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Author SHA1 Message Date
d35e47824d Merge pull request 'v10.7.19 - les fantômes de Semolosse' (#653) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: #653
2023-06-14 08:27:49 +02:00
37d3fa5bc5 Version 10.7.19 - les fantômes de Semolosse 2023-06-14 02:10:59 +02:00
8a12eb865c Migration des compendiums 2023-06-14 02:10:59 +02:00
5baa94b3f0 Gestion des difficultés de Possession
- gestion de la difficulté imposée sur la défense
- gestion des particulières en attaque considérées en finesse
- utilisation du rêve actuel pour les personnages
2023-06-14 02:10:59 +02:00
37c2b6432d Catégories des compétences de créatures
Les créatures peuvent avoir des compétences d'armes (lancer,
mêlée, tir, armes naturelles), de parade, de possession, et générales.

Les initiatives sont cohérentes. Les possessions sont en phase 10
d'initiative.
2023-06-14 02:10:59 +02:00
fc63835a71 Fix commerce achat MJ sans personnage
Correction sur les achats: l'objet acheté vient forcément soit d'un
personnage-vendeur, soit des Items globaux.

Ne pas essayer d'acheter autrement car on aurait des données d'item
non structurées, et donc ça ne fonctionnerait pas.
2023-06-14 02:10:59 +02:00
d82a543860 Merge pull request 'v10.7.18 - le repos de Semolosse' (#651) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: #651
2023-06-08 06:51:42 +02:00
2e76961ba7 Correction rendu changelog en ligne
# Conflicts:
#	changelog.md
2023-06-08 01:48:05 +02:00
a9f50bbc5e v10.7.18 2023-06-08 01:40:58 +02:00
8ba3476d7b Fix: la date des blessures ne marchait plus
la liste des types (pour aider à la saisie) est une idée mitigée

- ça évite les fautes d'orthographe dans les constantes de types
Mais:
- on peut oublier un type
- si le type n'est pas défini, il est undefined
  (donc risques de regressions)

Saisie de tous les types du template.
2023-06-08 01:34:29 +02:00
4e8f6e8872 Merge pull request 'v10.7.17 - Le doigt du destin de Sémolosse' (#649) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: #649
2023-06-05 20:14:00 +02:00
727701bdcd v10.7.17 2023-06-05 20:01:40 +02:00
dcc0f0acfd Fix: validation encaissement MJ 2023-06-05 19:58:57 +02:00
61eee66ebe Merge pull request 'v10.7.16 - La morsure de Sémolosse' (#648) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: #648
2023-06-04 20:37:17 +02:00
c75d10f69b v10.7.16 - La morsure de Sémolosse 2023-06-04 02:41:06 +02:00
333bb051c1 Correction de liens
Quelques liens pointaient sur les icones du bazaar de forge-vtt
2023-06-04 02:36:40 +02:00
1bf247db33 Fix affichage des "objets" dans les commerces
La confusion entre les Item "objets" et le champ formData.objets
rendait les Item "objets" indisponibles (par exemple, les vêtements)
2023-06-04 02:36:40 +02:00
49fc2c9b0a Max release = v10 2023-05-29 13:32:22 +02:00
9013376096 Merge pull request 'v10.7.14 - l'expérience de Sémolosse' (#646) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: #646
2023-05-29 07:46:20 +02:00
972459a08d Version 10.7.14 2023-05-28 22:05:36 +02:00
1607629365 Tri des listes d'items 2023-05-28 22:05:09 +02:00
8f7efdad87 Utilisation de la dateReel du calendrier 2023-05-28 22:04:03 +02:00
2dbe0dea4a Refonte du journal d'expérience
Reprise du journal d'expérience pour:
- afficher ancienne/nouvelle valeur
- la valeur du changement
- si c'est manuel / automatique
- identifier les dépenses de stress
- identifier les augmentations de compétences
- les changements des compteurs
2023-05-28 22:03:57 +02:00
5fc455fbad Ajout des acteurs accordés aux entités 2023-05-28 22:01:35 +02:00
8a7e4d3a9e Merge pull request 'Version 10.7.13 - L'armure de Semolosse' (#644) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: #644
2023-05-25 20:35:39 +02:00
36 changed files with 594 additions and 498 deletions

4
.gitignore vendored
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@@ -8,7 +8,3 @@ todo.md
/jsconfig.json /jsconfig.json
/package.json /package.json
/package-lock.json /package-lock.json
/packs/*/
/packs/*/CURRENT
/packs/*/LOG
/packs/*/LOCK

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@@ -1,9 +1,24 @@
---
# v11.0
# v10.7 - L'os de Semolosse # v10.7 - L'os de Semolosse
## v10.7.19 - les fantômes de Semolosse
- les créatures ont maintenant le droit d'avoir des compétences de tir, lancer, mêlée, armes naturelles, parade.
- les créatures armées utilisent la bonne phase d'initiative
- correction des possessions
- la difficulté de la défense est imposée par l'attaque
- une attaque particulière de possession est en finesse
- le rêve actuel des personnages est bien utilisé
- correction des achats par le MJ sans acteur sélectionné
## v10.7.18 - le repos de Semolosse
- correction des dates de blessures qui ne marchaient plus
## v10.7.17 - le doigt du destin de Semolosse
- correction de la validation d'encaissement par le MJ
## v10.7.16 - la morsure de Semolosse
- correction de l'affichage des objets suite à confusion
- correction de liens dans la liste des équipements
## v10.7.14 - l'expérience de Semolosse ## v10.7.14 - l'expérience de Semolosse
- Affichage des personnages accordés sur les fiches des entités - Affichage des personnages accordés sur les fiches des entités
- Refonte du journal d'expérience - Refonte du journal d'expérience

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@@ -1,56 +1,54 @@
{ {
"TYPES": { "ACTOR": {
"Actor": { "TypePersonnage": "Personnage",
"Personnage": "Personnage", "TypeCreature": "Créature",
"Creature": "Créature", "TypeEntite": "Entité de cauchemar",
"Entite": "Entité de cauchemar", "TypeCommerce": "Commerce",
"Commerce": "Commerce", "TypeVehicule": "Véhicule"
"Vehicule": "Véhicule" },
}, "ITEM": {
"Item": { "TypeArme": "Arme",
"Arme": "Arme", "TypeArmure": "Armure",
"Armure": "Armure", "TypeBlessure": "Blessure",
"Blessure": "Blessure", "TypeCasetmr": "TMR spéciale",
"Casetmr": "TMR spéciale", "TypeChant": "Chant",
"Chant": "Chant", "TypeCompetence": "Compétence",
"Competence": "Compétence", "TypeCompetencecreature": "Compétence de créature",
"Competencecreature": "Compétence de créature", "TypeConteneur": "Conteneur",
"Conteneur": "Conteneur", "TypeDanse": "Danse",
"Danse": "Danse", "TypeExtraitpoetique": "Extrait poetique",
"Extraitpoetique": "Extrait poetique", "TypeFaune": "Faune",
"Faune": "Faune", "TypeGemme": "Gemme",
"Gemme": "Gemme", "TypeHerbe": "Herbe",
"Herbe": "Herbe", "TypeIngredient": "Ingrédient",
"Ingredient": "Ingrédient", "TypeJeu": "Jeu",
"Jeu": "Jeu", "TypeLivre": "Livre",
"Livre": "Livre", "TypeMaladie": "Maladie",
"Maladie": "Maladie", "TypeMeditation": "Méditation",
"Meditation": "Méditation", "TypeMonnaie": "Monnaie",
"Monnaie": "Monnaie", "TypeMunition": "Munition",
"Munition": "Munition", "TypeMusique": "Musique",
"Musique": "Musique", "TypeNombreastral": "Nombre astral",
"Nombreastral": "Nombre astral", "TypeNourritureboisson": "Nourriture & boisson",
"Nourritureboisson": "Nourriture & boisson", "TypeObjet": "Objet",
"Objet": "Objet", "TypeOeuvre": "Oeuvre",
"Oeuvre": "Oeuvre", "TypeOmbre": "Ombre de Thanatos",
"Ombre": "Ombre de Thanatos", "TypePlante": "Plante",
"Plante": "Plante", "TypePoison": "Poison",
"Poison": "Poison", "TypePossession": "Possession",
"Possession": "Possession", "TypePotion": "Potion",
"Potion": "Potion", "TypeQueue": "Queue de Dragon",
"Queue": "Queue de Dragon", "TypeRecettealchimique": "Recette alchimique",
"Recettealchimique": "Recette alchimique", "TypeRecettecuisine": "Recette de cuisine",
"Recettecuisine": "Recette de cuisine", "TypeRencontre": "Rencontre TMR",
"Rencontre": "Rencontre TMR", "TypeService": "Service",
"Service": "Service", "TypeSignedraconique": "Signe draconique",
"Signedraconique": "Signe draconique", "TypeSort": "Sort",
"Sort": "Sort", "TypeSortreserve": "Sort en réserve",
"Sortreserve": "Sort en réserve", "TypeSouffle": "Souffle de Dragon",
"Souffle": "Souffle de Dragon", "TypeTache": "Tâche",
"Tache": "Tâche", "TypeTarot": "Carte de tarot",
"Tarot": "Carte de tarot", "TypeTete": "te de Dragon"
"Tete": "Tête de Dragon"
}
}, },
"EFFECT": { "EFFECT": {
"StatusStunned": "Sonné", "StatusStunned": "Sonné",

