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foundryvtt
...
foundryvtt
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1
.gitignore
vendored
@@ -1,5 +1,6 @@
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.vscode/settings.json
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.idea
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.history
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todo.md
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/.vscode
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/ignored/
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BIN
icons/sante/blessure-mort.webp
Normal file
|
After Width: | Height: | Size: 5.1 KiB |
BIN
icons/sante/blessure-soins.webp
Normal file
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After Width: | Height: | Size: 5.5 KiB |
BIN
icons/sante/blessure.webp
Normal file
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After Width: | Height: | Size: 6.6 KiB |
BIN
icons/sante/eraflure.webp
Normal file
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After Width: | Height: | Size: 4.8 KiB |
BIN
icons/sante/mort.webp
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After Width: | Height: | Size: 7.6 KiB |
65
lang/fr.json
@@ -7,47 +7,48 @@
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"TypeVehicule": "Véhicule"
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},
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"ITEM": {
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"TypeObjet": "Objet",
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"TypeGemme": "Gemme",
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"TypeCompetence": "Compétence",
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"TypeCompetencecreature": "Compétence de créature",
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"TypeMaladie": "Maladie",
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"TypePoison": "Poison",
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"TypeNombreastral": "Nombre astral",
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"TypeTarot": "Carte de tarot",
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"TypeCasetmr": "TMR spéciale",
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"TypeRencontre": "Rencontre TMR",
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"TypeMunition": "Munition",
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"TypeMonnaie": "Monnaie",
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"TypeHerbe": "Herbe",
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"TypePlante": "Plante",
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"TypeIngredient": "Ingrédient",
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"TypeFaune": "Faune",
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"TypeLivre": "Livre",
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"TypePotion": "Potion",
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"TypeArme": "Arme",
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"TypeArmure": "Armure",
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"TypeConteneur": "Conteneur",
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"TypeNourritureboisson": "Nourriture & boisson",
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"TypeService": "Service",
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"TypeBlessure": "Blessure",
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"TypeCasetmr": "TMR spéciale",
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"TypeChant": "Chant",
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"TypeCompetence": "Compétence",
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"TypeCompetencecreature": "Compétence de créature",
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"TypeConteneur": "Conteneur",
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"TypeDanse": "Danse",
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"TypeMusique": "Musique",
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"TypeOeuvre": "Oeuvre",
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"TypeTache": "Tâche",
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"TypeExtraitpoetique": "Extrait poetique",
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"TypeFaune": "Faune",
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"TypeGemme": "Gemme",
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"TypeHerbe": "Herbe",
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"TypeIngredient": "Ingrédient",
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"TypeJeu": "Jeu",
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"TypeLivre": "Livre",
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"TypeMaladie": "Maladie",
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"TypeMeditation": "Méditation",
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"TypeMonnaie": "Monnaie",
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"TypeMunition": "Munition",
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"TypeMusique": "Musique",
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"TypeNombreastral": "Nombre astral",
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"TypeNourritureboisson": "Nourriture & boisson",
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"TypeObjet": "Objet",
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"TypeOeuvre": "Oeuvre",
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"TypeOmbre": "Ombre de Thanatos",
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"TypePlante": "Plante",
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"TypePoison": "Poison",
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"TypePossession": "Possession",
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"TypePotion": "Potion",
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"TypeQueue": "Queue de Dragon",
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"TypeRecettealchimique": "Recette alchimique",
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"TypeRecettecuisine": "Recette de cuisine",
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"TypeSort": "Sort",
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"TypeMeditation": "Méditation",
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"TypeRencontre": "Rencontre TMR",
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"TypeService": "Service",
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"TypeSignedraconique": "Signe draconique",
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"TypeQueue": "Queue de Dragon",
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"TypeOmbre": "Ombre de Thanatos",
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"TypeSouffle": "Souffle de Dragon",
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"TypeTete": "Tête de Dragon",
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"TypePossession": "Possession",
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"TypeSort": "Sort",
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"TypeSortreserve": "Sort en réserve",
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"TypeExtraitpoetique": "Extrait poetique"
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"TypeSouffle": "Souffle de Dragon",
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"TypeTache": "Tâche",
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"TypeTarot": "Carte de tarot",
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"TypeTete": "Tête de Dragon"
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},
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"EFFECT": {
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"StatusStunned": "Sonné",
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@@ -13,6 +13,7 @@ import { STATUSES } from "./settings/status-effects.js";
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import { MAINS_DIRECTRICES } from "./actor.js";
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import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js";
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import { RdDItem } from "./item.js";
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import { RdDItemBlessure } from "./item/blessure.js";
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/* -------------------------------------------- */
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/**
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@@ -151,42 +152,31 @@ export class RdDActorSheet extends RdDBaseActorSheet {
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this.html.find('.creer-tache').click(async event => {
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this.createEmptyTache();
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});
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this.html.find('.creer-tache-blessure-legere').click(async event => {
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this.actor.createTacheBlessure('legere');
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});
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this.html.find('.creer-tache-blessure-grave').click(async event => {
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this.actor.createTacheBlessure('grave');
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});
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this.html.find('.creer-tache-blessure-critique').click(async event => {
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this.actor.createTacheBlessure('critique');
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});
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this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
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this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
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this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
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this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
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this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
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this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
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this.html.find('.creer-une-oeuvre').click(async event => {
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this.selectTypeOeuvreToCreate();
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});
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// Blessure control
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this.html.find('.blessure-control').click(async event => {
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const tr = this.html.find(event.currentTarget).parents(".item");
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let btype = tr.data("blessure-type");
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let index = tr.data('blessure-index');
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let active = this.html.find(event.currentTarget).data('blessure-active');
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//console.log(btype, index, active);
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await this.actor.manageBlessureFromSheet(btype, index, active);
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this.html.find('.blessure-premierssoins-done').change(async event => {
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const blessure = this.getBlessure(event);
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await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
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});
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// Blessure data
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this.html.find('.blessure-soins').change(async event => {
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const tr = this.html.find(event.currentTarget).parents(".item");
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let btype = tr.data('blessure-type');
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let index = tr.data('blessure-index');
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let psoins = tr.find('.blessure-premiers_soins').val();
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let pcomplets = tr.find('.blessure-soins_complets').val();
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let jours = tr.find('.blessure-jours').val();
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let loc = tr.find('.blessure-localisation').val();
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let psdone = tr.find('.blessure-psdone:checked').val();
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let scdone = tr.find('.blessure-scdone:checked').val();
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console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
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await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
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this.html.find('.blessure-soinscomplets-done').change(async event => {
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const blessure = this.getBlessure(event);
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await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
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});
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this.html.find('.blessure-premierssoins-bonus').change(async event => {
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const blessure = this.getBlessure(event);
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await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } })
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});
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this.html.find('.blessure-soinscomplets-bonus').change(async event => {
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const blessure = this.getBlessure(event);
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await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
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});
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// Equip Inventory Item
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@@ -426,6 +416,12 @@ export class RdDActorSheet extends RdDBaseActorSheet {
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});
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}
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getBlessure(event) {
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const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
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const blessure = this.actor.getItem(itemId, 'blessure');
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return blessure;
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}
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isCompetenceAffichable(competence) {
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return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence);
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}
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770
module/actor.js
@@ -78,6 +78,7 @@ export class RdDBaseActorSheet extends ActorSheet {
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/* -------------------------------------------- */
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static filterItemsPerTypeForSheet(formData, itemTypes) {
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formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']);
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formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']);
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formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']);
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formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']);
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@@ -123,21 +124,27 @@ export class RdDBaseActorSheet extends ActorSheet {
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.map(t => Misc.arrayOrEmpty(itemTypes[t]))
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.reduce((a, b) => a.concat(b), [])
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.sort(Misc.ascending(it => it.name));
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}
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/* -------------------------------------------- */ /** @override */
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activateListeners(html) {
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super.activateListeners(html);
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this.html = html;
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this.html.find('.conteneur-name a').click(async event => {
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RdDUtility.toggleAfficheContenu(this.getItemId(event));
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this.render(true);
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});
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this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
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this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
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this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
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}
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/* -------------------------------------------- */ /** @override */
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activateListeners(html) {
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super.activateListeners(html);
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this.html = html;
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this.html.find('.conteneur-name a').click(async event => {
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RdDUtility.toggleAfficheContenu(this.getItemId(event));
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this.render(true);
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});
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this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
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this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
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this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
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this.html.find('.recherche')
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.each((index, field) => {
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this._rechercheSelectArea(field);
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})
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.keyup(async event => this._rechercherKeyup(event))
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.change(async event => this._rechercherKeyup(event));
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this.html.find('.recherche').prop( "disabled", false );
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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@@ -160,12 +167,6 @@ export class RdDBaseActorSheet extends ActorSheet {
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this.html.find('.monnaie-moins').click(async event => {
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this.actor.monnaieIncDec(this.getItemId(event), -1);
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});
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this.html.find('.recherche')
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.each((index, field) => {
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this._rechercheSelectArea(field);
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})
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.keyup(async event => this._rechercherKeyup(event))
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.change(async event => this._rechercherKeyup(event));
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}
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_rechercherKeyup(event) {
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@@ -5,6 +5,7 @@ import { Misc } from "../misc.js";
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import { RdDAudio } from "../rdd-audio.js";
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import { RdDUtility } from "../rdd-utility.js";
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import { SystemCompendiums } from "../settings/system-compendiums.js";
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import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
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export class RdDBaseActor extends Actor {
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@@ -20,16 +21,18 @@ export class RdDBaseActor extends Actor {
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Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId));
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}
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static onSocketMessage(sockmsg) {
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switch (sockmsg.msg) {
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case "msg_remote_actor_call":
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return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
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case "msg_reset_nombre_astral":
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console.log("RESET ASTRAL", game.user.character);
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game.user.character.resetNombreAstral();
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game.user.character.resetNombresAstraux();
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game.system.rdd.calendrier.notifyChangeNombresAstraux();
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return;
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}
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case "msg_refresh_nombre_astral":
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Hooks.callAll(APP_ASTROLOGIE_REFRESH);
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return;
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}
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}
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static remoteActorCall(callData, userId = undefined) {
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@@ -1,18 +0,0 @@
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const BASE_TACHE_SOIN_BLESSURE = { type: "tache", img: 'systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp', system: { carac: "dexterite", competence: "Chirurgie", periodicite: "1 round", fatigue: 0, } }
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const TACHES_SOIN_BLESSURE = {
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'critique': { name: 'Blessure critique', system: { difficulte: -6, points_de_tache: 6 } },
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'grave': { name: 'Blessure grave', system: { difficulte: -4, points_de_tache: 4 } },
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'legere': { name: 'Blessure légère', system: { difficulte: -2, points_de_tache: 2 } },
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}
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export class RdDItemTache extends Item {
|
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|
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static prepareTacheSoin(gravite) {
|
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const blessure = TACHES_SOIN_BLESSURE[gravite]
|
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if (blessure) {
|
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return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), blessure)
|
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}
|
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ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
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return undefined;
|
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}
|
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}
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@@ -31,9 +31,9 @@ const typesInventaire = {
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const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"]
|
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const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"]
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const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"]
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const typesObjetsEffet = ["possession", "poison", "maladie"]
|
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const typesObjetsEffet = ["possession", "poison", "maladie", "blessure"]
|
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const typesObjetsCompetence = ["competence", "competencecreature"]
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const typesObjetsTemporels = ["poison", "maladie", "queue", "ombre", "souffle", "signedraconique", "rencontre"]
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const typesObjetsTemporels = ["blessure", "poison", "maladie", "queue", "ombre", "souffle", "signedraconique", "rencontre"]
|
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const typesEnvironnement = typesInventaireMateriel;
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const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc
|
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const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
|
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@@ -176,6 +176,7 @@ export class RdDItem extends Item {
|
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isBoisson() { return this.isNourritureBoisson() && this.system.boisson; }
|
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isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; }
|
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isHerbeAPotion() { return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); }
|
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isBlessure() { return this.type == 'blessure' }
|
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|
||||
isPresentDansMilieux(milieux) {
|
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return this.getEnvironnements(milieux).length > 0
|
||||
|
||||
181
module/item/blessure.js
Normal file
@@ -0,0 +1,181 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDTimestamp } from "../rdd-timestamp.js";
|
||||
|
||||
const BASE_TACHE_SOIN_BLESSURE = {
|
||||
type: "tache",
|
||||
img: 'systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp',
|
||||
system: { carac: "dexterite", competence: "Chirurgie", periodicite: "1 round", fatigue: 0, }
|
||||
}
|
||||
const TACHES_SOIN_BLESSURE = {
|
||||
6: { name: 'Blessure critique', system: { difficulte: -6, points_de_tache: 6 } },
|
||||
4: { name: 'Blessure grave', system: { difficulte: -4, points_de_tache: 4 } },
|
||||
2: { name: 'Blessure légère', system: { difficulte: -2, points_de_tache: 2 } },
|
||||
}
|
||||
|
||||
const definitionsBlessures = [
|
||||
{ type: "contusion", gravite: 0, labelGravite: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
|
||||
{ type: "legere", gravite: 2, labelGravite: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "grave", gravite: 4, labelGravite: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "critique", gravite: 6, labelGravite: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "mort", gravite: 8, labelGravite: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
|
||||
]
|
||||
|
||||
export class RdDItemBlessure extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp";
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
this.system.labelGravite = this.getLabelGravite()
|
||||
}
|
||||
|
||||
static prepareTacheSoin(gravite) {
|
||||
const tache = TACHES_SOIN_BLESSURE[gravite]
|
||||
if (!tache) {
|
||||
ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
|
||||
return undefined;
|
||||
}
|
||||
return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
|
||||
}
|
||||
static async createBlessure(actor, gravite, localisation = '') {
|
||||
const definition = RdDItemBlessure.getDefinition(gravite)
|
||||
const blessure = {
|
||||
name: definition.labelGravite,
|
||||
type: 'blessure',
|
||||
img: definition.icon,
|
||||
system: {
|
||||
gravite: gravite,
|
||||
difficulte: - gravite,
|
||||
localisation: localisation
|
||||
}
|
||||
}
|
||||
|
||||
const blessures = await actor.createEmbeddedDocuments('Item', [blessure])
|
||||
return blessures[0]
|
||||
}
|
||||
|
||||
static async createTacheSoinBlessure(actor, gravite) {
|
||||
const tache = RdDItemBlessure.prepareTacheSoin(gravite)
|
||||
if (tache) {
|
||||
const taches = await actor.createEmbeddedDocuments('Item', [tache], { renderSheet: false });
|
||||
return taches[0];
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
async updateTacheSoinBlessure(tache) {
|
||||
if (tache) {
|
||||
await tache.update({
|
||||
system: {
|
||||
itemId: this.id,
|
||||
difficulte: Math.min(this.system.difficulte, tache.system.difficulte),
|
||||
points_de_tache_courant: Math.max(0, this.system.premierssoins.tache)
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
async setSoinsBlessure(systemUpdate = {}) {
|
||||
systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }),
|
||||
systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
|
||||
await this.update({
|
||||
img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
|
||||
system: systemUpdate
|
||||
});
|
||||
}
|
||||
|
||||
async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) {
|
||||
if (this.parent != actor || actor == undefined) {
|
||||
return
|
||||
}
|
||||
if (new RdDTimestamp(this.system.temporel.fin).compare(timestamp) > 0) {
|
||||
// attente periode
|
||||
return
|
||||
}
|
||||
if (this.system.gravite > 0) {
|
||||
const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } }
|
||||
const gravite = this.system.gravite;
|
||||
const graviteMoindre = gravite - 2;
|
||||
const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length
|
||||
const labelGravite = this.getLabelGravite();
|
||||
|
||||
let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message);
|
||||
|
||||
if (rolled.isETotal) {
|
||||
message.content += ` -- une blessure ${labelGravite} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
|
||||
await actor.santeIncDec("vie", -1);
|
||||
mergeObject(update, {
|
||||
system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
|
||||
});
|
||||
}
|
||||
else {
|
||||
if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
|
||||
message.content += ` -- une blessure ${labelGravite} cicatrise`;
|
||||
mergeObject(update, {
|
||||
system: { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
|
||||
});
|
||||
}
|
||||
else {
|
||||
message.content += ` -- une blessure ${labelGravite} reste stable`;
|
||||
}
|
||||
}
|
||||
await this.update(update);
|
||||
}
|
||||
}
|
||||
|
||||
peutRetrograder(graviteMoindre, moindres) {
|
||||
return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.nouveauJour().addJours(this.system.gravite);
|
||||
}
|
||||
|
||||
async onFinPeriode(oldTimestamp, newTimestamp) {
|
||||
if (this.system.gravite <= 0) {
|
||||
await super.onFinPeriode(oldTimestamp, newTimestamp)
|
||||
}
|
||||
}
|
||||
|
||||
getImgSoins(gravite, soins) {
|
||||
let img = 'blessure'
|
||||
if (gravite > 6) {
|
||||
img = 'mort'
|
||||
}
|
||||
if (gravite <= 0) {
|
||||
img = 'eraflure'
|
||||
}
|
||||
return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp`
|
||||
}
|
||||
|
||||
getLabelGravite() {
|
||||
return RdDItemBlessure.getDefinition(this.system.gravite).labelGravite
|
||||
}
|
||||
|
||||
static getDefinition(gravite) {
|
||||
return definitionsBlessures.sort(Misc.ascending(it => it.gravite))
|
||||
.find(it => it.gravite >= gravite);
|
||||
}
|
||||
static maxBlessures(gravite) {
|
||||
return RdDItemBlessure.getDefinition(gravite).max
|
||||
}
|
||||
|
||||
isContusion() {
|
||||
return this.system.gravite <= 0
|
||||
}
|
||||
isLegere() {
|
||||
return this.system.gravite > 0 && this.system.gravite <= 2
|
||||
}
|
||||
isGrave() {
|
||||
return this.system.gravite > 2 && this.system.gravite <= 4
|
||||
}
|
||||
isCritique() {
|
||||
return this.system.gravite > 4 && this.system.gravite <= 6
|
||||
}
|
||||
isMort() {
|
||||
return this.system.gravite > 6
|
||||
}
|
||||
}
|
||||
29
module/item/sheet-blessure.js
Normal file
@@ -0,0 +1,29 @@
|
||||
import { RdDItemSheet } from "../item-sheet.js";
|
||||
|
||||
export class RdDBlessureItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "blessure" };
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled';
|
||||
return formData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('[name="premierssoins-done"]').change(async event => {
|
||||
await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
|
||||
});
|
||||
this.html.find('[name="soinscomplets-done"]').change(async event => {
|
||||
await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
|
||||
});
|
||||
this.html.find('[name="system-gravite"]').change(async event => {
|
||||
const gravite = Number(event.currentTarget.value)
|
||||
await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite })
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -416,6 +416,49 @@ class _10_5_0_UpdatePeriodicite extends Migration {
|
||||
}
|
||||
}
|
||||
|
||||
class _10_7_0_MigrationBlessures extends Migration {
|
||||
get code() { return "migration-blessures"; }
|
||||
get version() { return "10.7.0"; }
|
||||
|
||||
async migrate() {
|
||||
const timestamp = game.system.rdd.calendrier.getTimestamp()
|
||||
await Promise.all(game.actors.filter(it => it.isPersonnage() || it.isCreature())
|
||||
.map(async (actor) => {
|
||||
const legeres = actor.system.blessures?.legeres.liste.filter(it => it.active).map(it => this.creerBlessure(2, 'légère', it, timestamp)) ?? [];
|
||||
const graves = actor.system.blessures?.graves.liste.filter(it => it.active).map(it => this.creerBlessure(4, 'grave', it, timestamp)) ?? [];
|
||||
const critiques = actor.system.blessures?.critiques.liste.filter(it => it.active).map(it => this.creerBlessure(6, 'critique', it, timestamp));
|
||||
const blessures = legeres.concat(graves).concat(critiques);
|
||||
if (blessures.length > 0) {
|
||||
await actor.createEmbeddedDocuments("Item", blessures);
|
||||
}
|
||||
await actor.update({
|
||||
'system.blessures.legeres.liste': [],
|
||||
'system.blessures.graves.liste': [],
|
||||
'system.blessures.critiques.liste': []
|
||||
})
|
||||
}));
|
||||
}
|
||||
creerBlessure(gravite, graviteTexte, blessure, timestamp) {
|
||||
const dateBlessure = timestamp.addJours(-blessure.jours);
|
||||
const datePremiereRecup = dateBlessure.addJours(gravite);
|
||||
return {
|
||||
name: `Blessure ${graviteTexte}`,
|
||||
type: 'blessure',
|
||||
img: `systems/foundryvtt-reve-de-dragon/icons/sante/blessure${blessure.psdone ? '-soins' : ''}.webp`,
|
||||
system: {
|
||||
gravite: gravite,
|
||||
difficulte: -gravite,
|
||||
debut: { indexDate: dateBlessure.indexDate, indexMinute: 0 },
|
||||
fin: { indexDate: datePremiereRecup.indexDate, indexMinute: 0 },
|
||||
premierssoins: { done: blessure.psdone, bonus: blessure.premiers_soins },
|
||||
soinscomplets: { done: blessure.scdone, bonus: blessure.soins_complets },
|
||||
localisation: blessure.localisation,
|
||||
jours: blessure.jours
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class Migrations {
|
||||
static getMigrations() {
|
||||
return [
|
||||
@@ -431,6 +474,7 @@ export class Migrations {
|
||||
new _10_3_17_Monnaies(),
|
||||
new _10_4_6_ServicesEnCommerces(),
|
||||
new _10_5_0_UpdatePeriodicite(),
|
||||
new _10_7_0_MigrationBlessures(),
|
||||
];
|
||||
}
|
||||
|
||||
@@ -447,7 +491,7 @@ export class Migrations {
|
||||
migrate() {
|
||||
const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
|
||||
if (isNewerVersion(game.system.version, currentVersion)) {
|
||||
//if (true) { /* comment previous and uncomment here to test before upgrade */
|
||||
//if (true) { /* comment previous and uncomment here to test before upgrade */
|
||||
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
|
||||
if (migrations.length > 0) {
|
||||
migrations.sort((a, b) => this.compareVersions(a, b));
|
||||
|
||||
@@ -119,6 +119,17 @@ export class Misc {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns an array of incremental integers (including from / excluding to).
