/** * Extend the basic ActorSheet with some very simple modifications * @extends {ActorSheet} */ import { RdDUtility } from "./rdd-utility.js"; import { HtmlUtility } from "./html-utility.js"; import { Misc } from "./misc.js"; /* -------------------------------------------- */ export class RdDActorVehiculeSheet extends ActorSheet { /** @override */ static get defaultOptions() { RdDUtility.initAfficheContenu(); return mergeObject(super.defaultOptions, { classes: ["rdd", "sheet", "actor"], template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", width: 640, height: 720, tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}], dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}] }); } /* -------------------------------------------- */ _checkNull(items) { if (items && items.length) { return items; } return []; } /* -------------------------------------------- */ async getData() { const objectData = Misc.data(this.object); let formData = { title: this.title, id: objectData.id, type: objectData.type, img: objectData.img, name: objectData.name, editable: this.isEditable, cssClass: this.isEditable ? "editable" : "locked", data: foundry.utils.deepClone(Misc.templateData(this.object)), effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)), limited: this.object.limited, options: this.options, owner: this.document.isOwner, itemsByType: Misc.classify(this.object.items.map(i => foundry.utils.deepClone(i.data))), }; RdDUtility.filterItemsPerTypeForSheet(formData); this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); formData.options.isGM = game.user.isGM; formData.calc ={ encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(), } formData.calc.surEncombrementMessage = formData.calc.encTotal > formData.data.capacite_encombrement ? "Sur-Encombrement!" : "", console.log("DATA", formData); return formData; } /* -------------------------------------------- */ async _onDropItem(event, dragData) { const callSuper = await this.actor.processDropItem(event, dragData, this.objetVersConteneur); if (callSuper) { await super._onDropItem(event, dragData) } } /* -------------------------------------------- */ async createItem(name, type) { await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true }); } /* -------------------------------------------- */ /** @override */ activateListeners(html) { super.activateListeners(html); HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM); // Everything below here is only needed if the sheet is editable if (!this.options.editable) return; // Update Inventory Item html.find('.item-edit').click(ev => { const li = $(ev.currentTarget).parents(".item"); const item = this.actor.getEmbeddedDocument('Item', li.data("itemId")); item.sheet.render(true); }); // Delete Inventory Item html.find('.item-delete').click(ev => { const li = $(ev.currentTarget).parents(".item"); RdDUtility.confirmerSuppression(this, li); }); html.find('.creer-un-objet').click(async event => { RdDUtility.selectObjetType( this ); }); html.find('#nettoyer-conteneurs').click(async event => { this.actor.nettoyerConteneurs(); }); // Display info about queue html.find('.conteneur-name a').click((event) => { let myID = event.currentTarget.attributes['data-item-id'].value; RdDUtility.toggleAfficheContenu(myID); this.render(true); }); } /* -------------------------------------------- */ /** @override */ setPosition(options = {}) { const position = super.setPosition(options); const sheetHeader = this.element.find(".sheet-header"); const sheetTabs = this.element.find(".sheet-tabs"); const sheetBody = this.element.find(".sheet-body"); const bodyHeight = position.height - sheetHeader[0].clientHeight - sheetTabs[0].clientHeight; sheetBody.css("height", bodyHeight); return position; } /* -------------------------------------------- */ /** @override */ _updateObject(event, formData) { // Update the Actor return this.object.update(formData); } }