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@@ -38,13 +38,14 @@ import { RdDItemBlessure } from "./item/blessure.js";
import { AppAstrologie } from "./sommeil/app-astrologie.js"; import { AppAstrologie } from "./sommeil/app-astrologie.js";
import { RdDEmpoignade } from "./rdd-empoignade.js"; import { RdDEmpoignade } from "./rdd-empoignade.js";
import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js"; import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js";
import { TYPES } from "./item.js";
const POSSESSION_SANS_DRACONIC = { const POSSESSION_SANS_DRACONIC = {
img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp', img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
name: 'Sans draconic', name: 'Sans draconic',
system: { system: {
niveau: 0, niveau: 0,
defaut_carac: "reve", defaut_carac: "reve-actuel",
} }
}; };
@@ -109,7 +110,7 @@ export class RdDActor extends RdDBaseActor {
canReceive(item) { canReceive(item) {
if (this.isCreature()) { if (this.isCreature()) {
return item.type == 'competencecreature' || item.isInventaire(); return item.type == TYPES.competencecreature || item.isInventaire();
} }
if (this.isEntite()) { if (this.isEntite()) {
return item.type == 'competencecreature'; return item.type == 'competencecreature';
@@ -270,15 +271,16 @@ export class RdDActor extends RdDBaseActor {
} }
getDraconicOuPossession() { getDraconicOuPossession() {
const possessions = this.items.filter(it => it.type == 'competencecreature' && it.system.ispossession) const possession = this.items.filter(it => it.type == TYPES.competencecreature && it.system.categorie == 'possession')
.sort(Misc.descending(it => it.system.niveau)); .sort(Misc.descending(it => it.system.niveau))
if (possessions.length > 0) { .find(it=>true);
return duplicate(possessions[0]); if (possession) {
return possession.clone();
} }
const draconics = [...this.getDraconicList().filter(it => it.system.niveau >= 0), const draconics = [...this.getDraconicList().filter(it => it.system.niveau >= 0).map(it =>it.clone()),
POSSESSION_SANS_DRACONIC] POSSESSION_SANS_DRACONIC]
.sort(Misc.descending(it => it.system.niveau)); .sort(Misc.descending(it => it.system.niveau));
return duplicate(draconics[0]); return draconics[0];
} }
getPossession(possessionId) { getPossession(possessionId) {
@@ -778,7 +780,7 @@ export class RdDActor extends RdDBaseActor {
async combattreReveDeDragon(force) { async combattreReveDeDragon(force) {
let rollData = { let rollData = {
actor: this, actor: this,
competence: duplicate(this.getDraconicOuPossession()), competence: this.getDraconicOuPossession(),
canClose: false, canClose: false,
rencontre: await game.system.rdd.rencontresTMR.getReveDeDragon(force), rencontre: await game.system.rdd.rencontresTMR.getReveDeDragon(force),
tmr: true, tmr: true,
@@ -959,9 +961,9 @@ export class RdDActor extends RdDBaseActor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async updateCompetence(idOrName, compValue) { async updateCompetence(idOrName, compValue) {
let competence = this.getCompetence(idOrName); const competence = this.getCompetence(idOrName);
if (competence) { if (competence) {
let toNiveau = compValue ?? RdDItemCompetence.getNiveauBase(competence.system.categorie); const toNiveau = compValue ?? RdDItemCompetence.getNiveauBase(competence.system.categorie, competence.getCategories());
this.notifyCompetencesTronc(competence, toNiveau); this.notifyCompetencesTronc(competence, toNiveau);
const fromNiveau = competence.system.niveau; const fromNiveau = competence.system.niveau;
await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, 'system.niveau': toNiveau }]); await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, 'system.niveau': toNiveau }]);
@@ -2299,14 +2301,14 @@ export class RdDActor extends RdDBaseActor {
carac: this.system.carac, carac: this.system.carac,
competence: this.getCompetence(idOrName) competence: this.getCompetence(idOrName)
} }
if (rollData.competence.type == 'competencecreature') { if (rollData.competence.type == TYPES.competencecreature) {
if (rollData.competence.system.iscombat && options.tryTarget && Targets.hasTargets()) { const arme = RdDItemCompetenceCreature.armeCreature(rollData.competence)
if (arme && options.tryTarget && Targets.hasTargets()) {
Targets.selectOneToken(target => { Targets.selectOneToken(target => {
if (rollData.competence.system.ispossession) { if (arme.action == "possession") {
RdDPossession.onAttaquePossession(target, this, rollData.competence) RdDPossession.onAttaquePossession(target, this, rollData.competence)
} }
else { else {
const arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence)
RdDCombat.rddCombatTarget(target, this).attaque(competence, arme) RdDCombat.rddCombatTarget(target, this).attaque(competence, arme)
} }
}); });
@@ -3053,7 +3055,7 @@ export class RdDActor extends RdDBaseActor {
const competence = this.getCompetence(arme.system.competence) const competence = this.getCompetence(arme.system.competence)
if (competence.system.ispossession) { if (competence.isCompetencePossession()) {
return RdDPossession.onAttaquePossession(target, this, competence); return RdDPossession.onAttaquePossession(target, this, competence);
} }
RdDCombat.rddCombatTarget(target, this).attaque(competence, arme); RdDCombat.rddCombatTarget(target, this).attaque(competence, arme);
@@ -3133,9 +3135,7 @@ export class RdDActor extends RdDBaseActor {
/* -------------------------------------------- */ /* -------------------------------------------- */
conjurerPossession(possession) { conjurerPossession(possession) {
// TODO: choix de la compétence de draconic ou de possession RdDPossession.onConjurerPossession(this, possession)
let draconic = this.getDraconicOuPossession();
RdDPossession.onConjurerPossession(this, draconic, possession)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@@ -3,7 +3,8 @@ import { Misc } from "../misc.js";
import { DialogSplitItem } from "../dialog-split-item.js"; import { DialogSplitItem } from "../dialog-split-item.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js"; import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { Monnaie } from "../item-monnaie.js"; import { Monnaie } from "../item-monnaie.js";
import { RdDItem } from "../item.js"; import { RdDItem, TYPES } from "../item.js";
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
/** /**
@@ -53,6 +54,8 @@ export class RdDBaseActorSheet extends ActorSheet {
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires);
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
formData.competences.filter(it => it.type == TYPES.competencecreature)
.forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
return formData; return formData;
} }
@@ -125,27 +128,27 @@ export class RdDBaseActorSheet extends ActorSheet {
.map(t => Misc.arrayOrEmpty(itemTypes[t])) .map(t => Misc.arrayOrEmpty(itemTypes[t]))
.reduce((a, b) => a.concat(b), []) .reduce((a, b) => a.concat(b), [])
.sort(Misc.ascending(it => it.name)); .sort(Misc.ascending(it => it.name));
} }
/* -------------------------------------------- */ /** @override */ /* -------------------------------------------- */ /** @override */
activateListeners(html) { activateListeners(html) {
super.activateListeners(html); super.activateListeners(html);
this.html = html; this.html = html;
this.html.find('.conteneur-name a').click(async event => { this.html.find('.conteneur-name a').click(async event => {
RdDUtility.toggleAfficheContenu(this.getItemId(event)); RdDUtility.toggleAfficheContenu(this.getItemId(event));
this.render(true); this.render(true);
}); });
this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true)) this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat()); this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat()); this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
this.html.find('.recherche') this.html.find('.recherche')
.each((index, field) => { .each((index, field) => {
this._rechercheSelectArea(field); this._rechercheSelectArea(field);
}) })
.keyup(async event => this._rechercherKeyup(event)) .keyup(async event => this._rechercherKeyup(event))
.change(async event => this._rechercherKeyup(event)); .change(async event => this._rechercherKeyup(event));
this.html.find('.recherche').prop( "disabled", false ); this.html.find('.recherche').prop("disabled", false);
// Everything below here is only needed if the sheet is editable // Everything below here is only needed if the sheet is editable
if (!this.options.editable) return; if (!this.options.editable) return;

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@@ -248,13 +248,12 @@ export class RdDBaseActor extends Actor {
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined; const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot); const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot);
const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id) ?? achat.vente.item; const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id);
if (!itemVendu) { if (!itemVendu) {
ui.notifications.warn("Erreur sur achat: rien à acheter<br>Si possible, transmettez les logs de la console aux développeurs"); ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !`: `Impossible de retrouver: ${achat.vente.item.name} !`);
console.log('Erreur sur achat: rien à acheter', achat);
return; return;
} }
if (!this.verifierQuantite(vendeur, itemVendu, quantite)) { if (vendeur && !this.verifierQuantite(itemVendu, quantite)) {
ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`); ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
return return
} }
@@ -265,7 +264,7 @@ export class RdDBaseActor extends Actor {
await this.decrementerVente(vendeur, itemVendu, quantite, cout); await this.decrementerVente(vendeur, itemVendu, quantite, cout);
if (acheteur) { if (acheteur) {
await acheteur.depenserSols(cout); await acheteur.depenserSols(cout);
const createdItemId = await acheteur.creerQuantiteItem(achat.vente.item, quantite); const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite);
await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId); await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId);
} }
if (cout > 0) { if (cout > 0) {
@@ -306,9 +305,9 @@ export class RdDBaseActor extends Actor {
return this.getFortune() >= cout; return this.getFortune() >= cout;
} }
verifierQuantite(vendeur, item, quantiteTotal) { verifierQuantite(item, quantiteDemande) {
const disponible = vendeur?.getQuantiteDisponible(item); const disponible = item?.getQuantite();
return disponible == undefined || disponible >= quantiteTotal; return disponible == undefined || disponible >= quantiteDemande;
} }
async consommerNourritureAchetee(achat, vente, createdItemId) { async consommerNourritureAchetee(achat, vente, createdItemId) {

