import { RdDDice } from "./rdd-dice.js"; /* -------------------------------------------- */ const TMRMapping = { A1: { type: "cite", label: "Cité Vide"}, B1: { type: "plaines", label: "Plaines d’Assorh"}, C1: { type: "necropole", label: "Nécropole de Kroak"}, D1: { type: "fleuve", label: "Fleuve"}, E1: { type: "monts", label: "Monts de Kanaï"}, F1: { type: "cite", label: "Cité Glauque"}, G1: { type: "desolation", label: "Désolation de Demain"}, H1: { type: "lac", label: "Lac d’Anticalme"}, I1: { type: "plaines", label: "Plaines Grises"}, J1: { type: "monts", label: "Monts Fainéants"}, K1: { type: "cite", label: "Cité d’Onkause"}, L1: { type: "fleuve", label: "Fleuve"}, M1: { type: "cite", label: "Cité Jalouse"}, A2: { type: "desert", label: "Désert de Mieux"}, B2: { type: "collines", label: "Collines de Dawell"}, C2: { type: "marais", label: "Marais Glignants"}, D2: { type: "cite", label: "Cité de Frost"}, E2: { type: "plaines", label: "Plaines de Fiask"}, F2: { type: "lac", label: "Lac de Misère"}, G2: { type: "marais", label: "Marais Nuisants"}, H2: { type: "collines", label: "Collines de Parta"}, I2: { type: "foret", label: "Forêt Fade"}, J2: { type: "desert", label: "Désert de Poly"}, K2: { type: "foret", label: "Forêt Tamée"}, L2: { type: "fleuve", label: "Fleuve"}, M2: { type: "necropole", label: "Nécropole de Logos"}, A3: { type: "desolation", label: "Désolation de Demain"}, B3: { type: "plaines", label: "Plaines de Rubéga"}, C3: { type: "fleuve", label: "Fleuve"}, D3: { type: "gouffre", label: "Gouffre d’Oki"}, E3: { type: "foret", label: "Forêt d’Estoubh"}, F3: { type: "fleuve", label: "Fleuve"}, G3: { type: "gouffre", label: "Gouffre de Sun"}, H3: { type: "foret", label: "Forêt de Ganna"}, I3: { type: "monts", label: "Monts Grinçants"}, J3: { type: "cite", label: "Cité Venin"}, K3: { type: "plaines", label: "Plaines de Dois"}, L3: { type: "lac", label: "Lac Laineux"}, M3: { type: "monts", label: "Monts de Vdah"}, A4: { type: "foret", label: "Forêt de Falconax"}, B4: { type: "monts", label: "Monts Crâneurs"}, C4: { type: "pont", label: "Pont de Giolii"}, D4: { type: "lac", label: "Lac de Foam"}, E4: { type: "plaines", label: "Plaines d’Orti"}, F4: { type: "fleuve", label: "Fleuve"}, G4: { type: "sanctuaire", label: "Sanctuaire Blanc"}, H4: { type: "plaines", label: "Plaines de Psark"}, I4: { type: "plaines", label: "Plaines de Xiax"}, J4: { type: "collines", label: "Collines d’Encre"}, K4: { type: "pont", label: "Pont de Fah"}, L4: { type: "sanctuaire", label: "Sanctuaire Mauve"}, M4: { type: "gouffre", label: "Gouffre Grisant"}, A5: { type: "plaines", label: "Plaines de Trilkh"}, B5: { type: "collines", label: "Collines de Tanegy"}, C5: { type: "marais", label: "Marais Flouants"}, D5: { type: "fleuve", label: "Fleuve"}, E5: { type: "monts", label: "Monts Brûlants"}, F5: { type: "cite", label: "Cité de Panople"}, G5: { type: "pont", label: "Pont d’Ik"}, H5: { type: "desert", label: "Désert de Krane"}, I5: { type: "desolation", label: "Désolation de Demain"}, J5: { type: "marais", label: "Marais de Jab"}, K5: { type: "fleuve", label: "Fleuve"}, L5: { type: "collines", label: "Collines Suaves"}, M5: { type: "cite", label: "Cité Rimarde"}, A6: { type: "necropole", label: "Nécropole de Zniak"}, B6: { type: "foret", label: "Forêt de Bust"}, C6: { type: "cite", label: "Cité Pavois"}, D6: { type: "fleuve", label: "Fleuve"}, E6: { type: "sanctuaire", label: "Sanctuaire de Plaine"}, F6: { type: "fleuve", label: "Fleuve"}, G6: { type: "marais", label: "Marais Glutants"}, H6: { type: "monts", label: "Monts Gurdes"}, I6: { type: "necropole", label: "Nécropole de Xotar"}, J6: { type: "lac", label: "Lac d’Iaupe"}, K6: { type: "desolation", label: "Désolation de Demain"}, L6: { type: "foret", label: "Forêt Gueuse"}, M6: { type: "desolation", label: "Désolation de Demain"}, A7: { type: "plaines", label: "Plaines de l’Arc"}, B7: { type: "marais", label: "Marais Bluants"}, C7: { type: "fleuve", label: "Fleuve"}, D7: { type: "plaines", label: "Plaines d’A!a"}, E7: { type: "foret", label: "Forêt de Glusks"}, F7: { type: "fleuve", label: "Fleuve"}, G7: { type: "cite", label: "Cité de Terwa"}, H7: { type: "gouffre", label: "Gouffre de Kapfa"}, I7: { type: "plaines", label: "Plaines de Troo"}, J7: { type: "fleuve", label: "Fleuve"}, K7: { type: "cite", label: "Cité de Kolix"}, L7: { type: "gouffre", label: "Gouffre d’Episophe"}, M7: { type: "desert", label: "Désert de Lave"}, A8: { type: "gouffre", label: "Gouffre de Shok"}, B8: { type: "fleuve", label: "Fleuve"}, C8: { type: "foret", label: "Forêt Turmide"}, D8: { type: "cite", label: "Cité d’Olak"}, E8: { type: "plaines", label: "Plaines d’Iolise"}, F8: { type: "lac", label: "Lac des Chats"}, G8: { type: "plaines", label: "Plaines Sans Joie"}, H8: { type: "foret", label: "Forêt d’Ourf"}, I8: { type: "fleuve", label: "Fleuve"}, J8: { type: "monts", label: "Monts Barask"}, K8: { type: "desert", label: "Désert de Fumée"}, L8: { type: "monts", label: "Monts Tavelés"}, M8: { type: "plaines", label: "Plaines Lavées"}, A9: { type: "collines", label: "Collines de Korrex"}, B9: { type: "lac", label: "Lac de Lucre"}, C9: { type: "monts", label: "Monts Tuméfiés"}, D9: { type: "pont", label: "Pont d’Orx"}, E9: { type: "fleuve", label: "Fleuve"}, F9: { type: "plaines", label: "Plaines de Foe"}, G9: { type: "desolation", label: "Désolation de Demain"}, H9: { type: "collines", label: "Collines de Noirseul"}, I9: { type: "fleuve", label: "Fleuve"}, J9: { type: "marais", label: "Marais Gronchants"}, K9: { type: "sanctuaire", label: "Sanctuaire Noir"}, L9: { type: "collines", label: "Collines Cornues"}, M9: { type: "necropole", label: "Nécropole de Zonar"}, A10: { type: "sanctuaire", label: "Sanctuaire d’Olis"}, B10: { type: "monts", label: "Monts Salés"}, C10: { type: "marais", label: "Marais de Dom"}, D10: { type: "fleuve", label: "Fleuve"}, E10: { type: "gouffre", label: "Gouffre de Junk"}, F10: { type: "marais", label: "Marais Zultants"}, G10: { type: "cite", label: "Cité de Sergal"}, H10: { type: "plaines", label: "Plaines Noires"}, I10: { type: "lac", label: "Lac Wanito"}, J10: { type: "fleuve", label: "Fleuve"}, K10: { type: "plaines", label: "Plaines Jaunes"}, L10: { type: "desert", label: "Désert de Nicrop"}, M10: { type: "foret", label: "Forêt de Jajou"}, A11: { type: "desolation", label: "Désolation de Demain"}, B11: { type: "cite", label: "Cité de Brilz"}, C11: { type: "pont", label: "Pont de Roï"}, D11: { type: "desolation", label: "Désolation de Demain"}, E11: { type: "lac", label: "Lac de Glinster"}, F11: { type: "cite", label: "Cité de Noape"}, G11: { type: "fleuve", label: "Fleuve"}, H11: { type: "fleuve", label: "Fleuve"}, I11: { type: "pont", label: "Pont de Yalm"}, J11: { type: "plaines", label: "Plaines de Miltiar"}, K11: { type: "cite", label: "Cité Tonnerre"}, L11: { type: "collines", label: "Collines de Kol"}, M11: { type: "cite", label: "Cité Crapaud"}, A12: { type: "plaines", label: "Plaines Sages"}, B12: { type: "fleuve", label: "Fleuve"}, C12: { type: "lac", label: "Lac de Fricassa"}, D12: { type: "collines", label: "Collines d’Huaï"}, E12: { type: "monts", label: "Monts Ajourés"}, F12: { type: "necropole", label: "Nécropole de Troat"}, G12: { type: "plaines", label: "Plaines de Lufmil"}, H12: { type: "collines", label: "Collines de Tooth"}, I12: { type: "gouffre", label: "Gouffre Abimeux"}, J12: { type: "cite", label: "Cité Folle"}, K12: { type: "desolation", label: "Désolation de Demain"}, L12: { type: "plaines", label: "Plaines Venteuses"}, M12: { type: "collines", label: "Collines Révulsantes"}, A13: { type: "fleuve", label: "Fleuve"}, B13: { type: "gouffre", label: "Gouffre des Litiges"}, C13: { type: "desert", label: "Désert de Neige"}, D13: { type: "cite", label: "Cité Sordide"}, E13: { type: "plaines", label: "Plaines de Xnez"}, F13: { type: "foret", label: "Forêt des Cris"}, G13: { type: "plaines", label: "Plaines Calcaires"}, H13: { type: "desolation", label: "Désolation de Demain"}, I13: { type: "monts", label: "Monts Bigleux"}, J13: { type: "gouffre", label: "Gouffre de Gromph"}, K13: { type: "foret", label: "Forêt de Kluth"}, L13: { type: "monts", label: "Monts Dormants"}, M13: { type: "plaines", label: "Plaines d’Anjou"}, A14: { type: "collines", label: "Collines de Stolis"}, B14: { type: "necropole", label: "Nécropole de Gorlo"}, C14: { type: "foret", label: "Forêt de Bissam"}, D14: { type: "sanctuaire", label: "Sanctuaire Plat"}, E14: { type: "monts", label: "Monts de Quath"}, F14: { type: "plaines", label: "Plaines Brisées"}, G14: { type: "desert", label: "Désert de Sek"}, H14: { type: "plaines", label: "Plaines Blanches"}, I14: { type: "cite", label: "Cité Destituée"}, J14: { type: "desert", label: "Désert de Sank"}, K14: { type: "necropole", label: "Nécropole d’Antinéar"}, L14: { type: "plaines", label: "Plaines de Jislith"}, M14: { type: "desolation", label: "Désolation de Demain"}, A15: { type: "cite", label: "Cité de Mielh"}, C15: { type: "plaines", label: "Plaines de Toué"}, E15: { type: "foret", label: "Forêt des Furies"}, G15: { type: "plaines", label: "Plaines des Soupirs"}, I15: { type: "monts", label: "Monts des Dragées"}, K15: { type: "collines", label: "Collines Pourpres"}, M15: { type: "cite", label: "Cité de Klana"} } /* -------------------------------------------- */ const rencontresTable = [ {name:"Messagers des Rêves", data: { force: "2d4", ignorer: true, derober: true, refoulement: 1, quitterTMR: false, cite: "01-25", sanctuaire: "01-25", plaines: "01-20", pont: "01-20", collines: "01-15", foret: "01-15", monts: "01-10", desert: "01-10", fleuve: "01-05", lac: "01-05", marais: "01-02", gouffre: "01-02", necropole: "00-00", desolation: "00-00" } }, {name:"Passeur des Rêves", data: { force: "2d4", ignorer: true, derober: true, refoulement: 1, quitterTMR: false, cite: "26-50", sanctuaire: "26-50", plaines: "21-40", pont: "21-40", collines: "16-30", foret: "16-30", monts: "11-20", desert: "11-20", fleuve: "06-10", lac: "06-10", marais: "03-04", gouffre: "03-04", necropole: "00-00", desolation: "00-00" } }, {name:"Fleur des Rêves", data: { force: "1d6", ignorer: true, derober: true, refoulement: 1, quitterTMR: false, cite: "51-65", sanctuaire: "51-65", plaines: "41-55", pont: "41-55", collines: "31-42", foret: "31-42", monts: "21-26", desert: "21-26", fleuve: "11-13", lac: "11-13", marais: "05-05", gouffre: "05-05", necropole: "00-00", desolation: "00-00" } }, {name:"Mangeur de Rêve", data: { force: "1d6", ignorer: false, derober: true, refoulement: 1, quitterTMR: false, cite: "66-70", sanctuaire: "66-70", plaines: "56-60", pont: "56-60", collines: "43-54", foret: "43-54", monts: "27-44", desert: "27-44", fleuve: "14-37", lac: "14-37", marais: "06-29", gouffre: "06-29", necropole: "01-20", desolation: "01-20" } }, {name:"Changeur de Rêve", data: { force: "2d6", ignorer: false, derober: true, refoulement: 1, quitterTMR: false, cite: "71-80", sanctuaire: "71-80", plaines: "61-75", pont: "61-75", collines: "55-69", foret: "55-69", monts: "45-59", desert: "45-59", fleuve: "38-49", lac: "38-49", marais: "30-39", gouffre: "30-39", necropole: "21-30", desolation: "21-30" } }, {name:"Briseur de Rêve", data: { force: "2d6", ignorer: false, derober: true, refoulement: 1, quitterTMR: true, cite: "81-85", sanctuaire: "81-85", plaines: "76-82", pont: "76-82", collines: "70-82", foret: "70-82", monts: "60-75", desert: "60-75", fleuve: "50-65", lac: "50-65", marais: "40-60", gouffre: "40-60", necropole: "31-50", desolation: "31-50" } }, {name:"Reflet d'ancien Rêve", data: { force: "2d6", ignorer: false, derober: true, refoulement: 1,quitterTMR: false, cite: "86-90", sanctuaire: "86-90", plaines: "83-88", pont: "83-88", collines: "83-88", foret: "83-88", monts: "76-85", desert: "76-85", fleuve: "66-79", lac: "66-79", marais: "61-75", gouffre: "61-75", necropole: "51-65", desolation: "51-65" } }, {name:"Tourbillon blanc", data: { force: "2d6", ignorer: false, derober: true, refoulement: 1, quitterTMR: false, cite: "91-94", sanctuaire: "91-94", plaines: "89-93", pont: "89-93", collines: "89-93", foret: "89-93", monts: "86-92", desert: "86-92", fleuve: "80-89", lac: "80-89", marais: "76-86", gouffre: "76-86", necropole: "66-80", desolation: "66-80" } }, {name:"Tourbillon noir", data: { force: "2d8", ignorer: false, derober: true, refoulement: 1, quitterTMR: false, cite: "95-97", sanctuaire: "95-97", plaines: "94-97", pont: "94-97", collines: "94-97", foret: "94-97", monts: "93-97", desert: "93-97", fleuve: "90-97", lac: "90-97", marais: "87-97", gouffre: "90-97", necropole: "81-97", desolation: "81-97" } }, {name:"Rêve de Dragon", data: { force: "1ddr + 7", ignorer: false, derober: true, refoulement: 2, quitterTMR: true, cite: "98-00", sanctuaire: "98-00", plaines: "98-00", pont: "98-00", collines: "98-00", foret: "98-00", monts: "98-00", desert: "98-00", fleuve: "98-00", lac: "98-00", marais: "98-00", gouffre: "98-00", necropole: "98-00", desolation: "98-00" } } ] /* -------------------------------------------- */ const tmrMovePattern = [ { name: 'top', x: 'zero', y: 'dec' }, { name: 'topright', x: 'inc', y: 'dec' }, { name: 'left', x: 'inc', y: 'alt' }, { name: 'botright', x: 'inc', y: 'inc' }, { name: 'bot', x: 'zero', y: 'inc' }, { name: 'botleft', x: 'dec', y: 