foundryvtt-reve-de-dragon/module/actor-vehicule-sheet.js
Vincent Vandemeulebrouck f26ae24d13 Nettoyage feuilles acteurs
- template partial pour les compétences
- séparation des options/calculs/données
- extraction de méthodes pour les calculs (total xp, total carac, ...)

- déplacement de code de RdDUtility vers RdDItemCompetence / RdDCarac
2021-03-17 01:21:37 +01:00

113 lines
3.2 KiB
JavaScript

/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
import { RdDUtility } from "./rdd-utility.js";
import { HtmlUtility } from "./html-utility.js";
import { Misc } from "./misc.js";
/* -------------------------------------------- */
export class RdDActorVehiculeSheet extends ActorSheet {
/** @override */
static get defaultOptions() {
RdDUtility.initAfficheContenu();
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
width: 640,
height: 720,
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}]
});
}
/* -------------------------------------------- */
_checkNull(items) {
if (items && items.length) {
return items;
}
return [];
}
/* -------------------------------------------- */
async getData() {
let formData = super.getData();
formData.itemsByType = Misc.classify(formData.items);
RdDUtility.filterItemsPerTypeForSheet(formData);
RdDUtility.buildArbreDeConteneur(this, formData);
formData.options.isGM = game.user.isGM;
formData.calc ={
encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
}
formData.calc.surEncombrementMessage = formData.calc.encTotal > formData.data.capacite_encombrement ? "Sur-Encombrement!" : "",
console.log("DATA", formData);
return formData;
}
/* -------------------------------------------- */
async _onDrop(event) {
let toSuper = await RdDUtility.processItemDropEvent(this, event);
if ( toSuper) {
super._onDrop(event);
}
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// Update Inventory Item
html.find('.item-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item");
const item = this.actor.getOwnedItem(li.data("itemId"));
item.sheet.render(true);
});
// Delete Inventory Item
html.find('.item-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
RdDUtility.confirmerSuppression(this, li);
});
// Display info about queue
html.find('.conteneur-name a').click((event) => {
let myID = event.currentTarget.attributes['data-item-id'].value;
RdDUtility.toggleAfficheContenu(myID);
this.render(true);
});
}
/* -------------------------------------------- */
/** @override */
setPosition(options={}) {
const position = super.setPosition(options);
const sheetBody = this.element.find(".sheet-body");
const bodyHeight = position.height - 192;
sheetBody.css("height", bodyHeight);
return position;
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
// Update the Actor
return this.object.update(formData);
}
}