View File

@@ -22,7 +22,7 @@ export class RdDCommerce extends RdDBaseActor {
} }
getQuantiteDisponible(item) { getQuantiteDisponible(item) {
return this.system.illimite || item.isService() ? undefined : item.getQuantite(); return (this.system.illimite || item?.isService()) ? undefined : item.getQuantite();
} }
verifierFortune(cout) { verifierFortune(cout) {

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@@ -1,4 +1,5 @@
import { RdDItemCompetenceCreature } from "./item-competencecreature.js" import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
import { TYPES } from "./item.js";
import { RdDCombatManager } from "./rdd-combat.js"; import { RdDCombatManager } from "./rdd-combat.js";
const nomCategorieParade = { const nomCategorieParade = {
@@ -19,7 +20,7 @@ const nomCategorieParade = {
export class RdDItemArme extends Item { export class RdDItemArme extends Item {
static isArme(item) { static isArme(item) {
return (item.type == 'competencecreature' && item.system.iscombat) || item.type == 'arme'; return RdDItemCompetenceCreature.getCategorieAttaque(item) || item.type == 'arme';
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -27,7 +28,7 @@ export class RdDItemArme extends Item {
switch (arme ? arme.type : '') { switch (arme ? arme.type : '') {
case 'arme': return arme; case 'arme': return arme;
case 'competencecreature': case 'competencecreature':
return RdDItemCompetenceCreature.armeNaturelle(arme); return RdDItemCompetenceCreature.armeCreature(arme);
} }
return RdDItemArme.mainsNues(); return RdDItemArme.mainsNues();
} }

View File

@@ -23,7 +23,7 @@ const limitesArchetypes = [
]; ];
/* -------------------------------------------- */ /* -------------------------------------------- */
const categorieCompetences = { const categoriesCompetences = {
"generale": { base: -4, label: "Générales" }, "generale": { base: -4, label: "Générales" },
"particuliere": { base: -8, label: "Particulières" }, "particuliere": { base: -8, label: "Particulières" },
"specialisee": { base: -11, label: "Spécialisées" }, "specialisee": { base: -11, label: "Spécialisées" },
@@ -49,16 +49,16 @@ const competence_xp_cumul = _buildCumulXP();
export class RdDItemCompetence extends Item { export class RdDItemCompetence extends Item {
/* -------------------------------------------- */ /* -------------------------------------------- */
static getCategorieCompetences() { static getCategories() {
return categorieCompetences; return categoriesCompetences;
}
/* -------------------------------------------- */
static getNiveauBase(category) {
return categorieCompetences[category].base;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static getLabelCategorie(category) { static getLabelCategorie(category) {
return categorieCompetences[category].label; return categoriesCompetences[category].label;
}
/* -------------------------------------------- */
static getNiveauBase(category, categories = categoriesCompetences) {
return categories[category]?.base ?? 0;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -192,7 +192,7 @@ export class RdDItemCompetence extends Item {
/* -------------------------------------------- */ /* -------------------------------------------- */
static isNiveauBase(item) { static isNiveauBase(item) {
return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie); return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories());
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@@ -1,51 +1,97 @@
import { RdDItem, TYPES } from "./item.js";
import { RdDCombatManager } from "./rdd-combat.js"; import { RdDCombatManager } from "./rdd-combat.js";
const categories = {
"generale": { base: 0, label: "Générale" },
"naturelle": { base: 0, label: "Arme naturelle" },
"melee": { base: 0, label: "Mêlée" },
"parade": { base: 0, label: "Parade" },
"tir": { base: 0, label: "Tir" },
"lancer": { base: 0, label: "Lancer" },
"possession": { base: 0, label: "Possession" },
}
/* -------------------------------------------- */ /* -------------------------------------------- */
export class RdDItemCompetenceCreature extends Item { export class RdDItemCompetenceCreature extends Item {
/* -------------------------------------------- */ static getCategories() {
static setRollDataCreature(rollData) { return categories;
rollData.competence = rollData.competence
rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
rollData.competence.system.defaut_carac = "carac_creature"
rollData.competence.system.categorie = "creature"
rollData.selectedCarac = rollData.carac.carac_creature
if (rollData.competence.system.iscombat) {
rollData.arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence);
}
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static armeNaturelle(competencecreature) { static setRollDataCreature(rollData) {
if (RdDItemCompetenceCreature.isCompetenceAttaque(competencecreature)) { rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
// si c'est un Item compétence: cloner pour ne pas modifier lma compétence rollData.competence.system.defaut_carac = "carac_creature"
let arme = (competencecreature instanceof Item) ? competencecreature.clone(): competencecreature; rollData.selectedCarac = rollData.carac.carac_creature
mergeObject(arme.system, rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence);
}
/* -------------------------------------------- */
static armeCreature(item) {
const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(item)
if (categorieAttaque != undefined) {
// si c'est un Item compétence: cloner pour ne pas modifier la compétence
let arme = item.clone();
mergeObject(arme,
{ {
competence: arme.name, action: item.isCompetencePossession() ? 'possession' : 'attaque',
initiative: RdDCombatManager.calculInitiative(competencecreature.system.niveau, competencecreature.system.carac_value), system: {
niveau: competencecreature.system.niveau, competence: arme.name,
equipe: true, cac: categorieAttaque == "naturelle" ? "naturelle" : "",
resistance: 100, niveau: item.system.niveau,
dommagesReels: arme.system.dommages, initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value),
penetration: 0, equipe: true,
force: 0, resistance: 100,
rapide: true, dommagesReels: arme.system.dommages,
cac: competencecreature.system.isnaturelle ? "naturelle" : "", penetration: 0,
action: 'attaque' force: 0,
rapide: true,
}
}); });
return arme; return arme;
} }
console.error("RdDItemCompetenceCreature.toActionArme(", competencecreature, ") : impossible de transformer l'Item en arme");
return undefined; return undefined;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static isCompetenceAttaque(item) { static getCategorieAttaque(item) {
return item.type == 'competencecreature' && item.system.iscombat; if (item.type == TYPES.competencecreature) {
switch (item.system.categorie) {
case "melee":
case "tir":
case "lancer":
case "naturelle":
case "possession":
return item.system.categorie
}
}
return undefined
} }
static isDommages(item) {
if (item.type == TYPES.competencecreature) {
switch (item.system.categorie) {
case "melee":
case "tir":
case "lancer":
case "naturelle":
return true
}
}
return false
}
static isParade(item) {
if (item.type == TYPES.competencecreature) {
switch (item.system.categorie) {
case "melee":
case "naturelle":
case "parade":
return true
}
}
return false
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static isCompetenceParade(item) { static isCompetenceParade(item) {
return item.type == 'competencecreature' && item.system.categorie_parade !== ""; return item.type == 'competencecreature' && item.system.categorie_parade !== "";

View File

@@ -11,6 +11,8 @@ import { RdDSheetUtility } from "./rdd-sheet-utility.js";
import { SystemCompendiums } from "./settings/system-compendiums.js"; import { SystemCompendiums } from "./settings/system-compendiums.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js"; import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { TYPES } from "./item.js";
/** /**
* Extend the basic ItemSheet for RdD specific items * Extend the basic ItemSheet for RdD specific items
@@ -98,9 +100,13 @@ export class RdDItemSheet extends ItemSheet {
isComestible: this.item.getUtilisationCuisine(), isComestible: this.item.getUtilisationCuisine(),
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable) options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable)
} }
if (this.item.type == TYPES.competencecreature) {
formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item)
}
const competences = await SystemCompendiums.getCompetences('personnage'); const competences = await SystemCompendiums.getCompetences('personnage');
formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences() formData.categories = this.item.getCategories()
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
formData.caracList = duplicate(game.system.model.Actor.personnage.carac) formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve) formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
@@ -249,7 +255,8 @@ export class RdDItemSheet extends ItemSheet {
event.preventDefault(); event.preventDefault();
if (this.item.isCompetence()) { if (this.item.isCompetence()) {
let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value); const categorie = event.currentTarget.value;
const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories());
this.item.system.base = level; this.item.system.base = level;
this.html.find('[name="system.base"]').val(level); this.html.find('[name="system.base"]').val(level);
} }