'inc' }, { name: 'left', x: 'dec', y: 'alt' }, { name: 'topleft', x: 'dec', y: 'dec' } ] /* -------------------------------------------- */ export class TMRUtility { /* -------------------------------------------- */ static convertToTMRCoord( x, y ) { y = y + 1 let letterX = String.fromCharCode(65+x); return letterX+y } /* -------------------------------------------- */ static convertToCellCoord( coordTMR ) { let x = coordTMR.charCodeAt(0) - 65; let y = coordTMR.substr(1) - 1; return {x: x, y: y} } /* -------------------------------------------- */ static getTMRDescription( coordTMR) { return TMRMapping[coordTMR]; } /* -------------------------------------------- */ /** Some debug functions */ static setForceRencontre( id, force ) { this.forceRencontre = { id: id, force: force} } /* -------------------------------------------- */ static clearForceRencontre( id, force ) { this.forceRencontre = undefined } /* -------------------------------------------- */ static isForceRencontre() { return this.forceRencontre } /* -------------------------------------------- */ static getDirectionPattern() { let index = new Roll("d"+tmrMovePattern.length+" -1").roll().total; return tmrMovePattern[index]; } /* -------------------------------------------- */ static async rencontreTMRRoll( coordTMR, cellDescr ) { let rencontre = await this.rencontreTMRTypeCase(cellDescr.type); //let rencontre = rencontresTable[4]; if (rencontre){ rencontre = duplicate(rencontre); rencontre.force = this.evaluerForceRencontre(rencontre); rencontre.coord = coordTMR; rencontre.nbCases = 0; // Utilisé pour les Tourbillons } if ( this.forceRencontre ) { // Forced rencontre = rencontresTable[this.forceRencontre.id]; rencontre.force = this.forceRencontre.force; rencontre.coord = coordTMR; rencontre.nbCases = 0; // Utilisé pour les Tourbillons } return rencontre; } /* -------------------------------------------- */ static async rencontreTMRTypeCase(typeTMR, roll=undefined) { if (!roll) { //roll = await RdDDice.show(new Roll("d100").evaluate()).total; roll = new Roll("d100").roll().total; console.log("rencontreTMRTypeCase", roll); } typeTMR = typeTMR.toLowerCase().normalize("NFD").replace(/[\u0300-\u036f]/g, ""); for( let rencontre of rencontresTable) { console.log("TMR !!!", typeTMR, roll); let scoreDef = rencontre.data[typeTMR]; let min = scoreDef.substr(0,2); let max = scoreDef.substr(3,2); if (min=="00") min = 101; if (max=="00") max = 100; if (roll >= min && roll <= max) { return rencontre; } } } /* -------------------------------------------- */ /** * Retourne une recontre en fonction de la case et du tirage * @param {*} caseName * @param {*} roll */ static getRencontre( caseName, roll ) { if (!roll) { roll = new Roll("1d100").roll().total; } if ( !caseName) { ChatMessage.create({ content: "Un nom de case doit être indiqué (ie /tmrr desert ou /tmrr cite)" }); return false; } let rencontre = this.rencontreTMRTypeCase(caseName, roll); if (rencontre) { let force = this.evaluerForceRencontre(rencontre); ChatMessage.create({ content: "Rencontre en " + caseName + "(jet : " + roll + "%)
