First flip management
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@ -75,6 +75,11 @@ export class SoSActorSheet extends ActorSheet {
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let statName = event.currentTarget.attributes.name.value;
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this.actor.rollStat(statName);
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});
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html.find('.skill-label a').click((event) => {
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const li = $(event.currentTarget).parents(".item");
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const skill = this.actor.getOwnedItem(li.data("item-id"));
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this.actor.rollSkill(skill);
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});
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html.find('.edge-draw').click((event) => {
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this.actor.resetDeck();
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this.render(true);
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@ -141,7 +141,8 @@ export class SoSActor extends Actor {
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mode: 'stat',
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stat: duplicate(this.data.data.stats[statKey]),
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actor: this,
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modifierList: SoSUtility.fillRange(-10, +10)
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modifierList: SoSUtility.fillRange(-10, +10),
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tnList: SoSUtility.fillRange(6, 20)
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}
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let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/dialog-flip.html', flipData);
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new SoSFlipDialog(flipData, html).render(true);
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@ -149,5 +150,18 @@ export class SoSActor extends Actor {
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//console.log("STAT", this);
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//let result = this.cardDeck.doFlipStat( duplicate(this.data.data.stat[statKey]) );
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}
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/* -------------------------------------------- */
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async rollSkill( skill ) {
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let flipData = {
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mode: 'skill',
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statList: duplicate(this.data.data.stats),
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skill: duplicate(skill),
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actor: this,
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modifierList: SoSUtility.fillRange(-10, +10),
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tnList: SoSUtility.fillRange(6, 20)
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}
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let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/dialog-flip.html', flipData);
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new SoSFlipDialog(flipData, html).render(true);
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}
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}
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@ -71,24 +71,145 @@ export class SoSCardDeck {
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}
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/* -------------------------------------------- */
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doFlipFromDeck( ) {
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getCardSuit( cardName ) {
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if ( cardName[0] == 'c') return 'club';
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if ( cardName[0] == 'd') return 'diamond';
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if ( cardName[0] == 'h') return 'hearth';
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if ( cardName[0] == 's') return 'spade';
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if ( cardName[0] == 'j') return 'joker';
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}
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/* -------------------------------------------- */
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drawFromDeck() {
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let card = this.data.deck.pop();
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this.data.discard.push( card );
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console.log("CARD IS : ", card, this.data.deck.length );
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this.data.discard.push( card );
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return card;
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}
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/* -------------------------------------------- */
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getFromEdge( cardName) {
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let card = this.data.cardEdge.find( card => card.cardName == cardName); // Get the card
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let newEdge = this.data.cardEdge.filter(card => card.cardName != cardName); // Remove used card
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this.data.cardEdge = newEdge;
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return card;
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}
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/* -------------------------------------------- */
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getCardValue( cardName ) {
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console.log(cardName);
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let parsed = cardName.match( /\w(\d\d)/i );
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let value = Number( parsed[1] );
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if ( value > 10 ) value -= 10;
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return value;
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}
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/* -------------------------------------------- */
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isCardFace(cardName) {
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let parsed = cardName.match( /\w(\d\d)/i );
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let value = Number( parsed[1] );
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return (value > 10) ? true : false;
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}
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/* -------------------------------------------- */
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async doFlipFromDeckOrEdge( flipData ) {
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flipData.cardSlot = [ { total: 0}];
