export const ROLL_MODE_ATTAQUE = 'attaque' export const ROLL_MODE_COMP = 'comp' export const ROLL_MODE_DEFENSE = 'defense' export const ROLL_MODE_JEU = 'jeu' export const ROLL_MODE_MEDITATION = 'meditation' export const ROLL_MODE_OEUVRE = 'oeuvre' export const ROLL_MODE_SORT = 'sort' export const ROLL_MODE_TACHE = 'tache' export const DIFF_MODE = { LIBRE: 'libre', ATTAQUE: 'attaque', IMPOSEE: 'imposee', DEFENSE: 'defense', DEFAUT: 'defaut', AUCUN: 'aucun' } export const DIFF_MODES = { [DIFF_MODE.LIBRE]: { key: DIFF_MODE.LIBRE, label: "Difficulté libre", libre: true, visible: true, max: 0 }, [DIFF_MODE.ATTAQUE]: { key: DIFF_MODE.ATTAQUE, label: "Difficulté d'attaque", libre: true, visible: true, max: 0 }, [DIFF_MODE.IMPOSEE]: { key: DIFF_MODE.IMPOSEE, label: "Diffficulté imposée", libre: false, visible: true, max: 0 }, [DIFF_MODE.DEFENSE]: { key: DIFF_MODE.DEFENSE, label: "Diffficulté défense", libre: false, visible: true, max: 0 }, [DIFF_MODE.DEFAUT]: { key: DIFF_MODE.DEFAUT, label: "Difficulté", libre: true, visible: true, max: 5 }, [DIFF_MODE.AUCUN]: { key: DIFF_MODE.AUCUN, label: "", libre: false, visible: false, max: 0 }, }