|
||||
* if max<min, the array is decrementing integers
|
||||
*/
|
||||
static intArray(from, to) {
|
||||
if (from > to) {
|
||||
return Array.from(Array(from - to).keys()).map(i => from - i)
|
||||
}
|
||||
return Array.from(Array(to - from).keys()).map(i => from + i)
|
||||
}
|
||||
|
||||
static distinct(array) {
|
||||
return [...new Set(array)];
|
||||
}
|
||||
|
||||
@@ -1,49 +0,0 @@
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity by defining a custom window to perform roll.
|
||||
* @extends {Dialog}
|
||||
*/
|
||||
export class RdDAstrologieEditeur extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, calendrier, calendrierData) {
|
||||
|
||||
let myButtons = {
|
||||
resetButton: { label: "Re-tirer les nombres astraux", callback: html => this.resetNombreAstraux() },
|
||||
saveButton: { label: "Fermer", callback: html => {} }
|
||||
};
|
||||
|
||||
// Common conf
|
||||
let dialogConf = { content: html, title: "Editeur d'Astrologie", buttons: myButtons, default: "saveButton" };
|
||||
let dialogOptions = {
|
||||
classes: ["rdd-roll-dialog"], width: 600,
|
||||
height: 'fit-content',
|
||||
'max-height': 800,
|
||||
'z-index': 99999
|
||||
}
|
||||
super(dialogConf, dialogOptions)
|
||||
|
||||
this.calendrier = calendrier;
|
||||
this.updateData(calendrierData);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async resetNombreAstraux() {
|
||||
game.system.rdd.calendrier.resetNombreAstral();
|
||||
await game.system.rdd.calendrier.rebuildListeNombreAstral();
|
||||
|
||||
game.system.rdd.calendrier.showAstrologieEditor();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
updateData(calendrierData) {
|
||||
this.calendrierData = duplicate(calendrierData);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,96 +0,0 @@
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity by defining a custom window to perform roll.
|
||||
* @extends {Dialog}
|
||||
*/
|
||||
export class RdDAstrologieJoueur extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor) {
|
||||
|
||||
let dialogData = {
|
||||
nombres: this.organizeNombres(actor),
|
||||
dates: game.system.rdd.calendrier.getJoursSuivants(10),
|
||||
etat: actor.getEtatGeneral(),
|
||||
ajustementsConditions: CONFIG.RDD.ajustementsConditions,
|
||||
astrologie: RdDItemCompetence.findCompetence(actor.items, 'Astrologie')
|
||||
}
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html', dialogData);
|
||||
|
||||
const options = { classes: ["rdd-roll-dialog"], width: 600, height: 'fit-content', 'z-index': 99999 };
|
||||
const dialog = new RdDAstrologieJoueur(html, actor, dialogData, options);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, actor, dialogData, dialogOptions) {
|
||||
const dialogConf = {
|
||||
title: "Nombres Astraux",
|
||||
content: html,
|
||||
default: "saveButton",
|
||||
buttons: {
|
||||
saveButton: { label: "Fermer", callback: html => {} }
|
||||
},
|
||||
};
|
||||
super(dialogConf, dialogOptions);
|
||||
|
||||
this.actor = actor;
|
||||
this.dataNombreAstral = duplicate(dialogData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.html.find("[name='diffConditions']").val(0);
|
||||
|
||||
this.html.find('[name="jet-astrologie"]').click((event) => {
|
||||
this.requestJetAstrologie();
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static organizeNombres(actor) {
|
||||
let itemNombres = actor.listItems('nombreastral');
|
||||
let itemFiltered = {};
|
||||
for (let item of itemNombres) {
|
||||
if (itemFiltered[item.system.jourindex]) {
|
||||
itemFiltered[item.system.jourindex].listValues.push(item.system.value);
|
||||
} else {
|
||||
itemFiltered[item.system.jourindex] = {
|
||||
listValues: [item.system.value],
|
||||
jourlabel: item.system.jourlabel
|
||||
}
|
||||
}
|
||||
}
|
||||
return itemFiltered;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
requestJetAstrologie() {
|
||||
let socketData = {
|
||||
id: this.actor.id,
|
||||
carac_vue: this.actor.system.carac['vue'].value,
|
||||
etat: this.dataNombreAstral.etat,
|
||||
astrologie: this.dataNombreAstral.astrologie,
|
||||
conditions: this.html.find('[name="diffConditions"]').val(),
|
||||
date: this.html.find('[name="joursAstrologie"]').val(),
|
||||
userId: game.user.id
|
||||
}
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
game.system.rdd.calendrier.requestNombreAstral(socketData);
|
||||
} else {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_request_nombre_astral",
|
||||
data: socketData
|
||||
});
|
||||
}
|
||||
this.close();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -28,7 +28,7 @@ export class RdDBonus {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static dmg(rollData, dmgActor, isCauchemar = false) {
|
||||
static dmg(rollData, dmgActor, isEntiteIncarnee = false) {
|
||||
let dmg = { total: 0 };
|
||||
if (rollData.arme && rollData.arme.name.toLowerCase() == "esquive") {
|
||||
// Specific case management
|
||||
@@ -41,7 +41,7 @@ export class RdDBonus {
|
||||
dmg.dmgSurprise = RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used);
|
||||
dmg.dmgActor = rollData.selectedCarac ? RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac.label, dmg.dmgArme) : 0;
|
||||
dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere;
|
||||
dmg.mortalite = RdDBonus._calculMortalite(rollData, isCauchemar)
|
||||
dmg.mortalite = RdDBonus._calculMortalite(rollData, isEntiteIncarnee)
|
||||
}
|
||||
return dmg;
|
||||
}
|
||||
@@ -62,11 +62,8 @@ export class RdDBonus {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _calculMortalite(rollData, isCauchemar) {
|
||||
if (isCauchemar) {
|
||||
return "cauchemar";
|
||||
}
|
||||
return isCauchemar ? "cauchemar"
|
||||
static _calculMortalite(rollData, isEntiteIncarnee) {
|
||||
return isEntiteIncarnee ? "entiteincarnee"
|
||||
: rollData.dmg?.mortalite
|
||||
?? rollData.arme?.system.mortalite
|
||||
?? "mortel";
|
||||
|
||||
@@ -1,19 +1,14 @@
|
||||
import { RdDCalendrierEditeur } from "./rdd-calendrier-editeur.js";
|
||||
import { RdDAstrologieEditeur } from "./rdd-astrologie-editeur.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { DialogChronologie } from "./dialog-chronologie.js";
|
||||
import { RdDTimestamp, WORLD_TIMESTAMP_SETTING } from "./rdd-timestamp.js";
|
||||
import { MAX_NOMBRE_ASTRAL, RdDTimestamp, WORLD_TIMESTAMP_SETTING } from "./rdd-timestamp.js";
|
||||
import { DialogChateauDormant } from "./sommeil/dialog-chateau-dormant.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
|
||||
const RDD_JOUR_PAR_MOIS = 28;
|
||||
const RDD_HEURES_PAR_JOUR = 12;
|
||||
const MAX_NOMBRE_ASTRAL = 12;
|
||||
const JOURS_DU_MOIS = Array(RDD_JOUR_PAR_MOIS).fill().map((item, index) => 1 + index);
|
||||
import { APP_ASTROLOGIE_REFRESH, AppAstrologie } from "./sommeil/app-astrologie.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDCalendrier extends Application {
|
||||
@@ -43,17 +38,26 @@ export class RdDCalendrier extends Application {
|
||||
|
||||
if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
|
||||
RdDTimestamp.setWorldTime(this.timestamp);
|
||||
this.listeNombreAstral = this.getListeNombreAstral();
|
||||
this.rebuildListeNombreAstral(HIDE_DICE); // Ensure always up-to-date
|
||||
this.nombresAstraux = this.getNombresAstraux();
|
||||
this.rebuildNombresAstraux(HIDE_DICE); // Ensure always up-to-date
|
||||
}
|
||||
console.log('RdDCalendrier.constructor()', this.timestamp, this.timestamp.toCalendrier(), this.calendrierPos, this.listeNombreAstral);
|
||||
console.log('RdDCalendrier.constructor()', this.timestamp, this.timestamp.toCalendrier(), this.calendrierPos, this.nombresAstraux);
|
||||
Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
|
||||
}
|
||||
|
||||
display() {
|
||||
let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html";
|
||||
renderTemplate(templatePath, {}).then(html => {
|
||||
this.render(true);
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
async onUpdateSetting(setting, update, options, id) {
|
||||
if (setting.key == SYSTEM_RDD + '.' + WORLD_TIMESTAMP_SETTING) {
|
||||
this.timestamp = RdDTimestamp.getWorldTime();
|
||||
this.updateDisplay();
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -150,7 +154,7 @@ export class RdDCalendrier extends Application {
|
||||
});
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getListeNombreAstral() {
|
||||
getNombresAstraux() {
|
||||
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
|
||||
}
|
||||
|
||||
@@ -190,12 +194,8 @@ export class RdDCalendrier extends Application {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getJoursSuivants(count) {
|
||||
let jours = [];
|
||||
let indexDate = this.timestamp.indexDate;
|
||||
for (let i = 0; i < count; i++, indexDate++) {
|
||||
jours[i] = { label: RdDTimestamp.formatIndexDate(indexDate), index: indexDate };
|
||||
}
|
||||
return jours;
|
||||
return Misc.intArray(this.timestamp.indexDate, this.timestamp.indexDate + count)
|
||||
.map(i => { return { label: RdDTimestamp.formatIndexDate(i), index: i } })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -216,8 +216,8 @@ export class RdDCalendrier extends Application {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
resetNombreAstral() {
|
||||
this.listeNombreAstral = [];
|
||||
resetNombresAstraux() {
|
||||
this.nombresAstraux = [];
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", []);
|
||||
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
@@ -237,29 +237,39 @@ export class RdDCalendrier extends Application {
|
||||
if (indexDate == undefined) {
|
||||
indexDate = this.timestamp.indexDate;
|
||||
}
|
||||
const listNombreAstral = this.getListeNombreAstral();
|
||||
let astralData = listNombreAstral.find((nombreAstral, i) => nombreAstral.index == indexDate);
|
||||
this.nombresAstraux = this.getNombresAstraux();
|
||||
let astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == indexDate);
|
||||
return astralData?.nombreAstral ?? 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rebuildListeNombreAstral(showDice = HIDE_DICE) {
|
||||
async rebuildNombresAstraux(showDice = HIDE_DICE) {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
let newList = [];
|
||||
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
|
||||
let dayIndex = this.timestamp.indexDate + i;
|
||||
let na = this.listeNombreAstral.find(n => n.index == dayIndex);
|
||||
let na = this.nombresAstraux.find(n => n.index == dayIndex);
|
||||
if (na) {
|
||||
newList[i] = na;
|
||||
} else {
|
||||
newList[i] = await this.ajouterNombreAstral(dayIndex, showDice);
|
||||
}
|
||||
}
|
||||
this.listeNombreAstral = newList;
|
||||
this.nombresAstraux = newList;
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
|
||||
game.actors.filter(it => it.isPersonnage()).forEach(actor => actor.supprimerAnciensNombresAstraux());
|
||||
this.notifyChangeNombresAstraux();
|
||||
}
|
||||
}
|
||||
|
||||
notifyChangeNombresAstraux() {
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_refresh_nombre_astral",
|
||||
data: {}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async setNewTimestamp(newTimestamp) {
|
||||
const oldTimestamp = this.timestamp;
|
||||
@@ -269,7 +279,7 @@ export class RdDCalendrier extends Application {
|
||||
await DialogChateauDormant.create();
|
||||
}
|
||||
this.timestamp = newTimestamp;
|
||||
await this.rebuildListeNombreAstral();
|
||||
await this.rebuildNombresAstraux();
|
||||
this.updateDisplay();
|
||||
}
|
||||
|
||||
@@ -285,6 +295,7 @@ export class RdDCalendrier extends Application {
|
||||
this.positionnerHeure(Number(calendarSet.value));
|
||||
}
|
||||
this.updateDisplay();
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -301,7 +312,7 @@ export class RdDCalendrier extends Application {
|
||||
async positionnerHeure(heure) {
|
||||
const indexDate = this.timestamp.indexDate;
|
||||
const addDay = this.timestamp.heure < heure ? 0 : 1;
|
||||
const newTimestamp = new RdDTimestamp({ indexDate: indexDate + addDay}).addHeures(heure);
|
||||
const newTimestamp = new RdDTimestamp({ indexDate: indexDate + addDay }).addHeures(heure);
|
||||
await this.setNewTimestamp(newTimestamp)
|
||||
}
|
||||
|
||||
@@ -365,20 +376,16 @@ export class RdDCalendrier extends Application {
|
||||
}
|
||||
|
||||
addNbAstralIncorect(actorId, date, nbAstral) {
|
||||
let astralData = this.listeNombreAstral.find((nombreAstral, i) => nombreAstral.index == date);
|
||||
let astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == date);
|
||||
astralData.valeursFausses.push({ actorId: actorId, nombreAstral: nbAstral });
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
|
||||
}
|
||||
|
||||
static ecartHeureChance(heureNaissance, nombreAstral, heure) {
|
||||
return (heureNaissance + nombreAstral - heure) % RDD_HEURES_PAR_JOUR;
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.nombresAstraux);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getAjustementAstrologique(heureNaissance, name = undefined) {
|
||||
let defHeure = RdDTimestamp.findHeure(heureNaissance);
|
||||
if (defHeure) {
|
||||
return RdDCalendrier.ajustementAstrologiqueHeure(defHeure.heure, this.getNombreAstral(), this.timestamp.heure);
|
||||
return RdDTimestamp.ajustementAstrologiqueHeure(defHeure.heure, this.getNombreAstral(), this.timestamp.heure);
|
||||
}
|
||||
else if (name) {
|
||||
ui.notifications.warn(name + " n'a pas d'heure de naissance, ou elle est incorrecte : " + heureNaissance);
|
||||
@@ -389,16 +396,6 @@ export class RdDCalendrier extends Application {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static ajustementAstrologiqueHeure(hn, nbAstral, heure) {
|
||||
switch (RdDCalendrier.ecartHeureChance(hn, nbAstral, heure)) {
|
||||
case 0: return 4;
|
||||
case 4: case 8: return 2;
|
||||
case 6: return -4;
|
||||
case 3: case 9: return -2;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getData() {
|
||||
let formData = super.getData();
|
||||
@@ -472,41 +469,8 @@ export class RdDCalendrier extends Application {
|
||||
this.editeur.render(true);
|
||||
}
|
||||
|
||||
static buildJoursMois() { return JOURS_DU_MOIS; }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showAstrologieEditor() {
|
||||
const calendrierData = duplicate(this.fillCalendrierData());
|
||||
this.listeNombreAstral = this.listeNombreAstral || [];
|
||||
|
||||
calendrierData.astrologieData = this.listeNombreAstral.map(astro => {
|
||||
const timestamp = new RdDTimestamp({ indexDate: astro.index });
|
||||
astro.date = { mois: timestamp.mois, jour: timestamp.jour + 1 }
|
||||
for (let vf of astro.valeursFausses) {
|
||||
let actor = game.actors.get(vf.actorId);
|
||||
vf.actorName = (actor) ? actor.name : "Inconnu";
|
||||
}
|
||||
return astro;
|
||||
});
|
||||
|
||||
const nbAstral = this.getNombreAstral()
|
||||
calendrierData.heures = Array.from(Array(RDD_HEURES_PAR_JOUR).keys());
|
||||
calendrierData.ajustementsActeur = game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner).map(actor => {
|
||||
return {
|
||||
actor,
|
||||
ajustements: calendrierData.heures.map(heure => {
|
||||
const hn = RdDTimestamp.findHeure(actor.getHeureNaissance())?.heure;
|
||||
return {
|
||||
heure,
|
||||
ajustement: RdDCalendrier.ajustementAstrologiqueHeure(hn, nbAstral, heure)
|
||||
}
|
||||
})
|
||||
}
|
||||
});
|
||||
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-astrologie-template.html', calendrierData);
|
||||
let astrologieEditeur = new RdDAstrologieEditeur(html, this, calendrierData)
|
||||
astrologieEditeur.updateData(calendrierData);
|
||||
astrologieEditeur.render(true);
|
||||
await AppAstrologie.create();
|
||||
}
|
||||
}
|
||||
@@ -39,35 +39,31 @@ export class RdDCombatManager extends Combat {
|
||||
|
||||
static init() {
|
||||
/* -------------------------------------------- */
|
||||
Hooks.on("getCombatTrackerEntryContext", (html, options) => {
|
||||
RdDCombatManager.pushInitiativeOptions(html, options);
|
||||
});
|
||||
Hooks.on("preDeleteCombat", (combat, html, id) => {
|
||||
combat.onPreDeleteCombat()
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
cleanItemUse() {
|
||||
for (let turn of this.turns) {
|
||||
turn.actor.resetItemUse()
|
||||
}
|
||||
Hooks.on("getCombatTrackerEntryContext", (html, options) => { RdDCombatManager.pushInitiativeOptions(html, options); });
|
||||
Hooks.on("updateCombat", (combat, change, options, userId) => { RdDCombat.onUpdateCombat(combat, change, options, userId) });
|
||||
Hooks.on("preDeleteCombat", (combat, html, id) => { combat.onPreDeleteCombat() });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async nextRound() {
|
||||
this.cleanItemUse();
|
||||
await this.finDeRound();
|
||||
return await super.nextRound();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onPreDeleteCombat() {
|
||||
await this.finDeRound({ terminer: true });
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
await this.finDeRound({ terminer: true });
|
||||
ChatUtility.removeChatMessageContaining(`<div data-combatid="${this.id}" data-combatmessage="actor-turn-summary">`)
|
||||
game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined)
|
||||
.forEach(it => it.delete());
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async finDeRound(options = { terminer: false }) {
|
||||
this.turns.forEach(turn => turn.actor.resetItemUse());
|
||||
|
||||
for (let combatant of this.combatants) {
|
||||
if (combatant.actor) {
|
||||
await combatant.actor.finDeRound(options);
|
||||
@@ -144,9 +140,8 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculInitiative(niveau, caracValue, bonusEcaille = 0) {
|
||||
let base = niveau + Math.floor(caracValue / 2);
|
||||
base += bonusEcaille;
|
||||
static calculInitiative(niveau, caracValue, bonus = 0) {
|
||||
let base = niveau + Math.floor(caracValue / 2) + bonus;
|
||||
return "1d6" + (base >= 0 ? "+" : "") + base;
|
||||
}
|
||||
|
||||
@@ -420,18 +415,11 @@ export class RdDCombatManager extends Combat {
|
||||
/* -------------------------------------------- */
|
||||
export class RdDCombat {
|
||||
|
||||
static init() {
|
||||
Hooks.on("updateCombat", (combat, change, options, userId) => { RdDCombat.onUpdateCombat(combat, change, options, userId) });
|
||||
Hooks.on("preDeleteCombat", (combat, options, userId) => { RdDCombat.onPreDeleteCombat(combat, options, userId); });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onSocketMessage(sockmsg) {
|
||||
switch (sockmsg.msg) {
|
||||
case "msg_encaisser":
|
||||
return RdDCombat.onMsgEncaisser(sockmsg.data);
|
||||
case "msg_defense":
|
||||
return RdDCombat.onMsgDefense(sockmsg.data);
|
||||
case "msg_encaisser": return RdDCombat.onMsgEncaisser(sockmsg.data);
|
||||
case "msg_defense": return RdDCombat.onMsgDefense(sockmsg.data);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -442,16 +430,6 @@ export class RdDCombat {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onPreDeleteCombat(combat, options, userId) {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
combat.cleanItemUse();
|
||||
ChatUtility.removeChatMessageContaining(`<div data-combatid="${combat.id}" data-combatmessage="actor-turn-summary">`)
|
||||
game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined)
|
||||
.forEach(it => it.delete());
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static combatNouveauTour(combat) {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
@@ -756,15 +734,6 @@ export class RdDCombat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async attaque(competence, arme) {
|
||||
// const nonIncarnee = this.defender.isEntite([ENTITE_NONINCARNE])
|
||||
// const blurette = this.defender.isEntite([ENTITE_BLURETTE])
|
||||
// if (nonIncarnee || blurette) {
|
||||
// ChatMessage.create( {
|
||||
// content: `<strong>La cible est ${nonIncarnee ? 'non incarnée' : 'une blurette'}.