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flipData.isTrump = false;
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flipData.isJoker = false;
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flipData.fullTrump = false;
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// Select card origin
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if ( flipData.cardOrigin == "Deck") {
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flipData.cardSlot[0].card1 = this.drawFromDeck();
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} else {
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flipData.cardSlot[0].card1 = this.getFromEdge( flipData.edgeName );
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}
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let cardsuit = this.getCardSuit(flipData.cardSlot[0].card1.cardName);
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if ( cardsuit == 'joker' ) {
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console.log("THIS IS A JOKER !!!!");
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flipData.cardSlot[0].total = 0;
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flipData.cardSlot[0].isJoker = true;
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flipData.cardSlot[0].card1Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[0].card1.cardName}.webp`;
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} else {
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console.log("First card : ", flipData.cardSlot[0].card1);
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// Face check for first card
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flipData.cardSlot[0].value1 = this.getCardValue(flipData.cardSlot[0].card1.cardName);
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flipData.cardSlot[0].isFace1 = this.isCardFace(flipData.cardSlot[0].card1.cardName);
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flipData.cardSlot[0].card1Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[0].card1.cardName}.webp`;
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flipData.cardSlot[0].card2 = false;
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if ( flipData.cardSlot[0].isFace1 ) {
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flipData.cardSlot[0].card2 = this.drawFromDeck();
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flipData.cardSlot[0].value2 = this.getCardValue(flipData.cardSlot[0].card2.cardName);
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flipData.cardSlot[0].isFace2 = this.isCardFace(flipData.cardSlot[0].card2.cardName);
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flipData.cardSlot[0].card2Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[0].card2.cardName}.webp`;
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} else {
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flipData.cardSlot[0].value2 = 0; // Safe init
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}
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flipData.cardSlot[0].total = flipData.cardSlot[0].value1 + flipData.cardSlot[0].value2;
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// Trump check
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flipData.cardSlot[0].cardsuit = cardsuit;
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if ( cardsuit == flipData.stat.cardsuit ) {
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// This is a trump !
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flipData.cardSlot[1] = { total: 0 };
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flipData.isTrump = true;
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flipData.cardSlot[1].card1 = this.drawFromDeck();
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flipData.cardSlot[1].card1Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[1].card1.cardName}.webp`;
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flipData.cardSlot[1].cardsuit = this.getCardSuit(flipData.cardSlot[1].card1.cardName);
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flipData.cardSlot[1].value1 = this.getCardValue(flipData.cardSlot[1].card1.cardName);
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flipData.cardSlot[1].isFace1 = this.isCardFace(flipData.cardSlot[1].card1.cardName);
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if ( flipData.cardSlot[1].isFace1 ) {
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flipData.cardSlot[1].card2 = this.drawFromDeck();
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flipData.cardSlot[1].value2 = this.getCardValue(flipData.cardSlot[1].card2.cardName);
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flipData.cardSlot[1].isFace2 = this.isCardFace(flipData.cardSlot[1].card2.cardName);
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flipData.cardSlot[1].card2Path = `systems/foundryvtt-shadows-over-sol/img/cards/${flipData.cardSlot[1].card2.cardName}.webp`;
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} else {
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flipData.cardSlot[1].value2 = 0; // Safe init
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}
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if ( flipData.cardSlot[1].cardsuit == cardsuit ) {
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flipData.fullTrump = true;
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}
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flipData.cardSlot[1].total = flipData.cardSlot[1].value1 + flipData.cardSlot[1].value2;
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}
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}
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// Card Total
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flipData.cardTotal = flipData.cardSlot[0].total;
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if ( flipData.fullTrump ) {
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flipData.cardTotal = flipData.cardSlot[0].total + flipData.cardSlot[1].total;
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} else if (flipData.isTrump) {
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flipData.cardTotal = (flipData.cardSlot[0].total > flipData.cardSlot[1].total) ? flipData.cardSlot[0].total : flipData.cardSlot[1].total;
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}
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// Compute final result and compare
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if ( flipData.mode == 'stat' ) {
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flipData.baseScore = flipData.stat.value;
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} else if (flipData.mode == 'skill') {
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flipData.baseScore = Math.floor(flipData.stat.value/2) + flipData.skill.data.value;
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}
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flipData.finalScore = flipData.baseScore + flipData.cardTotal + Number(flipData.modifier);
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flipData.magnitude = flipData.finalScore - flipData.tn;