View File

@@ -6,48 +6,55 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDUtility } from "./rdd-utility.js"; import { RdDUtility } from "./rdd-utility.js";
import { SystemCompendiums } from "./settings/system-compendiums.js"; import { SystemCompendiums } from "./settings/system-compendiums.js";
import { RdDRaretes } from "./item/raretes.js"; import { RdDRaretes } from "./item/raretes.js";
import { RdDItemCompetence } from "./item-competence.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
export const TYPES = { export const TYPES = {
competence: 'competence', competence: 'competence',
competencecreature: 'competencecreature', competencecreature: 'competencecreature',
empoignade: 'empoignade',
possession: 'possession',
blessure: 'blessure',
maladie: 'maladie',
poison: 'poison',
arme: 'arme', arme: 'arme',
armure: 'armure', armure: 'armure',
conteneur: 'conteneur', conteneur: 'conteneur',
sort: 'sort', objet: 'objet',
monnaie: 'monnaie',
gemme: 'gemme',
munition: 'munition',
nourritureboisson: 'nourritureboisson',
herbe: 'herbe', herbe: 'herbe',
plante: 'plante', plante: 'plante',
faune: 'faune',
ingredient: 'ingredient', ingredient: 'ingredient',
faune: 'faune',
livre: 'livre', livre: 'livre',
potion: 'potion', potion: 'potion',
service: 'service',
musique: 'musique',
danse: 'danse',
chant: 'chant',
jeu: 'jeu',
recettecuisine: 'recettecuisine',
oeuvre: 'oeuvre',
recettealchimique: 'recettealchimique',
tache: 'tache',
sort: 'sort',
sortreserve: 'sortreserve',
rencontre: 'rencontre', rencontre: 'rencontre',
queue: 'queue', queue: 'queue',
ombre: 'ombre', ombre: 'ombre',
souffle: 'souffle', souffle: 'souffle',
tete: 'tete', tete: 'tete',
casetmr: 'casetmr',
meditation: 'meditation', meditation: 'meditation',
recettealchimique: 'recettealchimique',
chant: 'chant',
danse: 'danse',
jeu: 'jeu',
recettecuisine: 'recettecuisine',
musique: 'musique',
maladie: 'maladie',
poison: 'poison',
oeuvre: 'oeuvre',
monnaie: 'monnaie',
munition: 'munition',
nourritureboisson: 'nourritureboisson',
service: 'service',
signedraconique: 'signedraconique', signedraconique: 'signedraconique',
gemme: 'gemme',
possession: 'possession',
sortreserve: 'sortreserve',
extraitpoetique: 'extraitpoetique',
tarot: 'tarot', tarot: 'tarot',
empoignade: 'empoignade', nombreastral: 'nombreastral',
objet: 'objet' extraitpoetique: 'extraitpoetique',
} }
const typesInventaireMateriel = [ const typesInventaireMateriel = [
TYPES.arme, TYPES.arme,
TYPES.armure, TYPES.armure,
@@ -213,6 +220,7 @@ export class RdDItem extends Item {
isService() { return this.type == TYPES.service; } isService() { return this.type == TYPES.service; }
isCompetence() { return typesObjetsCompetence.includes(this.type) } isCompetence() { return typesObjetsCompetence.includes(this.type) }
isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" }
isTemporel() { return typesObjetsTemporels.includes(this.type) } isTemporel() { return typesObjetsTemporels.includes(this.type) }
isOeuvre() { return typesObjetsOeuvres.includes(this.type) } isOeuvre() { return typesObjetsOeuvres.includes(this.type) }
isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) } isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) }
@@ -229,6 +237,13 @@ export class RdDItem extends Item {
isPresentDansMilieux(milieux) { isPresentDansMilieux(milieux) {
return this.getEnvironnements(milieux).length > 0 return this.getEnvironnements(milieux).length > 0
} }
getCategories() {
switch (this.type) {
case TYPES.competence: return RdDItemCompetence.getCategories()
case TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories()
}
return {}
}
getEnvironnements(milieux = undefined) { getEnvironnements(milieux = undefined) {
const environnements = this.isInventaire() ? this.system.environnement : undefined; const environnements = this.isInventaire() ? this.system.environnement : undefined;
@@ -365,7 +380,7 @@ export class RdDItem extends Item {
} }
getEncTotal() { getEncTotal() {
return (this.isService() ? 0 : this.getQuantite()) * this.getEnc(); return (this.getQuantite() ?? 0) * this.getEnc();
} }
getEnc() { getEnc() {

View File

@@ -2,7 +2,7 @@ import { RdDBaseActor } from "./actor/base-actor.js";
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js"; import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
import { Grammar } from "./grammar.js"; import { Grammar } from "./grammar.js";
import { Monnaie } from "./item-monnaie.js"; import { Monnaie } from "./item-monnaie.js";
import { RdDItem } from "./item.js"; import { RdDItem, TYPES } from "./item.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js"; import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDRaretes } from "./item/raretes.js"; import { RdDRaretes } from "./item/raretes.js";
@@ -13,7 +13,7 @@ class Migration {
async applyItemsUpdates(computeUpdates) { async applyItemsUpdates(computeUpdates) {
await game.actors.forEach(async (actor) => { await game.actors.forEach(async (actor) => {
const actorItemUpdates = computeUpdates(actor.items); const actorItemUpdates = computeUpdates(actor.items).filter(it => it != undefined);
if (actorItemUpdates.length > 0) { if (actorItemUpdates.length > 0) {
console.log( console.log(
this.code, this.code,
@@ -24,7 +24,7 @@ class Migration {
} }
}); });
const itemUpdates = computeUpdates(game.items); const itemUpdates = computeUpdates(game.items).filter(it => it != undefined);
if (itemUpdates.length > 0) { if (itemUpdates.length > 0) {
console.log(this.code, "Applying updates on items", itemUpdates); console.log(this.code, "Applying updates on items", itemUpdates);
await Item.updateDocuments(itemUpdates); await Item.updateDocuments(itemUpdates);
@@ -65,7 +65,6 @@ class _1_5_34_migrationPngWebp {
} }
} }
class _10_0_16_MigrationSortsReserve extends Migration { class _10_0_16_MigrationSortsReserve extends Migration {
get code() { return "creation-item-sort-reserve"; } get code() { return "creation-item-sort-reserve"; }
get version() { return "10.0.16"; } get version() { return "10.0.16"; }
@@ -370,6 +369,7 @@ class _10_4_6_ServicesEnCommerces extends Migration {
return itemToCreate; return itemToCreate;
} }
} }
class _10_5_0_UpdatePeriodicite extends Migration { class _10_5_0_UpdatePeriodicite extends Migration {
get code() { return "migration-periodicite-poisons-maladies"; } get code() { return "migration-periodicite-poisons-maladies"; }
get version() { return "10.5.0"; } get version() { return "10.5.0"; }
@@ -458,6 +458,62 @@ class _10_7_0_MigrationBlessures extends Migration {
} }
} }
class _10_7_19_CategorieCompetenceCreature extends Migration {
get code() { return "categorie-competence-creature"; }
get version() { return "10.7.19"; }
async migrate() {
await this.applyItemsUpdates(items => items
.filter(it => TYPES.competencecreature == it.type)
.map(it => this.migrateCompetenceCreature(it))
);
}
migrateCompetenceCreature(it) {
const categorie = this.getCategorie(it)
if (categorie == it.system.categorie) {
return undefined
}
return { _id: it.id, 'system.categorie': categorie }
}
getCategorie(it) {
if (it.system.ispossession) {
return 'possession'
}
switch (it.system.categorie) {
case "melee":
if (it.system.isnaturelle) {
return 'naturelle'
}
return 'melee'
case "particuliere": case "specialisee": case "connaissance":
return "generale"
default:
return it.system.categorie
}
}
}
class _10_7_19_PossessionsEntiteVictime extends Migration {
get code() { return "possessions-entite-victime"; }
get version() { return "10.7.19"; }
async migrate() {
await this.applyItemsUpdates(items => items
.filter(it => TYPES.possession == it.type)
.map(it => this.migratePossession(it))
);
}
migratePossession(it) {
return { _id: it.id,
'system.entite.actorid': it.system.possesseurid,
'system.victime.actorid': it.system.possedeid
}
}
}
export class Migrations { export class Migrations {
static getMigrations() { static getMigrations() {
return [ return [
@@ -474,6 +530,8 @@ export class Migrations {
new _10_4_6_ServicesEnCommerces(), new _10_4_6_ServicesEnCommerces(),
new _10_5_0_UpdatePeriodicite(), new _10_5_0_UpdatePeriodicite(),
new _10_7_0_MigrationBlessures(), new _10_7_0_MigrationBlessures(),
new _10_7_19_CategorieCompetenceCreature(),
new _10_7_19_PossessionsEntiteVictime(),
]; ];
} }
@@ -490,7 +548,7 @@ export class Migrations {
migrate() { migrate() {
const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion"); const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
if (isNewerVersion(game.system.version, currentVersion)) { if (isNewerVersion(game.system.version, currentVersion)) {
//if (true) { /* comment previous and uncomment here to test before upgrade */ // if (true) { /* comment previous and uncomment here to test before upgrade */
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion)); const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
if (migrations.length > 0) { if (migrations.length > 0) {
migrations.sort((a, b) => this.compareVersions(a, b)); migrations.sort((a, b) => this.compareVersions(a, b));