|
||||
// Il est impossible de l'atteindre.`,
|
||||
// whisper: ChatMessage.getWhisperRecipients("GM")})
|
||||
// }
|
||||
|
||||
if (!await this.attacker.accorder(this.defender, 'avant-attaque')) {
|
||||
return;
|
||||
}
|
||||
@@ -970,9 +939,8 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_filterArmesParade(defender, competence) {
|
||||
let items = defender.items.filter(it => RdDItemArme.isArmeUtilisable(it) || RdDItemCompetenceCreature.isCompetenceParade(it))
|
||||
for (let item of items) {
|
||||
item.system.nbUsage = defender.getItemUse(item.id); // Ajout du # d'utilisation ce round
|
||||
}
|
||||
items.forEach(item => item.system.nbUsage = defender.getItemUse(item.id)); // Ajout du # d'utilisation ce round
|
||||
|
||||
switch (competence.system.categorie) {
|
||||
case 'tir':
|
||||
case 'lancer':
|
||||
@@ -1327,13 +1295,8 @@ export class RdDCombat {
|
||||
blessuresStatus: actor.computeResumeBlessure(),
|
||||
SConst: actor.getSConst(),
|
||||
actorId: actor.id,
|
||||
isGrave: false,
|
||||
isCritique: false
|
||||
}
|
||||
if (actor.countBlessuresNonSoigneeByName("critiques") > 0) { // Pour éviter le cumul grave + critique
|
||||
formData.isCritique = true;
|
||||
} else if (actor.countBlessuresNonSoigneeByName("graves") > 0) {
|
||||
formData.isGrave = true;
|
||||
isGrave: actor.countBlessures(it => it.isGrave()) > 0,
|
||||
isCritique: actor.countBlessures(it => it.isCritique()) > 0
|
||||
}
|
||||
|
||||
ChatUtility.createChatWithRollMode(actor.name, {
|
||||
|
||||
@@ -332,7 +332,7 @@ export class RdDCommands {
|
||||
let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : { name: undefined };
|
||||
if (competence) {
|
||||
for (let actor of actors) {
|
||||
await actor.rollCaracCompetence(caracName, competence.name, diff);
|
||||
await actor.doRollCaracCompetence(caracName, competence.name, diff);
|
||||
}
|
||||
}
|
||||
return;
|
||||
|
||||
@@ -36,6 +36,7 @@ import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js";
|
||||
import { RdDActorEntiteSheet } from "./actor-entite-sheet.js";
|
||||
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDItemBlessure } from "./item/blessure.js";
|
||||
import { RdDItemService } from "./item/service.js";
|
||||
import { RdDItemMaladie } from "./item/maladie.js";
|
||||
import { RdDItemPoison } from "./item/poison.js";
|
||||
@@ -46,6 +47,7 @@ import { RdDItemSouffle } from "./item/souffle.js";
|
||||
import { RdDRencontre } from "./item/rencontre.js";
|
||||
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDBlessureItemSheet } from "./item/sheet-blessure.js";
|
||||
import { RdDServiceItemSheet } from "./item/sheet-service.js";
|
||||
import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js";
|
||||
import { RdDHerbeItemSheet } from "./item/sheet-herbe.js";
|
||||
@@ -55,6 +57,7 @@ import { RdDFauneItemSheet } from "./item/sheet-faune.js";
|
||||
import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js";
|
||||
import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js";
|
||||
import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js";
|
||||
import { AppAstrologie } from "./sommeil/app-astrologie.js";
|
||||
|
||||
/**
|
||||
* RdD system
|
||||
@@ -73,21 +76,22 @@ export class SystemReveDeDragon {
|
||||
this.RdDUtility = RdDUtility;
|
||||
this.RdDHotbar = RdDHotbar;
|
||||
this.itemClasses = {
|
||||
service: RdDItemService,
|
||||
blessure: RdDItemBlessure,
|
||||
maladie: RdDItemMaladie,
|
||||
ombre: RdDItemOmbre,
|
||||
poison: RdDItemPoison,
|
||||
queue: RdDItemQueue,
|
||||
ombre: RdDItemOmbre,
|
||||
souffle: RdDItemSouffle,
|
||||
rencontre: RdDRencontre,
|
||||
service: RdDItemService,
|
||||
signedraconique: RdDItemSigneDraconique,
|
||||
rencontre: RdDRencontre
|
||||
souffle: RdDItemSouffle,
|
||||
}
|
||||
this.actorClasses = {
|
||||
commerce: RdDCommerce,
|
||||
creature: RdDActor,
|
||||
entite: RdDActor,
|
||||
personnage: RdDActor,
|
||||
vehicule: RdDActor,
|
||||
commerce: RdDCommerce,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -96,6 +100,8 @@ export class SystemReveDeDragon {
|
||||
/* -------------------------------------------- */
|
||||
async onInit() {
|
||||
game.system.rdd = this;
|
||||
this.AppAstrologie = AppAstrologie;
|
||||
|
||||
|
||||
console.log(`Initializing Reve de Dragon System`);
|
||||
|
||||
@@ -154,6 +160,7 @@ export class SystemReveDeDragon {
|
||||
RdDItemSheet.register(RdDPlanteItemSheet);
|
||||
RdDItemSheet.register(RdDIngredientItemSheet);
|
||||
RdDItemSheet.register(RdDServiceItemSheet);
|
||||
RdDItemSheet.register(RdDBlessureItemSheet);
|
||||
|
||||
Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, {
|
||||
types: [
|
||||
@@ -180,7 +187,6 @@ export class SystemReveDeDragon {
|
||||
RdDUtility.init();
|
||||
RdDDice.init();
|
||||
RdDCommands.init();
|
||||
RdDCombat.init();
|
||||
RdDCombatManager.init();
|
||||
RdDTokenHud.init();
|
||||
RdDBaseActor.init();
|
||||
@@ -274,8 +280,8 @@ export class SystemReveDeDragon {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
}
|
||||
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
game.system.rdd.calendrier = new RdDCalendrier();
|
||||
new Migrations().migrate();
|
||||
}
|
||||
|
||||
@@ -284,13 +290,7 @@ export class SystemReveDeDragon {
|
||||
RdDDice.onReady();
|
||||
/* -------------------------------------------- */
|
||||
/* Affiche/Init le calendrier */
|
||||
let calendrier = new RdDCalendrier();
|
||||
let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html";
|
||||
let templateData = {};
|
||||
renderTemplate(templatePath, templateData).then(html => {
|
||||
calendrier.render(true);
|
||||
});
|
||||
game.system.rdd.calendrier = calendrier; // Reference;
|
||||
game.system.rdd.calendrier = new RdDCalendrier().display();
|
||||
|
||||
// Avertissement si joueur sans personnage
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
|
||||
@@ -195,17 +195,6 @@ export class RdDResolutionTable {
|
||||
return Math.max(Math.floor(carac * (diff + 10) / 2), 1);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isAjustementAstrologique(rollData) {
|
||||
if (rollData.selectedCarac?.label.toLowerCase().includes('chance')) {
|
||||
return true;
|
||||
}
|
||||
if (rollData.selectedSort?.system.isrituel) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isEchec(rollData) {
|
||||
switch (rollData.surprise) {
|
||||
@@ -294,12 +283,9 @@ export class RdDResolutionTable {
|
||||
carac: carac,
|
||||
difficulte: level,
|
||||
min: minLevel,
|
||||
rows: RdDResolutionTable.incrementalArray(minCarac, maxCarac),
|
||||
cols: RdDResolutionTable.incrementalArray(minLevel, maxLevel)
|
||||
rows: Misc.intArray(minCarac, maxCarac+1),
|
||||
cols: Misc.intArray(minLevel, maxLevel+1)
|
||||
});
|
||||
}
|
||||
static incrementalArray(min, max) {
|
||||
return Array.from(Array(max-min+1).keys()).map(i=>i+min)
|
||||
}
|
||||
|
||||
}
|
||||
@@ -30,9 +30,9 @@ export class RdDEncaisser extends Dialog {
|
||||
};
|
||||
}
|
||||
else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])) {
|
||||
dialogConf.default = "cauchemar"
|
||||
dialogConf.default = "entiteincarnee"
|
||||
dialogConf.buttons = {
|
||||
"cauchemar": { label: "Cauchemar", callback: html => this.performEncaisser("cauchemar") }
|
||||
"entiteincarnee": { label: "Entité incarnée", callback: html => this.performEncaisser("entiteincarnee") }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,7 +70,6 @@ export class RdDEncaisser extends Dialog {
|
||||
total: Number(this.modifier),
|
||||
ajustement: Number(this.modifier),
|
||||
encaisserSpecial: this.encaisserSpecial,
|
||||
loc: { result: 0, label: "" },
|
||||
mortalite: mortalite
|
||||
}
|
||||
});
|
||||
|
||||
@@ -7,15 +7,16 @@ export class RdDSheetUtility {
|
||||
const userRightLevel = game.user.isGM
|
||||
? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
||||
: document.getUserLevel(game.user);
|
||||
mergeObject(options, {
|
||||
let newOptions = {
|
||||
isGM: game.user.isGM,
|
||||
isOwned: document.parent,
|
||||
isOwned: document.parent ? true : false,
|
||||
editable: editable,
|
||||
cssClass: editable ? "editable" : "locked",
|
||||
isLimited: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED,
|
||||
isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
|
||||
isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
||||
});
|
||||
}
|
||||
mergeObject(options, newOptions);
|
||||
return options;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,12 +5,13 @@ import { RdDDice } from "./rdd-dice.js";
|
||||
|
||||
export const WORLD_TIMESTAMP_SETTING = "calendrier";
|
||||
|
||||
const RDD_MOIS_PAR_AN = 12;
|
||||
const RDD_JOURS_PAR_MOIS = 28;
|
||||
const RDD_JOURS_PAR_AN = 336; //RDD_JOURS_PAR_MOIS * RDD_MOIS_PAR_AN;
|
||||
const RDD_HEURES_PAR_JOUR = 12;
|
||||
const RDD_MINUTES_PAR_HEURES = 120;
|
||||
const RDD_MINUTES_PAR_JOUR = 1440; //RDD_HEURES_PAR_JOUR * RDD_MINUTES_PAR_HEURES;
|
||||
const RDD_MOIS_PAR_AN = 12;
|
||||
export const RDD_JOURS_PAR_MOIS = 28;
|
||||
export const RDD_HEURES_PAR_JOUR = 12;
|
||||
export const MAX_NOMBRE_ASTRAL = 12;
|
||||
export const RDD_MINUTES_PAR_HEURES = 120;
|
||||
export const RDD_MINUTES_PAR_JOUR = 1440; //RDD_HEURES_PAR_JOUR * RDD_MINUTES_PAR_HEURES;
|
||||
const ROUNDS_PAR_MINUTE = 10;
|
||||
|
||||
const DEFINITION_HEURES = [
|
||||
@@ -46,11 +47,8 @@ const FORMULES_PERIODE = [
|
||||
{ code: 'jour', label: "Jours", calcul: async (t, nombre) => t.addJours(nombre) },
|
||||
]
|
||||
|
||||
export class RdDTimestamp {
|
||||
|
||||
static iconeHeure(heure) {
|
||||
return `systems/foundryvtt-reve-de-dragon/icons/heures/hd${heure < 9 ? '0' : ''}${heure + 1}.svg`;
|
||||
}
|
||||
export class RdDTimestamp {
|
||||
|
||||
static init() {
|
||||
game.settings.register(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, {
|
||||
@@ -63,15 +61,41 @@ export class RdDTimestamp {
|
||||
|
||||
for (let i = 0; i < DEFINITION_HEURES.length; i++) {
|
||||
DEFINITION_HEURES[i].heure = i;
|
||||
DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i);
|
||||
DEFINITION_HEURES[i].icon = RdDTimestamp.iconeHeure(i);
|
||||
DEFINITION_HEURES[i].webp = DEFINITION_HEURES[i].icon.replace(".svg", ".webp");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static hh(heure) {
|
||||
return heure < 9 ? `0${heure + 1}` : `${heure + 1}`;
|
||||
}
|
||||
|
||||
static iconeHeure(heure) {
|
||||
return `systems/foundryvtt-reve-de-dragon/icons/heures/hd${RdDTimestamp.hh(heure)}.svg`;
|
||||
}
|
||||
|
||||
static definitions() {
|
||||
return DEFINITION_HEURES
|
||||
}
|
||||
|
||||
static formulesDuree() {
|
||||
return FORMULES_DUREE
|
||||
}
|
||||
|
||||
static formulesPeriode() {
|
||||
return FORMULES_PERIODE
|
||||
}
|
||||
|
||||
static heures() {
|
||||
return Misc.intArray(0, RDD_HEURES_PAR_JOUR)
|
||||
}
|
||||
|
||||
/**
|
||||
* @param signe
|
||||
* @param signe
|
||||
* @returns L'entrée de DEFINITION_HEURES correspondant au signe
|
||||
*/
|
||||
*/
|
||||
static definition(signe) {
|
||||
if (signe == undefined) {
|
||||
signe = 0;
|
||||
@@ -86,20 +110,26 @@ export class RdDTimestamp {
|
||||
return definition
|
||||
}
|
||||
|
||||
static formulesDuree() {
|
||||
return FORMULES_DUREE
|
||||
}
|
||||
|
||||
static formulesPeriode() {
|
||||
return FORMULES_PERIODE
|
||||
}
|
||||
|
||||
static imgSigneHeure(heure) {
|
||||
return RdDTimestamp.imgSigne(RdDTimestamp.definition(heure));
|
||||
}
|
||||
|
||||
static imgSigne(signe) {
|
||||
return signe == undefined ? '' : `<img class="img-signe-heure" src="${signe.webp}" alt="${signe.label}"/>`
|
||||
return signe == undefined ? '' : `<img class="img-signe-heure" src="${signe.webp}" alt="${signe.label}" title="${signe.label}"/>`
|
||||
}
|
||||
|
||||
static ajustementAstrologiqueHeure(hn, nbAstral, heure) {
|
||||
let ecart = (hn + nbAstral - heure) % RDD_HEURES_PAR_JOUR;
|
||||
if (ecart < 0) {
|
||||
ecart = (ecart + RDD_HEURES_PAR_JOUR) % RDD_HEURES_PAR_JOUR;
|
||||
}
|
||||
switch (ecart) {
|
||||
case 0: return 4;
|
||||
case 4: case 8: return 2;
|
||||
case 6: return -4;
|
||||
case 3: case 9: return -2;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static handleTimestampEditor(html, path, consumeTimestamp = async (path, timestamp) => { }) {
|
||||
@@ -222,6 +252,8 @@ export class RdDTimestamp {
|
||||
get heure() { return Math.floor(this.indexMinute / RDD_MINUTES_PAR_HEURES) }
|
||||
get minute() { return this.indexMinute % RDD_MINUTES_PAR_HEURES }
|
||||
get round() { return ROUNDS_PAR_MINUTE * (this.indexMinute - Math.floor(this.indexMinute)) }
|
||||
get angleHeure() { return this.indexMinute / RDD_MINUTES_PAR_JOUR * 360 - 45 }
|
||||
get angleMinute() { return this.indexMinute / RDD_MINUTES_PAR_HEURES * 360 + 45}
|
||||
|
||||
formatDate() {
|
||||
const jour = this.jour + 1;
|
||||
|
||||
@@ -286,7 +286,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onActionRencontre(action, tmr, rencontre) {
|
||||
if (!this.currentRencontre){
|
||||
if (!this.currentRencontre) {
|
||||
ui.notifications.warn("#612 Rencontre perdue, récupération en cours. Vous pouvez contacter l'équipe avec les logs pour aider à résoudre ce problème")
|
||||
console.error("#612 Rencontre perdue", action, tmr, rencontre, this);
|
||||
this.currentRencontre = rencontre;
|
||||
@@ -805,19 +805,21 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async declencheSortEnReserve(coord) {
|
||||
let sorts = this.getSortsReserve(coord);
|
||||
const sorts = this.getSortsReserve(coord);
|
||||
if (sorts.length > 0) {
|
||||
if (EffetsDraconiques.isSortReserveImpossible(this.actor)) {
|
||||
ui.notifications.error("Une queue ou un souffle vous empèche de déclencher de sort!");
|
||||
return;
|
||||
}
|
||||
if (!EffetsDraconiques.isUrgenceDraconique(this.actor) &&
|
||||
(EffetsDraconiques.isReserveEnSecurite(this.actor) || this.isReserveExtensible(coord))) {
|
||||
let msg = "Vous êtes sur une case avec un Sort en Réserve. Grâce à votre Tête <strong>Reserve en Sécurité</strong> ou <strong>Réserve Exensible</strong>, vous pouvez contrôler le déclenchement. Cliquez si vous souhaitez le déclencher : <ul>";
|
||||
for (let sort of sorts) {
|
||||
msg += `<li><a class="chat-card-button declencher-sort-reserve" data-actor-id="${this.actor.id}" data-tmr-coord="${coord}" data-sort-id='${sort.id}">${sort.name}</a></li>`;
|
||||
}
|
||||
msg += "</ol>";
|
||||
const reserveSecurite = EffetsDraconiques.isReserveEnSecurite(this.actor);
|
||||
const reserveExtensible = this.isReserveExtensible(coord);
|
||||
if (!EffetsDraconiques.isUrgenceDraconique(this.actor) && (reserveSecurite || reserveExtensible)) {
|
||||
const msg = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-demande-declencher-sort.hbs`, {
|
||||
actor: this.actor,
|
||||
sorts: sorts,
|
||||
coord: coord,
|
||||
tete: { reserveSecurite: reserveSecurite, reserveExtensible: reserveExtensible }
|
||||
})
|
||||
ChatMessage.create({
|
||||
content: msg,
|
||||
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
import { Targets } from "./targets.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDTokenHud {
|
||||
@@ -18,29 +19,39 @@ export class RdDTokenHud {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async addExtensionHud(app, html, tokenId) {
|
||||
static async addExtensionHud(app, html, tokenId, isCombat) {
|
||||
|
||||
let token = canvas.tokens.get(tokenId);
|
||||
let actor = token.actor;
|
||||
let combatant = game.combat.combatants.find(c => c.tokenId == tokenId);
|
||||
if (! (combatant?.actor) ) {
|
||||
app.hasExtension = true;
|
||||
// soins
|
||||
await RdDTokenHud.addExtensionHudSoins(html, actor);
|
||||
|
||||
if (isCombat) {
|
||||
let combatant = game.combat.combatants.find(c => c.tokenId == tokenId);
|
||||
if (!(combatant?.actor)) {
|
||||
ui.notifications.warn(`Le combatant ${token.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`)
|
||||
return;
|
||||
}
|
||||
let actions = RdDCombatManager.listActionsCombat(combatant);
|
||||
// initiative
|
||||
await RdDTokenHud.addExtensionHudInit(html, combatant, actions);
|
||||
// combat
|
||||
await RdDTokenHud.addExtensionHudCombat(html, combatant, actions);
|
||||
}
|
||||
app.hasExtension = true;
|
||||
|
||||
let actionsCombat = RdDCombatManager.listActionsCombat(combatant);
|
||||
|
||||
}
|
||||
|
||||
static async addExtensionHudInit(html, combatant, actions) {
|
||||
const hudData = {
|
||||
combatant: combatant,
|
||||
actions: actionsCombat,
|
||||
combatant, actions,
|
||||
commandes: [
|
||||
{ name: "Autre action", command: 'autre' },
|
||||
{ name: 'Initiative +1', command: 'inc', value: 0.01 },
|
||||
{ name: 'Initiative +1', command: 'inc', value: 0.01 },
|
||||
{ name: 'Initiative -1', command: 'dec', value: -0.01 }]
|
||||
};
|
||||
|
||||
const controlIconCombat = html.find('.control-icon[data-action=combat]');
|
||||
// initiative
|
||||
await RdDTokenHud._configureSubMenu(controlIconCombat,
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html',
|
||||
hudData,
|
||||
@@ -51,48 +62,70 @@ export class RdDTokenHud {
|
||||
RdDTokenHud._initiativeCommand(initCommand, combatantId);
|
||||
} else {
|
||||
let index = event.currentTarget.attributes['data-action-index'].value;
|
||||
let action = actionsCombat[index];
|
||||
let action = hudData.actions[index];
|
||||
RdDCombatManager.rollInitiativeAction(combatantId, action);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static async addExtensionHudCombat(html, combatant, actions) {
|
||||
const hudData = { combatant, actions, commandes: [] };
|
||||
const controlIconTarget = html.find('.control-icon[data-action=target]');
|
||||
// combat
|
||||
await RdDTokenHud._configureSubMenu(controlIconTarget, 'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html', hudData,
|
||||
(event) => {
|
||||
const actionIndex = event.currentTarget.attributes['data-action-index']?.value;
|
||||
const action = actionsCombat[actionIndex];
|
||||
const action = hudData.actions[actionIndex];
|
||||
if (action.action == 'conjurer') {
|
||||
actor.conjurerPossession(actor.getPossession(action.system.possessionid));
|
||||
const possession = combatant.actor.getPossession(action.system.possessionid);
|
||||
combatant.actor.conjurerPossession(possession);
|
||||
}
|
||||
else {
|
||||
actor.rollArme(action);
|
||||
combatant.actor.rollArme(action);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static async addExtensionHudSoins(html, sourceActor) {
|
||||
const target = Targets.getTarget({ warn: false });
|
||||
if (target?.actor) {
|
||||
const hudSoins = { blessures: target.actor.blessuresASoigner() ?? [] };
|
||||
if (hudSoins.blessures.length > 0) {
|
||||
// soins
|
||||
const controlIconTarget = html.find('.control-icon[data-action=combat]');
|
||||
await RdDTokenHud._configureSubMenu(controlIconTarget,
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-soins.hbs',
|
||||
hudSoins,
|
||||
(event) => {
|
||||
const blessureId = event.currentTarget.attributes['data-blessure-id']?.value;
|
||||
sourceActor.rollSoins(target.actor, blessureId)
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static _initiativeCommand(initCommand, combatantId) {
|
||||
switch (initCommand) {
|
||||
case 'inc': return RdDCombatManager.incDecInit(combatantId, 0.01);
|
||||
case 'dec': return RdDCombatManager.incDecInit(combatantId, -0.01);
|
||||
case 'autre': return RdDCombatManager.rollInitiativeAction(combatantId,
|
||||
case 'autre': return RdDCombatManager.rollInitiativeAction(combatantId,
|
||||
{ name: "Autre action", action: 'autre', system: { initOnly: true, competence: "Autre action" } });
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async addTokenHudExtensions(app, html, tokenId) {
|
||||
const controlIconCombat = html.find('.control-icon[data-action=combat]');
|
||||
controlIconCombat.click(event => {
|
||||
if (event.currentTarget.className.includes('active')) {
|
||||
RdDTokenHud.removeExtensionHud(app, html, tokenId);
|
||||
} else {
|
||||
setTimeout(function () { RdDTokenHud.addExtensionHud(app, html, tokenId) }, 200);
|
||||
}
|
||||
});
|
||||
const controlIconCombat = html.find('.control-icon[data-action=combat]');
|
||||
if (controlIconCombat.length > 0) {
|
||||
controlIconCombat.click(event => {
|
||||
if (event.currentTarget.className.includes('active')) {
|
||||
RdDTokenHud.removeExtensionHud(app, html, tokenId);
|
||||
} else {
|
||||
setTimeout(() => RdDTokenHud.addExtensionHud(app, html, tokenId), 200);
|
||||
}
|
||||
});
|
||||
|
||||
if (controlIconCombat.length>0 && controlIconCombat[0].className.includes('active')) {
|
||||
RdDTokenHud.addExtensionHud(app, html, tokenId);
|
||||
const isCombat = controlIconCombat[0].className.includes('active');
|
||||
RdDTokenHud.addExtensionHud(app, html, tokenId, isCombat);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -100,9 +133,9 @@ export class RdDTokenHud {
|
||||
static async _configureSubMenu(insertionPoint, template, hudData, onMenuItem) {
|
||||
const hud = $(await renderTemplate(template, hudData));
|
||||
const list = hud.find('div.rdd-hud-list');
|
||||
|
||||
|
||||
RdDTokenHud._toggleHudListActive(hud, list);
|
||||
|
||||
|
||||
hud.find('img.rdd-hud-togglebutton').click(event => RdDTokenHud._toggleHudListActive(hud, list));
|
||||
list.find('.rdd-hud-menu').click(onMenuItem);
|
||||
|
||||
|
||||
@@ -19,9 +19,9 @@ import { RdDRaretes } from "./item/raretes.js";
|
||||
/* -------------------------------------------- */
|
||||
// This table starts at 0 -> niveau -10
|
||||
const carac_array = ["taille", "apparence", "constitution", "force", "agilite", "dexterite", "vue", "ouie", "odoratgout", "volonte", "intellect", "empathie", "reve", "chance", "melee", "tir", "lancer", "derobee"];
|
||||
const difficultesLibres = [0, -1, -2, -3, -4, -5, -6, -7, -8, -9, -10];
|
||||
const ajustementsConditions = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10];
|
||||
const ajustementsEncaissement = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10, +11, +12, +13, +14, +15, +16, +17, +18, +19, +20, +21, +22, +23, +24, +25];
|
||||
const difficultesLibres = Misc.intArray(0, -11);
|
||||
const ajustementsConditions = Misc.intArray(-10, 11);
