import { PART_JEU } from "./roll-part-jeu.mjs" import { RollMode } from "./roll-mode.mjs" import { ROLL_MODE_JEU } from "./roll-constants.mjs" export class RollModeJeu extends RollMode { get code() { return ROLL_MODE_JEU } get name() { return `Jouer` } visible(rollData) { return rollData.active.actor.isPersonnage() } title(rollData) { if (rollData.opponent) { return `joue contre` } return `joue: ${rollData.current[PART_JEU].label}` } }