View File

@@ -1,4 +1,5 @@
import { RdDCarac } from "./rdd-carac.js"; import { RdDCarac } from "./rdd-carac.js";
import { RdDPossession } from "./rdd-possession.js";
const conditionsTactiques = [ const conditionsTactiques = [
{ type: '', descr: '', dmg: 0, attaque: 0, parade: 0, esquive: true }, { type: '', descr: '', dmg: 0, attaque: 0, parade: 0, esquive: true },
@@ -27,6 +28,9 @@ export class RdDBonus {
if (rollData.isEmpoignade && rollData.rolled?.isPart) { if (rollData.isEmpoignade && rollData.rolled?.isPart) {
return true return true
} }
if (RdDPossession.isDefensePossession(rollData)) {
return RdDPossession.isPossessionFinesse(rollData)
}
return rollData.attackerRoll?.particuliere == 'finesse'; return rollData.attackerRoll?.particuliere == 'finesse';
} }
@@ -74,7 +78,7 @@ export class RdDBonus {
/* -------------------------------------------- */ /* -------------------------------------------- */
static _dmgArme(rollData) { static _dmgArme(rollData) {
if ( rollData.arme) { if (rollData.arme) {
let dmgBase = rollData.arme.system.dommagesReels ?? Number(rollData.arme.system.dommages ?? 0); let dmgBase = rollData.arme.system.dommagesReels ?? Number(rollData.arme.system.dommages ?? 0);
//Le bonus dégats magiques ne peut pas faire dépasser le bonus de l'arme (cf p.278) //Le bonus dégats magiques ne peut pas faire dépasser le bonus de l'arme (cf p.278)
return dmgBase + Math.min(dmgBase, rollData.arme.system.magique ? rollData.arme.system.ecaille_efficacite : 0); return dmgBase + Math.min(dmgBase, rollData.arme.system.magique ? rollData.arme.system.ecaille_efficacite : 0);

View File

@@ -87,7 +87,7 @@ export class RdDCombatManager extends Combat {
let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0); let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0);
if (!formula) { if (!formula) {
if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
const competence = combatant.actor.items.find(it => it.system.iscombat) const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.getCategorieAttaque(it))
if (competence) { if (competence) {
rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0); rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0);
} }
@@ -230,15 +230,15 @@ export class RdDCombatManager extends Combat {
} }
static listActionsCreature(competences) { static listActionsCreature(competences) {
return competences.filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) return competences.map(it => RdDItemCompetenceCreature.armeCreature(it))
.map(it => RdDItemCompetenceCreature.armeNaturelle(it)); .filter(it => it != undefined);
} }
static listActionsPossessions(actor) { static listActionsPossessions(actor) {
return RdDCombatManager._indexActions(actor.getPossessions().map(p => { return RdDCombatManager._indexActions(actor.getPossessions().map(p => {
return { return {
name: p.name, name: p.name,
action: 'conjurer', action: 'possession',
system: { system: {
competence: p.name, competence: p.name,
possessionid: p.system.possessionid, possessionid: p.system.possessionid,
@@ -255,7 +255,7 @@ export class RdDCombatManager extends Combat {
return actions; return actions;
} }
if (actor.isCreatureEntite()) { if (actor.isCreatureEntite()) {
actions = actions.concat(RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature'])); actions = RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']);
} else if (actor.isPersonnage()) { } else if (actor.isPersonnage()) {
// Recupération des items 'arme' // Recupération des items 'arme'
const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it)) const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it))
@@ -263,7 +263,7 @@ export class RdDCombatManager extends Combat {
.concat(RdDItemArme.mainsNues()); .concat(RdDItemArme.mainsNues());
const competences = actor.itemTypes['competence']; const competences = actor.itemTypes['competence'];
actions = actions.concat(RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac)); actions = RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac);
if (actor.system.attributs.hautrevant.value) { if (actor.system.attributs.hautrevant.value) {
actions.push({ name: "Draconic", action: 'haut-reve', system: { initOnly: true, competence: "Draconic" } }); actions.push({ name: "Draconic", action: 'haut-reve', system: { initOnly: true, competence: "Draconic" } });
@@ -351,7 +351,7 @@ export class RdDCombatManager extends Combat {
} else if (combatant.actor.getSurprise() == "demi") { } else if (combatant.actor.getSurprise() == "demi") {
initOffset = 0; initOffset = 0;
initInfo = "Demi Surprise" initInfo = "Demi Surprise"
} else if (action.action == 'conjurer') { } else if (action.action == 'possession') {
initOffset = 10; initOffset = 10;
caracForInit = combatant.actor.getReveActuel(); caracForInit = combatant.actor.getReveActuel();
initInfo = "Possession" initInfo = "Possession"
@@ -790,7 +790,7 @@ export class RdDCombat {
passeArme: randomID(16), passeArme: randomID(16),
mortalite: arme?.system.mortalite, mortalite: arme?.system.mortalite,
coupsNonMortels: false, coupsNonMortels: false,
competence: competence, competence: competence.clone(),
surprise: this.attacker.getSurprise(true), surprise: this.attacker.getSurprise(true),
surpriseDefenseur: this.defender.getSurprise(true), surpriseDefenseur: this.defender.getSurprise(true),
targetToken: Targets.extractTokenData(this.target), targetToken: Targets.extractTokenData(this.target),
@@ -1045,7 +1045,7 @@ export class RdDCombat {
passeArme: attackerRoll.passeArme, passeArme: attackerRoll.passeArme,
diffLibre: attackerRoll.diffLibre, diffLibre: attackerRoll.diffLibre,
attackerRoll: attackerRoll, attackerRoll: attackerRoll,
competence: this.defender.getCompetence(competenceParade), competence: this.defender.getCompetence(competenceParade).clone(),
arme: armeParade, arme: armeParade,
surprise: this.defender.getSurprise(true), surprise: this.defender.getSurprise(true),
needParadeSignificative: ReglesOptionelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade), needParadeSignificative: ReglesOptionelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade),
@@ -1126,7 +1126,7 @@ export class RdDCombat {
passeArme: attackerRoll.passeArme, passeArme: attackerRoll.passeArme,
diffLibre: attackerRoll.diffLibre, diffLibre: attackerRoll.diffLibre,
attackerRoll: attackerRoll, attackerRoll: attackerRoll,
competence: competence, competence: competence.clone(),
surprise: this.defender.getSurprise(true), surprise: this.defender.getSurprise(true),
surpriseDefenseur: this.defender.getSurprise(true), surpriseDefenseur: this.defender.getSurprise(true),
carac: this.defender.system.carac, carac: this.defender.system.carac,

View File

@@ -70,7 +70,7 @@ export class RdDEmpoignade {
let rollData = { let rollData = {
mode: mode, mode: mode,
isEmpoignade: true, isEmpoignade: true,
competence: attacker.getCompetence("Corps à corps"), competence: attacker.getCompetence("Corps à corps").clone(),
selectedCarac: attacker.system.carac.melee, selectedCarac: attacker.system.carac.melee,
empoignade: empoignade, empoignade: empoignade,
attackerId: attacker.id, attackerId: attacker.id,