|
||||
const ajustementsEncaissement = Misc.intArray(-10, 26);
|
||||
|
||||
/* -------------------------------------------- */
|
||||
function _buildAllSegmentsFatigue(max) {
|
||||
@@ -66,38 +66,31 @@ const fatigueMarche = {
|
||||
"tresdifficile": { "4": 4, "6": 6 }
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const definitionsBlessures = [
|
||||
{ type: "legere", facteur: 2 },
|
||||
{ type: "grave", facteur: 4 },
|
||||
{ type: "critique", facteur: 6 }
|
||||
]
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"];
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const definitionsEncaissement = {
|
||||
"mortel": [
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", eraflures: 0, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", eraflures: 0, legeres: 1, graves: 0, critiques: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "2", eraflures: 0, legeres: 0, graves: 1, critiques: 0 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", eraflures: 0, legeres: 0, graves: 0, critiques: 1 },
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2},
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4},
|
||||
{ minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6},
|
||||
],
|
||||
"non-mortel": [
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", eraflures: 0, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", eraflures: 0, legeres: 1, graves: 0, critiques: 0 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "100", vie: "0", eraflures: 0, legeres: 1, graves: 0, critiques: 0 },
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 2 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "100", vie: "0", gravite: 2 },
|
||||
],
|
||||
"cauchemar": [
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", eraflures: 0, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
"entiteincarnee": [
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 0 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", gravite: 0 },
|
||||
]
|
||||
};
|
||||
|
||||
@@ -139,7 +132,7 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/xp-competences.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/combat.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/blessures.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
|
||||
@@ -234,8 +227,10 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-meditation.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sommeil/sommeil-actor-moral.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-gardien.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-joueur.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-theme.hbs',
|
||||
// Calendrier
|
||||
'systems/foundryvtt-reve-de-dragon/templates/calendar-template.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html',
|
||||
@@ -247,20 +242,6 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-description.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-appelchance.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-attaque.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-parade.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-esquive.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-general.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-tache.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-sort.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-alchimie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-possession.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html',
|
||||
@@ -274,7 +255,8 @@ export class RdDUtility {
|
||||
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
|
||||
Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? 'NULL');
|
||||
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? '');
|
||||
Handlebars.registerHelper('lowercase', str => str?.toLowerCase() ?? '');
|
||||
Handlebars.registerHelper('le', str => Grammar.articleDetermine(str));
|
||||
Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str));
|
||||
Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str));
|
||||
@@ -470,10 +452,6 @@ export class RdDUtility {
|
||||
return ajustementsEncaissement;
|
||||
}
|
||||
|
||||
static getDefinitionsBlessures() {
|
||||
return definitionsBlessures;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getSegmentsFatigue(maxEnd) {
|
||||
maxEnd = Math.max(maxEnd, 1);
|
||||
@@ -614,17 +592,10 @@ export class RdDUtility {
|
||||
encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;';
|
||||
encaissement.roll = roll;
|
||||
encaissement.armure = armure;
|
||||
encaissement.penetration = rollData.arme?.system.penetration ?? 0;
|
||||
encaissement.total = jetTotal;
|
||||
encaissement.vie = await RdDUtility._evaluatePerte(encaissement.vie, over20);
|
||||
encaissement.endurance = await RdDUtility._evaluatePerte(encaissement.endurance, over20);
|
||||
encaissement.penetration = rollData.arme?.system.penetration ?? 0;
|
||||
encaissement.blessures = (
|
||||
encaissement.critiques > 0 ? "Critique" :
|
||||
encaissement.graves > 0 ? "Grave" :
|
||||
encaissement.legeres > 0 ? "Légère" :
|
||||
encaissement.eraflures > 0 ? "Contusions/Eraflures" :
|
||||
'Aucune'
|
||||
);
|
||||
return encaissement;
|
||||
}
|
||||
|
||||
|
||||
216
module/sommeil/app-astrologie.js
Normal file
@@ -0,0 +1,216 @@
|
||||
import { SYSTEM_RDD } from "../constants.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RDD_MINUTES_PAR_HEURES, RDD_MINUTES_PAR_JOUR, RdDTimestamp } from "../rdd-timestamp.js";
|
||||
|
||||
export const APP_ASTROLOGIE_REFRESH = `${SYSTEM_RDD}-refresh-astrologie`
|
||||
|
||||
export class AppAstrologie extends Application {
|
||||
static async create(actor = undefined, options = {}) {
|
||||
if (actor == undefined && !game.user.isGM) {
|
||||
actor = game.user.character
|
||||
}
|
||||
if (!actor && !game.user.isGM) {
|
||||
console.error("AppAstrologie uniquement accessible pour le MJ, ou depuis un personnage pour un joueur")
|
||||
}
|
||||
new AppAstrologie(actor, options).render(true);
|
||||
}
|
||||
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs",
|
||||
title: "Astrologie",
|
||||
width: 'fit-content',
|
||||
height: 'fit-content',
|
||||
popOut: true,
|
||||
resizable: false
|
||||
});
|
||||
}
|
||||
|
||||
constructor(actor, options = {}) {
|
||||
super(options);
|
||||
this.actor = actor;
|
||||
this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
|
||||
}
|
||||
|
||||
getData(options) {
|
||||
this.appData = super.getData(options)
|
||||
const calendrier = game.system.rdd.calendrier;
|
||||
mergeObject(this.appData, {
|
||||
isGM: game.user.isGM,
|
||||
isActor: this.actor != undefined,
|
||||
calendrier: calendrier.getTimestamp().toCalendrier(),
|
||||
dates: calendrier.getJoursSuivants(10),
|
||||
heures: RdDTimestamp.definitions(),
|
||||
actorAstrologie: this.getActorAstrologie(),
|
||||
gmAstrologie: this.getGMAstrologie(calendrier),
|
||||
theme: {
|
||||
signeAstral: RdDTimestamp.definition(0),
|
||||
signeNaissance: RdDTimestamp.definition(0)
|
||||
}
|
||||
})
|
||||
return this.appData;
|
||||
}
|
||||
|
||||
getActorAstrologie() {
|
||||
if (this.actor) {
|
||||
return {
|
||||
actor: this.actor,
|
||||
nombres: this._organizeNombresAstraux(this.actor.listItems('nombreastral')),
|
||||
ajustements: CONFIG.RDD.difficultesLibres,
|
||||
etat: this.actor.getEtatGeneral(),
|
||||
astrologie: this.actor.getCompetence('Astrologie')
|
||||
}
|
||||
}
|
||||
return {}
|
||||
}
|
||||
|
||||
_organizeNombresAstraux(nombresAstraux) {
|
||||
let organized = {};
|
||||
nombresAstraux.forEach(na => {
|
||||
if (!organized[na.system.jourindex]) {
|
||||
organized[na.system.jourindex] = {
|
||||
listValues: [],
|
||||
jourlabel: na.system.jourlabel
|
||||
}
|
||||
}
|
||||
organized[na.system.jourindex].listValues.push(na.system.value);
|
||||
})
|
||||
return organized;
|
||||
}
|
||||
|
||||
getGMAstrologie(calendrier) {
|
||||
if (game.user.isGM) {
|
||||
const nbAstral = calendrier.getNombreAstral()
|
||||
const heures = RdDTimestamp.heures();
|
||||
return {
|
||||
ajustementsActors: game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner)
|
||||
.map(actor => this.getAjustementActor(actor, nbAstral, heures)),
|
||||
nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na))
|
||||
}
|
||||
}
|
||||
return {}
|
||||
}
|
||||
|
||||
getAjustementActor(actor, nbAstral, heures) {
|
||||
const hn = RdDTimestamp.findHeure(actor.getHeureNaissance())?.heure ?? 0;
|
||||
return {
|
||||
actor,
|
||||
ajustements: heures.map(heure => {
|
||||
return { heure, ajustement: RdDTimestamp.ajustementAstrologiqueHeure(hn, nbAstral, heure) };
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
getDetailNombreAstral(nombreAstral) {
|
||||
const detail = duplicate(nombreAstral);
|
||||
const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index });
|
||||
detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 };
|
||||
detail.valeursFausses.forEach(fausse => fausse.actorName = game.actors.get(fausse.actorId).name ?? "Inconnu");
|
||||
return detail;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find('select[name="signe-astral"]').change(event => {
|
||||
this.selectNombreAstral(this.html.find('select[name="signe-astral"]').val());
|
||||
})
|
||||
this.html.find('select[name="signe-naissance"]').change(event => {
|
||||
this.selectHeureNaissance(this.html.find('select[name="signe-naissance"]').val());
|
||||
})
|
||||
this.html.find('td.nombre-astral').click(event => {
|
||||
this.selectNombreAstral(Number.parseInt(event.currentTarget.attributes['data-nombre-astral'].value) - 1);
|
||||
})
|
||||
this.html.find('tr.heure-naissance').click(event => {
|
||||
this.selectHeureNaissance(event.currentTarget.attributes['data-heure-naissance'].value);
|
||||
})
|
||||
this.html.find('[name="jet-astrologie"]').click(event => this.requestJetAstrologie());
|
||||
this.html.find('[name="rebuild-nombres-astraux"]').click(event => this.rebuildNombresAstraux());
|
||||
|
||||
this.onCalculThemeAstral();
|
||||
}
|
||||
|
||||
selectHeureNaissance(heureNaissance) {
|
||||
this.appData.theme.signeNaissance = RdDTimestamp.definition(heureNaissance);
|
||||
this.onCalculThemeAstral();
|
||||
}
|
||||
|
||||
selectNombreAstral(nombreAstral) {
|
||||
this.appData.theme.signeAstral = RdDTimestamp.definition(nombreAstral);
|
||||
this.onCalculThemeAstral();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rebuildNombresAstraux() {
|
||||
game.system.rdd.calendrier.resetNombresAstraux();
|
||||
|
||||
await game.system.rdd.calendrier.rebuildNombresAstraux();
|
||||
}
|
||||
|
||||
onCalculThemeAstral() {
|
||||
const chiffreAstral = this.appData.theme.signeAstral.heure + 1;
|
||||
const heureNaissance = this.appData.theme.signeNaissance.heure + 1;
|
||||
RdDTimestamp.definitions().forEach(dh => {
|
||||
const ajustement = RdDTimestamp.ajustementAstrologiqueHeure(heureNaissance, chiffreAstral, dh.heure + 1);
|
||||
const txtAjustement = ajustement == 0 ? '' : Misc.toSignedString(ajustement);
|
||||
this.html.find(`div.astro-ajustement.heure-${dh.hh}`).text(txtAjustement)
|
||||
});
|
||||
|
||||
this.html.find(`select[name="signe-astral"]`).val(this.appData.theme.signeAstral.key)
|
||||
this.html.find(`select[name="signe-naissance"]`).val(this.appData.theme.signeNaissance.key)
|
||||
|
||||
const angleAstrologie = ((chiffreAstral + heureNaissance) * 30) % 360 - 45;
|
||||
this.html.find(`div.astro-roue div.astro-disque img`).css(this.cssRotation(angleAstrologie));
|
||||
|
||||
const timestamp = game.system.rdd.calendrier.getTimestamp();
|
||||
|
||||
this.html.find(`div.astro-roue div.astro-horloge-heure img`).css(this.cssRotation(timestamp.angleHeure));
|
||||
this.html.find(`div.astro-roue div.astro-horloge-minute img`).css(this.cssRotation(timestamp.angleMinute));
|
||||
}
|
||||
|
||||
cssRotation(angleAstrologie) {
|
||||
const rotation = `rotate(${angleAstrologie}deg)`;
|
||||
return {
|
||||
'transform': rotation,
|
||||
'-ms-transform': rotation,
|
||||
'-moz-transform': rotation,
|
||||
'-webkit-transform': rotation,
|
||||
'-o-transform': rotation
|
||||
};
|
||||
}
|
||||
|
||||
requestJetAstrologie() {
|
||||
if (!this.appData?.isActor) {
|
||||
return
|
||||
}
|
||||
let socketData = {
|
||||
id: this.appData.actorAstrologie.actor.id,
|
||||
carac_vue: this.actor.system.carac['vue'].value,
|
||||
etat: this.actor.getEtatGeneral(),
|
||||
astrologie: this.actor.getCompetence('Astrologie'),
|
||||
conditions: this.html.find('[name="diffConditions"]').val(),
|
||||
date: this.html.find('[name="joursAstrologie"]').val(),
|
||||
userId: game.user.id
|
||||
}
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
game.system.rdd.calendrier.requestNombreAstral(socketData);
|
||||
} else {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_request_nombre_astral",
|
||||
data: socketData
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
refreshAstrologie() {
|
||||
this.render(true)
|
||||
}
|
||||
|
||||
async close(options) {
|
||||
Hooks.off(APP_ASTROLOGIE_REFRESH, this.hookReference);
|
||||
this.hookReference = undefined
|
||||
await super.close(options)
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,10 @@ import { EffetsDraconiques } from "../tmr/effets-draconiques.js";
|
||||
export class DialogRepos extends Dialog {
|
||||
|
||||
static async create(actor) {
|
||||
if (!ReglesOptionelles.isUsing("chateau-dormant-gardien")) {
|
||||
if (!actor.isPersonnage()) {
|
||||
return
|
||||
}
|
||||
if (!ReglesOptionelles.isUsing("chateau-dormant-gardien") || !actor.hasPlayerOwner) {
|
||||
actor.system.sommeil = {
|
||||
"nouveaujour": true,
|
||||
"insomnie": EffetsDraconiques.isSujetInsomnie(actor),
|
||||
|
||||
@@ -39,18 +39,18 @@ export class Targets {
|
||||
}
|
||||
}
|
||||
|
||||
static getTarget() {
|
||||
static getTarget(options = { warn: true }) {
|
||||
const targets = Targets.listTargets();
|
||||
switch (targets.length) {
|
||||
case 1:
|
||||
return targets[0];
|
||||
case 0:
|
||||
ui.notifications.warn("Vous devez choisir une cible à attaquer!");
|
||||
if (options.warn) ui.notifications.warn("Vous devez choisir une cible à attaquer!");
|
||||
break;
|
||||
default:
|
||||
ui.notifications.warn("Vous devez choisir une cible (et <strong>une seule</strong>) à attaquer!");
|
||||
return;
|
||||
if (options.warn) ui.notifications.warn("Vous devez choisir une cible (et <strong>une seule</strong>) à attaquer!");
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -8,5 +8,6 @@
|
||||
{"name":"Encaissement","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/bones.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.encaisser();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671234017623,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"WD6T8AdRbX2Ylxqe"}
|
||||
{"name":"Jet quelconque","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/sundries/gaming/dice-runed-tan.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.roll();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233500655,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"bnJnbKDHpbqY8Pr9"}
|
||||
{"name":"Recherche et tirage","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/tools/scribal/magnifying-glass.webp","command":"game.system.rdd.commands.tirage()","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.ZFWPNdQBjQs9z0YW"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.5.4","coreVersion":"10.291","createdTime":1673472449426,"modifiedTime":1673655461651,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"iVZnxOxhCMpkvYh3"}
|
||||
{"name":"Thème astral","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/magic/nature/symbol-moon-stars-white.webp","command":"game.system.rdd.AppAstrologie.create()","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.oA0HPFeFK6YMspAX"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.19","coreVersion":"10.291","createdTime":1678127868791,"modifiedTime":1678237392810,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"koqhiDJSGP4gQ4vf"}
|
||||
{"name":"Jet d'éthylisme","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/consumables/drinks/alcohol-beer-stein-wooden-metal-brown.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.jetEthylisme();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233646086,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"mvub1dRHNFmWjRr7"}
|
||||
{"name":"Tirer le tarot","type":"chat","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp","command":"/tirer tarot","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.HBZSKR9OHCQbLcTC"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1669469547231,"modifiedTime":1671237401618,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"vTfJTFYYiRu8X5LM"}
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
{"_id":"2KM1yiEOE0ZdT2oL","name":"Désir d'escalade difficile","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.2KM1yiEOE0ZdT2oL"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire. Hauteur à grimper : 4d6 m, difficulté de l’escalade : 1d4-4.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017067,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"2KbzOC2aj98CiQbW","name":"Désir de blesser un enfant","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.2KbzOC2aj98CiQbW"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire. Causer au minimum une blessure légère.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017067,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"3dnmi4Fyh5eUQcyP","name":"Urgence draconique","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.3dnmi4Fyh5eUQcyP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Le haut-rêvant est pris du besoin irrésistible de déclencher immédiatement son plus proche sort en réserve. À équidistance, prendre dans le sens des aiguilles d’une montre en commençant par le haut. En cas de rencontre dans les TMR, se dérober équivaut à refouler la queue de Dragon. Si aucun sort n’est en réserve, ou si il y a impossibilité de pratiquer la magie à cause d’une autre queue ou d’un souffle, tirer à la place une idée fixe.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":true,"categorie":"false","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017067,"modifiedTime":1673118685215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"3dnmi4Fyh5eUQcyP","name":"Urgence draconique","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.3dnmi4Fyh5eUQcyP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Le haut-rêvant est pris du besoin irrésistible de déclencher immédiatement son plus proche sort en réserve. À équidistance, prendre dans le sens des aiguilles d’une montre en commençant par le haut. En cas de rencontre dans les TMR, se dérober équivaut à refouler la queue de Dragon. Si aucun sort n’est en réserve, ou si il y a impossibilité de pratiquer la magie à cause d’une autre queue ou d’un souffle, tirer à la place une idée fixe.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":true,"categorie":"","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478017067,"modifiedTime":1679614524362,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"6MUcjYfxfi45STvo","name":"Insomnie","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.6MUcjYfxfi45STvo"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Impossibilité totale de dormir, et donc de rêver, pendant un jour.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"","refoulement":0,"duree":"jour","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017067,"modifiedTime":1673118685215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"DnhuuGUEbOF95JlN","name":"Désir de boire du sang chaud","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.DnhuuGUEbOF95JlN"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire. Il s’agit de sang encore chaud de la chaleur naturelle de la victime.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017068,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"N9j8K6x89BdS7ZKN","name":"Conquête","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.N9j8K6x89BdS7ZKN"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement et la <em>maîtriser</em>, difficulté -7. Ce peut être n’importe quelle case, sauf une case humide. En cas d’échec, la concentration est rompue ; il n’y a pas de souffle de Dragon en cas d’échec total.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":true,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017068,"modifiedTime":1673118685213,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"N9j8K6x89BdS7ZKN","name":"Conquête","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.N9j8K6x89BdS7ZKN"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement et la <em>maîtriser</em>, difficulté -7. Ce peut être n’importe quelle case, sauf une case humide. En cas d’échec, la concentration est rompue ; il n’y a pas de souffle de Dragon en cas d’échec total.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":true,"categorie":"","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478017068,"modifiedTime":1679614460613,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"PMz7SaB6sRxhwrWw","name":"Coup de barre","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.PMz7SaB6sRxhwrWw"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Prise immédiate de 3d6 points de fatigue.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017068,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"PmEjVox3Q6SPF730","name":"Inertie draconique","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.PmEjVox3Q6SPF730"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, la fatigue en TMR est doublée. Chaque case ou round coûte 2 points au lieu d’un.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":true,"categorie":"","refoulement":0,"duree":"jour","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017068,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"RrPMV2HW2Rg8POK1","name":"Souvenir morbide de l'archétype","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.RrPMV2HW2Rg8POK1"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Les prochains points d’expérience dus au stress doivent être mis en Thanatos.