import { RDD_CONFIG } from "../constants.js" import { ATTAQUE_TYPE_MELEE } from "../item/arme.js" import { RdDEmpoignade } from "../rdd-empoignade.js" import { COMBAT_ROLL_TYPES } from "./roll-constants.mjs" import { PART_ATTAQUE } from "./roll-part-attaque.mjs" import { RollPartCheckbox } from "./roll-part-checkbox.mjs" const EMPOIGNADE_TAILLE = "empoignade-taille" export class RollPartEmpoignadeTaille extends RollPartCheckbox { get code() { return EMPOIGNADE_TAILLE } isValid(rollData) { return RdDEmpoignade.isCombatantEmpoignade(rollData.ids.actorId, rollData.ids.actorTokenId) } visible(rollData) { return COMBAT_ROLL_TYPES.includes(rollData.type.current) && RdDEmpoignade.isEmpoignadeEnCours(rollData.active.actor) && this.getTailleDiff(rollData) != 0 } getTailleDiff(rollData) { const taille = rollData.active.actor.getTaille() const tailleOpponent = rollData.opponent.actor.getTaille() const diff = taille - tailleOpponent const diffTailleAbs = Math.max(0, Math.abs(diff) - 1) const signDiff = Math.sign(diff) return signDiff * diffTailleAbs } getCheckboxIcon(rollData) { return `` } getCheckboxLabel(rollData) { return `Taille ${rollData.active.actor.getTaille()} vs ${rollData.opponent.actor.getTaille()} ` } getCheckboxValue(rollData) { return this.getTailleDiff(rollData) } }