View File

@@ -1,9 +1,9 @@
/* -------------------------------------------- */ /* -------------------------------------------- */
import { RdDCombat } from "./rdd-combat.js";
import { RdDResolutionTable } from "./rdd-resolution-table.js"; import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDRoll } from "./rdd-roll.js"; import { RdDRoll } from "./rdd-roll.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { Targets } from "./targets.js"; import { Targets } from "./targets.js";
import { TYPES } from "./item.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
/* On part du principe qu'une entité démarre tjs /* On part du principe qu'une entité démarre tjs
@@ -20,9 +20,9 @@ export class RdDPossession {
/* -------------------------------------------- */ /* -------------------------------------------- */
static searchPossessionFromEntite(attacker, defender) { static searchPossessionFromEntite(attacker, defender) {
let poss = attacker.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id); let poss = attacker.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
if (!poss) { if (!poss) {
poss = defender.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id); poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
} }
return poss && duplicate(poss) || undefined; return poss && duplicate(poss) || undefined;
} }
@@ -31,39 +31,40 @@ export class RdDPossession {
static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) { static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) {
const defender = target.actor; const defender = target.actor;
const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender); const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender);
const isNouvelle = !suitePossession && ! fromEntite; const isNouvelle = !suitePossession && !fromEntite;
const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender))); const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender)));
RdDPossession.$updateEtatPossession(possession) RdDPossession.$updateEtatPossession(possession)
let rollData = { let rollData = {
mode: "possession", mode: "attaque",
isECNIDefender: false, isECNIDefender: false,
competence: competence, competence: competence.clone(),
possession: possession, possession: possession,
attacker: attacker, attacker: attacker,
defender: defender, defender: defender,
targetToken: Targets.extractTokenData(target) targetToken: Targets.extractTokenData(target)
}; };
if (attacker.isCreatureEntite()) { RdDPossession.selectCompetenceDraconicOuPossession(rollData, attacker)
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle); await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static async onConjurerPossession(attacker, competence, possession) { static async onConjurerPossession(attacker, possession) {
possession = duplicate(possession); possession = duplicate(possession);
RdDPossession.$updateEtatPossession(possession) RdDPossession.$updateEtatPossession(possession)
const defender = game.actors.get(possession.system.entite.actorid);
let rollData = { let rollData = {
mode: "possession", mode: "attaque",
isECNIDefender: true, isECNIDefender: true,
competence: competence,
possession: possession, possession: possession,
attacker: attacker, attacker: attacker,
defender: game.actors.get(possession.system.possesseurid) defender: defender,
}; };
RdDPossession.selectCompetenceDraconicOuPossession(rollData, attacker)
await RdDPossession.$rollAttaquePossession(attacker, rollData); await RdDPossession.$rollAttaquePossession(attacker, rollData);
} }
@@ -71,7 +72,7 @@ export class RdDPossession {
static async onDefensePossession(attackerId, defenderId, possessionId) { static async onDefensePossession(attackerId, defenderId, possessionId) {
let attacker = game.actors.get(attackerId) let attacker = game.actors.get(attackerId)
let possession = attacker?.getPossession(possessionId) let possession = attacker?.getPossession(possessionId)
defenderId = defenderId ?? possession?.system.possesseurid ?? undefined defenderId = defenderId ?? possession?.system.entite.actorid ?? undefined
let defender = game.actors.get(defenderId) let defender = game.actors.get(defenderId)
possession = possession ?? defender?.getPossession(possessionId) ?? undefined; possession = possession ?? defender?.getPossession(possessionId) ?? undefined;
@@ -82,19 +83,29 @@ export class RdDPossession {
possession = duplicate(possession) possession = duplicate(possession)
// Update for draconic roll // Update for draconic roll
let rollData = { let rollData = {
mode: "conjuration", mode: "defense",
isECNIDefender: defender.type == "entite", isECNIDefender: defender.type == "entite",
possession: possession, possession: possession,
attacker: attacker, attacker: attacker,
defender: defender, defender: defender,
competence: defender.getDraconicOuPossession(),
selectedCarac: defender.system.carac.reve,
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } }
} }
rollData.competence.system.defaut_carac = 'reve-actuel' RdDPossession.selectCompetenceDraconicOuPossession(rollData, defender)
rollData.diffLibre = RdDPossession.getInfoAttaque(rollData).diffLibre
await RdDPossession.$rollDefensePossession(defender, rollData); await RdDPossession.$rollDefensePossession(defender, rollData);
} }
static selectCompetenceDraconicOuPossession(rollData, rollingActor) {
rollData.competence = rollingActor.getDraconicOuPossession();
if (rollingActor.isCreatureEntite()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
else {
rollData.selectedCarac = rollingActor.system.carac.reve
rollData.forceCarac = { 'reve-actuel': { label: "Rêve Actuel", value: rollingActor.getReveActuel() } }
rollData.competence.system.defaut_carac = 'reve-actuel'
}
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) { static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) {
@@ -104,21 +115,22 @@ export class RdDPossession {
name: 'jet-possession', name: 'jet-possession',
label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession', label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession',
callbacks: [ callbacks: [
{ condition: r => (r.rolled.isSuccess), action: async (r) => await RdDPossession.$onRollPossession(r, true, isNouvelle) }, { action: async (r) => await RdDPossession.$onRollPossession(r, isNouvelle) },
{ condition: r => (r.rolled.isEchec), action: async (r) => await RdDPossession.$onRollPossession(r, false, isNouvelle) },
] ]
}); });
dialog.render(true); dialog.render(true);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static async $onRollPossession(rollData, isSuccess, isNouvelle = false) { static async $onRollPossession(rollData, isNouvelle = false) {
rollData.possession.isSuccess = isSuccess; rollData.possession.isSuccess = rollData.rolled.isSuccess;
RdDPossession.$updateEtatPossession(rollData.possession); RdDPossession.$updateEtatPossession(rollData.possession, rollData);
if (isNouvelle) { if (isNouvelle) {
// Creer la possession sur le defenseur // Creer la possession sur le defenseur
rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()]) await rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()])
} }
const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid)
RdDPossession.storePossessionAttaque(possession, rollData)
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html'); await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html');
} }
@@ -127,35 +139,42 @@ export class RdDPossession {
const dialog = await RdDRoll.create(defender, rollData, const dialog = await RdDRoll.create(defender, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' }, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' },
{ {
name: 'conjurer', name: 'possession',
label: 'Conjurer une Possession', label: 'Conjurer une Possession',
callbacks: [ callbacks: [
{ action: async (r) => await RdDPossession.$onRollConjuration(r) } { action: async (r) => await RdDPossession.$onRollConjuration(r) }
] ]
} }
); );
dialog.render(true); dialog.render(true);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static async $onRollConjuration(rollData) { static async $onRollConjuration(rollData) {
let actor = game.actors.get(rollData.possession.system.possedeid) let victime = game.actors.get(rollData.possession.system.victime.actorid)
let compteur = rollData.possession.system.compteur
if (!rollData.rolled.isSuccess) { if (!rollData.rolled.isSuccess) {
if (rollData.isECNIDefender) { if (rollData.isECNIDefender) {
rollData.possession.system.compteur-- compteur--
} else { } else {
rollData.possession.system.compteur++ compteur++
} }
let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur }
await actor.updateEmbeddedDocuments('Item', [update])
} }
const possession = victime.getPossession(rollData.possession.system.possessionid)
await possession.update({
system: {
compteur: compteur,
entite: { diffLibre: 0, finesse: false },
victime: { diffLibre: 0, finesse: false }
}
})
rollData.possession = possession
RdDPossession.$updateEtatPossession(rollData.possession) RdDPossession.$updateEtatPossession(rollData.possession)
await RdDResolutionTable.displayRollData(rollData,rollData.defender, 'chat-resultat-possession.html') await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html')
if (rollData.possession.isPosseder || rollData.possession.isConjurer) { if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
// conjuration // conjuration
actor.deleteEmbeddedDocuments("Item", [rollData.possession._id]) victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
} }
} }
@@ -180,13 +199,43 @@ export class RdDPossession {
} }
} }
/* -------------------------------------------- */
static isPossessionFinesse(rollData) {
return RdDPossession.getInfoAttaque(rollData).finesse
}
/* -------------------------------------------- */
static getInfoAttaque(rollData) {
return rollData.possession.system[rollData.isECNIDefender ? 'victime' : 'entite'];
}
/* -------------------------------------------- */
static isDefensePossession(rollData) {
return rollData.possession && rollData.mode == "defense"
}
/* -------------------------------------------- */
static storePossessionAttaque(possession, rollData = undefined) {
const attaquant = rollData?.isECNIDefender ? 'victime' : 'entite'
possession.update({
[`system.${attaquant}`]: {
diffLibre: rollData?.diffLibre ?? 0,
finesse: rollData?.rolled.isPart ?? false
}
})
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static async createPossession(attacker, defender) { static async createPossession(attacker, defender) {
return await Item.create({ return await Item.create({
name: "Possession en cours de " + attacker.name, type: 'possession', name: "Possession en cours de " + attacker.name, type: 'possession',
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
system: { description: "", typepossession: attacker.name, possede: false, possessionid: randomID(16), possesseurid: attacker.id, possedeid: defender.id, date: 0, compteur: 0 } system: {
}, description: "", typepossession: attacker.name,
possede: false,
possessionid: randomID(16),
entite: { actorid: attacker.id },
victime: { actorid: defender.id },
compteur: 0
}
},
{ {
temporary: true temporary: true
}) })

View File

@@ -1052,7 +1052,6 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */ /* -------------------------------------------- */
static _computeEventOddq(origEvent) { static _computeEventOddq(origEvent) {
console.log("EVENT", origEvent)
let canvasRect = origEvent.target.getBoundingClientRect(); let canvasRect = origEvent.target.getBoundingClientRect();
let x = origEvent.clientX - canvasRect.left; let x = origEvent.clientX - canvasRect.left;
let y = origEvent.clientY - canvasRect.top; let y = origEvent.clientY - canvasRect.top;

View File

@@ -75,8 +75,8 @@ export class RdDTokenHud {
(event) => { (event) => {
const actionIndex = event.currentTarget.attributes['data-action-index']?.value; const actionIndex = event.currentTarget.attributes['data-action-index']?.value;
const action = hudData.actions[actionIndex]; const action = hudData.actions[actionIndex];
if (action.action == 'conjurer') { const possession = action.action == 'possession' ? combatant.actor.getPossession(action.system.possessionid) : undefined;
const possession = combatant.actor.getPossession(action.system.possessionid); if (possession) {
combatant.actor.conjurerPossession(possession); combatant.actor.conjurerPossession(possession);
} }
else { else {

View File

@@ -182,7 +182,7 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-competence.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-categories.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',

View File

@@ -5,6 +5,7 @@ import { RdDItemSort } from "./item-sort.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import { RdDBonus } from "./rdd-bonus.js"; import { RdDBonus } from "./rdd-bonus.js";
import { RdDCarac } from "./rdd-carac.js"; import { RdDCarac } from "./rdd-carac.js";
import { RdDPossession } from "./rdd-possession.js";
import { RdDUtility } from "./rdd-utility.js"; import { RdDUtility } from "./rdd-utility.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js"; import { ReglesOptionelles } from "./settings/regles-optionelles.js";
@@ -30,7 +31,7 @@ export const referenceAjustements = {
}, },
diffLibre: { diffLibre: {
isUsed: (rollData, actor) => rollData.diffLibre != undefined, isUsed: (rollData, actor) => rollData.diffLibre != undefined,
getLabel: (rollData, actor) => rollData.selectedSort?.name ?? rollData.attackerRoll ? 'Imposée' : 'Libre', getLabel: (rollData, actor) => rollData.selectedSort?.name ?? rollData.attackerRoll ?? RdDPossession.isDefensePossession(rollData) ? 'Imposée' : 'Libre',
getValue: (rollData, actor) => rollData.selectedSort getValue: (rollData, actor) => rollData.selectedSort
? RdDItemSort.getDifficulte(rollData.selectedSort, rollData.diffLibre) ? RdDItemSort.getDifficulte(rollData.selectedSort, rollData.diffLibre)
: rollData.diffLibre ?? rollData.competence?.system.default_diffLibre ?? 0 : rollData.diffLibre ?? rollData.competence?.system.default_diffLibre ?? 0

