData.cardSlot[0].value2 = 0; // Safe init
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}
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flipData.cardSlot[0].total = flipData.cardSlot[0].value1 + flipData.cardSlot[0].value2;
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// Trump check
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flipData.cardSlot[0].cardsuit = cardsuit;
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if ( cardsuit == flipData.stat.cardsuit ) {
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// This is a trump !
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flipData.cardSlot[1] = { total: 0 };
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flipData.isTrump = true;
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flipData.cardSlot[1].card1 = this.drawFromDeck();
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flipData.cardSlot[1].card1Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[1].card1.cardName}.webp`;
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flipData.cardSlot[1].cardsuit = this.getCardSuit(flipData.cardSlot[1].card1.cardName);
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flipData.cardSlot[1].value1 = this.getCardValue(flipData.cardSlot[1].card1.cardName);
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flipData.cardSlot[1].isFace1 = this.isCardFace(flipData.cardSlot[1].card1.cardName);
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if ( flipData.cardSlot[1].isFace1 ) {
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flipData.cardSlot[1].card2 = this.drawFromDeck();
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flipData.cardSlot[1].value2 = this.getCardValue(flipData.cardSlot[1].card2.cardName);
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flipData.cardSlot[1].isFace2 = this.isCardFace(flipData.cardSlot[1].card2.cardName);
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flipData.cardSlot[1].card2Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[1].card2.cardName}.webp`;
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} else {
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flipData.cardSlot[1].value2 = 0; // Safe init
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}
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if ( flipData.cardSlot[1].cardsuit == cardsuit ) {
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flipData.fullTrump = true;
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}
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flipData.cardSlot[1].total = flipData.cardSlot[1].value1 + flipData.cardSlot[1].value2;
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}
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}
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// Card Total
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flipData.cardTotal = flipData.cardSlot[0].total;
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if ( flipData.fullTrump ) {
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flipData.cardTotal = flipData.cardSlot[0].total + flipData.cardSlot[1].total;
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} else if (flipData.isTrump) {
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flipData.cardTotal = (flipData.cardSlot[0].total > flipData.cardSlot[1].total) ? flipData.cardSlot[0].total : flipData.cardSlot[1].total;
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}
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// Compute final result and compare
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if ( flipData.mode == 'stat' ) {
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flipData.baseScore = flipData.stat.value;
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} else if (flipData.mode == 'skill') {
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flipData.baseScore = Math.floor(flipData.stat.value/2) + flipData.skill.data.value;
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}
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flipData.finalScore = flipData.baseScore + flipData.cardTotal + Number(flipData.modifier);
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flipData.magnitude = flipData.finalScore - flipData.tn;
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flipData.result = (flipData.magnitude >= 0) ? "Success": "Failure";
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console.log(flipData);
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this.data.actor.saveDeck();
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flipData.alias = this.data.actor.name;
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let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-flip.html', flipData);
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ChatMessage.create( { content: html });
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}
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/* -------------------------------------------- */
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getDeckHTML( ) {
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return "<img class='view-deck flip-card' src='systems/foundryvtt-shadows-over-sol/img/cards/card_back.webp' />";
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return "<a class='view-deck'><img class='flip-card deck-card' src='systems/foundryvtt-shadows-over-sol/img/cards/card_back.webp' /></a>";
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}
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/* -------------------------------------------- */
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getEdgeHTML( ) {
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let html = "";
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for (let edge of this.data.cardEdge) {
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html += `<img class='view-discard flip-card' src='systems/foundryvtt-shadows-over-sol/img/cards/${edge.cardName}.webp' />`
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html += `<a class='view-edge'><img class='flip-card edge-card' data-edge-card='${edge.cardName}' src='systems/foundryvtt-shadows-over-sol/img/cards/${edge.cardName}.webp' /></a>`
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}
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return html;
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}
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