/** * Extend the base Dialog entity by defining a custom window to perform roll. * @extends {Dialog} */ export class RdDAstrologieEditeur extends Dialog { /* -------------------------------------------- */ constructor(html, calendrier, calendrierData) { let myButtons = { resetButton: { label: "Re-tirer les nombres astraux", callback: html => this.resetNombreAstraux() }, saveButton: { label: "Fermer", callback: html => this.fillData() } }; // Common conf let dialogConf = { content: html, title: "Editeur d'Astrologie", buttons: myButtons, default: "saveButton" }; let dialogOptions = { classes: ["rdddialog"], width: 600, height: 300, 'z-index': 99999 } super(dialogConf, dialogOptions) this.calendrier = calendrier; this.updateData( calendrierData ); } /* -------------------------------------------- */ async resetNombreAstraux() { game.system.rdd.calendrier.resetNombreAstral(); await game.system.rdd.calendrier.rebuildListeNombreAstral(); game.system.rdd.calendrier.showAstrologieEditor(); } /* -------------------------------------------- */ fillData( ) { } /* -------------------------------------------- */ updateData( calendrierData ) { this.calendrierData = duplicate(calendrierData); } /* -------------------------------------------- */ activateListeners(html) { super.activateListeners(html); let astrologieData = this.astrologieData; $(function () { }); } }