View File

@@ -105,11 +105,10 @@ export class RdDCalendrier extends Application {
} }
return buttons return buttons
} }
async maximize() {
/*async maximize() {
await super.maximize() await super.maximize()
this.render(true) this.render(true)
}*/ }
async close() { } async close() { }
@@ -274,7 +273,6 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */ /* -------------------------------------------- */
async rebuildNombresAstraux(showDice = HIDE_DICE) { async rebuildNombresAstraux(showDice = HIDE_DICE) {
if (Misc.isUniqueConnectedGM()) { if (Misc.isUniqueConnectedGM()) {
console.log("Astral rebuild")
let newList = []; let newList = [];
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) { for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
let dayIndex = this.timestamp.indexDate + i; let dayIndex = this.timestamp.indexDate + i;

View File

@@ -1,10 +1,8 @@
import { Draconique } from "./draconique.js"; import { Draconique } from "./draconique.js";
import { PixiTMR } from "./pixi-tmr.js";
export class CarteTmr extends Draconique { export class CarteTmr extends Draconique {
constructor() { constructor() {
console.log("Sprite create 1!!!!")
super(); super();
} }

View File

@@ -91,8 +91,6 @@ export class Draconique {
coordTMR: coordTMR coordTMR: coordTMR
}; };
token[type ?? this.code()] = linkData; token[type ?? this.code()] = linkData;
console.log("SPRITE: ", token.sprite)
//PixiTMR.getImgFromCode()
pixiTMR.addTooltip(token.sprite, this.tooltip(linkData)); pixiTMR.addTooltip(token.sprite, this.tooltip(linkData));
return token; return token;
} }

View File

@@ -20,20 +20,18 @@ export class PixiTMR {
this.callbacksOnAnimate = []; this.callbacksOnAnimate = [];
} }
async load( onLoad = (loader, resources) => {} ) { load( onLoad = (loader, resources) => {} ) {
// WIP - Deprecated since v7 : let loader = new PIXI.Loader(); let loader = this.pixiApp.loader;
for (const [name, img] of Object.entries(PixiTMR.textures)) { for (const [name, img] of Object.entries(PixiTMR.textures)) {
const texture = await PIXI.Assets.load(img); loader = loader.add(name, img);
let image = PIXI.Sprite.from(texture);
} }
onLoad(); loader.onError.add((error, reason) => { console.log("ERROR", error, reason) });
for (let onAnimate of this.callbacksOnAnimate) { loader.load( (loader, resources) => {
onAnimate(); onLoad(loader, resources);
} for (let onAnimate of this.callbacksOnAnimate) {
} onAnimate();
}
static getImgFromCode(code) { });
return PixiTMR.textures[code]
} }
static register(name, img) { static register(name, img) {
@@ -46,9 +44,7 @@ export class PixiTMR {
} }
carteTmr(code) { carteTmr(code) {
let img = PixiTMR.getImgFromCode(code) const carteTmr = new PIXI.Sprite(PIXI.utils.TextureCache[code]);
const carteTmr = new PIXI.Sprite(PIXI.utils.TextureCache[img]);
console.log(code, carteTmr)
// Setup the position of the TMR // Setup the position of the TMR
carteTmr.x = 0; carteTmr.x = 0;
carteTmr.y = 0; carteTmr.y = 0;
@@ -56,8 +52,7 @@ export class PixiTMR {
carteTmr.height = 860; carteTmr.height = 860;
// Rotate around the center // Rotate around the center
carteTmr.anchor.set(0); carteTmr.anchor.set(0);
carteTmr.eventMode = 'dynamic'; // PIXI 7 : Not sure .. carteTmr.interactive = true;
// This one is deprecated ; carteTmr.interactive = true;
carteTmr.buttonMode = true; carteTmr.buttonMode = true;
carteTmr.tmrObject = this; carteTmr.tmrObject = this;
if (!this.tmrObject.viewOnly) { if (!this.tmrObject.viewOnly) {
@@ -68,10 +63,9 @@ export class PixiTMR {
} }
sprite(code, options = {}) { sprite(code, options = {}) {
let img = PixiTMR.getImgFromCode(code) const texture = PIXI.utils.TextureCache[code];
const texture = PIXI.utils.TextureCache[img];
if (!texture) { if (!texture) {
console.error("Texture manquante", code, PIXI.utils.TextureCache) console.error("Texture manquante", code)
return; return;
} }
let sprite = new PIXI.Sprite(texture); let sprite = new PIXI.Sprite(texture);
@@ -103,8 +97,7 @@ export class PixiTMR {
sprite.tooltip = new PIXI.Text(text, tooltipStyle); sprite.tooltip = new PIXI.Text(text, tooltipStyle);
sprite.tooltip.zIndex = tmrTokenZIndex.tooltip; sprite.tooltip.zIndex = tmrTokenZIndex.tooltip;
sprite.isOver = false; sprite.isOver = false;
// Deprecated : sprite.interactive = true; sprite.interactive = true;
sprite.eventMode = 'dynamic'; // PIXI 7 To be checked
sprite.on('pointerdown', event => this.onClickBackground(event)) sprite.on('pointerdown', event => this.onClickBackground(event))
.on('pointerover', () => this.onShowTooltip(sprite)) .on('pointerover', () => this.onShowTooltip(sprite))
.on('pointerout', () => this.onHideTooltip(sprite)); .on('pointerout', () => this.onHideTooltip(sprite));

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@@ -1,13 +1,13 @@
{ {
"id": "foundryvtt-reve-de-dragon", "id": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon", "title": "Rêve de Dragon",
"version": "11.0.5", "version": "10.7.19",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.0.5.zip", "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.7.19.zip",
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v10/system.json",
"compatibility": { "compatibility": {
"minimum": "11", "minimum": "10",
"verified": "11", "verified": "10",
"maximum": "11" "maximum": "10"
}, },
"description": "Rêve de Dragon RPG for FoundryVTT", "description": "Rêve de Dragon RPG for FoundryVTT",
"authors": [ "authors": [
@@ -69,10 +69,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/competences.db", "path": "packs/competences.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -81,9 +78,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/arts-et-divertissements.db", "path": "packs/arts-et-divertissements.db",
"type": "Item", "type": "Item",
"ownership": { "private": false,
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -92,10 +87,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/competences-creatures.db", "path": "packs/competences-creatures.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -104,10 +96,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/competences-entites.db", "path": "packs/competences-entites.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -116,9 +105,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/sorts-oniros.db", "path": "packs/sorts-oniros.db",
"type": "Item", "type": "Item",
"ownership": { "private": false,
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -127,9 +114,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/sorts-hypnos.db", "path": "packs/sorts-hypnos.db",
"type": "Item", "type": "Item",
"ownership": { "private": false,
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -138,9 +123,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/sorts-narcos.db", "path": "packs/sorts-narcos.db",
"type": "Item", "type": "Item",
"ownership": { "private": false,
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -149,9 +132,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/sorts-thanatos.db", "path": "packs/sorts-thanatos.db",
"type": "Item", "type": "Item",
"ownership": { "private": false,
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -160,9 +141,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/equipement.db", "path": "packs/equipement.db",
"type": "Item", "type": "Item",
"ownership": { "private": false,
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -171,10 +150,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/maladies-et-poisons.db", "path": "packs/maladies-et-poisons.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -183,9 +159,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/rappel-des-regles.db", "path": "packs/rappel-des-regles.db",
"type": "JournalEntry", "type": "JournalEntry",
"ownership": { "private": false,
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -194,9 +168,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/macros.db", "path": "packs/macros.db",
"type": "Macro", "type": "Macro",
"ownership": { "private": false,
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -205,10 +177,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/queues-de-dragon.db", "path": "packs/queues-de-dragon.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -217,10 +186,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/ombres-de-thanatos.db", "path": "packs/ombres-de-thanatos.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -229,10 +195,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/souffles-de-dragon.db", "path": "packs/souffles-de-dragon.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -241,9 +204,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/tarot-draconique.db", "path": "packs/tarot-draconique.db",
"type": "Item", "type": "Item",
"ownership": { "private": false,
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -252,9 +213,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/extrait-poetique.db", "path": "packs/extrait-poetique.db",
"type": "Item", "type": "Item",
"ownership": { "private": false,
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -263,10 +222,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/tetes-de-dragon-pour-haut-revants.db", "path": "packs/tetes-de-dragon-pour-haut-revants.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -275,10 +231,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/tetes-de-dragon-pour-tous-personnages.db", "path": "packs/tetes-de-dragon-pour-tous-personnages.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -287,10 +240,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/rencontres.db", "path": "packs/rencontres.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -299,10 +249,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/tables-diverses.db", "path": "packs/tables-diverses.db",
"type": "RollTable", "type": "RollTable",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -311,10 +258,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/animaux.db", "path": "packs/animaux.db",
"type": "Actor", "type": "Actor",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -323,10 +267,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/voyageurs.db", "path": "packs/voyageurs.db",
"type": "Actor", "type": "Actor",
"ownership": { "private": false,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -335,10 +276,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/vehicules.db", "path": "packs/vehicules.db",
"type": "Actor", "type": "Actor",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -347,10 +285,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/archetypes.db", "path": "packs/archetypes.db",
"type": "Actor", "type": "Actor",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -359,10 +294,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/humanoides.db", "path": "packs/humanoides.db",
"type": "Actor", "type": "Actor",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -371,10 +303,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/entites-de-cauchemar.db", "path": "packs/entites-de-cauchemar.db",
"type": "Actor", "type": "Actor",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -383,10 +312,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/invocations.db", "path": "packs/invocations.db",
"type": "Actor", "type": "Actor",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -395,10 +321,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/faune-flore-mineraux.db", "path": "packs/faune-flore-mineraux.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -407,10 +330,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/meditations-et-ecrits.db", "path": "packs/meditations-et-ecrits.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -419,10 +339,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/recettes-alchimiques.db", "path": "packs/recettes-alchimiques.db",
"type": "Item", "type": "Item",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -431,10 +348,7 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/scenes-rdd.db", "path": "packs/scenes-rdd.db",
"type": "Scene", "type": "Scene",
"ownership": { "private": true,
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
} }
], ],

