import { RdDUtility } from "./rdd-utility.js"; import { RdDCalendrier } from "./rdd-calendrier.js"; import { Grammar } from "./grammar.js"; import { SystemCompendiums } from "./settings/system-compendiums.js"; /* -------------------------------------------- */ export class RdDHerbes extends Item { /* -------------------------------------------- */ static async initializeHerbes() { this.herbesSoins = await RdDHerbes.listCategorieHerbes('Soin'); this.herbesRepos = await RdDHerbes.listCategorieHerbes('Repos'); } static async listCategorieHerbes(categorie) { const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'faune-flore-mineraux'); return herbes.filter(it => Grammar.equalsInsensitive(it.system.categorie, categorie)); } /* -------------------------------------------- */ static buildHerbesList(listeHerbes, max) { let list = {} for (let herbe of listeHerbes) { let brins = max - herbe.system.niveau; list[herbe.name] = `${herbe.name} (Bonus: ${herbe.system.niveau}, Brins: ${brins})`; } list['Autre'] = 'Autre (Bonus: variable, Brins: variable)' return list; } /* -------------------------------------------- */ static async updatePotionData(formData) { formData.isSoins = formData.system.categorie.includes('Soin'); formData.isRepos = formData.system.categorie.includes('Repos'); if (formData.isSoins) { RdDHerbes.calculBonusHerbe(formData, this.herbesSoins, 12); } if (formData.isRepos) { RdDHerbes.calculBonusHerbe(formData, this.herbesRepos, 7); } formData.herbesSoins = RdDHerbes.buildHerbesList(this.herbesSoins, 12); formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7); formData.jourMoisOptions = RdDCalendrier.buildJoursMois(); formData.dateActuelle = game.system.rdd.calendrier.getDateFromIndex(); formData.splitDate = game.system.rdd.calendrier.getDayMonthFromIndex(formData.system.prdate); } /* -------------------------------------------- */ static calculPuissancePotion(potion) { return potion.system.herbebonus * potion.system.pr; } /* -------------------------------------------- */ static calculPointsRepos(potion) { return potion.system.herbebonus * potion.system.pr; } /* -------------------------------------------- */ static calculPointsGuerison(potion) { return potion.system.herbebonus * potion.system.pr; } /* -------------------------------------------- */ static calculBonusHerbe(formData, herbesList, max) { if (Number(formData.system.herbebrins)) { let herbe = herbesList.find(item => item.name.toLowerCase() == formData.system.herbe.toLowerCase()); if (herbe) { const brinsRequis = max - herbe.system.niveau; const brinsManquants = Math.max(brinsRequis - formData.system.herbebrins, 0); formData.system.herbebonus = Math.max(herbe.system.niveau - brinsManquants, 0); } } } }