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":5,"hautrevant":true,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017068,"modifiedTime":1673118685215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"S7se7qPnL6WDg5U5","name":"Mauvaise rencontre en perspective","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.S7se7qPnL6WDg5U5"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Tirer la prochaine rencontre dans les TMR sur la @Compendium[foundryvtt-reve-de-dragon.tables-diverses.66ye0OOxBO9LEjdd]{Table spéciale de rencontres}</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":true,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017068,"modifiedTime":1673118685215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"UmvGxA4cFSoRE82Z","name":"Dépouillement","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.UmvGxA4cFSoRE82Z"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Faire don de toute la monnaie actuellement possédée à la première personne inconnue rencontrée. En attendant, se garder d’aucune dépense.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"false","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017069,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"RrPMV2HW2Rg8POK1","name":"Souvenir morbide de l'archétype","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.RrPMV2HW2Rg8POK1"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Les prochains points d’expérience dus au stress doivent être mis en Thanatos.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":5,"hautrevant":true,"categorie":"","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478017068,"modifiedTime":1679614525067,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"S7se7qPnL6WDg5U5","name":"Mauvaise rencontre en perspective","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.S7se7qPnL6WDg5U5"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Tirer la prochaine rencontre dans les TMR sur la @Compendium[foundryvtt-reve-de-dragon.tables-diverses.66ye0OOxBO9LEjdd]{Table spéciale de rencontres}</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":true,"categorie":"","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478017068,"modifiedTime":1679614525873,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"UmvGxA4cFSoRE82Z","name":"Dépouillement","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.UmvGxA4cFSoRE82Z"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Faire don de toute la monnaie actuellement possédée à la première personne inconnue rencontrée. En attendant, se garder d’aucune dépense.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478017069,"modifiedTime":1679614470999,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"aZWuRmi8lplZQcdM","name":"Amnésie sélective","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.aZWuRmi8lplZQcdM"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, perte totale d’une compétence, à l’exclusion du Draconic. Déterminer aléatoirement la compétence visée qui, pratiquement, retourne au niveau de base. Si elle est déjà au niveau de base, en choisir une autre.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"","refoulement":0,"duree":"jour","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017069,"modifiedTime":1673118685213,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"cUkRSRz5DJYb3WM8","name":"Couardise irraisonnée","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.cUkRSRz5DJYb3WM8"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>la prochaine occasion de combat, obligation de fuir, de se cacher ou de se rendre. Impossibilité d’utiliser aucune magie, ni sur l’ennemi, ni sur soi-même.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"false","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017069,"modifiedTime":1673118685213,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"cUkRSRz5DJYb3WM8","name":"Couardise irraisonnée","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.cUkRSRz5DJYb3WM8"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>la prochaine occasion de combat, obligation de fuir, de se cacher ou de se rendre. Impossibilité d’utiliser aucune magie, ni sur l’ennemi, ni sur soi-même.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478017069,"modifiedTime":1679614463556,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"dFf8jaC0RvidC1ZC","name":"Haine fatale","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.dFf8jaC0RvidC1ZC"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>On devient immédiatement haineux et jaloux envers la première personne inconnue de même sexe et de même espèce rencontrée. Traiter comme le Coup de foudre fatal. La satisfaction s’obtient en blessant gravement ou en infligeant une cuisante humiliation publique.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":10,"hautrevant":false,"categorie":"lancinant","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017069,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"e67rXcuO236ioYAr","name":"Infarctus","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.e67rXcuO236ioYAr"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Perte immédiate de 4 points de vie (et 8 points d’endurance). Ces points pourront commencer à être regagnés au bout d’un jour complet.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":5,"hautrevant":false,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017069,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"e67rXcuO236ioYAr","name":"Infarctus","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.e67rXcuO236ioYAr"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Perte immédiate de 4 points de vie (et 8 points d’endurance). Ces points pourront commencer à être regagnés au bout d’un jour complet.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":5,"hautrevant":false,"categorie":"","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478017069,"modifiedTime":1679614525870,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"fO1jjVlOb6faLv3T","name":"Désir de dormir dans un cercueil","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.fO1jjVlOb6faLv3T"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017069,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"fUKNZ0uEG2y2PkOk","name":"Injurier le premier inconnu rencontré","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.fUKNZ0uEG2y2PkOk"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir d'injurier la première personne inconnue rencontrée</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"false","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017070,"modifiedTime":1673118685215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"fUKNZ0uEG2y2PkOk","name":"Injurier le premier inconnu rencontré","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.fUKNZ0uEG2y2PkOk"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir d'injurier la première personne inconnue rencontrée</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478017070,"modifiedTime":1679614525871,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"gT0PQAxlYrtITyut","name":"Désir de blesser une femme","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.gT0PQAxlYrtITyut"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire. Causer au minimum une blessure légère.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017070,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"lz3ghhJzkPRWJ2jz","name":"Désir de parler à un crâne (humain)","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.lz3ghhJzkPRWJ2jz"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire. La \"conversation\" doit durer un minimum de 15 minutes.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017070,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"spYuiInqbCoDsKvd","name":"Héroïsme forcené","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.spYuiInqbCoDsKvd"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>À la prochaine occasion de combat, obligation de foncer en tête en corps à corps ou avec une arme de mêlée. Impossibilité d’utiliser aucune magie, ni sur l’ennemi, ni sur soi-même.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":9,"hautrevant":false,"categorie":"false","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017070,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"twUoR8ALYiabkfoE","name":"Désir d'entendre hurler de terreur","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.twUoR8ALYiabkfoE"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire. Il doit s’agir d’un hurlement humain.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017070,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"uQ4PwcwplvZarfn1","name":"Montée laborieuse","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.uQ4PwcwplvZarfn1"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, monter en TMR coûte 2 points de rêve au lieu d’un, et 3 points en déplacement accéléré.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":true,"categorie":"","refoulement":0,"duree":"jour","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017070,"modifiedTime":1673118685215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"wqWkQQsAPVlFw4ft","name":"Désir d'assister à une pendaison","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.wqWkQQsAPVlFw4ft"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017070,"modifiedTime":1673118685214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"yEHdCabJYx0qvoL5","name":"Réinsertion aléatoire","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.yEHdCabJYx0qvoL5"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Comme après une sortie de la carte, le gardien des rêves réintroduit secrètement le demi-rêve du haut-rêvant dans les TMR.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":true,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017070,"modifiedTime":1673118685215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"zIXgRwfB83DMaNX8","name":"Pèlerinage","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.zIXgRwfB83DMaNX8"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement. Un Passeur peut l’y téléporter, mais un Messager ne peut s’y rendre à sa place. Dès que la case est atteinte, le pèlerinage est accompli.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":true,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478017070,"modifiedTime":1673118685215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"yEHdCabJYx0qvoL5","name":"Réinsertion aléatoire","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.yEHdCabJYx0qvoL5"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Comme après une sortie de la carte, le gardien des rêves réintroduit secrètement le demi-rêve du haut-rêvant dans les TMR.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":true,"categorie":"","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478017070,"modifiedTime":1679614525586,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"zIXgRwfB83DMaNX8","name":"Pèlerinage","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.zIXgRwfB83DMaNX8"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement. Un Passeur peut l’y téléporter, mais un Messager ne peut s’y rendre à sa place. Dès que la case est atteinte, le pèlerinage est accompli.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":true,"categorie":"","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478017070,"modifiedTime":1679614525874,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{"_id":"0jrEZ62Q2Jz4kBGf","name":"Mauvaise rencontre en perspective","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.0jrEZ62Q2Jz4kBGf"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>La prochaine rencontre dans les TMR sera tirée de la @Compendium[foundryvtt-reve-de-dragon.tables-diverses.66ye0OOxBO9LEjdd]{Table spéciale de rencontres}</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":16,"hautrevant":true,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025459,"modifiedTime":1673118700214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"0uc2pMIGL03Hq2Hn","name":"Anorexie. Ne rien avaler, ni solide, ni liquide, pas même une potion","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.0uc2pMIGL03Hq2Hn"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025459,"modifiedTime":1673118700210,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"1gGVlZM0UyifL6RK","name":"Souvenir obsessionnel de l'archétype","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.1gGVlZM0UyifL6RK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Les prochains points d’expérience dus au stress doivent être mis dans une compétence déterminée aléatoirement par la table de @Compendium[foundryvtt-reve-de-dragon.tables-diverses.E0WLgjn6LA9WsvKJ]{Détermination aléatoire de compétence}.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":48,"hautrevant":false,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025459,"modifiedTime":1673118700215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"1gGVlZM0UyifL6RK","name":"Souvenir obsessionnel de l'archétype","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.1gGVlZM0UyifL6RK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Les prochains points d’expérience dus au stress doivent être mis dans une compétence déterminée aléatoirement par la table de @Compendium[foundryvtt-reve-de-dragon.tables-diverses.E0WLgjn6LA9WsvKJ]{Détermination aléatoire de compétence}.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":48,"hautrevant":false,"categorie":"","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478025459,"modifiedTime":1679614413217,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"1l59lWbtvYp74OTb","name":"Briser un objet de verre","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.1l59lWbtvYp74OTb"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025460,"modifiedTime":1673118700210,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"22EQLBJfHVYs96iC","name":"Cracher dans toute nourriture ou boisson aperçue","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.22EQLBJfHVYs96iC"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025460,"modifiedTime":1673118700211,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"2Rtm78bMKPy8eG4q","name":"Éteindre tout feu rencontré (feu de camp, torche, lanterne, etc.)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.2Rtm78bMKPy8eG4q"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025460,"modifiedTime":1673118700211,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
@@ -9,12 +9,12 @@
|
||||
{"_id":"32LbwxxokC9Tn370","name":"Coup de foudre fatal","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.32LbwxxokC9Tn370"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>On devient immédiatement amoureux fou de la première personne inconnue de sexe opposé et de même espèce rencontrée. Tant que satisfaction n’est pas obtenue, traiter comme un désir lancinant. </p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":20,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025460,"modifiedTime":1673118700211,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"3BcC8lSsP5WIyva7","name":"Gagner de l’argent (minimum 10 deniers)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.3BcC8lSsP5WIyva7"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025460,"modifiedTime":1673118700211,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"3ZjwYyQRatCMnBCi","name":"Mégalomanie. Être acclamé par un minimum de 10 personnes","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.3ZjwYyQRatCMnBCi"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025460,"modifiedTime":1673118700214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"5knw1NcnBsLIjHpr","name":"Montée laborieuse","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.5knw1NcnBsLIjHpr"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, monter en TMR coûte 2 points de rêve au lieu d’un, et 3 points en déplacement accéléré.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":16,"hautrevant":true,"categorie":"","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025460,"modifiedTime":1673118700214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"5knw1NcnBsLIjHpr","name":"Montée laborieuse","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.5knw1NcnBsLIjHpr"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, monter en TMR coûte 2 points de rêve au lieu d’un, et 3 points en déplacement accéléré.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":16,"hautrevant":true,"categorie":"","refoulement":0,"duree":"jour","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478025460,"modifiedTime":1679614361208,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"6G0lF06jSryTduAt","name":"Avoir le visage noirci à la cendre","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.6G0lF06jSryTduAt"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025460,"modifiedTime":1673118700210,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"7TKsit2Mv9mWGq3C","name":"Ne marcher qu’à quatre pattes","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.7TKsit2Mv9mWGq3C"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025461,"modifiedTime":1673118700214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"8sLXQBqo8XwjAFG0","name":"Acquérir une chèvre","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.8sLXQBqo8XwjAFG0"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025461,"modifiedTime":1673118700209,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"E902EEYZHg3zFKq6","name":"Garder les yeux bandés","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.E902EEYZHg3zFKq6"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025461,"modifiedTime":1673118700211,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"EUrxQGd7FuW628NS","name":"Inertie draconique","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.EUrxQGd7FuW628NS"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, la fatigue en TMR est doublée. Chaque case ou round coûte 2 points au lieu d’un.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":16,"hautrevant":true,"categorie":"","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025461,"modifiedTime":1673118700213,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"EUrxQGd7FuW628NS","name":"Inertie draconique","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.EUrxQGd7FuW628NS"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, la fatigue en TMR est doublée. Chaque case ou round coûte 2 points au lieu d’un.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":16,"hautrevant":true,"categorie":"","refoulement":0,"duree":"jour","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478025461,"modifiedTime":1679614313037,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"F6qL4d4g3qjh045R","name":"Danser nu sous la pluie","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.F6qL4d4g3qjh045R"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025461,"modifiedTime":1673118700211,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"F8G3rdU1nfJzYwYR","name":"Garder sur soi 3d6 kilos de cailloux","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.F8G3rdU1nfJzYwYR"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025461,"modifiedTime":1673118700211,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"HSNOvBR890dsEDw2","name":"Se faire raser la tête","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.HSNOvBR890dsEDw2"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025461,"modifiedTime":1673118700215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
@@ -28,11 +28,11 @@
|
||||