View File

@@ -586,11 +586,11 @@
}, },
"competencecreature": { "competencecreature": {
"templates": ["description"], "templates": ["description"],
"categorie_parade": "", "carac_value": 0,
"niveau": 0, "niveau": 0,
"default_diffLibre": 0, "default_diffLibre": 0,
"categorie": "", "categorie": "",
"carac_value": 0, "categorie_parade": "",
"iscombat": false, "iscombat": false,
"isnaturelle": true, "isnaturelle": true,
"ispossession": false, "ispossession": false,
@@ -611,10 +611,17 @@
"typepossession": "", "typepossession": "",
"possede": false, "possede": false,
"possessionid": "", "possessionid": "",
"possesseurid": "", "entite": {
"possedeid": "", "actorid": "",
"compteur": 0, "diffLibre": 0,
"date": 0 "finesse": false
},
"victime": {
"actorid": "",
"diffLibre": 0,
"finesse": false
},
"compteur": 0
}, },
"blessure": { "blessure": {
"templates": ["temporel"], "templates": ["temporel"],

View File

@@ -9,18 +9,24 @@
<input class="competence-carac creature-carac" type="text" compname="{{comp.name}}" name="{{comp._id}}.carac" <input class="competence-carac creature-carac" type="text" compname="{{comp.name}}" name="{{comp._id}}.carac"
value="{{comp.system.carac_value}}" data-dtype="number" value="{{comp.system.carac_value}}" data-dtype="number"
{{#unless @root.options.vueDetaillee}}disabled{{/unless}}/> {{#unless @root.options.vueDetaillee}}disabled{{/unless}}/>
<input class="competence-value creature-niveau" type="text" compname="{{comp.name}}" name="{{comp._id}}.niveau" <input class="competence-value creature-niveau" type="text" data-dtype="number"
value="{{numberFormat comp.system.niveau decimals=0 sign=true}}" data-dtype="number" compname="{{comp.name}}" name="{{comp._id}}.niveau"
{{#unless @root.options.vueDetaillee}}disabled{{/unless}}/> value="{{numberFormat comp.system.niveau decimals=0 sign=true}}"
<input class="competence-damage creature-dommages" type="text" compname="{{comp.name}}" name="{{comp._id}}.dommages" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}
value="{{numberFormat comp.system.dommages decimals=0 sign=true}}" data-dtype="number" />
{{#unless @root.options.vueDetaillee}}disabled{{/unless}}/> <input class="competence-damage creature-dommages" type="text" data-dtype="number"
{{#if @root.options.vueDetaillee}} {{#if comp.isdommages}}
<div class="item-controls"> compname="{{comp.name}}" name="{{comp._id}}.dommages"
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> value="{{numberFormat comp.system.dommages decimals=0 sign=true}}"
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> {{#unless @root.options.vueDetaillee}}disabled{{/unless}}
</div> {{else}}disabled{{/if}}
{{/if}} />
{{#if @root.options.vueDetaillee}}
<div class="item-controls">
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
{{/if}}
</li> </li>
{{/each}} {{/each}}
</ol> </ol>

View File

@@ -1,6 +1,6 @@
<img class="chat-icon" src="{{competence.img}}" /> <img class="chat-icon" src="{{competence.img}}" />
<h4> <h4>
{{#if (eq mode "possession")}} {{#if (eq mode "attaque")}}
{{attacker.name}} tente de {{#if isECNIDefender}}conjurer la possession de{{else}}posséder{{/if}} {{defender.name}} {{attacker.name}} tente de {{#if isECNIDefender}}conjurer la possession de{{else}}posséder{{/if}} {{defender.name}}
{{else}} {{else}}
{{defender.name}} tente de {{#if isECNIDefender}}résister à{{else}}conjurer la possession de{{/if}} {{attacker.name}} {{defender.name}} tente de {{#if isECNIDefender}}résister à{{else}}conjurer la possession de{{/if}} {{attacker.name}}
@@ -12,7 +12,7 @@
<div> <div>
<span class='chat-card-button-area'> <span class='chat-card-button-area'>
<br> <br>
{{#if (eq mode "possession")}} {{#if (eq mode "attaque")}}
{{#if possession.isSuccess}} {{#if possession.isSuccess}}
<a class='defense-possession chat-card-button' <a class='defense-possession chat-card-button'
data-attackerId='{{attacker.id}}' data-attackerId='{{attacker.id}}'

View File

@@ -0,0 +1,3 @@
{{#each @root.categoriesCompetencesCreature as |categorie key|}}
<option value="{{@key}}">{{categorie.label}}</option>
{{/each}}

View File

@@ -1,3 +1,3 @@
{{#each @root.categorieCompetences as |categorie key|}} {{#each @root.categories as |categorie key|}}
<option value="{{@key}}">{{categorie.label}}</option> <option value="{{@key}}">{{categorie.label}}</option>
{{/each}} {{/each}}

View File

@@ -18,7 +18,7 @@
<label for="system.categorie">Catégorie </label> <label for="system.categorie">Catégorie </label>
<select name="system.categorie" class="categorie" data-dtype="String"> <select name="system.categorie" class="categorie" data-dtype="String">
{{#select system.categorie}} {{#select system.categorie}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-competence.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categories.html"}}
{{/select}} {{/select}}
</select> </select>
</div> </div>

View File

@@ -6,50 +6,38 @@
<label for="system.categorie">Catégorie</label> <label for="system.categorie">Catégorie</label>
<select name="system.categorie" class="categorie" data-dtype="String"> <select name="system.categorie" class="categorie" data-dtype="String">
{{#select system.categorie}} {{#select system.categorie}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-competence.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categories.html"}}
{{/select}} {{/select}}
</select> </select>
</div> </div>
<div class="form-group"> <div class="form-group">
<label for="niveau">Valeur de Caractéristique </label> <label for="niveau">Valeur de Caractéristique</label>
<input class="attribute-value" type="text" name="system.carac_value" value="{{system.carac_value}}" data-dtype="Number"/> <input class="attribute-value" type="text" name="system.carac_value" value="{{system.carac_value}}" data-dtype="Number"/>
</div> </div>
<div class="form-group"> <div class="form-group">
<label for="niveau">Niveau </label> <label for="niveau">Niveau</label>
<input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/> <input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
</div> </div>
<div class="form-group"> <div class="form-group">
<label for="default_diffLibre">Difficulté libre par défaut</label> <label for="default_diffLibre">Difficulté libre par défaut</label>
<input class="attribute-value" type="text" name="system.default_diffLibre" value="{{system.default_diffLibre}}" data-dtype="Number"/> <input class="attribute-value" type="text" name="system.default_diffLibre" value="{{system.default_diffLibre}}" data-dtype="Number"/>
</div> </div>
<div class="form-group"> {{#if isdommages}}
<label for="system.ispossession">Attaque de possession</label>
<input class="attribute-value" type="checkbox" name="system.ispossession" {{#if system.ispossession}}checked{{/if}}/>
</div>
{{#unless system.ispossession}}
<div class="form-group">
<label for="system.iscombat">Compétence d'attaque</label>
<input class="attribute-value" type="checkbox" name="system.iscombat" {{#if system.iscombat}}checked{{/if}}/>
</div>
{{#if system.iscombat}}
<div class="form-group">
<label for="system.isnaturelle">Arme naturelle</label>
<input class="attribute-value" type="checkbox" name="system.isnaturelle" {{#if system.isnaturelle}}checked{{/if}}/>
</div>
<div class="form-group"> <div class="form-group">
<label for="niveau">Dommages (+dom)</label> <label for="niveau">Dommages (+dom)</label>
<input class="attribute-value" type="text" name="system.dommages" value="{{system.dommages}}" data-dtype="Number"/> <input class="attribute-value" type="text" name="system.dommages" value="{{system.dommages}}" data-dtype="Number"/>
</div> </div>
{{/if}} {{/if}}
{{#if isparade}}
<div class="form-group"> <div class="form-group">
<label>Catégorie parade </label> <label>Catégorie parade</label>
<select name="system.categorie_parade" id="categorie_parade" data-dtype="String"> <select name="system.categorie_parade" id="categorie_parade" data-dtype="String">
{{#select system.categorie_parade}} {{#select system.categorie_parade}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
{{/select}} {{/select}}
</select> </select>
</div> </div>
{{/unless}} {{/if}}
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</section> </section>