Vous rencontrez un " + rencontre.name + " d'une force de " + force + " Points de Rêve" }); } return false; } /* -------------------------------------------- */ static getRandomLocationType( coordTMR ) { let descr = this.getTMRDescription( coordTMR ); // TODO random get same type } /* -------------------------------------------- */ static getLocationTypeList( coordTMR ) { let descr = this.getTMRDescription( coordTMR ); let typeList = []; for (let index in TMRMapping) { let caseTMR = TMRMapping[index]; if (caseTMR.type == descr.type) typeList.push(index) } return typeList; } /* -------------------------------------------- */ static evaluerForceRencontre(rencontre) { if (this.isReveDeDragon(rencontre)) { let ddr = RdDDice.deDraconique(); return ddr + 7; } else { const roll = new Roll(rencontre.data.force).evaluate(); return roll.total; } } /* -------------------------------------------- */ static isReveDeDragon(rencontre) { return rencontre.name.toLowerCase() == "Rêve de Dragon".toLowerCase(); } /* -------------------------------------------- */ static async processRencontreReussite( actor, rencontre, rolled ) { let msg = "
"; let state = "aucune"; console.log("processRencontreReussite", actor, rencontre); if (rencontre.name == "Messagers des Rêves") { msg += "Le Messager des Rêves vous permet de lancer votre sort à XX cases !"; state = "messager"; } else if (rencontre.name == "Passeur des Rêves") { msg += "Le Passeur des Rêves vous permet de vous téléporter à " + rencontre.force + " cases !"; state = "passeur"; } else if (rencontre.name == "Fleur des Rêves") { await actor.updatePointsDeReve( rencontre.force ); msg += "La Fleur des rêves s'évanouit en vous fournissant " + rencontre.force + " Points de Rêve"; } else if (rencontre.name == "Mangeur de Rêve") { msg += "Ce Mangeur des Rêves disparait !" } else if (rencontre.name == "Changeur de Rêve") { msg += "Ce Changeur des Rêves vous propose de vous déplacer sur une autre case de même type." state = "changeur"; } else if (rencontre.name == "Briseur de Rêve") { msg += "Ce Briseur des Rêves disparait !" } else if (rencontre.name == "Reflet d'ancien Rêve") { msg += "Ce Reflet d'ancien Rêve disparait !" } else if (rencontre.name == "Tourbillon blanc") { msg += "Ce Tourbillon Blanc disparait !" } else if (rencontre.name == "Tourbillon noir") { msg += "Ce Tourbillon Noir disparait !" } else if (rencontre.name == "Rêve de Dragon") { // TODO: xp particulière msg += "Vous maîtrisez le Rêve de Dragon !" msg += actor.appliquerReveDeDragon(rolled, rencontre.force); } return { msg: msg, state: state }; } /* -------------------------------------------- */ static async processRencontreEchec( actor, rencontre, rolled, tmrDialog ) { let msg = "
"; let state = "aucune"; if (rencontre.name == "Messagers des Rêves") { msg += "Le Messager des Rêves s'éloigne de vous !"; } else if (rencontre.name == "Passeur des Rêves") { msg += "Le Passeur des Rêves s'éloigne de vous !"; } else if (rencontre.name == "Fleur des Rêves") { msg += "La Fleur des rêves s'éloigne de vous et se perd dans les Terres Médianes"; } else if (rencontre.name == "Mangeur de Rêve") { await actor.updatePointsDeReve( -rencontre.force ); msg += "Ce Mangeur des Rêves croque votre Rêve ! Vous perdez " + rencontre.force + " points de rêve actuels, votre nouveau total est de " + actor.data.data.reve.reve.value; } else if (rencontre.name == "Changeur de Rêve") { msg += "Ce Changeur des Rêves vous déplace sur un autre case du même type.