{"_id":"OSV2b7bVWv2SCfUY","name":"Urgence draconique","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.OSV2b7bVWv2SCfUY"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Le haut-rêvant est pris du besoin irrésistible de déclencher immédiatement son plus proche sort en réserve. À équidistance, prendre dans le sens des aiguilles d’une montre en commençant par le haut. En cas de rencontre dans les TMR, se dérober équivaut à refouler la queue de Dragon. Si aucun sort n’est en réserve, ou si il y a impossibilité de pratiquer la magie à cause d’une autre queue ou d’un souffle, tirer à la place une idée fixe.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":16,"hautrevant":true,"categorie":"","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025463,"modifiedTime":1673118700215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"OjG8XRbeYtq2jcgB","name":"Casser 3d6 oeufs en les jetant à terre","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.OjG8XRbeYtq2jcgB"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025463,"modifiedTime":1673118700210,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"QHUOwjMR6AvepGPm","name":"Traire une vache","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.QHUOwjMR6AvepGPm"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025463,"modifiedTime":1673118700215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"Qgj5eSMpQ0IDHwZX","name":"Coup de barre","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.Qgj5eSMpQ0IDHwZX"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Prise immédiate de 3d6 points de fatigue.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":20,"hautrevant":false,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025463,"modifiedTime":1673118700210,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"RVslW735GbPbXCpP","name":"Pèlerinage","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.RVslW735GbPbXCpP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement. Un Passeur peut l’y téléporter, mais un Messager ne peut s’y rendre à sa place. Dès que la case est atteinte, le pèlerinage est accompli.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":16,"hautrevant":true,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025463,"modifiedTime":1673118700214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"Qgj5eSMpQ0IDHwZX","name":"Coup de barre","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.Qgj5eSMpQ0IDHwZX"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Prise immédiate de 3d6 points de fatigue.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":20,"hautrevant":false,"categorie":"","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478025463,"modifiedTime":1679614376913,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"RVslW735GbPbXCpP","name":"Pèlerinage","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.RVslW735GbPbXCpP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement. Un Passeur peut l’y téléporter, mais un Messager ne peut s’y rendre à sa place. Dès que la case est atteinte, le pèlerinage est accompli.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":16,"hautrevant":true,"categorie":"","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478025463,"modifiedTime":1679614238011,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"S8PVNgxb7TcFXq9g","name":"Pisser dans un violon (luth, mandoline, etc.)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.S8PVNgxb7TcFXq9g"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025463,"modifiedTime":1673118700214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"SY0SsWtZdxSodMcl","name":"Manger du poisson","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.SY0SsWtZdxSodMcl"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025464,"modifiedTime":1673118700214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"TmEeikWOQt6NZGVY","name":"Masque de Narcos","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.TmEeikWOQt6NZGVY"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant 1d7 jours à compter du lendemain, la caractéristique APPARENCE baisse de 1d6 points, de même que la Beauté.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":20,"hautrevant":false,"categorie":"","refoulement":1,"duree":"1d7jours","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025464,"modifiedTime":1673118700214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"TmEeikWOQt6NZGVY","name":"Masque de Narcos","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.TmEeikWOQt6NZGVY"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant 1d7 jours à compter du lendemain, la caractéristique APPARENCE baisse de 1d6 points, de même que la Beauté.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":20,"hautrevant":false,"categorie":"","refoulement":0,"duree":"1d7jours","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478025464,"modifiedTime":1679614425790,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"UUTbsktTcxsIe5L5","name":"Ne pas franchir de porte. (On peut franchir une fenêtre)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.UUTbsktTcxsIe5L5"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025464,"modifiedTime":1673118700214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"VChJbtGFtWoiFNky","name":"Refuser de se délester du moindre objet, ni donner ni prêter","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.VChJbtGFtWoiFNky"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025464,"modifiedTime":1673118700215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"YCHBbRLiMzTH7IBj","name":"Ne s’exprimer que par des cris d’animaux (meuh ! coin-coin ! etc.)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.YCHBbRLiMzTH7IBj"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025464,"modifiedTime":1673118700214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
@@ -43,13 +43,13 @@
|
||||
{"_id":"gMmqdJ9I7Mt8Tg3f","name":"Ne dire que «non» ou négation analogue","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.gMmqdJ9I7Mt8Tg3f"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025465,"modifiedTime":1673118700214,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"gadh6aI5iCM82qpP","name":"Manger des champignons","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.gadh6aI5iCM82qpP"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025465,"modifiedTime":1673118700213,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"hghw6Cldrad1CIiJ","name":"Refuser de se déplacer autrement que porté","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.hghw6Cldrad1CIiJ"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025465,"modifiedTime":1673118700215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"iHuLw0I1Gc5mIucG","name":"Réinsertion aléatoire","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.iHuLw0I1Gc5mIucG"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Comme après une sortie de la carte, le gardien des rêves réintroduit secrètement le demi-rêve du haut-rêvant dans les TMR.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":16,"hautrevant":true,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025465,"modifiedTime":1673118700215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"iJw6j7kuP1eAHIck","name":"Amnésie sélective","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.iJw6j7kuP1eAHIck"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, perte totale d’une compétence, à l’exclusion du Draconic. Déterminer aléatoirement la compétence visée qui, pratiquement, retourne au niveau de base. Si elle est déjà au niveau de base, en choisir une autre.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":20,"hautrevant":false,"categorie":"","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025465,"modifiedTime":1673118700209,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"iHuLw0I1Gc5mIucG","name":"Réinsertion aléatoire","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.iHuLw0I1Gc5mIucG"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Comme après une sortie de la carte, le gardien des rêves réintroduit secrètement le demi-rêve du haut-rêvant dans les TMR.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":16,"hautrevant":true,"categorie":"","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478025465,"modifiedTime":1679614348966,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"iJw6j7kuP1eAHIck","name":"Amnésie sélective","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.iJw6j7kuP1eAHIck"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, perte totale d’une compétence, à l’exclusion du Draconic. Déterminer aléatoirement la compétence visée qui, pratiquement, retourne au niveau de base. Si elle est déjà au niveau de base, en choisir une autre.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":20,"hautrevant":false,"categorie":"","refoulement":0,"duree":"jour","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478025465,"modifiedTime":1679614403347,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"iPYPgxL2uUnphStc","name":"Garder une main sur la tête","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.iPYPgxL2uUnphStc"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025465,"modifiedTime":1673118700212,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"j2xIrFWYqhDM4TcN","name":"Appeler les hommes «madame» et les femmes «messire»","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.j2xIrFWYqhDM4TcN"}},"system":{"description":"<p>Prend effet immédiatement et dure jusqu'à la <strong>fin de l'heure du Château Dormant </strong>du <strong>lendemain.<br /></strong>Si passé ce délai, l'occasion de la manifester ne s'est pas présentée, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025465,"modifiedTime":1673118700210,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"jShpKV8mVcqWmYvp","name":"Se soûler (minimum pas frais)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.jShpKV8mVcqWmYvp"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025465,"modifiedTime":1673118700215,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"kHWwwxA0alcpDYpf","name":"Insomnie","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.kHWwwxA0alcpDYpf"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Impossibilité totale de dormir, et donc de rêver, pendant un jour.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":20,"hautrevant":false,"categorie":"","refoulement":1,"duree":"jour","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025466,"modifiedTime":1673118700213,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"lBkO8FvFqXoKNhvk","name":"Conquête","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.lBkO8FvFqXoKNhvk"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement et la <em>maîtriser</em>, difficulté -7. Ce peut être n’importe quelle case, sauf une case humide. En cas d’échec, la concentration est rompue ; il n’y a pas de souffle de Dragon en cas d’échec total.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":16,"hautrevant":true,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025466,"modifiedTime":1673118700210,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"kHWwwxA0alcpDYpf","name":"Insomnie","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.kHWwwxA0alcpDYpf"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Impossibilité totale de dormir, et donc de rêver, pendant un jour.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":20,"hautrevant":false,"categorie":"","refoulement":0,"duree":"jour","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478025466,"modifiedTime":1679614392997,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"lBkO8FvFqXoKNhvk","name":"Conquête","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.lBkO8FvFqXoKNhvk"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement et la <em>maîtriser</em>, difficulté -7. Ce peut être n’importe quelle case, sauf une case humide. En cas d’échec, la concentration est rompue ; il n’y a pas de souffle de Dragon en cas d’échec total.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":16,"hautrevant":true,"categorie":"","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.7.3","coreVersion":"10.291","createdTime":1669478025466,"modifiedTime":1679614282249,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"mN0yghXkFfj2YctJ","name":"Construire une cabane","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.mN0yghXkFfj2YctJ"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025466,"modifiedTime":1673118700210,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"sjXBBr85OBk4Yg4t","name":"Embrasser un cochon sur le groin","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.sjXBBr85OBk4Yg4t"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'expérience ne peut plus être gagné par l'exercice en cas de particulière et d'ajustement final négatif.<br />Les points d'expérience dus au stress ne sont pas affectés.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025466,"modifiedTime":1673118700211,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
{"_id":"vft88ioHpGxMzdML","name":"Dépouillement","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.vft88ioHpGxMzdML"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Faire don de toute la monnaie actuellement possédée à la première personne inconnue rencontrée. En attendant, se garder d’aucune dépense.</p>","descriptionmj":"","temporel":{"debut":{"indexDate":0,"indexMinute":0},"fin":{"indexDate":0,"indexMinute":0}},"frequence":20,"hautrevant":false,"categorie":"","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.4.9","coreVersion":"10.291","createdTime":1669478025466,"modifiedTime":1673118700211,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
|
||||
|
||||
22
styles/img/ui/astro-disque.svg
Normal file
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg width="402.74" height="402.74" version="1.1" viewBox="0 0 106.56 106.56" xmlns="http://www.w3.org/2000/svg" xmlns:cc="http://creativecommons.org/ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
|
||||
<metadata>
|
||||
<rdf:RDF>
|
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<cc:Work rdf:about="">
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<dc:format>image/svg+xml</dc:format>
|
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<dc:type rdf:resource="http://purl.org/dc/dcmitype/StillImage"/>
|
||||
<dc:title/>
|
||||
</cc:Work>
|
||||
</rdf:RDF>
|
||||
</metadata>
|
||||
<g transform="translate(-52.554 -94.887)" fill="none">
|
||||
<path d="m54.72 134.47 64.823 64.757" opacity=".8" stroke="#4a0" stroke-width=".53382"/>
|
||||
<path d="m143.17 111.06-88.517 23.669" opacity=".8" stroke="#4a0" stroke-width=".53382"/>
|
||||
<g stroke="#c83737" stroke-width=".52917">
|
||||
<path d="m54.72 134.47 102.23 27.392" opacity=".8"/>
|
||||
<path d="m119.53 97.053-64.809 37.418" opacity=".8"/>
|
||||
<path d="m92.137 199.28-37.418-64.809" opacity=".8"/>
|
||||
</g>
|
||||
<circle transform="rotate(15)" cx="140.58" cy="115.73" r="52.917" opacity=".5" stroke="#aa00d4" stroke-linecap="round" stroke-width=".7"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 1.1 KiB |
20
styles/img/ui/rdd-aiguille-horloge.svg
Normal file
|
After Width: | Height: | Size: 7.6 KiB |
17
styles/img/ui/rdd-aiguille-minute.svg
Normal file
@@ -0,0 +1,17 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg width="675" height="675" version="1.1" viewBox="0 0 178.59 178.59" xmlns="http://www.w3.org/2000/svg" xmlns:cc="http://creativecommons.org/ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
|
||||
<metadata>
|
||||
<rdf:RDF>
|
||||
<cc:Work rdf:about="">
|
||||
<dc:format>image/svg+xml</dc:format>
|
||||
<dc:type rdf:resource="http://purl.org/dc/dcmitype/StillImage"/>
|
||||
<dc:title/>
|
||||
</cc:Work>
|
||||
</rdf:RDF>
|
||||
</metadata>
|
||||
<circle cx="89.297" cy="89.297" r="4.6257" style="fill:#214478"/>
|
||||
<g transform="matrix(.98563 -.98178 .98563 .98178 -87.392 88.66)">
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||||
<rect x="88.635" y="7.9375" width="1.3229" height="82.021" style="fill:#214478"/>
|
||||
<path d="m88.635 72.76s-2.6458-1e-6 -2.6458-2.6458c-1e-6 -5.2917 1.2526-5.291 1.2149-13.168-0.01237-2.5872 1.4309-4.0295 1.4309-15.936 2e-6 -9.7014 0-29.104 0-29.104s-0.96823-1.3508-1.3297-2.5446c-0.65159-2.152 0.35906-1.9377 1.0888-4.0645 0.32001-0.93267 0.86732-5.2972 0.86732-5.2972s0.59836 4.3708 0.91836 5.3035c0.72973 2.1268 1.6581 1.9061 1.0065 4.0582-0.36144 1.1937-1.2284 2.5446-1.2284 2.5446v29.104c0 11.906 1.3229 13.229 1.2284 15.936-0.27485 7.8725 1.4174 7.8768 1.4174 13.168 1e-6 2.6458-2.6458 2.6458-2.6458 2.6458z" style="fill:#214478"/>
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</g>
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||||
</svg>
|
||||
|
After Width: | Height: | Size: 1.3 KiB |
@@ -77,6 +77,16 @@
|
||||
--gradient-violet: linear-gradient(150deg, rgba(100, 45, 124, 0.6), rgba(216, 157, 192, 0.3), rgba(177, 157, 216, 0.5), rgba(107, 62, 121, 0.3), rgba(100, 45, 124, 0.6));
|
||||
--gradient-purple-black: linear-gradient(150deg, rgba(0, 0, 0, 0.7), rgba(100, 45, 124, 0.4), rgba(82, 17, 131, 0.3),rgba(100, 45, 124, 0.4), rgba(0, 0, 0, 0.7));
|
||||
--gradient-silver-light: linear-gradient(30deg, rgba(61, 55, 93, 0.2), rgba(178, 179, 196, 0.1), rgba(59, 62, 63, 0.2), rgba(206, 204, 199, 0.1), rgba(61, 46, 49, 0.2));
|
||||
--gradient-daylight: conic-gradient(
|
||||
from 0deg,
|
||||
hsla(50, 50%, 80%, 0.7),
|
||||
hsla(50, 50%, 80%, 0.1) 25%,
|
||||
hsla(250, 50%, 20%, 0.1) 25%,
|
||||
hsla(250, 50%, 20%, 0.5) 50%,
|
||||
hsla(250, 50%, 20%, 0.1) 75%,
|
||||
hsla(50, 50%, 80%, 0.1) 75%,
|
||||
hsla(50, 50%, 80%, 0.7)
|
||||
);
|
||||
|
||||
--background-custom-button: linear-gradient(to bottom, rgba(33, 55, 74, 0.988) 5%, rgba(21, 40, 51, 0.671) 100%);
|
||||
--background-custom-button-hover: linear-gradient(to bottom, rgb(128, 0, 0) 5%, rgb(62, 1, 1) 100%);
|
||||
@@ -176,7 +186,7 @@ i:is(.fas, .far) {
|
||||
}
|
||||
|
||||
.system-foundryvtt-reve-de-dragon .sheet-header :is(.header-compteurs,.header-etats,.profile-img, .profile-img-token){
|
||||
padding: 0 3%;
|
||||
padding: 0 0.4rem;
|
||||
}
|
||||
|
||||
.system-foundryvtt-reve-de-dragon .sheet-header :is(.profile-img, .profile-img-token) {
|
||||
@@ -203,11 +213,13 @@ i:is(.fas, .far) {
|
||||
}
|
||||
|
||||
.system-foundryvtt-reve-de-dragon .sheet-header .header-compteurs {
|
||||
width: calc(60% - 110px - 1rem);
|
||||
text-align: right;
|
||||
max-width: fit-content;
|
||||
}
|
||||
|
||||
.system-foundryvtt-reve-de-dragon .sheet-header div.header-etats {
|
||||
width: calc(40% - 32px - 1rem);
|
||||
height: 48px;
|
||||
max-width: fit-content;
|
||||
flex: initial;
|
||||
@@ -416,6 +428,7 @@ span.equipement-detail-buttons {
|
||||
justify-content: center;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.blessure-control {
|
||||
flex-grow: 1;
|
||||
flex-direction: row;
|
||||
@@ -447,14 +460,17 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
|
||||
.blessure-inactive {
|
||||
color:rgba(150, 150, 150, 0.4);
|
||||
}
|
||||
.blessure-active-2,
|
||||
.blessure-active-legere {
|
||||
color:rgba(60, 60, 60, 0.9);
|
||||
text-shadow: 1px 1px 4px rgba(60, 60, 60, 1);
|
||||
}
|
||||
.blessure-active-4,
|
||||
.blessure-active-grave {
|
||||
color: rgba(218, 126, 21, 0.9);
|
||||
text-shadow: 1px 1px 4px rgba(60, 60, 60, 1);
|
||||
}
|
||||
.blessure-active-6,
|
||||
.blessure-active-critique {
|
||||
color: rgba(173, 36, 26, 0.9);
|
||||
text-shadow: 1px 1px 4px rgba(60, 60, 60, 1);
|
||||
@@ -860,12 +876,127 @@ form.rdddialogchrono input[type=datetime-local] {
|
||||
color: var(--color-text-dark-primary);
|
||||
border-radius: 3px;
|
||||
}
|
||||
div.theme-astral{
|
||||
width: 14rem;
|
||||
margin: 0.4rem;
|
||||
}
|
||||
form.dialog-astro {
|
||||
width: 17rem;
|
||||
}
|
||||
div.astro-roue {
|
||||
position: relative;
|
||||
left: calc(50% - 6.5rem);
|
||||
width: 13rem;
|
||||
height: 13rem;
|
||||
}
|
||||
div.astro-roue div.astro-heure {
|
||||
position: absolute;
|
||||
width: 1.8rem;
|
||||
height: 1.8rem;
|
||||
}
|
||||
|
||||
div.astro-roue div.astro-cercle1 {
|
||||
position: absolute;
|
||||
background: var(--gradient-daylight);
|
||||
border: 0.2rem solid rgba(100, 45, 124, 0.6);
|
||||
border-radius: calc(6rem);
|
||||
top: calc(50% - 6rem);
|
||||
left: calc(50% - 6rem);
|
||||
width: calc(100% - 1rem);
|
||||
height: calc(100% - 1rem);
|
||||
}
|
||||
div.astro-roue div.astro-cercle2 {
|
||||
position: absolute;
|
||||
border: 0.1rem solid rgba(100, 45, 124, 0.4);
|
||||
border-radius: calc(6.1rem);
|
||||
top: calc(50% - 4.5rem);
|
||||
left: calc(50% - 4.5rem);
|
||||
width: calc(100% - 4rem);
|
||||
height: calc(100% - 4rem);
|
||||
}
|
||||
div.astro-roue div.astro-disque {
|
||||
position: absolute;
|
||||
border: none;
|
||||
top: calc(50% - 3.4rem);
|
||||
left: calc(50% - 3.4rem);
|
||||
width: calc(100% - 6.2rem);
|
||||
height: calc(100% - 6.2rem);
|
||||
}
|
||||
div.astro-roue div.astro-horloge-heure {
|
||||
position: absolute;
|
||||
border: none;
|
||||
top: calc(50% - 2.5rem);
|
||||
left: calc(50% - 2.5rem);
|
||||
width: calc(100% - 8rem);
|
||||
height: calc(100% - 8rem);
|
||||
}
|
||||
div.astro-roue div.astro-horloge-minute {
|
||||
position: absolute;
|
||||
border: none;
|
||||
top: calc(50% - 3.5rem);
|
||||
left: calc(50% - 3.5rem);
|
||||
width: calc(100% - 6rem);
|
||||
height: calc(100% - 6rem);
|
||||
}
|
||||
div.astro-roue div.astro-ajustement {
|
||||
position: absolute;
|
||||
width: 0.8rem;
|
||||
height: 0.8rem;
|
||||
color: hsl(120, 50%, 15%);
|
||||
font-size: 0.8rem;
|
||||
text-align: center;
|
||||
vertical-align: middle;
|
||||
border-radius: 0.4rem;
|
||||
background-color: hsla(300, 100%, 95%, 0.3);
|
||||
}
|
||||
div.astro-roue div.astro-disque img { border: none; }
|
||||
div.astro-roue div:is(.astro-horloge-heure, .astro-horloge-minute) img {
|
||||
border: none;
|
||||
text-shadow: #403f3e;
|
||||
}
|
||||
div.astro-roue div.astro-heure img.astro-heure-img {
|
||||
width: 2rem;
|
||||
height: 2rem;
|
||||
flex-grow: 0;
|
||||
padding: 0.1rem;
|
||||
border: 0;
|
||||
opacity: 0.9;
|
||||
border: none;
|
||||
}
|
||||
|
||||
div.astro-roue div.astro-heure.heure-01 { top: calc(50% - 1rem + sin(-180deg) * 5rem); left: calc(50% - 1rem + cos(-180deg) * 5rem); }
|
||||
div.astro-roue div.astro-heure.heure-02 { top: calc(50% - 1rem + sin(-150deg) * 5rem); left: calc(50% - 1rem + cos(-150deg) * 5rem); }
|
||||
div.astro-roue div.astro-heure.heure-03 { top: calc(50% - 1rem + sin(-120deg) * 5rem); left: calc(50% - 1rem + cos(-120deg) * 5rem); }
|
||||
div.astro-roue div.astro-heure.heure-04 { top: calc(50% - 1rem + sin(-90deg) * 5rem); left: calc(50% - 1rem + cos(-90deg) * 5rem); }
|
||||
div.astro-roue div.astro-heure.heure-05 { top: calc(50% - 1rem + sin(-60deg) * 5rem); left: calc(50% - 1rem + cos(-60deg) * 5rem); }
|
||||
div.astro-roue div.astro-heure.heure-06 { top: calc(50% - 1rem + sin(-30deg) * 5rem); left: calc(50% - 1rem + cos(-30deg) * 5rem); }
|
||||
div.astro-roue div.astro-heure.heure-07 { top: calc(50% - 1rem + sin(-0deg) * 5rem); left: calc(50% - 1rem + cos(-0deg) * 5rem); }
|
||||
div.astro-roue div.astro-heure.heure-08 { top: calc(50% - 1rem + sin(30deg) * 5rem); left: calc(50% - 1rem + cos(30deg) * 5rem); }
|
||||
div.astro-roue div.astro-heure.heure-09 { top: calc(50% - 1rem + sin(60deg) * 5rem); left: calc(50% - 1rem + cos(60deg) * 5rem); }
|
||||
div.astro-roue div.astro-heure.heure-10 { top: calc(50% - 1rem + sin(90deg) * 5rem); left: calc(50% - 1rem + cos(90deg) * 5rem); }
|
||||
div.astro-roue div.astro-heure.heure-11 { top: calc(50% - 1rem + sin(120deg) * 5rem); left: calc(50% - 1rem + cos(120deg) * 5rem); }
|
||||
div.astro-roue div.astro-heure.heure-12 { top: calc(50% - 1rem + sin(150deg) * 5rem); left: calc(50% - 1rem + cos(150deg) * 5rem); }
|
||||
|
||||
div.astro-roue div.astro-ajustement.heure-01 { top: calc(50% - 0.4rem + sin(180deg) * 3.9rem); left: calc(50% - 0.4rem + cos(180deg) * 3.9rem); }
|
||||
div.astro-roue div.astro-ajustement.heure-02 { top: calc(50% - 0.4rem + sin(-150deg) * 3.9rem); left: calc(50% - 0.4rem + cos(-150deg) * 3.9rem); }
|
||||
div.astro-roue div.astro-ajustement.heure-03 { top: calc(50% - 0.4rem + sin(-120deg) * 3.9rem); left: calc(50% - 0.4rem + cos(-120deg) * 3.9rem); }
|
||||
div.astro-roue div.astro-ajustement.heure-04 { top: calc(50% - 0.4rem + sin(-90deg) * 3.9rem); left: calc(50% - 0.4rem + cos(-90deg) * 3.9rem); }