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flipData.result = (flipData.magnitude >= 0) ? "Success": "Failure";
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console.log(flipData);
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this.data.actor.saveDeck();
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flipData.alias = this.data.actor.name;
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let html = await renderTemplate('systems/foundryvtt-shadows-over-sol/templates/chat-flip.html', flipData);
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ChatMessage.create( { content: html });
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}
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/* -------------------------------------------- */
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getDeckHTML( ) {
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return "<img class='view-deck flip-card' src='systems/foundryvtt-shadows-over-sol/img/cards/card_back.webp' />";
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return "<a class='view-deck'><img class='flip-card deck-card' src='systems/foundryvtt-shadows-over-sol/img/cards/card_back.webp' /></a>";
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}
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/* -------------------------------------------- */
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getEdgeHTML( ) {
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let html = "";
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for (let edge of this.data.cardEdge) {
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html += `<img class='view-discard flip-card' src='systems/foundryvtt-shadows-over-sol/img/cards/${edge.cardName}.webp' />`
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html += `<a class='view-edge'><img class='flip-card edge-card' data-edge-card='${edge.cardName}' src='systems/foundryvtt-shadows-over-sol/img/cards/${edge.cardName}.webp' /></a>`
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}
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return html;
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}
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@ -7,7 +7,7 @@ export class SoSFlipDialog extends Dialog {
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title: 'Flip Dialog',
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content: html,
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buttons: {
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'flip-close': { label: 'Flip and Close', callback: html => this.onFlipClose() }
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'flip-close': { label: 'Cancel and Close', callback: html => this.onFlipClose() }
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},
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default: 'flip'
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};
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@ -18,7 +18,7 @@ export class SoSFlipDialog extends Dialog {
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/* -------------------------------------------- */
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onFlipClose( ) {
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this.close();
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}
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/* -------------------------------------------- */
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@ -27,11 +27,22 @@ export class SoSFlipDialog extends Dialog {
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$('.view-deck').remove();
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$("#view-deck").append(await flipData.actor.cardDeck.getDeckHTML());
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$('.view-discard').remove();
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$("#view-discard").append(await flipData.actor.cardDeck.getDiscardTopHTML());
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$('.view-edge').remove();
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$("#view-edge").append(await flipData.actor.cardDeck.getEdgeHTML());
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$('.edge-card').click((event) => {
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let flipData = duplicate(this.flipData);
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flipData.modifier = $('#modifier').val();
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flipData.tn = $('#tn').val();
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flipData.edgeName = event.currentTarget.attributes['data-edge-card'].value;
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flipData.cardOrigin = "Edge";
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if ( flipData.mode == 'skill') {
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flipData.stat = duplicate( flipData.statList[ $('#statSelect').val() ] );
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}
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this.flipData.actor.cardDeck.doFlipFromDeckOrEdge(flipData);
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this.onFlipClose();
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});
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}
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/* -------------------------------------------- */
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@ -53,10 +64,20 @@ export class SoSFlipDialog extends Dialog {
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// Setup everything onload
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$(function () { onLoad(); });
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html.find('#do-flip-deck').click((event) => {
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dialog.flipData.actor.cardDeck.doFlipFromDeck();
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dialog.updateFlip( dialog.flipData);
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html.find('.class-view-deck').click((event) => {
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let flipData = duplicate(this.flipData);
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flipData.modifier = html.find('#modifier').val();
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flipData.tn = html.find('#tn').val();
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if ( flipData.mode == 'skill') {
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console.log("SKILL STAT : ", html.find('#statSelect').val() );
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flipData.stat = duplicate( flipData.statList[ html.find('#statSelect').val() ] );
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}
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flipData.cardOrigin = "Deck";
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flipData.tn = html.find('#tn').val();
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dialog.flipData.actor.cardDeck.doFlipFromDeckOrEdge(flipData);
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dialog.onFlipClose();
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});
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}
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