" let locList = this.getLocationTypeList( actor.data.data.reve.tmrpos.coord ); let index = new Roll("1d"+locList.length + " - 1").roll().total; let newCoord = locList[index]; tmrDialog.forceDemiRevePosition(newCoord); let cellDescr = TMRUtility.getTMRDescription(newCoord); msg += "Vous avez été téléporté en " + newCoord + " - " + cellDescr.label; } else if (rencontre.name == "Briseur de Rêve") { msg += "Votre Rêve est Brisé, vous quittez les Terres Médianes"; } else if (rencontre.name == "Reflet d'ancien Rêve") { msg += "Votre Rêve est figé, vous restez sur cette case tant que ce Reflet n'est pas vaincu!"; state = "reflet"; } else if (rencontre.name == "Tourbillon blanc") { msg += "Votre Rêve est Brisé, vous quittez les Terres Médianes"; state = "tourbillonblanc"; } else if (rencontre.name == "Tourbillon noir") { msg += "Votre Rêve est Brisé, vous quittez les Terres Médianes"; state = "tourbillonnoir"; } else if (rencontre.name == "Rêve de Dragon") { msg += "Le Rêve de Dragon tourne au cauchemar !" msg += actor.appliquerReveDeDragon(rolled, rencontre.force); } return { msg: msg, state: state }; } /* -------------------------------------------- */ static async genericGetTableResult( tableName, toChat) { let pack = game.packs.get("foundryvtt-reve-de-dragon.tables-diverses"); await pack.getIndex(); let entry = pack.index.find(e => e.name === tableName); let rollQueues = await pack.getEntity(entry._id); let result = await rollQueues.draw( { displayChat: toChat } ); console.log("CAT", result); return result; } /* -------------------------------------------- */ static getTMRAleatoire() { let num = new Roll("1d15").roll().total; let letter, letterValue; if ( num == 15) { letterValue = new Roll( "1d7").roll().total; letter = String.fromCharCode( 65 + ((parseInt(letterValue)-1)*2) ); } else { letterValue = new Roll( "1d13 + 64" ).roll().total; letter = String.fromCharCode( letterValue ); } let caseIndex = letter+num; console.log("Case ", letterValue, letter, num, TMRMapping[caseIndex].label ); } /* -------------------------------------------- */ static _checkTMRCoord( x, y ) { if (x >= 0 && x < 13 && y >= 0 && y < 15 ) return true; return false; } /* -------------------------------------------- */ static computeRealPictureCoordinates( coordXY, tmrConstants ) { let decallagePairImpair = (coordXY.x % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y; return { x: tmrConstants.gridx + (coordXY.x * tmrConstants.cellw), y: tmrConstants.gridy + (coordXY.y * tmrConstants.cellh) + decallagePairImpair } } /* -------------------------------------------- */ /** Returns a list of case inside a given distance * */ static getTMRArea( coord, distance, tmrConstants ) { let pos = this.convertToCellCoord( coord ); let posPic = this.computeRealPictureCoordinates( pos, tmrConstants ); let caseList = []; for (let x=pos.x-distance; x<=pos.x+distance; x++ ) { // Loop thru lines for (let y=pos.y-distance; y<=pos.y+distance; y++ ) { // Loop thru lines //console.log("Parsing position", x, y); if ( this._checkTMRCoord(x, y) ) { // Coordinate is valie let posPicNow = this.computeRealPictureCoordinates( {x: x, y: y}, tmrConstants ); let dist = Math.sqrt(Math.pow(posPicNow.x - posPic.x,2) + Math.pow(posPicNow.y - posPic.y, 2)) / tmrConstants.cellw; if ( dist < distance+0.5) { caseList.push( this.convertToTMRCoord(x, y) ); // Inside the area } } } } return caseList; } }