|
||||
div.astro-roue div.astro-ajustement.heure-05 { top: calc(50% - 0.4rem + sin(-60deg) * 3.9rem); left: calc(50% - 0.4rem + cos(-60deg) * 3.9rem); }
|
||||
div.astro-roue div.astro-ajustement.heure-06 { top: calc(50% - 0.4rem + sin(-30deg) * 3.9rem); left: calc(50% - 0.4rem + cos(-30deg) * 3.9rem); }
|
||||
div.astro-roue div.astro-ajustement.heure-07 { top: calc(50% - 0.4rem + sin(0deg) * 3.9rem); left: calc(50% - 0.4rem + cos(0deg) * 3.9rem); }
|
||||
div.astro-roue div.astro-ajustement.heure-08 { top: calc(50% - 0.4rem + sin(30deg) * 3.9rem); left: calc(50% - 0.4rem + cos(30deg) * 3.9rem); }
|
||||
div.astro-roue div.astro-ajustement.heure-09 { top: calc(50% - 0.4rem + sin(60deg) * 3.9rem); left: calc(50% - 0.4rem + cos(60deg) * 3.9rem); }
|
||||
div.astro-roue div.astro-ajustement.heure-10 { top: calc(50% - 0.4rem + sin(90deg) * 3.9rem); left: calc(50% - 0.4rem + cos(90deg) * 3.9rem); }
|
||||
div.astro-roue div.astro-ajustement.heure-11 { top: calc(50% - 0.4rem + sin(120deg) * 3.9rem); left: calc(50% - 0.4rem + cos(120deg) * 3.9rem); }
|
||||
div.astro-roue div.astro-ajustement.heure-12 { top: calc(50% - 0.4rem + sin(150deg) * 3.9rem); left: calc(50% - 0.4rem + cos(150deg) * 3.9rem); }
|
||||
|
||||
.window-app .window-content, .window-app.sheet .window-content .sheet-body{
|
||||
background: rgb(245,245,240) url(img/bg_left.webp) no-repeat left top;
|
||||
}
|
||||
|
||||
section.sheet-body{padding: 0.25rem 0.5rem;}
|
||||
section.sheet-body {
|
||||
padding: 0.25rem 0.5rem;
|
||||
}
|
||||
|
||||
.sheet header.sheet-header :is(.profile-img, .profile-img-token) {
|
||||
object-fit: scale-down;
|
||||
@@ -1261,27 +1392,36 @@ table.table-nombres-astraux tr:hover {
|
||||
}
|
||||
|
||||
/* ======================================== */
|
||||
.tokenhudext {
|
||||
.token-hud-ext {
|
||||
display: flex;
|
||||
flex: 0 !important;
|
||||
font-family: CaslonPro;
|
||||
font-weight: 600;
|
||||
}
|
||||
.tokenhudext.left {
|
||||
.token-hud-ext.left {
|
||||
justify-content: flex-start;
|
||||
flex-direction: column;
|
||||
position: absolute;
|
||||
top: 2.75rem;
|
||||
right: 4rem;
|
||||
}
|
||||
.tokenhudext.right {
|
||||
.token-hud-ext.soins {
|
||||
justify-content: flex-start;
|
||||
flex-direction: column;
|
||||
position: absolute;
|
||||
top: 13.2rem;
|
||||
left: -5rem;
|
||||
max-width: 8.5rem
|
||||
}
|
||||
|
||||
.token-hud-ext.right {
|
||||
justify-content: flex-start;
|
||||
flex-direction: column;
|
||||
position: absolute;
|
||||
top: 2.75rem;
|
||||
left: 4rem;
|
||||
}
|
||||
.control-icon.tokenhudicon {
|
||||
.control-icon.token-hud-icon {
|
||||
width: fit-content;
|
||||
height: fit-content;
|
||||
min-width: 6rem;
|
||||
@@ -1290,7 +1430,7 @@ table.table-nombres-astraux tr:hover {
|
||||
line-height: 1rem;
|
||||
margin: 0.2rem;
|
||||
}
|
||||
.control-icon.tokenhudicon.right {
|
||||
.control-icon.token-hud-icon.right {
|
||||
margin-left: 8px;
|
||||
}
|
||||
.rdd-hud-menu label {
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"id": "foundryvtt-reve-de-dragon",
|
||||
"title": "Rêve de Dragon",
|
||||
"version": "10.6.18",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.6.18.zip",
|
||||
"version": "10.7.4",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.7.4.zip",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v10/system.json",
|
||||
"compatibility": {
|
||||
"minimum": "10",
|
||||
@@ -379,4 +379,4 @@
|
||||
"flags": {}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -179,23 +179,8 @@
|
||||
"value": 10,
|
||||
"label": "Endurance",
|
||||
"derivee": false
|
||||
}
|
||||
},
|
||||
"blessures": {
|
||||
"legeres": {
|
||||
"liste": [ { "active": false, "psdone": false, "premiers_soins": -1, "scdone": false, "soins_complets": -1, "jours": 0, "localisation": "" },
|
||||
{ "active": false, "psdone": false, "premiers_soins": -1, "scdone": false, "soins_complets": -1, "jours": 0, "localisation": "" },
|
||||
{ "active": false, "psdone": false, "premiers_soins": -1, "scdone": false, "soins_complets": -1, "jours": 0, "localisation": "" },
|
||||
{ "active": false, "psdone": false, "premiers_soins": -1, "scdone": false, "soins_complets": -1, "jours": 0, "localisation": "" },
|
||||
{ "active": false, "psdone": false, "premiers_soins": -1, "scdone": false, "soins_complets": -1, "jours": 0, "localisation": "" } ]
|
||||
},
|
||||
"graves": {
|
||||
"liste": [ { "active": false, "psdone": false, "premiers_soins": -1, "scdone": false, "soins_complets": -1, "jours": 0, "localisation": "" },
|
||||
{ "active": false, "psdone": false, "premiers_soins": -1, "scdone": false, "soins_complets": -1, "jours": 0, "localisation": "" } ]
|
||||
},
|
||||
"critiques": {
|
||||
"liste": [ { "active": false, "psdone": false, "premiers_soins": -1, "scdone": false, "soins_complets": -1, "jours": 0, "localisation": "" } ]
|
||||
}
|
||||
"bonusPotion": 0
|
||||
},
|
||||
"attributs": {
|
||||
"plusdom": {
|
||||
@@ -380,23 +365,8 @@
|
||||
"value": 0,
|
||||
"label": "Fatigue",
|
||||
"derivee": true
|
||||
}
|
||||
},
|
||||
"blessures": {
|
||||
"legeres": {
|
||||
"liste": [ { "active": false, "premiers_soins": 0, "soins_complets": 0, "jours": 0, "localisation": "" },
|
||||
{ "active": false, "premiers_soins": 0, "soins_complets": 0, "jours": 0, "localisation": "" },
|
||||
{ "active": false, "premiers_soins": 0, "soins_complets": 0, "jours": 0, "localisation": "" },
|
||||
{ "active": false, "premiers_soins": 0, "soins_complets": 0, "jours": 0, "localisation": "" },
|
||||
{ "active": false, "premiers_soins": 0, "soins_complets": 0, "jours": 0, "localisation": "" } ]
|
||||
},
|
||||
"graves": {
|
||||
"liste": [ { "active": false, "premiers_soins": 0, "soins_complets": 0, "jours": 0, "localisation": "" },
|
||||
{ "active": false, "premiers_soins": 0, "soins_complets": 0, "jours": 0, "localisation": "" } ]
|
||||
},
|
||||
"critiques": {
|
||||
"liste": [ { "active": false, "premiers_soins": 0, "soins_complets": 0, "jours": 0, "localisation": "" } ]
|
||||
}
|
||||
"bonusPotion": 0
|
||||
},
|
||||
"attributs": {
|
||||
"sconst": {
|
||||
@@ -567,7 +537,7 @@
|
||||
"monnaie", "nourritureboisson", "gemme",
|
||||
"service",
|
||||
"meditation", "rencontre", "queue", "ombre", "souffle", "tete", "casetmr", "signedraconique", "sort", "sortreserve",
|
||||
"nombreastral", "tache", "maladie", "poison", "possession",
|
||||
"nombreastral", "tache", "blessure", "maladie", "poison", "possession",
|
||||
"tarot", "extraitpoetique"
|
||||
],
|
||||
"templates": {
|
||||
@@ -636,6 +606,22 @@
|
||||
"compteur": 0,
|
||||
"date": 0
|
||||
},
|
||||
"blessure": {
|
||||
"templates": ["temporel"],
|
||||
"gravite": 0,
|
||||
"difficulte": 0,
|
||||
"premierssoins": {
|
||||
"tache": 0,
|
||||
"done": false,
|
||||
"bonus": 0
|
||||
},
|
||||
"soinscomplets": {
|
||||
"done": false,
|
||||
"bonus": 0
|
||||
},
|
||||
"localisation": "",
|
||||
"jours": 0
|
||||
},
|
||||
"maladie": {
|
||||
"templates": ["description", "temporel"],
|
||||
"identifie": false,
|
||||
@@ -833,7 +819,8 @@
|
||||
"points_de_tache_courant": 0,
|
||||
"nb_jet_echec": 0,
|
||||
"nb_jet_succes": 0,
|
||||
"cacher_points_de_tache": false
|
||||
"cacher_points_de_tache": false,
|
||||
"itemId": ""
|
||||
},
|
||||
"sort": {
|
||||
"templates": ["description"],
|
||||
|
||||
@@ -89,7 +89,6 @@
|
||||
{{#if options.isObserver}}{{!-- Combat Tab --}}
|
||||
<div class="tab combat" data-group="primary" data-tab="combat">
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/combat.html"}}<hr>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/blessures.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/possessions.html"}}
|
||||
@@ -100,6 +99,7 @@
|
||||
<div class="tab connaissances" data-group="primary" data-tab="connaissances">
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/taches.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/jeux.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html"}}
|
||||
|
||||
40
templates/actor/blessure.hbs
Normal file
@@ -0,0 +1,40 @@
|
||||
<li class="item item-blessure flexrow list-item blessure-active-{{lowercase system.labelGravite}}" data-item-id="{{id}}">
|
||||
<span class="blessure-control">
|
||||
<img class="sheet-competence-img" src="{{img}}" />
|
||||
<i class="fas fa-skull-crossbones"></i>
|
||||
{{system.labelGravite}}
|
||||
</span>
|
||||
{{#if (gt system.gravite 6)}}
|
||||
<span class="flexrow"></span>
|
||||
<span class="flexrow"></span>
|
||||
{{else}}
|
||||
<span class="flexrow">
|
||||
<input type="checkbox" class="blessure-premierssoins-done" name="blessure.{{id}}.premierssoins.done" {{#if system.premierssoins.done}}checked{{/if}}/>
|
||||
{{#if system.premierssoins.done}}
|
||||
{{#unless system.soinscomplets.done}}
|
||||
<input type="text" class="blessure-premierssoins-bonus number-x2" name="blessure.{{id}}.premierssoins.bonus" data-dtype="number" value="{{system.premierssoins.bonus}}"/>
|
||||
{{/unless}}
|
||||
{{else}}
|
||||
<label>{{system.premierssoins.tache}} / {{system.gravite}}</label>
|
||||
{{/if}}
|
||||
</span>
|
||||
<span class="flexrow">
|
||||
{{#if system.premierssoins.done}}
|
||||
<input type="checkbox" class="blessure-soinscomplets-done" name="blessure.{{id}}.system.soinscomplets.done" {{#if system.soinscomplets.done}}checked{{/if}}/>
|
||||
{{#if system.soinscomplets.done}}
|
||||
<input type="text" class="blessure-soinscomplets-bonus number-x2" name="blessure.{{id}}.system.soinscomplets.bonus" data-dtype="number" value="{{system.soinscomplets.bonus}}"/>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
<label>Difficulté {{system.difficulte}}</label>
|
||||
{{/if}}
|
||||
</span>
|
||||
{{/if}}
|
||||
<span>
|
||||
{{system.localisation}}
|
||||
</span>
|
||||
<span class="item-controls">
|
||||
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-montrer" title="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</span>
|
||||
</li>
|
||||
@@ -1,27 +0,0 @@
|
||||
<li class="item flexrow list-item {{#if blessure.active}}blessure-active-{{gravite}}{{else}}blessure-inactive{{/if}}"
|
||||
data-blessure-type="{{gravite}}"
|
||||
data-attribute={{key}}
|
||||
data-blessure-index="{{key}}"
|
||||
data-blessure-active="{{blessure.active}}">
|
||||
<span class="blessure-control" title="Blessure {{title}}">
|
||||
<i class="fas fa-skull-crossbones" name="blessure-{{gravite}}-{{key}}-active"></i>
|
||||
{{title}}
|
||||
</span>
|
||||
{{#if blessure.active}}
|
||||
<span class="blessure-soins flexrow">
|
||||
<input class="blessure-psdone" name="blessure-{{gravite}}-{{key}}-psdone" type="checkbox" name="blessure.psdone" {{#if blessure.psdone}}checked{{/if}}/>
|
||||
<input class="blessure-premiers_soins" type="text" name="blessure-{{gravite}}-{{key}}-premiers_soins" data-dtype="number" value="{{blessure.premiers_soins}}"/>
|
||||
</span>
|
||||
<span class="blessure-soins flexrow">
|
||||
<input class="blessure-scdone" name="blessure-{{gravite}}-{{key}}-scdone" type="checkbox" name="blessure.scdone" {{#if blessure.scdone}}checked{{/if}}/>
|
||||
<input class="blessure-soins_complets" type="text" name="blessure-{{gravite}}-{{key}}-soins_complets" data-dtype="number" value="{{blessure.soins_complets}}"/>
|
||||
</span>
|
||||
<input class="blessure-jours" type="text" name="blessure-{{gravite}}-{{key}}-jours" name="jours" data-dtype="number" value="{{blessure.jours}}"/>
|
||||
<input class="blessure-localisation" type="text" name="blessure-{{gravite}}-{{key}}-localisation" data-dtype="String" value="{{blessure.loc}}"/>
|
||||
{{else}}
|
||||
<span></span>
|
||||
<span></span>
|
||||
<span></span>
|
||||
<span></span>
|
||||
{{/if}}
|
||||
</li>
|
||||
@@ -1,18 +1,20 @@
|
||||
<h4>blessures</h4>
|
||||
<div>
|
||||
<a class="chat-card-button creer-blessure-legere"><i class="fas fa-plus-circle"></i> légère</a>
|
||||
<a class="chat-card-button creer-blessure-grave"><i class="fas fa-plus-circle"></i> grave</a>
|
||||
<a class="chat-card-button creer-blessure-critique"><i class="fas fa-plus-circle"></i> critique</a>
|
||||
</div>
|
||||
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="competence-header flexrow" >
|
||||
<span>Blessures</span>
|
||||
<span></span>
|
||||
<span>Premiers soins</span>
|
||||
<span>Soins complets</span>
|
||||
<span>Age (jours)</span>
|
||||
<span>Localisation</span>
|
||||
<span>Loc.</span>
|
||||
<span>Actions</span>
|
||||
</li>
|
||||
{{#each system.blessures.legeres.liste as |blessure key|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/blessure.html" blessure=blessure key=key gravite="legere" title="Légère"}}
|
||||
{{/each}}
|
||||
{{#each system.blessures.graves.liste as |blessure key|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/blessure.html" blessure=blessure key=key gravite="grave" title="Grave"}}
|
||||
{{/each}}
|
||||
{{#each system.blessures.critiques.liste as |blessure key|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/blessure.html" blessure=blessure key=key gravite="critique" title="Critique"}}
|
||||
{{#each blessures as |blessure|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs" blessure}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
<h4>Soins</h4>
|
||||
<a class="chat-card-button creer-tache-blessure-legere">Blessure légère</a>
|
||||
<a class="chat-card-button creer-tache-blessure-grave">Blessure grave</a>
|
||||
<a class="chat-card-button creer-tache-blessure-critique">Blessure critique</a>
|
||||
<div>
|
||||
<a class="chat-card-button creer-tache-blessure-legere"><i class="fas fa-first-aid"></i> légère</a>
|
||||
<a class="chat-card-button creer-tache-blessure-grave"><i class="fas fa-first-aid"></i> grave</a>
|
||||
<a class="chat-card-button creer-tache-blessure-critique"><i class="fas fa-first-aid"></i> critique</a>
|
||||
</div>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each taches as |tache id|}}
|
||||
{{#if (eq tache.system.competence 'Chirurgie')}}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<span>
|
||||
<div>
|
||||
{{#if effects}}
|
||||
{{#each effects as |effect key|}}
|
||||
<span class="active-effect" data-effect="{{effect.flags.core.statusId}}">
|
||||
@@ -9,4 +9,4 @@
|
||||
{{else}}
|
||||
Aucun effet actif
|
||||
{{/if}}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<div class="flex-group-left header-etats">
|
||||
<div class="flexcol">
|
||||
<span>{{system.compteurs.etat.label}}: {{system.compteurs.etat.value}}</span>
|
||||
<span>Sur-encombrement: {{calc.surenc}}</span>
|
||||
<span>{{calc.resumeBlessures}}</span>
|
||||
<div>{{system.compteurs.etat.label}}: {{system.compteurs.etat.value}}</div>
|
||||
<div>Sur-encombrement: {{calc.surenc}}</div>
|
||||
<div>{{calc.resumeBlessures}}</div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/header-effects.html"}}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<header class="sheet-header">
|
||||
<div class="header-fields">
|
||||
<h1 class="charname">Horoscope</h1>
|
||||
</div>
|
||||
</header>
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
<div class="form-group">
|
||||
<table class='table-nombres-astraux'>
|
||||
<tr class='table-nombres-astraux-td'>
|
||||
<th>Date</th>
|
||||
{{#each astrologieData as |nombreData key|}}
|
||||
<td class='table-nombres-astraux-td'>{{nombreData.date.jour}}{{timestamp-imgSigneHeure nombreData.date.mois}}</td>
|
||||
{{/each}}
|
||||
</tr>
|
||||
<tr class='table-nombres-astraux-td'>
|
||||
<th>Nombre astral</th>
|
||||
{{#each astrologieData as |nombreData key|}}
|
||||
<td class='table-nombres-astraux-td'>
|
||||
<ol>
|
||||
<b>{{nombreData.nombreAstral}}</b>
|
||||
{{#each nombreData.valeursFausses as |fausseVal key|}}
|
||||
<li>{{fausseVal.actorName}} - {{fausseVal.nombreAstral}}</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
</td>
|
||||
{{/each}}
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<div>
|
||||
<table>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td><strong>+4</strong></td>
|
||||
<td><strong>+2</strong></td>
|
||||
<td><strong>-2</strong></td>
|
||||
<td><strong>-4</strong></td>
|
||||
</tr>
|
||||
{{#each heuresParActeur as |heuresDef name|}}
|
||||
<tr>
|
||||
<td><strong>{{name}}</strong>:</td>
|
||||
{{#each heuresDef as |ajustement|}}
|
||||
<td>
|
||||
{{#each ajustement.heures as |heure|}}
|
||||
{{timestamp-imgSigneHeure heure}}
|
||||
{{/each}}
|
||||
</td>
|
||||
{{/each}}
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
</div>
|
||||
</section>
|
||||
</form>
|
||||
@@ -1,64 +0,0 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<header class="sheet-header">
|
||||
<div class="header-fields">
|
||||
<h1 class="charname">Horoscope</h1>
|
||||
</div>
|
||||
</header>
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
<div class="form-group">
|
||||
<table class='table-nombres-astraux'>
|
||||
<tr>
|
||||
<th>Date</th>
|
||||
{{#each astrologieData as |nombreData key|}}
|
||||
<th>{{nombreData.date.jour}}{{timestamp-imgSigneHeure nombreData.date.mois}}</th>
|
||||
{{/each}}
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Nombre astral</th>
|
||||
{{#each astrologieData as |nombreData key|}}
|
||||
<td>
|
||||
<ol>
|
||||
<b>{{nombreData.nombreAstral}}</b>
|
||||
{{#each nombreData.valeursFausses as |fausseVal key|}}
|
||||
<li>{{fausseVal.actorName}} - {{fausseVal.nombreAstral}}</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
</td>
|
||||
{{/each}}
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<div>
|
||||
<table class='table-nombres-astraux'>
|
||||
<tr>
|
||||
<th></th>
|
||||
{{#each heures as |heure|}}
|
||||
<th>
|
||||
{{timestamp-imgSigneHeure heure}}
|
||||
</th>
|
||||
{{/each}}
|
||||
</tr>
|
||||
{{#each ajustementsActeur as |ajustementActeur|}}
|
||||
<tr>
|
||||
<td>
|
||||
<img class="img-signe-heure" src="{{actor.img}}" title="{{actor.name}}" />
|
||||
{{actor.name}}
|
||||
</td>
|
||||
{{#each ajustementActeur.ajustements as |ajustement|}}
|
||||
<td>{{#if (ne ajustement.ajustement 0)}}
|
||||
<strong>
|
||||
{{numberFormat ajustement.ajustement decimals=0 sign=true}}
|
||||
</strong>
|
||||
{{else}}
|
||||
<div class="dimmed">
|
||||
{{timestamp-imgSigneHeure ajustement.heure}}
|
||||
</div>
|
||||
{{/if}}</td>
|
||||
{{/each}}
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
</div>
|
||||
</section>
|
||||
</form>
|
||||
@@ -5,5 +5,6 @@
|
||||
<div>{{alias}} souffre de Blessure(s) Grave(s) : n'oubliez pas de faire un Jet de Vie toutes les SC ({{SConst}}) minutes. Un point d'Endurance a été retiré automatiquement.</div>
|
||||
{{/if}}
|
||||
{{#if isCritique}}
|
||||
<div>{{alias}} souffre d'une <strong>Blessure Critique</strong> : faites un <a id="chat-jet-vie" data-actorId="{{actorId}}">Jet de Vie.<a></div>
|
||||
<div>{{alias}} souffre d'une <strong>Blessure Critique</strong> : faites un
|
||||
<a id="chat-jet-vie" class="chat-card-button" data-actorId="{{actorId}}">Jet de Vie.<a></div>
|
||||
{{/if}}
|
||||
17
templates/chat-demande-declencher-sort.hbs
Normal file
@@ -0,0 +1,17 @@
|
||||
<p>
|
||||
Vous êtes sur une case avec un Sort en Réserve. Grâce à votre Tête de Dragon
|
||||
({{#if tete.reserveSecurite}}Réserve en sécurité{{/if}}
|
||||
{{~#if tete.reserveExtensible}}{{#if tete.reserveSecurite}}, {{/if~}}
|
||||
Réserve extensible
|
||||
{{~/if}}), vous pouvez contrôler le déclenchement. Cliquez sur le sort que vous souhaitez déclencher en {{coord}} - {{caseTmr-label coord}}:
|
||||
</p>
|
||||
<ul>
|
||||
{{#each sorts as |sort|}}
|
||||
<li>
|
||||
<a class="chat-card-button declencher-sort-reserve" data-actor-id="{{actor.id}}" data-tmr-coord="{{sort.system.coord}}" data-sort-id="{{sort.id}}">
|
||||
{{sort.name}} (r{{sort.system.ptreve}})
|
||||
</a>
|
||||
{{#if sort.system.heurecible }} HN {{timestamp-imgSigneHeure sort.system.heurecible}}{{/if}}
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -1,17 +1,18 @@
|
||||
{{#if isGM}}
|
||||
{{log this}}
|
||||
<span>
|
||||
{{#if (gt endurance 0)}}
|
||||
De plus, {{alias}} a perdu {{endurance}} points d'endurance
|
||||
{{#if (ne vie 0)}}et <span class="rdd-roll-echec">{{vie}} points de vie</span>{{/if}}
|
||||
{{/if}}
|
||||
{{#if (gt endurance 1)}}Jet d'endurance : {{jetEndurance}} / {{resteEndurance}} {{/if}}
|
||||
{{#if (and jetEndurance (gt endurance 1))}}Jet d'endurance : {{jetEndurance}} / {{resteEndurance}} {{/if}}
|
||||
</span>
|
||||
{{else}}
|
||||
<h4>{{alias}} encaisse à
|
||||
<span>
|
||||
{{numberFormat dmg.total decimals=0 sign=true}}
|
||||
{{#if (eq dmg.mortalite 'non-mortel')~}}(coups non mortels)
|
||||
{{~else if (eq dmg.mortalite 'cauchemar')}}(entité de cauchemar)
|
||||
{{~else if (eq dmg.mortalite 'entiteincarnee')}}(entité incarnée)
|
||||
{{~/if}}
|
||||
</span>
|
||||
</h4>
|
||||
@@ -22,15 +23,16 @@
|
||||
{{~/unless}}, total: <span class="rdd-roll-echec">{{total}}</span>
|
||||
<br>
|
||||
{{alias}}
|
||||
{{#if (eq dmg.mortalite 'cauchemar')}}subit le coup
|
||||
{{else if eraflures}}subit une contusion
|
||||
{{else if legeres}}subit une blessure légère
|
||||
{{else if graves}}subit une blessure grave
|
||||
{{else if critiques}}subit une blessure critique
|
||||
{{#if (eq dmg.mortalite 'entiteincarnee')}}subit le coup
|
||||
{{else if mort}}vient de mourir
|
||||
{{else if blessure}}
|
||||
{{#if (gt blessure.system.gravite 0)}}subit une blessure {{blessure.system.labelGravite}}
|
||||
{{else}}subit une contusion
|
||||
{{~/if~}}
|
||||
{{else}}s'en sort sans une égratignure
|
||||
{{~/if~}}
|
||||
{{~#unless (eq dmg.mortalite 'cauchemar')}}
|
||||
|
||||
{{~#unless (eq dmg.mortalite 'entiteincarnee')}}
|
||||
{{#if dmg.loc.label}}
|
||||
{{#if (gt roll.total 0)}}({{dmg.loc.label}}){{/if}}
|
||||
{{/if}}
|
||||
@@ -39,7 +41,7 @@
|
||||
{{~#if hasPlayerOwner}}, a perdu {{endurance}} points d'endurance
|
||||
{{#if (ne vie 0)}}, <span class="rdd-roll-echec">{{vie}} points de vie</span>{{/if}}
|
||||
{{/if}}
|
||||
{{#if (ne dmg.mortalite 'cauchemar')}}
|
||||
{{#if (ne dmg.mortalite 'entiteincarnee')}}
|
||||
{{#if (gt endurance 1)}}et
|
||||
{{#if sonne}}est <strong>sonné</strong><img class="chat-icon" src="icons/svg/stoned.svg" alt="charge" height="16" width="16" /> jusqu'à la fin du prochain round{{else}}n'est pas sonné{{/if}}!
|
||||
{{#if hasPlayerOwner}}Jet d'endurance : Jet d'endurance : {{jetEndurance}} / {{resteEndurance}}{{/if}}
|
||||
|
||||
@@ -1,52 +0,0 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<header class="sheet-header">
|
||||
<div class="header-fields">
|
||||
<h1 class="charname">Astrologie</h1>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
<label> Conditions</label>
|
||||
<select name="diffConditions" data-dtype="Number">
|
||||
{{#select diffConditions}}
|
||||
{{#each ajustementsConditions as |key|}}
|
||||
<option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<label> Jours</label>
|
||||
<select name="joursAstrologie" data-dtype="Number">
|
||||
{{#select joursSuivants}}
|
||||
{{#each dates as |date key|}}
|
||||
<option value={{date.index}}>{{date.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<label>Etat Général: {{etat}}</label>
|
||||
<label> <a name="jet-astrologie">Faire un jet d'Astrologie</a></label>
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
<div class="form-group">
|
||||
<label for="astralList">Nombres Astraux</label>
|
||||
<table class='table-nombres-astraux'>
|
||||
<tr class='table-nombres-astraux-td'>
|
||||
{{#each nombres as |nombreData key|}}
|
||||
<td class='table-nombres-astraux-td'>{{nombreData.jourlabel}}</td>
|
||||
{{/each}}
|
||||
</tr>
|
||||
<tr class='table-nombres-astraux-td'>
|
||||
{{#each nombres as |nombreData key|}}
|
||||
<td class='table-nombres-astraux-td'>
|
||||
<ol>
|
||||
{{#each nombreData.listValues as |nombreAstral key|}}
|
||||
<li>{{nombreAstral}}</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
</td>
|
||||
{{/each}}
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
</form>
|
||||
@@ -1,9 +1,9 @@
|
||||
<div class="control-icon rdd-combat ">
|
||||
<img class="rdd-hud-togglebutton" src="systems/foundryvtt-reve-de-dragon/icons/heures/hd06.svg" width="36" height="36" title="Attaque"/>
|
||||
<div class="rdd-hud-list tokenhudext left">
|
||||
<div class="rdd-hud-list token-hud-ext left">
|
||||
{{#each actions as |action key|}}
|
||||
{{#unless action.system.initOnly}}
|
||||
<div class="control-icon tokenhudicon rdd-hud-menu rdd-attaque"
|
||||
<div class="control-icon token-hud-icon rdd-hud-menu rdd-attaque"
|
||||
data-combatant-id="{{../combatant.id}}"
|
||||
data-action-index="{{action.index}}"
|
||||
title="{{action.name}}">
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<div class="control-icon rdd-initiative ">
|
||||
<img class="rdd-hud-togglebutton" src="icons/svg/sword.svg" width="36" height="36" title="Initiative" />
|
||||
<div class="rdd-hud-list tokenhudext right">
|
||||
<div class="rdd-hud-list token-hud-ext right">
|
||||
{{#each actions as |action key|}}
|
||||
<div class="control-icon tokenhudicon rdd-hud-menu"
|
||||
<div class="control-icon token-hud-icon rdd-hud-menu"
|
||||
data-combatant-id="{{../combatant.id}}"
|
||||
data-action-index="{{action.index}}"
|
||||
title="{{action.name}}">
|
||||
@@ -10,7 +10,7 @@
|
||||
</div>
|
||||
{{/each}}
|
||||
{{#each commandes as |commande key|}}
|
||||
<div class="control-icon tokenhudicon rdd-hud-menu"
|
||||
<div class="control-icon token-hud-icon rdd-hud-menu"
|
||||
data-command="{{commande.command}}"
|
||||
data-combatant-id="{{../combatant.id}}"
|
||||
data-action-index="{{commande.index}}"
|
||||
|
||||
12
templates/hud-actor-soins.hbs
Normal file
@@ -0,0 +1,12 @@
|
||||
<div class="control-icon rdd-soins ">
|
||||
<img class="rdd-hud-togglebutton" src="icons/svg/regen.svg" width="36" height="36" title="Soins" />
|
||||
<div class="rdd-hud-list token-hud-ext soins">
|
||||
{{#each blessures as |blessure|}}
|
||||
<div class="control-icon token-hud-icon rdd-hud-menu"
|
||||
data-blessure-id="{{blessure.id}}"
|
||||
title="{{blessure.name}}">
|
||||
<label>Soigner: {{blessure.name}}</label>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
57
templates/item-blessure-sheet.html
Normal file
@@ -0,0 +1,57 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/header-item.html"}}
|
||||
<section class="sheet-body">
|
||||
<div class="form-group">
|
||||
<label for="system-gravite">Gravité</label>
|
||||
<select name="system-gravite" class="gravite" data-dtype="Number">
|
||||
{{#select system.gravite}}
|
||||
<option value="0">Contusion / Eraflure</option>
|
||||
<option value="2">Légère</option>
|
||||
<option value="4">Grave</option>
|
||||
<option value="6">Critique</option>
|
||||
<option value="8">Mort</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.localisation">Localisation</label>
|
||||
<input class="attribute-value" type="text" name="system.localisation" value="{{system.localisation}}" data-dtype="String"/>
|
||||
</div>
|
||||
{{#if (lt system.gravite 7)}}
|
||||
<div class="form-group">
|
||||
<label for="system.difficulte">Difficulté des soins</label>
|
||||
<input class="attribute-value number-x" type="text" name="system.difficulte" value="{{system.difficulte}}" data-dtype="Number"/>
|
||||
</div>
|
||||
|
||||
<div class="form-group">
|
||||
<label for="premierssoins-done">Premiers soins
|
||||
<input class="attribute-value" type="checkbox" name="premierssoins-done" {{#if system.premierssoins.done}}checked{{/if}}/>
|
||||
</label>
|
||||
{{#if system.premierssoins.done}}
|
||||
{{#unless system.soinscomplets.done}}
|
||||
<input class="attribute-value number-x" type="text" name="system.premierssoins.bonus" value="{{system.premierssoins.bonus}}" data-dtype="Number"/>
|
||||
{{/unless}}
|
||||
{{else}}
|
||||
<label for="system.premierssoins.tache">Points de tâches</label>
|
||||
<input class="attribute-value number-x" type="text" name="system.premierssoins.tache" value="{{system.premierssoins.tache}}" data-dtype="Number"/>
|
||||
{{/if}}
|
||||
|
||||
</div>
|
||||
|
||||
{{#if system.premierssoins.done}}
|
||||
<div class="form-group">
|
||||
<label for="soinscomplets-done">Soins complets
|
||||
<input class="attribute-value" type="checkbox" name="soinscomplets-done" {{#if system.soinscomplets.done}}checked{{/if}}/>
|
||||
</label>
|
||||
{{#if system.soinscomplets.done}}
|
||||
<input class="attribute-value number-x" type="text" name="system.soinscomplets.bonus" value="{{system.soinscomplets.bonus}}" data-dtype="Number"/>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
{{#if options.isOwned}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/item/temporel.hbs" this labeldebut="Obtenue" labelfin="Prochain jet"}}
|
||||
{{/if}}
|
||||
</section>
|
||||
</form>
|
||||
@@ -18,7 +18,7 @@
|
||||
<section class="sheet-body">
|
||||
<div class="tab items flexcol" data-group="primary" data-tab="informations">
|
||||
<div class="form-group">
|
||||
<label>Fréquence</label>
|
||||
<label for="system.rarete">Fréquence</label>
|
||||
<select name="system.rarete" class="rarete" data-dtype="String">
|
||||
{{#select system.rarete}}
|
||||
<option value=""></option>
|
||||
@@ -27,75 +27,69 @@
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Catégorie</label>
|
||||
<label for="system.categorie">Catégorie</label>
|
||||
<select name="system.categorie" class="categoriepotion" data-dtype="String">
|
||||
{{#select system.categorie}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
{{#if isSoins}}
|
||||
<div class="form-group">
|
||||
<label>Herbe</label>
|
||||
<select name="system.herbe" class="herbe" data-dtype="String">
|
||||
{{selectOptions herbesSoins selected=system.herbe localize=false}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Nombre de brins</label>
|
||||
<input class="attribute-value" type="text" name="system.herbebrins" value="{{system.herbebrins}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Bonus</label>
|
||||
<input class="attribute-value" type="text" name="system.herbebonus" value="{{system.herbebonus}}" data-dtype="Number" />
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if isRepos}}
|
||||
<div class="form-group">
|
||||
<label>Herbe</label>
|
||||
<select name="system.herbe" class="herbe" data-dtype="String">
|
||||
{{selectOptions herbesRepos selected=system.herbe localize=false}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Nombre de brins</label>
|
||||
<input class="attribute-value" type="text" name="system.herbebrins" value="{{system.herbebrins}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Bonus</label>
|
||||
<input class="attribute-value" type="text" name="system.herbebonus" value="{{system.herbebonus}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Repos Alchimique ?</label>
|
||||
<input class="attribute-value" type="checkbox" name="system.reposalchimique" {{#if system.reposalchimique}}checked{{/if}}/>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if system.magique}}
|
||||
<div class="form-group">
|
||||
<label>Points de rêve</label>
|
||||
<input class="attribute-value" type="text" name="system.pr" value="{{system.pr}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="xp">Permanente ? </label>
|
||||
<input class="attribute-value" type="checkbox" name="system.prpermanent" {{#if system.prpermanent}}checked{{/if}}/>
|
||||
</div>
|
||||
{{#if isSoins}}
|
||||
<div class="form-group">
|
||||
<label for="xp">Points de guérison </label>
|
||||
<label for="xp">{{pointsGuerison}}</label>
|
||||
</div>
|
||||
{{/if}}
|
||||
<div class="form-group">
|
||||
<label>Date de l'Enchantement : Jour/Mois (date actuelle : {{dateActuelle}})</label>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<input type="number" name="enchantement.jour" class="date-enchantement" value="{{enchantement.jour}}" data-dtype="Number" min="1" max="28"/>
|
||||
<select name="enchantement.mois" class="date-enchantement" data-dtype="String">
|
||||
{{#select enchantement.mois}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
{{#if (or isSoins isRepos)}}
|
||||
<div class="form-group">
|
||||
<label for="system.herbe">Herbe</label>
|
||||
<select name="system.herbe" class="herbe" data-dtype="String">
|
||||
{{#if isSoins}}
|
||||
{{selectOptions herbesSoins selected=system.herbe localize=false}}
|
||||
{{/if}}
|
||||
{{#if isRepos}}
|
||||
{{selectOptions herbesRepos selected=system.herbe localize=false}}
|
||||
{{/if}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.herbebrins">Nombre de brins</label>
|
||||
<input class="attribute-value" type="text" name="system.herbebrins" value="{{system.herbebrins}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.herbebonus">Bonus</label>
|
||||
<input class="attribute-value" type="text" name="system.herbebonus" value="{{system.herbebonus}}" data-dtype="Number" />
|
||||
</div>
|
||||
{{#if isRepos}}
|
||||
<div class="form-group">
|
||||
<label for="system.reposalchimique">Repos Alchimique ?</label>
|
||||
<input class="attribute-value" type="checkbox" name="system.reposalchimique" {{#if system.reposalchimique}}checked{{/if}}/>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{#if system.magique}}
|
||||
<div class="form-group">
|
||||
<label for="system.pr">Points de rêve</label>
|
||||
<input class="attribute-value" type="text" name="system.pr" value="{{system.pr}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.prpermanent">Permanente ? </label>
|
||||
<input class="attribute-value" type="checkbox" name="system.prpermanent" {{#if system.prpermanent}}checked{{/if}}/>
|
||||
</div>
|
||||
{{#if (or isSoins isRepos)}}
|
||||
<div class="form-group">
|
||||
<label>Points de
|
||||
{{#if isSoins}}guérison{{/if}}
|
||||
{{#if isRepos}}repos{{/if}}
|
||||
</label>
|
||||
<label>{{system.puissance}}</label>
|
||||
</div>
|
||||
{{/if}}
|
||||
<div class="form-group">
|
||||
<label for="enchantement.jour">Date de l'Enchantement : Jour/Mois (date actuelle : {{dateActuelle}})</label>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<input type="number" name="enchantement.jour" class="date-enchantement" value="{{enchantement.jour}}" data-dtype="Number" min="1" max="28"/>
|
||||
<select name="enchantement.mois" class="date-enchantement" data-dtype="String">
|
||||
{{#select enchantement.mois}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html"}}
|
||||
|
||||
@@ -59,7 +59,6 @@
|
||||
<label for="system.xp">XP</label>
|
||||
<input class="attribute-value" type="text" name="system.xp" value="{{system.xp}}" data-dtype="Number"/>
|
||||
</div>
|
||||
{{#if options.isOwner}}
|
||||
{{#each bonusCaseList as |bcData key|}}
|
||||
<div class="form-group">
|
||||
<label for="caseValue">Case/Bonus :</label>
|
||||
@@ -67,7 +66,6 @@
|
||||
<input class="attribute-value" type="text" name="bonusValue" value="{{bcData.bonus}}" data-dtype="Number"/>
|
||||
</div>
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
|
||||
</section>
|
||||
|
||||
18
templates/sommeil/app-astrologie.hbs
Normal file
@@ -0,0 +1,18 @@
|
||||
<form class="app-calendar-astrologie" autocomplete="off">
|
||||
<div class="flexrow">
|
||||
<div class="flex-grow">
|
||||
<div class="header-fields">
|
||||
<h1 class="charname">Astrologie {{#if isActor}}: {{actorAstrologie.actor.name}}{{/if}}</h1>
|
||||
</div>
|
||||
{{log 'astrologie' this}}
|
||||
{{#if isActor}}
|
||||
{{> 'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-joueur.hbs'}}
|
||||
{{else}}
|
||||
{{> 'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-gardien.hbs'}}
|
||||
{{/if}}
|
||||
</div>
|
||||
<div>
|
||||
{{> 'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-theme.hbs'}}
|
||||
</div>
|
||||
</div>
|
||||
</form>
|
||||
57
templates/sommeil/astrologie-gardien.hbs
Normal file
@@ -0,0 +1,57 @@
|
||||
<div>
|
||||
<a class="chat-card-button" name="rebuild-nombres-astraux">Réinitialiser les nombres astraux</a>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<table class='table-nombres-astraux'>
|
||||
<tr>
|
||||
<th>Date</th>
|
||||
{{#each gmAstrologie.nombresAstraux as |nba|}}
|
||||
<th>{{nba.date.jour}}{{timestamp-imgSigneHeure nba.date.mois}}</th>
|
||||
{{/each}}
|
||||
</tr>
|
||||
<tr>
|
||||
<th>Nombre astral</th>
|
||||
{{#each gmAstrologie.nombresAstraux as |nba|}}
|
||||
<td class="nombre-astral" data-nombre-astral="{{nba.nombreAstral}}">
|
||||
<ol>
|
||||
<b>{{nba.nombreAstral}}</b>
|
||||
{{#each nba.valeursFausses as |fausse|}}
|
||||
<li>{{fausse.actorName}} - {{fausse.nombreAstral}}</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
</td>
|
||||
{{/each}}
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<div>
|
||||
<table class='table-nombres-astraux'>
|
||||
<tr>
|
||||
<th></th>
|
||||
{{#each heures as |heure|}}
|
||||
<td>
|
||||
{{timestamp-imgSigneHeure heure.heure}}
|
||||
</td>
|
||||
{{/each}}
|
||||
</tr>
|
||||
{{#each gmAstrologie.ajustementsActors as |ajustementActeur|}}
|
||||
<tr class="heure-naissance" data-heure-naissance="{{actor.system.heure}}">
|
||||
<td>
|
||||
<img class="img-signe-heure" src="{{actor.img}}" title="{{actor.name}}" />
|
||||
{{actor.name}} {{timestamp-imgSigneHeure actor.system.heure}}
|
||||
</td>
|
||||
{{#each ajustementActeur.ajustements as |ajustement|}}
|
||||
<td>{{#if (ne ajustement.ajustement 0)}}
|
||||
<strong>
|
||||
{{numberFormat ajustement.ajustement decimals=0 sign=true}}
|
||||
</strong>
|
||||
{{else}}
|
||||
<div class="dimmed">
|
||||
{{timestamp-imgSigneHeure ajustement.heure}}
|
||||
</div>
|
||||
{{/if}}</td>
|
||||
{{/each}}
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
</div>
|
||||
43
templates/sommeil/astrologie-joueur.hbs
Normal file
@@ -0,0 +1,43 @@
|
||||
<div>
|
||||
<label>Conditions</label>
|
||||
<select name="diffConditions" data-dtype="Number">
|
||||
{{#select '0'}}
|
||||
{{#each actorAstrologie.ajustements as |ajustement|}}
|
||||
<option value={{ajustement}}>{{ajustement}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<label> Jours</label>
|
||||
<select name="joursAstrologie" data-dtype="Number">
|
||||
{{#select ''}}
|
||||
{{#each dates as |date|}}
|
||||
<option value={{date.index}}>{{date.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<label>
|
||||
Etat Général: {{actorAstrologie.etat}}
|
||||
</label>
|
||||
<a class="chat-card-button" name="jet-astrologie">Lire les étoiles</a>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="astralList">Nombres Astraux</label>
|
||||
<table class='table-nombres-astraux'>
|
||||
<tr class='table-nombres-astraux-td'>
|
||||
{{#each actorAstrologie.nombres as |nombre|}}
|
||||
<th class='table-nombres-astraux-td'>{{nombre.jourlabel}}</th>
|
||||
{{/each}}
|
||||
</tr>
|
||||
<tr class='table-nombres-astraux-td'>
|
||||
{{#each actorAstrologie.nombres as |nombre|}}
|
||||
<td class='table-nombres-astraux-td'>
|
||||
<ol>
|
||||
{{#each nombre.listValues as |value|}}
|
||||
<li>{{value}}</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
</td>
|
||||
{{/each}}
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
39
templates/sommeil/astrologie-theme.hbs
Normal file
@@ -0,0 +1,39 @@
|
||||
<div class="theme-astral">
|
||||
<div class="flexcol">
|
||||
<label for="signe-astral">Nombre Astral</label>
|
||||
<select name="signe-astral" class="calendar-signe-heure" data-dtype="String">
|
||||
{{#select "vaisseau"}}
|
||||
{{#each heures as |heure|}}
|
||||
<option value="{{heure.key}}">{{numberFormat heure.hh}} - {{heure.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<label for="signe-naissance">Heure de Naissance</label>
|
||||
<select name="signe-naissance" class="calendar-signe-heure" data-dtype="String">
|
||||
{{#select "vaisseau"}}
|
||||
{{#each heures as |heure|}}
|
||||
<option value="{{heure.key}}">{{numberFormat heure.hh}} - {{heure.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
<hr>
|
||||
<div><label>Heures de chance et malchance</label></div>
|
||||
<div class="astro-roue">
|
||||
<div class="astro-cercle1"></div>
|
||||
{{#each heures as |heure|}}
|
||||
<div class="astro-ajustement heure-{{heure.hh}}"></div>
|
||||
<div class="astro-heure heure-{{heure.hh}}"><img class="astro-heure-img" src="{{heure.webp}}" title="{{heure.label}}"></div>
|
||||
{{/each}}
|
||||
<div class="astro-cercle2"></div>
|
||||
<div class="astro-disque">
|
||||
<img src="systems/foundryvtt-reve-de-dragon/styles/img/ui/astro-disque.svg" alt="">
|
||||
</div>
|
||||
<div class="astro-horloge-heure">
|
||||
<img src="systems/foundryvtt-reve-de-dragon/styles/img/ui/rdd-aiguille-horloge.svg" alt="">
|
||||
</div>
|
||||
<div class="astro-horloge-minute">
|
||||
<img src="systems/foundryvtt-reve-de-dragon/styles/img/ui/rdd-aiguille-minute.svg" alt="">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||